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262 lines
7.6 KiB
262 lines
7.6 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Siege Tower Vechicle
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//
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//=============================================================================//
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#include "cbase.h"
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#include "c_basefourwheelvehicle.h"
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#include "tf_movedata.h"
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#include "ObjectControlPanel.h"
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#include <vgui_controls/Label.h>
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#include "vgui_bitmapbutton.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_VehicleSiegeTower : public C_BaseTFFourWheelVehicle
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{
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DECLARE_CLASS( C_VehicleSiegeTower, C_BaseTFFourWheelVehicle );
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public:
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DECLARE_CLIENTCLASS();
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C_VehicleSiegeTower();
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// C_BaseEntity overrides.
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public:
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// virtual void DebugMessages( void );
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private:
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C_VehicleSiegeTower( const C_VehicleSiegeTower & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT( C_VehicleSiegeTower, DT_VehicleSiegeTower, CVehicleSiegeTower )
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_VehicleSiegeTower::C_VehicleSiegeTower()
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{
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}
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#if 0
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_VehicleSiegeTower::DebugMessages( void )
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{
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Msg( "Seq: %d, Play: %f, Cycle: %f, Anim %f, Done: %d\n", GetSequence(), m_flPlaybackRate, GetCycle(), m_flAnimTime,
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( int )m_fSequenceFinished );
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}
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#endif
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//-----------------------------------------------------------------------------
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// Control screen
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//-----------------------------------------------------------------------------
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class CVehicleSiegeTowerControlPanel : public CObjectControlPanel
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{
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DECLARE_CLASS( CVehicleSiegeTowerControlPanel, CObjectControlPanel );
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public:
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CVehicleSiegeTowerControlPanel( vgui::Panel *parent, const char *panelName );
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virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
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virtual void OnTick();
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virtual void OnCommand( const char *command );
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private:
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void GetInTower( void );
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private:
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vgui::Label *m_pDriverLabel;
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vgui::Label *m_pPassengerLabel;
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vgui::Button *m_pOccupyButton;
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};
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DECLARE_VGUI_SCREEN_FACTORY( CVehicleSiegeTowerControlPanel, "vehicle_siege_tower_control_panel" );
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//-----------------------------------------------------------------------------
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// Constructor:
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//-----------------------------------------------------------------------------
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CVehicleSiegeTowerControlPanel::CVehicleSiegeTowerControlPanel( vgui::Panel *parent, const char *panelName )
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: BaseClass( parent, "CVehicleSiegeTowerControlPanel" )
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{
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}
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//-----------------------------------------------------------------------------
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// Initialization
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//-----------------------------------------------------------------------------
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bool CVehicleSiegeTowerControlPanel::Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData )
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{
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m_pDriverLabel = new vgui::Label( this, "DriverReadout", "" );
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m_pPassengerLabel = new vgui::Label( this, "PassengerReadout", "" );
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m_pOccupyButton = new CBitmapButton( this, "OccupyButton", "Occupy" );
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if ( !BaseClass::Init( pKeyValues, pInitData ) )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Frame-based update
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//-----------------------------------------------------------------------------
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void CVehicleSiegeTowerControlPanel::OnTick()
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{
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BaseClass::OnTick();
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C_BaseObject *pObj = GetOwningObject();
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if ( !pObj )
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return;
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Assert( dynamic_cast<C_VehicleSiegeTower*>( pObj ) );
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C_VehicleSiegeTower *pTower = static_cast<C_VehicleSiegeTower*>( pObj );
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char buf[256];
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// Update the currently manned player label
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if ( pTower->GetDriverPlayer() )
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{
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Q_snprintf( buf, sizeof( buf ), "Driven by %s", pTower->GetDriverPlayer()->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pDriverLabel->SetVisible( true );
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}
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else
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{
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m_pDriverLabel->SetVisible( false );
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}
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int nPassengerCount = pTower->GetPassengerCount();
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int nMaxPassengerCount = pTower->GetMaxPassengerCount();
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Q_snprintf( buf, sizeof( buf ), "Passengers %d/%d", nPassengerCount >= 1 ? nPassengerCount - 1 : 0, nMaxPassengerCount - 1 );
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m_pPassengerLabel->SetText( buf );
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// Update the get in button
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if ( pTower->IsPlayerInVehicle( C_BaseTFPlayer::GetLocalPlayer() ) )
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{
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m_pOccupyButton->SetEnabled( false );
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return;
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}
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if ( pTower->GetOwner() == C_BaseTFPlayer::GetLocalPlayer() )
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{
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if ( nPassengerCount == nMaxPassengerCount )
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{
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// Owners can boot other players to get in
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C_BaseTFPlayer *pPlayer = static_cast<C_BaseTFPlayer*>( pTower->GetPassenger( VEHICLE_ROLE_DRIVER ) );
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Q_snprintf( buf, sizeof( buf ), "Get In (Ejecting %s)", pPlayer->GetPlayerName() );
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m_pDriverLabel->SetText( buf );
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m_pOccupyButton->SetEnabled( true );
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( true );
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}
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}
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else
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{
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m_pOccupyButton->SetText( "Get In" );
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m_pOccupyButton->SetEnabled( pTower->GetPassengerCount() < pTower->GetMaxPassengerCount() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handle clicking on the Occupy button
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//-----------------------------------------------------------------------------
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void CVehicleSiegeTowerControlPanel::GetInTower( void )
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{
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C_BaseObject *pObj = GetOwningObject();
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if ( pObj )
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{
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pObj->SendClientCommand( "toggle_use" );
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}
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}
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//-----------------------------------------------------------------------------
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// Button click handlers
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//-----------------------------------------------------------------------------
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void CVehicleSiegeTowerControlPanel::OnCommand( const char *command )
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{
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if ( !Q_strnicmp( command, "Occupy", 7 ) )
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{
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GetInTower();
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return;
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}
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BaseClass::OnCommand( command );
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}
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//=============================================================================
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//
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// Siege Ladder
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//
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectSiegeLadder : public C_BaseAnimating
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{
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DECLARE_CLASS( C_ObjectSiegeLadder, C_BaseAnimating );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectSiegeLadder();
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private:
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C_ObjectSiegeLadder( const C_ObjectSiegeLadder& ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT( C_ObjectSiegeLadder, DT_ObjectSiegeLadder, CObjectSiegeLadder )
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectSiegeLadder::C_ObjectSiegeLadder()
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{
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}
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//=============================================================================
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//
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// Siege Platform
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//
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectSiegePlatform : public C_BaseAnimating
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{
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DECLARE_CLASS( C_ObjectSiegePlatform, C_BaseAnimating );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectSiegePlatform();
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private:
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C_ObjectSiegePlatform( const C_ObjectSiegePlatform& ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT( C_ObjectSiegePlatform, DT_ObjectSiegePlatform, CObjectSiegePlatform )
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectSiegePlatform::C_ObjectSiegePlatform()
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{
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}
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