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61 lines
2.0 KiB
61 lines
2.0 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef STRANGE_COUNT_TRANSFER_H
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#define STRANGE_COUNT_TRANSFER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "backpack_panel.h"
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#include "vgui_controls/ScrollableEditablePanel.h"
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#include "tf_gcmessages.h"
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#include "econ_gcmessages.h"
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#include "tf_imagepanel.h"
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#include "tf_controls.h"
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#include "item_selection_panel.h"
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#include "confirm_dialog.h"
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//-----------------------------------------------------------------------------
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// A panel to let users choose 2 weapons to tranfer strange counts with
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//-----------------------------------------------------------------------------
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class CStrangeCountTransferPanel : public vgui::EditablePanel, public CGameEventListener
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{
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public:
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DECLARE_CLASS_SIMPLE( CStrangeCountTransferPanel, vgui::EditablePanel );
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CStrangeCountTransferPanel( vgui::Panel *parent, CEconItemView* pToolItem );
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~CStrangeCountTransferPanel( void );
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virtual const char *GetResFile( void ) { return "Resource/UI/econ/StrangeCountTransferDialog.res"; }
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void PerformLayout() OVERRIDE;
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virtual void FireGameEvent( IGameEvent *event ) OVERRIDE;
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virtual void OnCommand( const char *command ) OVERRIDE;
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MESSAGE_FUNC_PTR( OnItemPanelMousePressed, "ItemPanelMousePressed", panel );
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MESSAGE_FUNC_PARAMS( OnSelectionReturned, "SelectionReturned", data );
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private:
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void UpdateOKButton();
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CTFTextToolTip *m_pToolTip;
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vgui::EditablePanel *m_pToolTipEmbeddedPanel;
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DHANDLE<CItemCriteriaSelectionPanel> m_hSelectionPanel;
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CExButton *m_pOKButton;
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CEconItemView *m_pToolItem;
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CItemModelPanel *m_pSelectingItemModelPanel;
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CItemModelPanel *m_pSourceStrangeModelPanel;
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CItemModelPanel *m_pTargetStrangeModelPanel;
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CItemModelPanel *m_pMouseOverItemPanel;
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CItemModelPanelToolTip *m_pMouseOverTooltip;
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};
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#endif // STRANGE_COUNT_TRANSFER
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