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63 lines
1.6 KiB
63 lines
1.6 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TFTEXTWINDOW_H
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#define TFTEXTWINDOW_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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#include "vguitextwindow.h"
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#include "tf_controls.h"
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#include "IconPanel.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: displays the MOTD
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//-----------------------------------------------------------------------------
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class CTFTextWindow : public CTextWindow
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{
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private:
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DECLARE_CLASS_SIMPLE( CTFTextWindow, CTextWindow );
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public:
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CTFTextWindow( IViewPort *pViewPort );
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virtual ~CTFTextWindow();
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virtual void SetData(KeyValues *data);
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virtual void Update();
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virtual void Reset();
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virtual void SetVisible(bool state);
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virtual void ShowPanel( bool bShow );
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virtual void OnKeyCodePressed( vgui::KeyCode code );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void ShowFile( const char *filename );
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virtual void ShowURL( const char *URL, bool bAllowUserToDisable = true );
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virtual void ShowText( const char *text );
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void ShowTitleLabel( bool show );
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virtual void OnThink();
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virtual GameActionSet_t GetPreferredActionSet() { return GAME_ACTION_SET_IN_GAME_HUD; }
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public:
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virtual void PaintBackground();
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protected:
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// vgui overrides
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virtual void OnCommand( const char *command );
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private:
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CExRichText *m_pTFTextMessage;
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bool m_bCustomSvrPage;
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};
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#endif // TFTEXTWINDOW_H
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