Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//-----------------------------------------------------------------------------
// VCONFIG.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$LIBPUBLIC"
5 years ago
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\common"
$PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES"
}
}
$Project "VConfig"
{
$Folder "Source Files"
{
$File "$SRCDIR\common\ConfigManager.cpp"
$File "$SRCDIR\common\SourceAppInfo.cpp"
$File "$SRCDIR\public\filesystem_init.cpp"
$File "$SRCDIR\public\registry.cpp"
$File "main.cpp"
$File "ManageGamesDialog.cpp"
$File "VConfigDialog.cpp"
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\common\ConfigManager.h"
$File "..\common\filesystem_tools.h"
$File "$SRCDIR\public\tier1\KeyValues.h"
$File "ManageGamesDialog.h"
$File "resource.h"
$File "$SRCDIR\public\tier1\utlbuffer.h"
$File "vconfig_main.h"
$File "VConfigDialog.h"
}
$Folder "Resources"
{
$File "icon1.ico"
$File "icon2.ico"
$File "VConfig.rc"
}
$Folder "Link Libraries"
{
$Lib appframework
$ImpLib steam_api
$Lib tier2
$Lib tier3
$Lib vgui_controls
$Lib mathlib
}
}