Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of CTalkativeAward
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "TalkativeAward.h"
//------------------------------------------------------------------------------------------------------
// Function: CTalkativeAward::getWinner
// Purpose: accumulates text for each player, and determines a winner
//------------------------------------------------------------------------------------------------------
void CTalkativeAward::getWinner()
{
CEventListIterator it;
for (it=g_pMatchInfo->eventList()->begin(); it != g_pMatchInfo->eventList()->end(); ++it)
{
if ((*it)->getType()==CLogEvent::SAY ||(*it)->getType()==CLogEvent::SAY_TEAM)
{
PID mouth=(*it)->getArgument(0)->asPlayerGetPID();
fulltalktext[mouth]+=" ";
fulltalktext[mouth]+=(*it)->getArgument(1)->getStringValue();
numtalks[mouth]++;
winnerID=mouth;
fNoWinner=false;
}
}
map<PID,int>::iterator talkiter;
for (talkiter=numtalks.begin();talkiter!=numtalks.end();++talkiter)
{
int currID=(*talkiter).first;
if (numtalks[currID]>numtalks[winnerID])
winnerID=currID;
}
}
//------------------------------------------------------------------------------------------------------
// Function: CTalkativeAward::noWinner
// Purpose: writes html to indicate that no one won this award.
// Input: html - the html file to write to
//------------------------------------------------------------------------------------------------------
void CTalkativeAward::noWinner(CHTMLFile& html)
{
html.write("No one talked during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CTalkativeAward::extendedinfo
// Purpose: calculates how many words a player said, and reports that.
// Input: html - the html file to write to
//------------------------------------------------------------------------------------------------------
void CTalkativeAward::extendedinfo(CHTMLFile& html)
{
int i=0;
char seps[]=" ";
char* string= new char[fulltalktext[winnerID].length()+1];
strcpy(string,fulltalktext[winnerID].c_str());
char* token = strtok( string, seps );
while( token != NULL )
{
token = strtok( NULL, seps );
i++;
}
if (i==1)
html.write("%s said only 1 word.",winnerName.c_str());
else
html.write("%s spoke %li words.",winnerName.c_str(),i);
delete [] string;
}