You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
87 lines
2.5 KiB
87 lines
2.5 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include <KeyValues.h>
|
||
|
#include <vgui/IScheme.h>
|
||
|
#include <vgui/ISurface.h>
|
||
|
#include <vgui/ISystem.h>
|
||
|
#include <vgui_controls/AnimationController.h>
|
||
|
#include <vgui_controls/EditablePanel.h>
|
||
|
#include <vgui/ISurface.h>
|
||
|
#include <vgui/IImage.h>
|
||
|
#include <vgui_controls/Label.h>
|
||
|
|
||
|
#include "tf_imagepanel.h"
|
||
|
#include "c_tf_player.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
DECLARE_BUILD_FACTORY( CTFImagePanel );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CTFImagePanel::CTFImagePanel( Panel *parent, const char *name ) : ScalableImagePanel( parent, name )
|
||
|
{
|
||
|
for ( int i = 0; i < TF_TEAM_COUNT; i++ )
|
||
|
{
|
||
|
m_szTeamBG[i][0] = '\0';
|
||
|
}
|
||
|
|
||
|
C_TFPlayer *pPlayer = ToTFPlayer( C_BasePlayer::GetLocalPlayer() );
|
||
|
m_iBGTeam = pPlayer ? pPlayer->GetTeamNumber() : TEAM_UNASSIGNED;
|
||
|
|
||
|
ListenForGameEvent( "localplayer_changeteam" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFImagePanel::ApplySettings( KeyValues *inResourceData )
|
||
|
{
|
||
|
for ( int i = 0; i < TF_TEAM_COUNT; i++ )
|
||
|
{
|
||
|
Q_strncpy( m_szTeamBG[i], inResourceData->GetString( VarArgs("teambg_%d", i), "" ), sizeof( m_szTeamBG[i] ) );
|
||
|
|
||
|
if ( m_szTeamBG[i] && m_szTeamBG[i][0] )
|
||
|
{
|
||
|
PrecacheMaterial( VarArgs( "vgui/%s", m_szTeamBG[i] ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BaseClass::ApplySettings( inResourceData );
|
||
|
|
||
|
UpdateBGImage();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFImagePanel::UpdateBGImage( void )
|
||
|
{
|
||
|
if ( m_iBGTeam >= 0 && m_iBGTeam < TF_TEAM_COUNT )
|
||
|
{
|
||
|
if ( m_szTeamBG[m_iBGTeam] && m_szTeamBG[m_iBGTeam][0] )
|
||
|
{
|
||
|
SetImage( m_szTeamBG[m_iBGTeam] );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFImagePanel::FireGameEvent( IGameEvent * event )
|
||
|
{
|
||
|
if ( FStrEq( "localplayer_changeteam", event->GetName() ) )
|
||
|
{
|
||
|
C_TFPlayer *pPlayer = ToTFPlayer( C_BasePlayer::GetLocalPlayer() );
|
||
|
m_iBGTeam = pPlayer ? pPlayer->GetTeamNumber() : TEAM_UNASSIGNED;
|
||
|
UpdateBGImage();
|
||
|
}
|
||
|
}
|