source-engine/game/shared/voice_common.h

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
// Purpose:
//
// $NoKeywords: $
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//===========================================================================//
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#ifndef VOICE_COMMON_H
#define VOICE_COMMON_H
#ifdef _WIN32
#pragma once
#endif
#include "bitvec.h"
#include "const.h"
#define VOICE_MAX_PLAYERS MAX_PLAYERS
#define VOICE_MAX_PLAYERS_DW ((VOICE_MAX_PLAYERS / 32) + !!(VOICE_MAX_PLAYERS & 31))
#define VOICE_DEFAULT_PROXIMITY_RANGE 1200 //100 feet
#endif // VOICE_COMMON_H