You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
38 lines
885 B
38 lines
885 B
3 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#ifndef C_DOD_BOMBTARGET_H
|
||
|
#define C_DOD_BOMBTARGET_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "c_baseanimating.h"
|
||
|
|
||
|
class C_DODBombTarget : public C_BaseAnimating
|
||
|
{
|
||
|
DECLARE_CLASS( C_DODBombTarget, C_BaseAnimating );
|
||
|
|
||
|
DECLARE_NETWORKCLASS();
|
||
|
|
||
|
public:
|
||
|
virtual int DrawModel( int flags );
|
||
|
virtual void NotifyShouldTransmit( ShouldTransmitState_t state );
|
||
|
virtual void ClientThink( void );
|
||
|
|
||
|
// play the hint telling them how to defuse
|
||
|
bool ShouldPlayDefuseHint( int team );
|
||
|
bool ShouldPlayPlantHint( int team );
|
||
|
|
||
|
private:
|
||
|
CNetworkVar( int, m_iState );
|
||
|
CNetworkVar( int, m_iBombingTeam );
|
||
|
|
||
|
CNetworkVar( int, m_iTargetModel );
|
||
|
CNetworkVar( int, m_iUnavailableModel );
|
||
|
};
|
||
|
|
||
|
#endif //C_DOD_BOMBTARGET_H
|