source-engine/game/client/c_basedoor.h

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#if !defined( C_BASEDOOR_H )
#define C_BASEDOOR_H
#ifdef _WIN32
#pragma once
#endif
#include "c_baseentity.h"
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#include "c_basetoggle.h"
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#if defined( CLIENT_DLL )
#define CBaseDoor C_BaseDoor
#endif
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class C_BaseDoor : public C_BaseToggle
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{
public:
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DECLARE_CLASS( C_BaseDoor, C_BaseToggle );
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DECLARE_CLIENTCLASS();
C_BaseDoor( void );
~C_BaseDoor( void );
public:
float m_flWaveHeight;
};
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#endif // C_BASEDOOR_H