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169 lines
5.1 KiB
169 lines
5.1 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "c_basefourwheelvehicle.h"
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#include "tf_movedata.h"
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#include "ObjectControlPanel.h"
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#include <vgui_controls/Label.h>
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#include <vgui_controls/Button.h>
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#include "c_vehicle_teleport_station.h"
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IMPLEMENT_CLIENTCLASS_DT(C_VehicleTeleportStation, DT_VehicleTeleportStation, CVehicleTeleportStation)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_VehicleTeleportStation::C_VehicleTeleportStation()
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{
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}
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//-----------------------------------------------------------------------------
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// Control screen
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//-----------------------------------------------------------------------------
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class CVehicleTeleportStationControlPanel : public CObjectControlPanel
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{
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DECLARE_CLASS( CVehicleTeleportStationControlPanel, CObjectControlPanel );
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public:
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CVehicleTeleportStationControlPanel( vgui::Panel *parent, const char *panelName );
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virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
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virtual void OnTick();
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virtual void OnCommand( const char *command );
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private:
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void GetInVehicle( void );
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private:
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vgui::Label *m_pDriverLabel;
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vgui::Label *m_pPassengerLabel;
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vgui::Button *m_pOccupyButton;
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};
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DECLARE_VGUI_SCREEN_FACTORY( CVehicleTeleportStationControlPanel, "vehicle_teleport_station_control_panel" );
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//-----------------------------------------------------------------------------
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// Constructor:
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//-----------------------------------------------------------------------------
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CVehicleTeleportStationControlPanel::CVehicleTeleportStationControlPanel( vgui::Panel *parent, const char *panelName )
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: BaseClass( parent, "CVehicleTeleportStationControlPanel" )
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{
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}
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//-----------------------------------------------------------------------------
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// Initialization
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//-----------------------------------------------------------------------------
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bool CVehicleTeleportStationControlPanel::Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData )
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{
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m_pDriverLabel = new vgui::Label( this, "DriverReadout", "" );
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m_pPassengerLabel = new vgui::Label( this, "PassengerReadout", "" );
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m_pOccupyButton = new vgui::Button( this, "OccupyButton", "Occupy" );
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if (!BaseClass::Init(pKeyValues, pInitData))
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Frame-based update
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//-----------------------------------------------------------------------------
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void CVehicleTeleportStationControlPanel::OnTick()
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{
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BaseClass::OnTick();
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C_BaseObject *pObj = GetOwningObject();
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if (!pObj)
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return;
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Assert( dynamic_cast<C_VehicleTeleportStation*>(pObj) );
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C_VehicleTeleportStation *pVehicle = static_cast<C_VehicleTeleportStation*>(pObj);
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char buf[256];
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// Update the currently manned player label
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if ( pVehicle->GetDriverPlayer() )
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{
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Q_snprintf( buf, sizeof( buf ), "Driven by %s", pVehicle->GetDriverPlayer()->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pDriverLabel->SetVisible( true );
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}
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else
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{
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m_pDriverLabel->SetVisible( false );
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}
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int nPassengerCount = pVehicle->GetPassengerCount();
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int nMaxPassengerCount = pVehicle->GetMaxPassengerCount();
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Q_snprintf( buf, sizeof( buf ), "Passengers %d/%d", nPassengerCount >= 1 ? nPassengerCount - 1 : 0, nMaxPassengerCount - 1 );
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m_pPassengerLabel->SetText( buf );
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// Update the get in button
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if ( pVehicle->IsPlayerInVehicle( C_BaseTFPlayer::GetLocalPlayer() ) )
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{
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m_pOccupyButton->SetEnabled( false );
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return;
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}
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if ( pVehicle->GetOwner() == C_BaseTFPlayer::GetLocalPlayer() )
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{
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if (nPassengerCount == nMaxPassengerCount)
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{
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// Owners can boot other players to get in
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C_BaseTFPlayer *pPlayer = static_cast<C_BaseTFPlayer*>(pVehicle->GetPassenger( VEHICLE_ROLE_DRIVER ));
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Q_snprintf( buf, sizeof( buf ), "Get In (Ejecting %s)", pPlayer->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pOccupyButton->SetEnabled( true );
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( true );
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}
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( pVehicle->GetPassengerCount() < pVehicle->GetMaxPassengerCount() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handle clicking on the Occupy button
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//-----------------------------------------------------------------------------
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void CVehicleTeleportStationControlPanel::GetInVehicle( void )
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{
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C_BaseObject *pObj = GetOwningObject();
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if (pObj)
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{
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pObj->SendClientCommand( "toggle_use" );
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}
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}
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//-----------------------------------------------------------------------------
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// Button click handlers
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//-----------------------------------------------------------------------------
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void CVehicleTeleportStationControlPanel::OnCommand( const char *command )
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{
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if (!Q_strnicmp(command, "Occupy", 7))
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{
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GetInVehicle();
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return;
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}
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BaseClass::OnCommand(command);
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}
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