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1507 lines
50 KiB
1507 lines
50 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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#include <vgui_controls/Label.h>
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#include <vgui_controls/Button.h>
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#include <vgui_controls/ComboBox.h>
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#include <vgui_controls/ImagePanel.h>
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#include <vgui_controls/RichText.h>
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#include <vgui_controls/Frame.h>
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#include <vgui_controls/QueryBox.h>
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#include <vgui/IScheme.h>
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#include <vgui/ILocalize.h>
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#include <vgui/ISurface.h>
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#include "ienginevgui.h"
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#include <game/client/iviewport.h>
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#include "tf_tips.h"
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#include "tf_mapinfo.h"
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#include "vgui_avatarimage.h"
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#include "VGuiMatSurface/IMatSystemSurface.h"
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#include "tf_statsummary.h"
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#include <convar.h>
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#include "fmtstr.h"
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#include "tf_gamerules.h"
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#include "tf_gc_client.h"
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using namespace vgui;
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#if defined( REPLAY_ENABLED )
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extern bool g_bIsReplayRewinding;
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#else
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bool g_bIsReplayRewinding = false;
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#endif
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const char *g_pszTipsClassImages[] =
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{
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"", // TF_CLASS_UNDEFINED = 0,
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"class_portraits/scout", // TF_CLASS_SCOUT,
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"class_portraits/sniper",// TF_CLASS_SNIPER,
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"class_portraits/soldier", // TF_CLASS_SOLDIER,
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"class_portraits/demoman", // TF_CLASS_DEMOMAN,
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"class_portraits/medic", // TF_CLASS_MEDIC,
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"class_portraits/heavy", // TF_CLASS_HEAVYWEAPONS,
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"class_portraits/pyro", // TF_CLASS_PYRO,
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"class_portraits/spy", // TF_CLASS_SPY,
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"class_portraits/engineer", // TF_CLASS_ENGINEER,
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};
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ClassDetails_t g_PerClassStatDetails[15] =
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{
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{ TFSTAT_POINTSSCORED, ALL_CLASSES, "#TF_ClassRecord_MostPoints", "#TF_ClassRecord_Alt_MostPoints" },
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{ TFSTAT_KILLS, ALL_CLASSES, "#TF_ClassRecord_MostKills", "#TF_ClassRecord_Alt_MostKills" },
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{ TFSTAT_KILLASSISTS, ALL_CLASSES, "#TF_ClassRecord_MostAssists", "#TF_ClassRecord_Alt_MostAssists" },
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{ TFSTAT_CAPTURES, ALL_CLASSES, "#TF_ClassRecord_MostCaptures", "#TF_ClassRecord_Alt_MostCaptures" },
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{ TFSTAT_DEFENSES, ALL_CLASSES, "#TF_ClassRecord_MostDefenses", "#TF_ClassRecord_Alt_MostDefenses" },
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{ TFSTAT_DAMAGE, ALL_CLASSES, "#TF_ClassRecord_MostDamage", "#TF_ClassRecord_Alt_MostDamage" },
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{ TFSTAT_BUILDINGSDESTROYED, ALL_CLASSES, "#TF_ClassRecord_MostDestruction", "#TF_ClassRecord_Alt_MostDestruction" },
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{ TFSTAT_DOMINATIONS, ALL_CLASSES, "#TF_ClassRecord_MostDominations", "#TF_ClassRecord_Alt_MostDominations" },
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{ TFSTAT_PLAYTIME, ALL_CLASSES, "#TF_ClassRecord_LongestLife", "#TF_ClassRecord_Alt_LongestLife" },
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{ TFSTAT_HEALING, MAKESTATFLAG(TF_CLASS_MEDIC) | MAKESTATFLAG(TF_CLASS_ENGINEER) | MAKESTATFLAG(TF_CLASS_HEAVYWEAPONS), "#TF_ClassRecord_MostHealing", "#TF_ClassRecord_Alt_MostHealing" },
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{ TFSTAT_INVULNS, MAKESTATFLAG(TF_CLASS_MEDIC), "#TF_ClassRecord_MostInvulns", "#TF_ClassRecord_Alt_MostInvulns" },
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{ TFSTAT_MAXSENTRYKILLS, MAKESTATFLAG(TF_CLASS_ENGINEER), "#TF_ClassRecord_MostSentryKills", "#TF_ClassRecord_Alt_MostSentryKills" },
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{ TFSTAT_TELEPORTS, MAKESTATFLAG(TF_CLASS_ENGINEER), "#TF_ClassRecord_MostTeleports", "#TF_ClassRecord_Alt_MostTeleports" },
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{ TFSTAT_HEADSHOTS, MAKESTATFLAG(TF_CLASS_SNIPER) | MAKESTATFLAG(TF_CLASS_SPY), "#TF_ClassRecord_MostHeadshots", "#TF_ClassRecord_Alt_MostHeadshots" },
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{ TFSTAT_BACKSTABS, MAKESTATFLAG(TF_CLASS_SPY), "#TF_ClassRecord_MostBackstabs", "#TF_ClassRecord_Alt_MostBackstabs" },
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};
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ClassDetails_t g_PerClassMVMStatDetails[12] =
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{
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{ TFSTAT_POINTSSCORED, ALL_CLASSES, "#TF_ClassRecord_MostPoints", "#TF_ClassRecord_Alt_MostPoints" },
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{ TFSTAT_KILLS, ALL_CLASSES, "#TF_ClassRecord_MostKills", "#TF_ClassRecord_Alt_MostKills" },
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{ TFSTAT_KILLASSISTS, ALL_CLASSES, "#TF_ClassRecord_MostAssists", "#TF_ClassRecord_Alt_MostAssists" },
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{ TFSTAT_DEFENSES, ALL_CLASSES, "#TF_ClassRecord_MostDefenses", "#TF_ClassRecord_Alt_MostDefenses" },
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{ TFSTAT_DAMAGE, ALL_CLASSES, "#TF_ClassRecord_MostDamage", "#TF_ClassRecord_Alt_MostDamage" },
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{ TFSTAT_PLAYTIME, ALL_CLASSES, "#TF_ClassRecord_LongestLife", "#TF_ClassRecord_Alt_LongestLife" },
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{ TFSTAT_HEALING, MAKESTATFLAG(TF_CLASS_MEDIC) | MAKESTATFLAG(TF_CLASS_ENGINEER) | MAKESTATFLAG(TF_CLASS_HEAVYWEAPONS), "#TF_ClassRecord_MostHealing", "#TF_ClassRecord_Alt_MostHealing" },
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{ TFSTAT_INVULNS, MAKESTATFLAG(TF_CLASS_MEDIC), "#TF_ClassRecord_MostInvulns", "#TF_ClassRecord_Alt_MostInvulns" },
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{ TFSTAT_MAXSENTRYKILLS, MAKESTATFLAG(TF_CLASS_ENGINEER), "#TF_ClassRecord_MostSentryKills", "#TF_ClassRecord_Alt_MostSentryKills" },
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{ TFSTAT_TELEPORTS, MAKESTATFLAG(TF_CLASS_ENGINEER), "#TF_ClassRecord_MostTeleports", "#TF_ClassRecord_Alt_MostTeleports" },
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{ TFSTAT_HEADSHOTS, MAKESTATFLAG(TF_CLASS_SNIPER) | MAKESTATFLAG(TF_CLASS_SPY), "#TF_ClassRecord_MostHeadshots", "#TF_ClassRecord_Alt_MostHeadshots" },
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{ TFSTAT_BACKSTABS, MAKESTATFLAG(TF_CLASS_SPY), "#TF_ClassRecord_MostBackstabs", "#TF_ClassRecord_Alt_MostBackstabs" },
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};
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CTFStatsSummaryPanel *g_pTFStatsSummaryPanel = NULL;
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CUtlVector<CTFStatsSummaryPanel *> g_vecStatPanels;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void UpdateStatSummaryPanels( CUtlVector<ClassStats_t> &vecClassStats )
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{
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for ( int i = 0; i < g_vecStatPanels.Count(); i++ )
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{
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g_vecStatPanels[i]->SetStats( vecClassStats );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the global stats summary panel
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//-----------------------------------------------------------------------------
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CTFStatsSummaryPanel *GStatsSummaryPanel()
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{
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if ( NULL == g_pTFStatsSummaryPanel )
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{
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g_pTFStatsSummaryPanel = new CTFStatsSummaryPanel();
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}
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return g_pTFStatsSummaryPanel;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destroys the global stats summary panel
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//-----------------------------------------------------------------------------
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void DestroyStatsSummaryPanel()
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{
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if ( NULL != g_pTFStatsSummaryPanel )
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{
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g_pTFStatsSummaryPanel->MarkForDeletion();
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g_pTFStatsSummaryPanel = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CTFStatsSummaryPanel::CTFStatsSummaryPanel()
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: BaseClass( NULL, "TFStatsSummary", vgui::scheme()->LoadSchemeFromFile( "Resource/ClientScheme.res", "ClientScheme" ) )
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, m_bShowingLeaderboard( false )
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, m_bLoadingCommunityMap( false )
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{
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Init();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::Init( void )
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{
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m_bControlsLoaded = false;
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m_bInteractive = false;
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m_bEmbedded = false;
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m_xStartLHBar = 0;
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m_xStartRHBar = 0;
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m_iBarHeight = 1;
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m_iBarMaxWidth = 1;
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m_pPlayerData = new vgui::EditablePanel( this, "statdata" );
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m_pInteractiveHeaders = new vgui::EditablePanel( m_pPlayerData, "InteractiveHeaders" );
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m_pNonInteractiveHeaders = new vgui::EditablePanel( m_pPlayerData, "NonInteractiveHeaders" );
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m_pBarChartComboBoxA = new vgui::ComboBox( m_pInteractiveHeaders, "BarChartComboA", 10, false );
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m_pBarChartComboBoxB = new vgui::ComboBox( m_pInteractiveHeaders, "BarChartComboB", 10, false );
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m_pClassComboBox = new vgui::ComboBox( m_pInteractiveHeaders, "ClassCombo", 10, false );
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m_pTipImage = new CTFImagePanel( this, "TipImage" );
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m_pTipText = new vgui::Label( this, "TipText", "" );
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m_pMapInfoPanel = NULL;
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m_pMainBackground = NULL;
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m_pLeaderboardTitle = NULL;
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m_pContributedPanel = NULL;
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#ifdef _X360
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m_pFooter = new CTFFooter( this, "Footer" );
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m_bShowBackButton = false;
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#else
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m_pNextTipButton = new vgui::Button( this, "NextTipButton", "" );
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m_pResetStatsButton = new vgui::Button( this, "ResetStatsButton", "" );
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m_pCloseButton = new vgui::Button( this, "CloseButton", "" );
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#endif
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m_pBarChartComboBoxA->AddActionSignalTarget( this );
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m_pBarChartComboBoxB->AddActionSignalTarget( this );
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m_pClassComboBox->AddActionSignalTarget( this );
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ListenForGameEvent( "server_spawn" );
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Reset();
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g_vecStatPanels.AddToTail( this );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CTFStatsSummaryPanel::CTFStatsSummaryPanel( vgui::Panel *parent ) : BaseClass( parent, "TFStatsSummary",
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vgui::scheme()->LoadSchemeFromFile( "Resource/ClientScheme.res", "ClientScheme" ) )
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{
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Init();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CTFStatsSummaryPanel::~CTFStatsSummaryPanel()
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{
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g_vecStatPanels.FindAndRemove( this );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Shows this dialog as a modal dialog
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::ShowModal()
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{
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#ifdef _X360
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m_bInteractive = false;
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m_bShowBackButton = true;
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#else
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// we are in interactive mode, enable controls
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m_bInteractive = true;
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#endif
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SetParent( enginevgui->GetPanel( PANEL_GAMEUIDLL ) );
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UpdateDialog();
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SetVisible( true );
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MoveToFront();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::SetupForEmbedded( void )
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{
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m_bInteractive = true;
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m_bEmbedded = true;
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UpdateDialog();
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InvalidateLayout( true, true );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::PerformLayout()
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{
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BaseClass::PerformLayout();
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#ifndef _X360
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if ( m_pTipImage && m_pTipText )
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{
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int iX,iY;
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m_pTipImage->GetPos(iX,iY);
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int iTX, iTY;
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m_pTipText->GetPos(iTX, iTY);
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m_pTipText->SetPos( iX + m_pTipImage->GetWide() + XRES(8), iTY );
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}
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if ( m_pNextTipButton )
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{
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m_pNextTipButton->SizeToContents();
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}
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if ( m_pResetStatsButton )
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{
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m_pResetStatsButton->SizeToContents();
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}
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::OnThink()
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{
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BaseClass::OnThink();
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if ( m_bShowingLeaderboard )
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{
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UpdateLeaderboard();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Command handler
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::OnCommand( const char *command )
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{
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if ( 0 == Q_stricmp( command, "vguicancel" ) )
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{
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m_bInteractive = false;
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UpdateDialog();
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SetVisible( false );
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SetParent( (VPANEL) NULL );
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#ifdef _X360
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SetDefaultSelections();
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m_bShowBackButton = true;
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#endif
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}
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#ifndef _X360
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else if ( 0 == Q_stricmp( command, "resetstatsbutton" ) )
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{
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QueryBox *qb = new QueryBox( "#GameUI_Confirm", "#TF_ConfirmResetStats" );
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if (qb != NULL)
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{
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qb->SetOKCommand(new KeyValues("DoResetStats") );
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qb->AddActionSignalTarget(this);
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qb->MoveToFront();
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qb->DoModal();
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}
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}
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#endif
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else if ( 0 == Q_stricmp( command, "nexttip" ) )
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{
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UpdateTip();
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}
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BaseClass::OnCommand( command );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Resets the dialog
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::Reset()
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{
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m_aClassStats.RemoveAll();
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SetDefaultSelections();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets all user-controllable dialog settings to default values
|
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//-----------------------------------------------------------------------------
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void CTFStatsSummaryPanel::SetDefaultSelections()
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{
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m_iSelectedClass = TF_CLASS_UNDEFINED;
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m_statBarGraph[0] = TFSTAT_POINTSSCORED;
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m_displayBarGraph[0]= SHOW_MAX;
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m_statBarGraph[1] = TFSTAT_PLAYTIME;
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m_displayBarGraph[1] = SHOW_TOTAL;
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m_pBarChartComboBoxA->ActivateItemByRow( 0 );
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m_pBarChartComboBoxB->ActivateItemByRow( 10 );
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}
|
||
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||
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//-----------------------------------------------------------------------------
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// Purpose: Set the background image based on the current mode
|
||
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//-----------------------------------------------------------------------------
|
||
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void CTFStatsSummaryPanel::UpdateMainBackground( void )
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{
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if ( IsPC() )
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{
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m_pMainBackground = dynamic_cast<ImagePanel *>( FindChildByName( "MainBackground" ) );
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if ( m_pMainBackground )
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{
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const IMatchGroupDescription* pMatchDesc = GetMatchGroupDescription( GTFGCClientSystem()->GetLiveMatchGroup() );
|
||
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|
||
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// determine if we're in widescreen or not and select the appropriate image
|
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int screenWide, screenTall;
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surface()->GetScreenSize( screenWide, screenTall );
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float aspectRatio = (float)screenWide/(float)screenTall;
|
||
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bool bIsWidescreen = aspectRatio >= 1.5999f;
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if ( g_bIsReplayRewinding )
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{
|
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m_pMainBackground->SetImage( bIsWidescreen ? "../console/rewind_background_widescreen" : "../console/rewind_background" );
|
||
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}
|
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else if ( engine->IsLoadingDemo() || engine->IsPlayingDemo() || engine->IsSkippingPlayback() )
|
||
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{
|
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m_pMainBackground->SetImage( bIsWidescreen ? "../console/replay_loading_widescreen" : "../console/replay_loading" );
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}
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else if ( pMatchDesc && pMatchDesc->GetMapLoadBackgroundOverride( bIsWidescreen ) ) // Use match override if we have one
|
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{
|
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m_pMainBackground->SetImage( pMatchDesc->GetMapLoadBackgroundOverride( bIsWidescreen ) );
|
||
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}
|
||
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else
|
||
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{
|
||
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m_pMainBackground->SetImage( bIsWidescreen ? "../console/background01_widescreen" : "../console/background01" );
|
||
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}
|
||
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}
|
||
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}
|
||
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}
|
||
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|
||
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|
||
|
//-----------------------------------------------------------------------------
|
||
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// Purpose: Applies scheme settings
|
||
|
//-----------------------------------------------------------------------------
|
||
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void CTFStatsSummaryPanel::ApplySchemeSettings(vgui::IScheme *pScheme)
|
||
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{
|
||
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BaseClass::ApplySchemeSettings( pScheme );
|
||
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|
||
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SetProportional( true );
|
||
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|
||
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if ( m_bEmbedded )
|
||
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{
|
||
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LoadControlSettings( "Resource/UI/StatSummary_Embedded.res" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
LoadControlSettings( "Resource/UI/StatSummary.res" );
|
||
|
}
|
||
|
m_bControlsLoaded = true;
|
||
|
|
||
|
// set the background image
|
||
|
UpdateMainBackground();
|
||
|
|
||
|
m_pMapInfoPanel = dynamic_cast< EditablePanel *>( FindChildByName( "MapInfo" ) );
|
||
|
m_vecLeaderboardEntries.RemoveAll();
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
for ( int i = 0; i < 10; ++ i )
|
||
|
{
|
||
|
vgui::EditablePanel *pEntryUI = new vgui::EditablePanel( m_pMapInfoPanel, "LeaderboardEntry" );
|
||
|
pEntryUI->ApplySchemeSettings( pScheme );
|
||
|
pEntryUI->LoadControlSettings( "Resource/UI/LeaderboardEntry.res" );
|
||
|
m_vecLeaderboardEntries.AddToTail( pEntryUI );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// get the dimensions and position of a left-hand bar and a right-hand bar so we can do bar sizing later
|
||
|
Panel *pLHBar = m_pPlayerData->FindChildByName( "ClassBar1A" );
|
||
|
Panel *pRHBar = m_pPlayerData->FindChildByName( "ClassBar1B" );
|
||
|
if ( pLHBar && pRHBar )
|
||
|
{
|
||
|
int y;
|
||
|
pLHBar->GetBounds( m_xStartLHBar, y, m_iBarMaxWidth, m_iBarHeight );
|
||
|
pRHBar->GetBounds( m_xStartRHBar, y, m_iBarMaxWidth, m_iBarHeight );
|
||
|
}
|
||
|
|
||
|
// fill the combo box selections appropriately
|
||
|
InitBarChartComboBox( m_pBarChartComboBoxA );
|
||
|
InitBarChartComboBox( m_pBarChartComboBoxB );
|
||
|
|
||
|
// fill the class names in the class combo box
|
||
|
HFont hFont = scheme()->GetIScheme( GetScheme() )->GetFont( "ScoreboardSmall", true );
|
||
|
m_pClassComboBox->SetFont( hFont );
|
||
|
m_pClassComboBox->RemoveAll();
|
||
|
KeyValues *pKeyValues = new KeyValues( "data" );
|
||
|
pKeyValues->SetInt( "class", TF_CLASS_UNDEFINED );
|
||
|
m_pClassComboBox->AddItem( "#StatSummary_Label_AsAnyClass", pKeyValues );
|
||
|
for ( int iClass = TF_FIRST_NORMAL_CLASS; iClass <= TF_LAST_NORMAL_CLASS; iClass++ )
|
||
|
{
|
||
|
if ( iClass == TF_CLASS_CIVILIAN )
|
||
|
continue;
|
||
|
pKeyValues = new KeyValues( "data" );
|
||
|
pKeyValues->SetInt( "class", iClass );
|
||
|
m_pClassComboBox->AddItem( g_aPlayerClassNames[iClass], pKeyValues );
|
||
|
}
|
||
|
m_pClassComboBox->ActivateItemByRow( 0 );
|
||
|
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
m_pContributedPanel = dynamic_cast< vgui::EditablePanel* >( m_pMapInfoPanel->FindChildByName( "ContributedLabel" ) );
|
||
|
}
|
||
|
|
||
|
SetDefaultSelections();
|
||
|
UpdateDialog();
|
||
|
|
||
|
if ( !m_bEmbedded )
|
||
|
{
|
||
|
SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::OnKeyCodePressed( KeyCode code )
|
||
|
{
|
||
|
if ( IsX360() )
|
||
|
{
|
||
|
if ( code == KEY_XBUTTON_A || code == STEAMCONTROLLER_A )
|
||
|
{
|
||
|
OnCommand( "nexttip" ) ;
|
||
|
}
|
||
|
else if ( code == KEY_XBUTTON_B || code == STEAMCONTROLLER_B )
|
||
|
{
|
||
|
OnCommand( "vguicancel" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Sets stats to use
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::SetStats( CUtlVector<ClassStats_t> &vecClassStats )
|
||
|
{
|
||
|
m_aClassStats = vecClassStats;
|
||
|
if ( m_bControlsLoaded )
|
||
|
{
|
||
|
UpdateDialog();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates the dialog
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::ClearMapLabel()
|
||
|
{
|
||
|
SetDialogVariable( "maplabel", "" );
|
||
|
SetDialogVariable( "maptype", "" );
|
||
|
|
||
|
vgui::Label *pLabel = dynamic_cast<Label *>( FindChildByName( "OnYourWayLabel" ) );
|
||
|
if ( pLabel && pLabel->IsVisible() )
|
||
|
{
|
||
|
pLabel->SetVisible( false );
|
||
|
}
|
||
|
|
||
|
pLabel = dynamic_cast<Label *>( FindChildByName( "MapType" ) );
|
||
|
if ( pLabel && pLabel->IsVisible() )
|
||
|
{
|
||
|
pLabel->SetVisible( false );
|
||
|
}
|
||
|
|
||
|
if ( m_pContributedPanel )
|
||
|
{
|
||
|
m_pContributedPanel->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::ShowMapInfo( bool bShowMapInfo, bool bIsMVM /*= false*/, bool bBackgroundOverride /*= false*/ )
|
||
|
{
|
||
|
if ( m_pMainBackground )
|
||
|
{
|
||
|
m_pMainBackground->SetVisible( !bShowMapInfo );
|
||
|
}
|
||
|
m_pPlayerData->SetVisible( bIsMVM || !bShowMapInfo );
|
||
|
m_pNextTipButton->SetVisible( m_bInteractive && !bShowMapInfo );
|
||
|
m_pResetStatsButton->SetVisible( m_bInteractive && !bShowMapInfo );
|
||
|
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
m_pMapInfoPanel->SetVisible( bShowMapInfo );
|
||
|
vgui::Panel* pInfoBG = m_pMapInfoPanel->FindChildByName( "InfoBG" );
|
||
|
if ( pInfoBG )
|
||
|
{
|
||
|
pInfoBG->SetVisible( bShowMapInfo && !bIsMVM && !bBackgroundOverride );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::OnMapLoad( const char *pMapName )
|
||
|
{
|
||
|
if ( g_bIsReplayRewinding || engine->IsLoadingDemo() || engine->IsPlayingDemo() || engine->IsSkippingPlayback() )
|
||
|
return;
|
||
|
|
||
|
bool bWidescreenBackground = false;
|
||
|
|
||
|
bool bIsMVM = ( pMapName && !Q_strncmp( pMapName, "mvm_", 4 ) );
|
||
|
const char *pszBackgroundOverride = NULL;
|
||
|
const IMatchGroupDescription* pMatchDesc = GetMatchGroupDescription( GTFGCClientSystem()->GetLiveMatchGroup() );
|
||
|
if ( pMatchDesc )
|
||
|
{
|
||
|
int screenWide, screenTall;
|
||
|
surface()->GetScreenSize( screenWide, screenTall );
|
||
|
float aspectRatio = (float)screenWide/(float)screenTall;
|
||
|
bool bWideScreen = aspectRatio >= 1.5999f;
|
||
|
|
||
|
// Check if there's a widescreen override
|
||
|
if( bWideScreen )
|
||
|
{
|
||
|
pszBackgroundOverride = pMatchDesc->GetMapLoadBackgroundOverride( true );
|
||
|
if ( pszBackgroundOverride )
|
||
|
{
|
||
|
// Success! We're done
|
||
|
bWidescreenBackground = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !bWideScreen && !pszBackgroundOverride )
|
||
|
{
|
||
|
pszBackgroundOverride = pMatchDesc->GetMapLoadBackgroundOverride( false );
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else if ( bIsMVM )
|
||
|
{
|
||
|
// this will preserve the current behavior for non-matchmaking servers
|
||
|
pszBackgroundOverride = "mvm_background_map";
|
||
|
}
|
||
|
|
||
|
bool bIsCommunityMap = false;
|
||
|
const char *pAuthors = NULL;
|
||
|
|
||
|
const MapDef_t *pMapInfo = GetItemSchema()->GetMasterMapDefByName( pMapName );
|
||
|
if ( pMapInfo )
|
||
|
{
|
||
|
bIsCommunityMap = pMapInfo->IsCommunityMap();
|
||
|
pAuthors = pMapInfo->pszAuthorsLocKey;
|
||
|
}
|
||
|
|
||
|
ShowMapInfo( true, bIsMVM, ( pszBackgroundOverride != NULL ) );
|
||
|
|
||
|
m_xStartLeaderboard = 0;
|
||
|
m_yStartLeaderboard = 0;
|
||
|
|
||
|
// If we're loading a background map, don't display anything
|
||
|
// HACK: Client doesn't get gpGlobals->eLoadType, so just do string compare for now.
|
||
|
if ( Q_stristr( pMapName, "background") )
|
||
|
{
|
||
|
ClearMapLabel();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// set the map name in the UI
|
||
|
wchar_t wzMapName[255]=L"";
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( GetMapDisplayName( pMapName ), wzMapName, sizeof( wzMapName ) );
|
||
|
|
||
|
SetDialogVariable( "maplabel", wzMapName );
|
||
|
SetDialogVariable( "maptype", g_pVGuiLocalize->Find( GetMapType( pMapName ) ) );
|
||
|
|
||
|
vgui::Label *pLabel = dynamic_cast<Label *>( FindChildByName( "OnYourWayLabel" ) );
|
||
|
if ( pLabel && !pLabel->IsVisible() )
|
||
|
{
|
||
|
pLabel->SetVisible( true );
|
||
|
}
|
||
|
|
||
|
pLabel = dynamic_cast<Label *>( FindChildByName( "MapType" ) );
|
||
|
if ( pLabel && !pLabel->IsVisible() )
|
||
|
{
|
||
|
pLabel->SetVisible( true );
|
||
|
}
|
||
|
|
||
|
ImagePanel *pMapImage = m_pMapInfoPanel ? dynamic_cast< ImagePanel *>( m_pMapInfoPanel->FindChildByName( "MapImage" ) ) : NULL;
|
||
|
if ( pMapImage )
|
||
|
{
|
||
|
// load the map image (if it exists for the current map)
|
||
|
char szMapImage[ MAX_PATH ];
|
||
|
Q_snprintf( szMapImage, sizeof( szMapImage ), "VGUI/maps/menu_photos_%s", pMapName );
|
||
|
Q_strlower( szMapImage );
|
||
|
|
||
|
IMaterial *pMapMaterial = materials->FindMaterial( szMapImage, TEXTURE_GROUP_VGUI, false );
|
||
|
if ( pMapMaterial && !IsErrorMaterial( pMapMaterial ) && !pszBackgroundOverride )
|
||
|
{
|
||
|
// take off the vgui/ at the beginning when we set the image
|
||
|
Q_snprintf( szMapImage, sizeof( szMapImage ), "maps/menu_photos_%s", pMapName );
|
||
|
Q_strlower( szMapImage );
|
||
|
pMapImage->SetImage( szMapImage );
|
||
|
pMapImage->SetVisible( true );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pMapImage->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ImagePanel *pBackgroundImage = m_pMapInfoPanel ? dynamic_cast< ImagePanel *>( m_pMapInfoPanel->FindChildByName( "Background" ) ) : NULL;
|
||
|
if ( pBackgroundImage )
|
||
|
{
|
||
|
const char* pszBackgroundImage = pszBackgroundOverride ? pszBackgroundOverride : "stamp_background_map";
|
||
|
|
||
|
pBackgroundImage->SetImage( pszBackgroundImage );
|
||
|
|
||
|
// Resize to accomodate the background image coming in
|
||
|
if ( bWidescreenBackground )
|
||
|
{
|
||
|
pBackgroundImage->SetWide( GetWide() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pBackgroundImage->SetWide( GetTall() * ( 4.f / 3.f ) );
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( bIsMVM )
|
||
|
{
|
||
|
UpdateClassDetails( true );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "map_leaderboard_title", "" );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "title", "" );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "authors", "" );
|
||
|
|
||
|
FOR_EACH_VEC( m_vecLeaderboardEntries, i )
|
||
|
{
|
||
|
EditablePanel *pContainer = dynamic_cast< EditablePanel* >( m_vecLeaderboardEntries[i] );
|
||
|
if ( pContainer )
|
||
|
{
|
||
|
pContainer->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pLeaderboardTitle = NULL;
|
||
|
// add authors
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
if ( bIsCommunityMap )
|
||
|
{
|
||
|
m_pMapInfoPanel->SetDialogVariable( "title", g_pVGuiLocalize->Find( "#TF_MapAuthors_Community_Title" ) );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "map_leaderboard_title", "" );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "authors", g_pVGuiLocalize->Find( pAuthors ) );
|
||
|
m_pLeaderboardTitle = m_pMapInfoPanel->FindChildByName( "MapLeaderboardTitle" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pMapInfoPanel->SetDialogVariable( "title", g_pVGuiLocalize->Find( "#TF_DuelLeaderboard_Title" ) );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "map_leaderboard_title", "" );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "authors", "" );
|
||
|
m_pLeaderboardTitle = m_pMapInfoPanel->FindChildByName( "Title" );
|
||
|
}
|
||
|
}
|
||
|
if ( m_pLeaderboardTitle )
|
||
|
{
|
||
|
m_pLeaderboardTitle->GetPos( m_xStartLeaderboard, m_yStartLeaderboard );
|
||
|
m_yStartLeaderboard += m_pLeaderboardTitle->GetTall();
|
||
|
}
|
||
|
|
||
|
// request leaderboard data
|
||
|
m_bShowingLeaderboard = true;
|
||
|
if ( bIsCommunityMap )
|
||
|
{
|
||
|
MapInfo_RefreshLeaderboard( pMapName );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Leaderboards_Refresh();
|
||
|
}
|
||
|
m_bLoadingCommunityMap = bIsCommunityMap;
|
||
|
|
||
|
if ( m_pContributedPanel && steamapicontext && steamapicontext->SteamUser() && steamapicontext->SteamFriends() )
|
||
|
{
|
||
|
int iDonationAmount = MapInfo_GetDonationAmount( steamapicontext->SteamUser()->GetSteamID().GetAccountID(), pMapName );
|
||
|
m_pContributedPanel->SetVisible( iDonationAmount != 0 );
|
||
|
if ( iDonationAmount != 0 )
|
||
|
{
|
||
|
m_pContributedPanel->SetDialogVariable( "playername", steamapicontext->SteamFriends()->GetPersonaName() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UpdateLeaderboard();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CTFStatsSummaryPanel::UpdateLeaderboard()
|
||
|
{
|
||
|
if ( m_pMapInfoPanel == NULL || steamapicontext == NULL || steamapicontext->SteamUserStats() == NULL || steamapicontext->SteamUser() == NULL )
|
||
|
return;
|
||
|
|
||
|
const int kMaxVisible_Supporters = 5;
|
||
|
const int kIdeallyNumVisible_Supporters = 3;
|
||
|
const int kMaxVisible_DuelWins = 10;
|
||
|
const int kIdeallyNumVisible_DuelWins = 5;
|
||
|
|
||
|
// retrieve scores
|
||
|
CUtlVector< LeaderboardEntry_t* > scores;
|
||
|
bool bVisible = true;
|
||
|
int iNumLeaderboardEntries = 0;
|
||
|
if ( m_bLoadingCommunityMap )
|
||
|
{
|
||
|
bVisible = MapInfo_GetLeaderboardInfo( engine->GetLevelName(), scores, iNumLeaderboardEntries, kIdeallyNumVisible_Supporters );
|
||
|
wchar_t wzNumEntriesString[256];
|
||
|
_snwprintf( wzNumEntriesString, ARRAYSIZE( wzNumEntriesString ), L"%i", iNumLeaderboardEntries );
|
||
|
wchar_t wzTitle[256];
|
||
|
g_pVGuiLocalize->ConstructString_safe( wzTitle, g_pVGuiLocalize->Find( "#TF_MapDonators_Title" ), 1, wzNumEntriesString );
|
||
|
m_pMapInfoPanel->SetDialogVariable( "map_leaderboard_title", wzTitle );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
bVisible = Leaderboards_GetDuelWins( scores, false );
|
||
|
if ( bVisible && scores.Count() < kIdeallyNumVisible_DuelWins )
|
||
|
{
|
||
|
bVisible = Leaderboards_GetDuelWins( scores, true ) && scores.Count() > 0;
|
||
|
}
|
||
|
// show old stats
|
||
|
m_pPlayerData->SetVisible( bVisible == false );
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
vgui::Panel* pInfoBG = m_pMapInfoPanel->FindChildByName( "InfoBG" );
|
||
|
if ( pInfoBG )
|
||
|
{
|
||
|
pInfoBG->SetVisible( bVisible );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const int kMaxVisible = m_bLoadingCommunityMap ? kMaxVisible_Supporters : kMaxVisible_DuelWins;
|
||
|
|
||
|
// try to show local player in relation to the people in the list
|
||
|
if ( bVisible && scores.Count() > 0 && steamapicontext && steamapicontext->SteamUser() && steamapicontext->SteamUserStats() )
|
||
|
{
|
||
|
int iLocalPlayerIdx = -1;
|
||
|
CSteamID localSteamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
FOR_EACH_VEC( scores, i )
|
||
|
{
|
||
|
const LeaderboardEntry_t *leaderboardEntry = scores[i];
|
||
|
if ( leaderboardEntry->m_steamIDUser == localSteamID )
|
||
|
{
|
||
|
iLocalPlayerIdx = i;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// local player is in the list, but is outside the visible range
|
||
|
// so we want to move them to the last spot
|
||
|
// and move the closest person above them as well
|
||
|
if ( iLocalPlayerIdx >= kMaxVisible )
|
||
|
{
|
||
|
LeaderboardEntry_t *entryLocalPlayer = scores[iLocalPlayerIdx];
|
||
|
LeaderboardEntry_t *closestPlayer = scores[iLocalPlayerIdx - 1];
|
||
|
scores[kMaxVisible - 1] = entryLocalPlayer;
|
||
|
scores[kMaxVisible - 2] = closestPlayer;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// set avatars and names
|
||
|
int x = m_xStartLeaderboard;
|
||
|
int y = m_yStartLeaderboard;
|
||
|
FOR_EACH_VEC( m_vecLeaderboardEntries, i )
|
||
|
{
|
||
|
EditablePanel *pContainer = dynamic_cast< EditablePanel* >( m_vecLeaderboardEntries[i] );
|
||
|
if ( pContainer )
|
||
|
{
|
||
|
bool bIsEntryVisible = bVisible && i < scores.Count() && i < kMaxVisible;
|
||
|
pContainer->SetVisible( bIsEntryVisible );
|
||
|
pContainer->SetPos( x, y );
|
||
|
y += pContainer->GetTall();
|
||
|
if ( bIsEntryVisible )
|
||
|
{
|
||
|
const LeaderboardEntry_t *leaderboardEntry = scores[i];
|
||
|
const CSteamID &steamID = leaderboardEntry->m_steamIDUser;
|
||
|
pContainer->SetDialogVariable( "username", CFmtStr( "%d. %s - %d", leaderboardEntry->m_nGlobalRank, InventoryManager()->PersonaName_Get( steamID.GetAccountID() ), leaderboardEntry->m_nScore ) );
|
||
|
CAvatarImagePanel *pAvatar = dynamic_cast< CAvatarImagePanel* >( pContainer->FindChildByName( "AvatarImage" ) );
|
||
|
if ( pAvatar )
|
||
|
{
|
||
|
pAvatar->SetShouldDrawFriendIcon( false );
|
||
|
pAvatar->SetPlayer( steamID, k_EAvatarSize32x32 );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( m_pLeaderboardTitle )
|
||
|
{
|
||
|
bool bShowTitle = bVisible && scores.Count() > 0;
|
||
|
if ( m_pLeaderboardTitle->IsVisible() != bShowTitle )
|
||
|
{
|
||
|
m_pLeaderboardTitle->SetVisible( bShowTitle );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_bShowingLeaderboard = bVisible;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates the dialog
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::UpdateDialog()
|
||
|
{
|
||
|
UpdateMainBackground();
|
||
|
|
||
|
if ( g_bIsReplayRewinding || engine->IsLoadingDemo() || engine->IsPlayingDemo() || engine->IsSkippingPlayback() )
|
||
|
{
|
||
|
// hide all of the various panels for the other loadscreen modes
|
||
|
if ( IsPC() )
|
||
|
{
|
||
|
ClearMapLabel();
|
||
|
|
||
|
m_pPlayerData->SetVisible( false );
|
||
|
m_pNextTipButton->SetVisible( false );
|
||
|
m_pResetStatsButton->SetVisible( false );
|
||
|
m_pInteractiveHeaders->SetVisible( false );
|
||
|
m_pNonInteractiveHeaders->SetVisible( false );
|
||
|
m_pTipText->SetVisible( false );
|
||
|
m_pTipImage->SetVisible( false );
|
||
|
|
||
|
if ( m_pMapInfoPanel )
|
||
|
{
|
||
|
m_pMapInfoPanel->SetVisible( false );
|
||
|
|
||
|
vgui::Panel* pInfoBG = m_pMapInfoPanel->FindChildByName( "InfoBG" );
|
||
|
if ( pInfoBG )
|
||
|
{
|
||
|
pInfoBG->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
RandomSeed( Plat_MSTime() );
|
||
|
|
||
|
m_iTotalSpawns = 0;
|
||
|
|
||
|
// if we don't have stats for any class, add empty stat entries for them
|
||
|
for ( int iClass = TF_FIRST_NORMAL_CLASS; iClass <= TF_LAST_NORMAL_CLASS; iClass++ )
|
||
|
{
|
||
|
if ( iClass == TF_CLASS_CIVILIAN )
|
||
|
continue; // Ignore the civilian.
|
||
|
|
||
|
int j;
|
||
|
for ( j = 0; j < m_aClassStats.Count(); j++ )
|
||
|
{
|
||
|
if ( m_aClassStats[j].iPlayerClass == iClass )
|
||
|
{
|
||
|
m_iTotalSpawns += m_aClassStats[j].iNumberOfRounds;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if ( j == m_aClassStats.Count() )
|
||
|
{
|
||
|
ClassStats_t stats;
|
||
|
stats.iPlayerClass = iClass;
|
||
|
m_aClassStats.AddToTail( stats );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ClearMapLabel();
|
||
|
|
||
|
#ifdef _X360
|
||
|
if ( m_pFooter )
|
||
|
{
|
||
|
m_pFooter->ShowButtonLabel( "nexttip", m_bShowBackButton );
|
||
|
m_pFooter->ShowButtonLabel( "back", m_bShowBackButton );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// fill out bar charts
|
||
|
UpdateBarCharts();
|
||
|
// fill out class details
|
||
|
UpdateClassDetails();
|
||
|
// update the tip
|
||
|
UpdateTip();
|
||
|
// show or hide controls depending on if we're interactive or not
|
||
|
UpdateControls();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates bar charts
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::UpdateBarCharts()
|
||
|
{
|
||
|
// sort the class stats by the selected stat for right-hand bar chart
|
||
|
m_aClassStats.Sort( &CTFStatsSummaryPanel::CompareClassStats );
|
||
|
|
||
|
// loop for left & right hand charts
|
||
|
for ( int iChart = 0; iChart < 2; iChart++ )
|
||
|
{
|
||
|
float flMax = 0;
|
||
|
for ( int i = 0; i < m_aClassStats.Count(); i++ )
|
||
|
{
|
||
|
// get max value of stat being charted so we know how to scale the graph
|
||
|
float flVal = GetDisplayValue( m_aClassStats[i], m_statBarGraph[iChart], m_displayBarGraph[iChart] );
|
||
|
flMax = MAX( flVal, flMax );
|
||
|
}
|
||
|
|
||
|
// draw the bar chart value for each player class
|
||
|
// TODO: Fix up after the civilian becomes playable.
|
||
|
int iChartBar = 0;
|
||
|
for ( int i = 0; i < m_aClassStats.Count(); i++ )
|
||
|
{
|
||
|
int iClass = m_aClassStats[i].iPlayerClass;
|
||
|
if ( iClass == TF_CLASS_CIVILIAN )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
if ( 0 == iChart )
|
||
|
{
|
||
|
// if this is the first chart, set the class label for each class
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "class%d", iChartBar+1 ), g_pVGuiLocalize->Find( g_aPlayerClassNames[iClass] ) );
|
||
|
}
|
||
|
// draw the bar for this class
|
||
|
DisplayBarValue( iChart, iChartBar++, m_aClassStats[i], m_statBarGraph[iChart], m_displayBarGraph[iChart], flMax );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates class details
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::UpdateClassDetails( bool bIsMVM )
|
||
|
{
|
||
|
vgui::Label *pTitle = assert_cast< vgui::Label* >( FindChildByName( "RecordsLabel1", true ) );
|
||
|
if ( pTitle )
|
||
|
{
|
||
|
pTitle->SetText( bIsMVM ? "#StatSummary_Label_BestMVMMoments" : "#StatSummary_Label_BestMoments" );
|
||
|
}
|
||
|
|
||
|
const wchar_t *wzWithClassFmt = g_pVGuiLocalize->Find( "#StatSummary_ScoreAsClassFmt" );
|
||
|
const wchar_t *wzWithoutClassFmt = L"%s1";
|
||
|
|
||
|
ClassDetails_t *pStatDetails = ( bIsMVM ? g_PerClassMVMStatDetails : g_PerClassStatDetails );
|
||
|
int nArraySize = ( bIsMVM ? ARRAYSIZE( g_PerClassMVMStatDetails ) : ARRAYSIZE( g_PerClassStatDetails ) );
|
||
|
|
||
|
// display the record for each stat
|
||
|
int iRow = 0;
|
||
|
for ( int i = 0; i < nArraySize; i++ )
|
||
|
{
|
||
|
TFStatType_t statType = pStatDetails[i].statType;
|
||
|
|
||
|
int iClass = TF_CLASS_UNDEFINED;
|
||
|
int iMaxVal = 0;
|
||
|
|
||
|
// if there is a selected class, and if this stat should not be shown for this class, skip this stat
|
||
|
if ( m_iSelectedClass != TF_CLASS_UNDEFINED && ( 0 == ( pStatDetails[i].iFlagsClass & MAKESTATFLAG( m_iSelectedClass ) ) ) )
|
||
|
continue;
|
||
|
|
||
|
if ( m_iSelectedClass == TF_CLASS_UNDEFINED )
|
||
|
{
|
||
|
// if showing best from any class, look through all player classes to determine the max value of this stat
|
||
|
for ( int j = 0; j < m_aClassStats.Count(); j++ )
|
||
|
{
|
||
|
RoundStats_t *pRoundStats = &( bIsMVM ? m_aClassStats[j].maxMVM : m_aClassStats[j].max );
|
||
|
if ( pRoundStats->m_iStat[statType] > iMaxVal )
|
||
|
{
|
||
|
// remember max value and class that has max value
|
||
|
iMaxVal = pRoundStats->m_iStat[statType];
|
||
|
iClass = m_aClassStats[j].iPlayerClass;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// show best from selected class
|
||
|
iClass = m_iSelectedClass;
|
||
|
for ( int j = 0; j < m_aClassStats.Count(); j++ )
|
||
|
{
|
||
|
if ( m_aClassStats[j].iPlayerClass == iClass )
|
||
|
{
|
||
|
RoundStats_t *pRoundStats = &( bIsMVM ? m_aClassStats[j].maxMVM : m_aClassStats[j].max );
|
||
|
iMaxVal = pRoundStats->m_iStat[statType];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
wchar_t wzStatNum[32];
|
||
|
wchar_t wzStatVal[128];
|
||
|
if ( TFSTAT_PLAYTIME == statType )
|
||
|
{
|
||
|
// playtime gets displayed as a time string
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( FormatSeconds( iMaxVal ), wzStatNum, sizeof( wzStatNum ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// all other stats are just shown as a #
|
||
|
swprintf_s( wzStatNum, ARRAYSIZE( wzStatNum ), L"%d", iMaxVal );
|
||
|
}
|
||
|
|
||
|
if ( TF_CLASS_UNDEFINED == m_iSelectedClass && iMaxVal > 0 )
|
||
|
{
|
||
|
// if we are doing a cross-class view (no single selected class) and the max value is non-zero, show "# (as <class>)"
|
||
|
wchar_t *wzLocalizedClassName = g_pVGuiLocalize->Find( g_aPlayerClassNames[iClass] );
|
||
|
g_pVGuiLocalize->ConstructString_safe( wzStatVal, wzWithClassFmt, 2, wzStatNum, wzLocalizedClassName );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// just show the value
|
||
|
g_pVGuiLocalize->ConstructString_safe( wzStatVal, wzWithoutClassFmt, 1, wzStatNum );
|
||
|
}
|
||
|
|
||
|
// set the label
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "classrecord%dlabel", iRow+1 ), g_pVGuiLocalize->Find( pStatDetails[i].szResourceName ) );
|
||
|
// set the value
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "classrecord%dvalue", iRow+1 ), wzStatVal );
|
||
|
|
||
|
iRow++;
|
||
|
}
|
||
|
|
||
|
// if there are any leftover rows for the selected class, fill out the remaining rows with blank labels and values
|
||
|
for ( ; iRow < 15; iRow ++ )
|
||
|
{
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "classrecord%dlabel", iRow+1 ), "" );
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "classrecord%dvalue", iRow+1 ), "" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates the tip
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::UpdateTip()
|
||
|
{
|
||
|
int iTipClass = TF_CLASS_UNDEFINED;
|
||
|
|
||
|
SetDialogVariable( "tiptext", g_TFTips.GetRandomTip( iTipClass ) );
|
||
|
|
||
|
if ( m_pTipImage )
|
||
|
{
|
||
|
if ( iTipClass > TF_CLASS_UNDEFINED && iTipClass <= TF_CLASS_ENGINEER )
|
||
|
{
|
||
|
m_pTipImage->SetVisible( true );
|
||
|
m_pTipImage->SetImage( g_pszTipsClassImages[iTipClass] );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pTipImage->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Shows or hides controls
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::UpdateControls()
|
||
|
{
|
||
|
// show or hide controls depending on what mode we're in
|
||
|
#ifndef _X360
|
||
|
bool bShowPlayerData = ( m_bInteractive || m_iTotalSpawns > 0 );
|
||
|
#else
|
||
|
bool bShowPlayerData = ( m_bInteractive || m_bShowBackButton || m_iTotalSpawns > 0 );
|
||
|
#endif
|
||
|
m_pPlayerData->SetVisible( bShowPlayerData );
|
||
|
m_pInteractiveHeaders->SetVisible( m_bInteractive );
|
||
|
m_pNonInteractiveHeaders->SetVisible( !m_bInteractive );
|
||
|
m_pTipText->SetVisible( bShowPlayerData );
|
||
|
m_pTipImage->SetVisible( bShowPlayerData );
|
||
|
|
||
|
if ( !IsX360() )
|
||
|
{
|
||
|
if ( !m_bInteractive )
|
||
|
{
|
||
|
char szTemp[128];
|
||
|
|
||
|
// update our non-interactive headers to match the current combo box selections
|
||
|
Label *pLabel = dynamic_cast<Label *>( m_pNonInteractiveHeaders->FindChildByName( "BarChartLabelA" ) );
|
||
|
if ( pLabel && m_pBarChartComboBoxA )
|
||
|
{
|
||
|
m_pBarChartComboBoxA->GetItemText( m_pBarChartComboBoxA->GetActiveItem(), szTemp, sizeof( szTemp ) );
|
||
|
pLabel->SetText( szTemp );
|
||
|
}
|
||
|
|
||
|
pLabel = dynamic_cast<Label *>( m_pNonInteractiveHeaders->FindChildByName( "BarChartLabelB" ) );
|
||
|
if ( pLabel && m_pBarChartComboBoxB )
|
||
|
{
|
||
|
m_pBarChartComboBoxB->GetItemText( m_pBarChartComboBoxB->GetActiveItem(), szTemp, sizeof( szTemp ) );
|
||
|
pLabel->SetText( szTemp );
|
||
|
}
|
||
|
|
||
|
pLabel = dynamic_cast<Label *>( m_pNonInteractiveHeaders->FindChildByName( "OverallRecordLabel" ) );
|
||
|
if ( pLabel && m_pClassComboBox )
|
||
|
{
|
||
|
m_pClassComboBox->GetItemText( m_pClassComboBox->GetActiveItem(), szTemp, sizeof( szTemp ) );
|
||
|
pLabel->SetText( szTemp );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifndef _X360
|
||
|
m_pNextTipButton->SetVisible( m_bInteractive );
|
||
|
m_pResetStatsButton->SetVisible( m_bInteractive );
|
||
|
m_pCloseButton->SetVisible( m_bInteractive && !m_bEmbedded );
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Initializes a bar chart combo box
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::InitBarChartComboBox( ComboBox *pComboBox )
|
||
|
{
|
||
|
struct BarChartComboInit_t
|
||
|
{
|
||
|
TFStatType_t statType;
|
||
|
StatDisplay_t statDisplay;
|
||
|
const char *szName;
|
||
|
};
|
||
|
|
||
|
BarChartComboInit_t initData[] =
|
||
|
{
|
||
|
{ TFSTAT_POINTSSCORED, SHOW_MAX, "#StatSummary_StatTitle_MostPoints" },
|
||
|
{ TFSTAT_POINTSSCORED, SHOW_AVG, "#StatSummary_StatTitle_AvgPoints" },
|
||
|
{ TFSTAT_KILLS, SHOW_MAX, "#StatSummary_StatTitle_MostKills" },
|
||
|
{ TFSTAT_KILLS, SHOW_AVG, "#StatSummary_StatTitle_AvgKills" },
|
||
|
{ TFSTAT_CAPTURES, SHOW_MAX, "#StatSummary_StatTitle_MostCaptures" },
|
||
|
{ TFSTAT_CAPTURES, SHOW_AVG, "#StatSummary_StatTitle_AvgCaptures" },
|
||
|
{ TFSTAT_KILLASSISTS, SHOW_MAX, "#StatSummary_StatTitle_MostAssists" },
|
||
|
{ TFSTAT_KILLASSISTS, SHOW_AVG, "#StatSummary_StatTitle_AvgAssists" },
|
||
|
{ TFSTAT_DAMAGE, SHOW_MAX, "#StatSummary_StatTitle_MostDamage" },
|
||
|
{ TFSTAT_DAMAGE, SHOW_AVG, "#StatSummary_StatTitle_AvgDamage" },
|
||
|
{ TFSTAT_PLAYTIME, SHOW_TOTAL, "#StatSummary_StatTitle_TotalPlaytime" },
|
||
|
{ TFSTAT_PLAYTIME, SHOW_MAX, "#StatSummary_StatTitle_LongestLife" },
|
||
|
};
|
||
|
|
||
|
// set the font
|
||
|
HFont hFont = scheme()->GetIScheme( GetScheme() )->GetFont( "ScoreboardVerySmall", true );
|
||
|
pComboBox->SetFont( hFont );
|
||
|
pComboBox->RemoveAll();
|
||
|
// add all the options to the combo box
|
||
|
for ( int i=0; i < ARRAYSIZE( initData ); i++ )
|
||
|
{
|
||
|
KeyValues *pKeyValues = new KeyValues( "data" );
|
||
|
pKeyValues->SetInt( "stattype", initData[i].statType );
|
||
|
pKeyValues->SetInt( "statdisplay", initData[i].statDisplay );
|
||
|
pComboBox->AddItem( g_pVGuiLocalize->Find( initData[i].szName ), pKeyValues );
|
||
|
}
|
||
|
pComboBox->SetNumberOfEditLines( ARRAYSIZE( initData ) );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Helper function that sets the specified dialog variable to
|
||
|
// "<value> (as <localized class name>)"
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::SetValueAsClass( const char *pDialogVariable, int iValue, int iPlayerClass )
|
||
|
{
|
||
|
if ( iValue > 0 )
|
||
|
{
|
||
|
wchar_t *wzScoreAsClassFmt = g_pVGuiLocalize->Find( "#StatSummary_ScoreAsClassFmt" );
|
||
|
wchar_t *wzLocalizedClassName = g_pVGuiLocalize->Find( g_aPlayerClassNames[iPlayerClass] );
|
||
|
wchar_t wzVal[16];
|
||
|
wchar_t wzMsg[128];
|
||
|
swprintf( wzVal, ARRAYSIZE( wzVal ), L"%d", iValue );
|
||
|
g_pVGuiLocalize->ConstructString_safe( wzMsg, wzScoreAsClassFmt, 2, wzVal, wzLocalizedClassName );
|
||
|
m_pPlayerData->SetDialogVariable( pDialogVariable, wzMsg );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pPlayerData->SetDialogVariable( pDialogVariable, "0" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Sets the specified bar chart item to the specified value, in range 0->1
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::DisplayBarValue( int iChart, int iBar, ClassStats_t &stats, TFStatType_t statType, StatDisplay_t statDisplay, float flMaxValue )
|
||
|
{
|
||
|
const char *szControlSuffix = ( 0 == iChart ? "A" : "B" );
|
||
|
Panel *pBar = m_pPlayerData->FindChildByName( CFmtStr( "ClassBar%d%s", iBar+1, szControlSuffix ) );
|
||
|
Label *pLabel = dynamic_cast<Label*>( m_pPlayerData->FindChildByName( CFmtStr( "classbarlabel%d%s", iBar+1, szControlSuffix ) ) );
|
||
|
if ( !pBar || !pLabel )
|
||
|
return;
|
||
|
|
||
|
// get the stat value
|
||
|
float flValue = GetDisplayValue( stats, statType, statDisplay );
|
||
|
// calculate the bar size to draw, in the range of 0.0->1.0
|
||
|
float flBarRange = SafeCalcFraction( flValue, flMaxValue );
|
||
|
// calculate the # of pixels of bar width to draw
|
||
|
int iBarWidth = MAX( (int) ( flBarRange * (float) m_iBarMaxWidth ), 1 );
|
||
|
|
||
|
// Get the text label to draw for this bar. For values of 0, draw nothing, to minimize clutter
|
||
|
const char *szLabel = ( flValue > 0 ? RenderValue( flValue, statType, statDisplay ) : "" );
|
||
|
// draw the label outside the bar if there's room
|
||
|
bool bLabelOutsideBar = true;
|
||
|
const int iLabelSpacing = 4;
|
||
|
HFont hFont = pLabel->GetFont();
|
||
|
int iLabelWidth = UTIL_ComputeStringWidth( hFont, szLabel );
|
||
|
if ( iBarWidth + iLabelWidth + iLabelSpacing > m_iBarMaxWidth )
|
||
|
{
|
||
|
// if there's not room outside the bar for the label, draw it inside the bar
|
||
|
bLabelOutsideBar = false;
|
||
|
}
|
||
|
|
||
|
int xBar,yBar,xLabel,yLabel;
|
||
|
pBar->GetPos( xBar,yBar );
|
||
|
pLabel->GetPos( xLabel,yLabel );
|
||
|
|
||
|
m_pPlayerData->SetDialogVariable( CFmtStr( "classbarlabel%d%s", iBar+1, szControlSuffix ), szLabel );
|
||
|
if ( 1 == iChart )
|
||
|
{
|
||
|
// drawing code for RH bar chart
|
||
|
xBar = m_xStartRHBar;
|
||
|
pBar->SetBounds( xBar, yBar, iBarWidth, m_iBarHeight );
|
||
|
if ( bLabelOutsideBar )
|
||
|
{
|
||
|
pLabel->SetPos( xBar + iBarWidth + iLabelSpacing, yLabel );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pLabel->SetPos( xBar + iBarWidth - ( iLabelWidth + iLabelSpacing ), yLabel );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// drawing code for LH bar chart
|
||
|
xBar = m_xStartLHBar + m_iBarMaxWidth - iBarWidth;
|
||
|
pBar->SetBounds( xBar, yBar, iBarWidth, m_iBarHeight );
|
||
|
if ( bLabelOutsideBar )
|
||
|
{
|
||
|
pLabel->SetPos( xBar - ( iLabelWidth + iLabelSpacing ), yLabel );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pLabel->SetPos( xBar + iLabelSpacing, yLabel );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Calculates a fraction and guards from divide by 0. (Returns 0 if
|
||
|
// denominator is 0.)
|
||
|
//-----------------------------------------------------------------------------
|
||
|
float CTFStatsSummaryPanel::SafeCalcFraction( float flNumerator, float flDemoninator )
|
||
|
{
|
||
|
if ( 0 == flDemoninator )
|
||
|
return 0;
|
||
|
return flNumerator / flDemoninator;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Formats # of seconds into a string
|
||
|
//-----------------------------------------------------------------------------
|
||
|
const char *FormatSeconds( int seconds )
|
||
|
{
|
||
|
static char string[64];
|
||
|
|
||
|
int hours = 0;
|
||
|
int minutes = seconds / 60;
|
||
|
|
||
|
if ( minutes > 0 )
|
||
|
{
|
||
|
seconds -= (minutes * 60);
|
||
|
hours = minutes / 60;
|
||
|
|
||
|
if ( hours > 0 )
|
||
|
{
|
||
|
minutes -= (hours * 60);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( hours > 0 )
|
||
|
{
|
||
|
Q_snprintf( string, sizeof(string), "%2i:%02i:%02i", hours, minutes, seconds );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Q_snprintf( string, sizeof(string), "%02i:%02i", minutes, seconds );
|
||
|
}
|
||
|
|
||
|
return string;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Static sort function that sorts in descending order by play time
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int __cdecl CTFStatsSummaryPanel::CompareClassStats( const ClassStats_t *pStats0, const ClassStats_t *pStats1 )
|
||
|
{
|
||
|
// sort stats first by right-hand bar graph
|
||
|
TFStatType_t statTypePrimary = GStatsSummaryPanel()->m_statBarGraph[1];
|
||
|
StatDisplay_t statDisplayPrimary = GStatsSummaryPanel()->m_displayBarGraph[1];
|
||
|
// then by left-hand bar graph
|
||
|
TFStatType_t statTypeSecondary = GStatsSummaryPanel()->m_statBarGraph[0];
|
||
|
StatDisplay_t statDisplaySecondary = GStatsSummaryPanel()->m_displayBarGraph[0];
|
||
|
|
||
|
float flValPrimary0 = GetDisplayValue( (ClassStats_t &) *pStats0, statTypePrimary, statDisplayPrimary );
|
||
|
float flValPrimary1 = GetDisplayValue( (ClassStats_t &) *pStats1, statTypePrimary, statDisplayPrimary );
|
||
|
float flValSecondary0 = GetDisplayValue( (ClassStats_t &) *pStats0, statTypeSecondary, statDisplaySecondary );
|
||
|
float flValSecondary1 = GetDisplayValue( (ClassStats_t &) *pStats1, statTypeSecondary, statDisplaySecondary );
|
||
|
|
||
|
// sort in descending order by primary stat value
|
||
|
if ( flValPrimary1 > flValPrimary0 )
|
||
|
return 1;
|
||
|
if ( flValPrimary1 < flValPrimary0 )
|
||
|
return -1;
|
||
|
|
||
|
// if primary stat values are equal, sort in descending order by secondary stat value
|
||
|
if ( flValSecondary1 > flValSecondary0 )
|
||
|
return 1;
|
||
|
if ( flValSecondary1 < flValSecondary0 )
|
||
|
return -1;
|
||
|
|
||
|
// if primary & secondary stats are equal, sort by class for consistent sort order
|
||
|
return ( pStats1->iPlayerClass - pStats0->iPlayerClass );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Called when text changes in combo box
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::OnTextChanged( KeyValues *data )
|
||
|
{
|
||
|
Panel *pPanel = reinterpret_cast<vgui::Panel *>( data->GetPtr("panel") );
|
||
|
vgui::ComboBox *pComboBox = dynamic_cast<vgui::ComboBox *>( pPanel );
|
||
|
|
||
|
if ( m_pBarChartComboBoxA == pComboBox || m_pBarChartComboBoxB == pComboBox )
|
||
|
{
|
||
|
// a bar chart combo box changed, update the bar charts
|
||
|
|
||
|
KeyValues *pUserDataA = m_pBarChartComboBoxA->GetActiveItemUserData();
|
||
|
KeyValues *pUserDataB = m_pBarChartComboBoxB->GetActiveItemUserData();
|
||
|
if ( !pUserDataA || !pUserDataB )
|
||
|
return;
|
||
|
m_statBarGraph[0] = (TFStatType_t) pUserDataA->GetInt( "stattype" );
|
||
|
m_displayBarGraph[0] = (StatDisplay_t) pUserDataA->GetInt( "statdisplay" );
|
||
|
m_statBarGraph[1] = (TFStatType_t) pUserDataB->GetInt( "stattype" );
|
||
|
m_displayBarGraph[1] = (StatDisplay_t) pUserDataB->GetInt( "statdisplay" );
|
||
|
UpdateBarCharts();
|
||
|
}
|
||
|
else if ( m_pClassComboBox == pComboBox )
|
||
|
{
|
||
|
// the class selection combo box changed, update class details
|
||
|
|
||
|
KeyValues *pUserData = m_pClassComboBox->GetActiveItemUserData();
|
||
|
if ( !pUserData )
|
||
|
return;
|
||
|
|
||
|
m_iSelectedClass = pUserData->GetInt( "class", TF_CLASS_UNDEFINED );
|
||
|
|
||
|
UpdateClassDetails();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Command target handler called from reset stats confirmation query box
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::DoResetStats()
|
||
|
{
|
||
|
#ifndef _X360
|
||
|
// reset the stats
|
||
|
engine->ClientCmd( "resetplayerstats" );
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the stat value for specified display type
|
||
|
//-----------------------------------------------------------------------------
|
||
|
float CTFStatsSummaryPanel::GetDisplayValue( ClassStats_t &stats, TFStatType_t statType, StatDisplay_t statDisplay )
|
||
|
{
|
||
|
switch ( statDisplay )
|
||
|
{
|
||
|
case SHOW_MAX:
|
||
|
return stats.max.m_iStat[statType];
|
||
|
break;
|
||
|
case SHOW_TOTAL:
|
||
|
return stats.accumulated.m_iStat[statType];
|
||
|
break;
|
||
|
case SHOW_AVG:
|
||
|
return SafeCalcFraction( stats.accumulated.m_iStat[statType], stats.iNumberOfRounds );
|
||
|
break;
|
||
|
default:
|
||
|
AssertOnce( false );
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Gets the text representation of this value
|
||
|
//-----------------------------------------------------------------------------
|
||
|
const char *CTFStatsSummaryPanel::RenderValue( float flValue, TFStatType_t statType, StatDisplay_t statDisplay )
|
||
|
{
|
||
|
static char szValue[64];
|
||
|
if ( TFSTAT_PLAYTIME == statType )
|
||
|
{
|
||
|
// the playtime stat is shown in seconds
|
||
|
return FormatSeconds( (int) flValue );
|
||
|
}
|
||
|
else if ( SHOW_AVG == statDisplay )
|
||
|
{
|
||
|
// if it's an average, render as a float w/2 decimal places
|
||
|
Q_snprintf( szValue, ARRAYSIZE( szValue ), "%.2f", flValue );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// otherwise, render as an integer
|
||
|
Q_snprintf( szValue, ARRAYSIZE( szValue ), "%d", (int) flValue );
|
||
|
}
|
||
|
|
||
|
return szValue;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Event handler
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::FireGameEvent( IGameEvent *event )
|
||
|
{
|
||
|
const char *pEventName = event->GetName();
|
||
|
|
||
|
// when we are changing levels and
|
||
|
if ( 0 == Q_strcmp( pEventName, "server_spawn" ) )
|
||
|
{
|
||
|
if ( !m_bInteractive )
|
||
|
{
|
||
|
const char *pMapName = event->GetString( "mapname" );
|
||
|
if ( pMapName )
|
||
|
{
|
||
|
OnMapLoad( pMapName );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Called when we are activated during level load
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::OnActivate()
|
||
|
{
|
||
|
ClearMapLabel();
|
||
|
|
||
|
m_bShowingLeaderboard = false;
|
||
|
m_bLoadingCommunityMap = false;
|
||
|
ShowMapInfo( false );
|
||
|
|
||
|
#ifdef _X360
|
||
|
m_bShowBackButton = false;
|
||
|
#endif
|
||
|
|
||
|
UpdateDialog();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Called when we are deactivated at end of level load
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFStatsSummaryPanel::OnDeactivate()
|
||
|
{
|
||
|
ClearMapLabel();
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( showstatsdlg, "Shows the player stats dialog" )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
GStatsSummaryPanel()->InvalidateLayout( false, true );
|
||
|
#endif
|
||
|
GStatsSummaryPanel()->ShowModal();
|
||
|
#ifdef _DEBUG
|
||
|
GStatsSummaryPanel()->OnMapLoad( "cp_coldfront" );
|
||
|
#endif
|
||
|
}
|