Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

37 lines
1.0 KiB

5 years ago
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "commanderoverlay.h"
#include "tf_obj_baseupgrade_shared.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectExplosives : public C_BaseObjectUpgrade
{
DECLARE_CLASS( C_ObjectExplosives, C_BaseObjectUpgrade );
public:
DECLARE_CLIENTCLASS();
C_ObjectExplosives();
private:
C_ObjectExplosives( const C_ObjectExplosives & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectExplosives, DT_ObjectExplosives, CObjectExplosives)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectExplosives::C_ObjectExplosives()
{
}