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284 lines
8.3 KiB
284 lines
8.3 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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#include "hud.h"
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#include "hudelement.h"
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#include "c_tf_player.h"
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#include "iclientmode.h"
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#include "ienginevgui.h"
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#include <vgui/ILocalize.h>
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#include <vgui/ISurface.h>
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#include <vgui/IVGui.h>
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#include <vgui_controls/Label.h>
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#include <vgui_controls/EditablePanel.h>
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#include "tf_imagepanel.h"
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#include "tf_gamerules.h"
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#include "c_tf_team.h"
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#include "tf_hud_freezepanel.h"
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#include "tf_hud_teamswitch.h"
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#include "hud_chat.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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extern ConVar tf_arena_preround_time;
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#define TF_ARENA_NOTIFICATION_HIDETIME tf_arena_preround_time.GetFloat();
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHudArenaNotification : public CHudElement, public EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CHudArenaNotification, EditablePanel );
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public:
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CHudArenaNotification( const char *pElementName );
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virtual void Init( void );
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virtual void OnTick( void );
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virtual void LevelInit( void );
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virtual void ApplySchemeSettings( IScheme *scheme );
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virtual bool ShouldDraw( void );
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virtual void SetVisible( bool state );
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virtual void FireGameEvent( IGameEvent * event );
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void SetupSwitchPanel( int iNotification );
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private:
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Label *m_pBalanceLabel;
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float m_flHideAt;
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CHudTeamSwitch *m_pTeamSwitchPanel;
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};
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DECLARE_HUDELEMENT( CHudArenaNotification );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CHudArenaNotification::CHudArenaNotification( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaNotification" )
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{
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Panel *pParent = g_pClientMode->GetViewport();
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SetParent( pParent );
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SetHiddenBits( HIDEHUD_MISCSTATUS );
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m_flHideAt = 0;
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vgui::ivgui()->AddTickSignal( GetVPanel(), 100 );
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m_pTeamSwitchPanel = NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::Init( void )
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{
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// listen for events
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ListenForGameEvent( "arena_player_notification" );
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ListenForGameEvent( "arena_match_maxstreak" );
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ListenForGameEvent( "arena_round_start" );
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SetVisible( false );
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CHudElement::Init();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::FireGameEvent( IGameEvent * event )
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{
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const char *pEventName = event->GetName();
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if ( Q_strcmp( "arena_player_notification", pEventName ) == 0 )
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{
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int iPlayer = event->GetInt( "player" );
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int iNotification = event->GetInt( "message" );
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
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if ( pPlayer && iPlayer == pPlayer->entindex() )
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{
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SetupSwitchPanel( iNotification );
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m_flHideAt = gpGlobals->curtime + TF_ARENA_NOTIFICATION_HIDETIME;
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SetVisible( true );
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if ( m_pTeamSwitchPanel == NULL )
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{
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m_pTeamSwitchPanel = GET_HUDELEMENT( CHudTeamSwitch );
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}
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}
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}
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else if ( Q_strcmp( "arena_match_maxstreak", pEventName ) == 0 )
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{
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int iTeam = event->GetInt( "team" );
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int iStreak = event->GetInt( "streak" );
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C_TFTeam *pTeam = GetGlobalTFTeam( iTeam );
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if ( !pTeam )
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return;
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CBaseHudChat *hudChat = (CBaseHudChat *)GET_HUDELEMENT( CHudChat );
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wchar_t wStreak[6];
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_snwprintf( wStreak, ARRAYSIZE( wStreak ), L"%i", iStreak );
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wchar_t wszLocalized[100];
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g_pVGuiLocalize->ConstructString_safe( wszLocalized, g_pVGuiLocalize->Find( "#TF_Arena_MaxStreak" ), 2, pTeam->Get_Localized_Name(), wStreak );
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char szLocalized[100];
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g_pVGuiLocalize->ConvertUnicodeToANSI( wszLocalized, szLocalized, sizeof(szLocalized) );
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hudChat->ChatPrintf( 0, CHAT_FILTER_NONE, "%c%s", COLOR_NORMAL, szLocalized );
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}
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else if ( Q_strcmp( "arena_round_start", pEventName ) == 0 )
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{
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
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if ( pPlayer )
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{
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pPlayer->EmitSound( "Ambient.Siren" );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : -
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::OnTick( void )
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{
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if ( IsVisible() == true )
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{
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if ( m_flHideAt == 9999 )
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{
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C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
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if ( pPlayer && pPlayer->GetTeamNumber() > LAST_SHARED_TEAM )
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{
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if ( tf_arena_use_queue.GetBool() || TFGameRules()->State_Get() != GR_STATE_PREGAME )
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{
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m_flHideAt = 0.1f;
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}
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}
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}
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if ( ( m_flHideAt && m_flHideAt < gpGlobals->curtime ) || ( m_pTeamSwitchPanel && m_pTeamSwitchPanel->ShouldDraw() == true ) || TFGameRules()->InStalemate() == true || TFGameRules()->IsInArenaMode() == false )
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{
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SetVisible( false );
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m_flHideAt = 0;
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}
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}
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else
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{
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if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true )
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{
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if ( TFGameRules()->State_Get() == GR_STATE_PREGAME )
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{
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SetupSwitchPanel( TF_ARENA_NOTIFICATION_NOPLAYERS );
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m_flHideAt = 9999;
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SetVisible( true );
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::SetVisible( bool state )
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{
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int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "arena_target_id" );
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if ( state == true )
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{
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gHUD.LockRenderGroup( iRenderGroup );
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}
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else
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{
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gHUD.UnlockRenderGroup( iRenderGroup );
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}
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BaseClass::SetVisible( state );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::LevelInit( void )
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{
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m_flHideAt = 0;
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SetVisible( false );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CHudArenaNotification::ShouldDraw( void )
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{
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return ( IsVisible() );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::ApplySchemeSettings( IScheme *pScheme )
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{
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// load control settings...
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LoadControlSettings( "resource/UI/HudArenaNotification.res" );
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BaseClass::ApplySchemeSettings( pScheme );
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m_pBalanceLabel = dynamic_cast<Label *>( FindChildByName("BalanceLabel") );
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SetVisible( false );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CHudArenaNotification::SetupSwitchPanel( int iNotification )
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{
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if ( m_pBalanceLabel )
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{
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SetDialogVariable( "notificationtip", g_pVGuiLocalize->Find( "#TF_Arena_ProTip" ) );
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if ( iNotification == TF_ARENA_NOTIFICATION_CAREFUL )
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{
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m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_Careful" ) );
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}
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else if ( iNotification == TF_ARENA_NOTIFICATION_SITOUT )
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{
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m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_SitOut" ) );
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}
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else if ( iNotification == TF_ARENA_NOTIFICATION_NOPLAYERS )
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{
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m_pBalanceLabel->SetText( g_pVGuiLocalize->Find( "#TF_Arena_Welcome" ) );
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SetDialogVariable( "notificationtip", g_pVGuiLocalize->Find( "#TF_Arena_NoPlayers" ) );
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}
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}
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}
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//----------------------------------------------------------------------------------------------------------------
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// Receive the PlayerIgnitedInv user message and send out a clientside event for achievements to hook.
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void __MsgFunc_HudArenaNotify( bf_read &msg )
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{
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int iPlayerIndex = (int) msg.ReadByte();
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int iNotification = (int) msg.ReadByte();
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IGameEvent *event = gameeventmanager->CreateEvent( "arena_player_notification" );
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if ( event )
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{
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event->SetInt( "player", iPlayerIndex );
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event->SetInt( "message", iNotification );
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gameeventmanager->FireEventClientSide( event );
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}
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}
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