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879 lines
25 KiB
879 lines
25 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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// for messaging with the GC
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#include "econ_gcmessages.h"
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#include "econ_item_inventory.h"
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#include "econ_game_account_client.h"
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#include "tf_gcmessages.h"
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#include "gc_clientsystem.h"
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// ui related
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#include "ienginevgui.h"
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#include "confirm_dialog.h"
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#include "tf_controls.h"
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#include "econ_notifications.h"
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#include "select_player_dialog.h"
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#include "vgui_avatarimage.h"
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// for hud element
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#include "iclientmode.h"
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// misc
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#include "c_tf_freeaccount.h"
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#include "c_tf_player.h"
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#include "c_playerresource.h"
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#include "tf_hud_statpanel.h"
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#include "tf_gamerules.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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static bool g_bHadCoach = false;
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static bool g_bCanLikeCoach = false;
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//-----------------------------------------------------------------------------
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// used by the waiting dialogs
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class CCoachingWaitDialog : public CGenericWaitingDialog
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{
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public:
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CCoachingWaitDialog() : CGenericWaitingDialog( NULL )
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{
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}
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protected:
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virtual void OnTimeout()
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{
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ShowMessageBox( "#TF_Coach_Timeout_Title", "#TF_Coach_Timeout_Text", "#GameUI_OK" );
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}
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};
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//-----------------------------------------------------------------------------
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static bool BInCoachesList()
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{
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if ( InventoryManager() && TFInventoryManager()->GetLocalTFInventory() && TFInventoryManager()->GetLocalTFInventory()->GetSOC() )
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{
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CEconGameAccountClient *pGameAccountClient = TFInventoryManager()->GetLocalTFInventory()->GetSOC()->GetSingleton<CEconGameAccountClient>();
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if ( pGameAccountClient )
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return pGameAccountClient->Obj().in_coaches_list();
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}
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return false;
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}
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// send a message to the GC requesting to be added to the list of coaches
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static void RequestAddToCoaches()
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{
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GCSDK::CProtoBufMsg< CMsgTFCoaching_AddToCoaches > msg( k_EMsgGCCoaching_AddToCoaches );
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bool bSent = GCClientSystem()->BSendMessage( msg );
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if ( bSent )
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{
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ShowWaitingDialog( new CCoachingWaitDialog(), "#TF_Coach_WaitingForServer", true, false, 20.0f );
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}
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}
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// send a message to the GC requesting to be removed from the list of coaches
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static void RequestRemoveFromCoaches()
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{
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GCSDK::CProtoBufMsg< CMsgTFCoaching_RemoveFromCoaches > msg( k_EMsgGCCoaching_RemoveFromCoaches );
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GCClientSystem()->BSendMessage( msg );
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ShowWaitingDialog( new CCoachingWaitDialog(), "#TF_Coach_WaitingForServer", true, false, 20.0f );
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}
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// alternates between asking to be added/removed from the list of coaches
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static void ToggleCoachingConfirm( bool bConfirmed, void *pContext )
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{
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if ( bConfirmed )
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{
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if ( BInCoachesList() )
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{
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RequestRemoveFromCoaches();
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}
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else
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{
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RequestAddToCoaches();
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}
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}
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}
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static bool IsServerFull()
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{
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int iNumPlayers = 0;
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for( int iPlayerIndex = 1 ; iPlayerIndex <= MAX_PLAYERS; iPlayerIndex++ )
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{
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if ( g_PR->IsConnected( iPlayerIndex ) == false )
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continue;
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player_info_t pi;
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if ( !engine->GetPlayerInfo( iPlayerIndex, &pi ) )
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continue;
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++iNumPlayers;
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}
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return iNumPlayers >= gpGlobals->maxClients;
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}
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//-----------------------------------------------------------------------------
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/**
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* Select player to ask to be a coach dialog.
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*/
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class CSelectPlayerForCoachDialog : public CSelectPlayerDialog
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{
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DECLARE_CLASS_SIMPLE( CSelectPlayerForCoachDialog, CSelectPlayerDialog );
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public:
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CSelectPlayerForCoachDialog();
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virtual ~CSelectPlayerForCoachDialog();
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virtual void OnSelectPlayer( const CSteamID &steamID );
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virtual void OnCommand( const char *command );
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virtual bool AllowOutOfGameFriends() { return false; }
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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protected:
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virtual const char *GetResFile() { return "resource/ui/SelectPlayerDialog_Coach.res"; }
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bool CanAskPlayerToCoach( const CSteamID &steamID );
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};
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static vgui::DHANDLE< CSelectPlayerForCoachDialog > g_pSelectPlayerForCoachDialog;
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CSelectPlayerForCoachDialog::CSelectPlayerForCoachDialog()
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: CSelectPlayerDialog( NULL )
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{
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g_pSelectPlayerForCoachDialog = this;
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m_bAllowSameTeam = true;
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m_bAllowOutsideServer = true;
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}
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CSelectPlayerForCoachDialog::~CSelectPlayerForCoachDialog()
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{
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g_pSelectPlayerForCoachDialog = NULL;
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}
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void CSelectPlayerForCoachDialog::OnSelectPlayer( const CSteamID &steamID )
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{
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if ( CanAskPlayerToCoach( steamID ) )
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{
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g_bCanLikeCoach = false;
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GCSDK::CProtoBufMsg< CMsgTFCoaching_FindCoach > msg( k_EMsgGCCoaching_FindCoach );
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msg.Body().set_account_id_friend_as_coach( steamID.GetAccountID() );
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GCClientSystem()->BSendMessage( msg );
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ShowWaitingDialog( new CCoachingWaitDialog(), "#TF_Coach_AskingFriend", true, false, 20.0f );
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}
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}
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void CSelectPlayerForCoachDialog::OnCommand( const char *command )
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{
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if ( !Q_stricmp( command, "performmatchmaking" ) )
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{
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if ( CanAskPlayerToCoach( CSteamID() ) )
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{
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// close dialog
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OnCommand( "cancel" );
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// send message
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g_bCanLikeCoach = true;
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GCSDK::CProtoBufMsg< CMsgTFCoaching_FindCoach > msg( k_EMsgGCCoaching_FindCoach );
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GCClientSystem()->BSendMessage( msg );
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ShowWaitingDialog( new CCoachingWaitDialog(), "#TF_Coach_CoachSearching", true, false, 20.0f );
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}
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return;
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}
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BaseClass::OnCommand( command );
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}
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void CSelectPlayerForCoachDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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CSelectPlayerDialog::ApplySchemeSettings( pScheme );
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SetDialogVariable( "title", g_pVGuiLocalize->Find( "TF_FindCoachDialog_Title" ) );
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}
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bool CSelectPlayerForCoachDialog::CanAskPlayerToCoach( const CSteamID &steamID )
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{
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bool bMatchesFriend = false;
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const int iMaxPlayers = gpGlobals->maxClients;
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int iNumPlayers = 0;
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for( int iPlayerIndex = 1 ; iPlayerIndex <= MAX_PLAYERS; iPlayerIndex++ )
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{
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if ( g_PR->IsConnected( iPlayerIndex ) == false )
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continue;
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player_info_t pi;
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if ( !engine->GetPlayerInfo( iPlayerIndex, &pi ) )
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continue;
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// friend on this server?
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if ( pi.friendsID != 0 && pi.friendsID == steamID.GetAccountID() )
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{
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bMatchesFriend = true;
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}
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++iNumPlayers;
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}
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if ( iMaxPlayers <= iNumPlayers )
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{
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ShowMessageBox( "#TF_Coach_ServerFull_Title", "#TF_Coach_ServerFull_Text", "#GameUI_OK" );
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return false;
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}
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if ( bMatchesFriend )
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{
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return true;
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}
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return steamID.GetAccountID() == 0;
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}
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static void ShowFindCoachDialog()
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{
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CSelectPlayerForCoachDialog *pDialog = vgui::SETUP_PANEL( new CSelectPlayerForCoachDialog() );
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pDialog->InvalidateLayout( false, true );
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pDialog->Reset();
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pDialog->SetVisible( true );
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pDialog->MakePopup();
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pDialog->MoveToFront();
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pDialog->SetKeyBoardInputEnabled(true);
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pDialog->SetMouseInputEnabled(true);
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TFModalStack()->PushModal( pDialog );
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}
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//-----------------------------------------------------------------------------
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// sent from main menu
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CON_COMMAND( cl_coach_toggle, "Toggle coach status" )
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{
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if ( IsFreeTrialAccount() )
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{
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ShowMessageBox( "#TF_Coach_FreeAccount_Title", "#TF_Coach_FreeAccount_Text", "#GameUI_OK" );
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return;
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}
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if ( BInCoachesList() )
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{
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ShowConfirmDialog( "#TF_Coach_RemoveCoach_Title", "#TF_Coach_RemoveCoach_Text",
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"#TF_Coach_Yes", "#TF_Coach_No",
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&ToggleCoachingConfirm );
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}
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else
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{
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ShowConfirmDialog( "#TF_Coach_AddCoach_Title", "#TF_Coach_AddCoach_Text",
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"#TF_Coach_Yes", "#TF_Coach_No",
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&ToggleCoachingConfirm );
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}
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}
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//-----------------------------------------------------------------------------
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class CGCCoaching_AddToCoachesResponse : public GCSDK::CGCClientJob
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{
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public:
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CGCCoaching_AddToCoachesResponse( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
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virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
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{
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GCSDK::CGCMsg<MsgGCStandardResponse_t> msg( pNetPacket );
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CloseWaitingDialog();
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if ( msg.Body().m_eResponse == k_EGCMsgResponseOK )
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{
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ShowMessageBox( "#TF_Coach_AddedCoach_Title", "#TF_Coach_AddedCoach_Text", "#GameUI_OK" );
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}
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else if ( msg.Body().m_eResponse == k_EGCMsgResponseDenied )
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{
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ShowMessageBox( "#TF_Coach_Denied_Title", "#TF_Coach_Denied_Text", "#GameUI_OK" );
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}
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return true;
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}
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};
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GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_AddToCoachesResponse, "CGCCoaching_AddToCoachesResponse", k_EMsgGCCoaching_AddToCoachesResponse, GCSDK::k_EServerTypeGCClient );
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//-----------------------------------------------------------------------------
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class CGCCoaching_RemoveFromCoachesResponse : public GCSDK::CGCClientJob
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{
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public:
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CGCCoaching_RemoveFromCoachesResponse( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
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virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
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{
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GCSDK::CGCMsg<MsgGCStandardResponse_t> msg( pNetPacket );
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CloseWaitingDialog();
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if ( msg.Body().m_eResponse == k_EGCMsgResponseOK )
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{
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ShowMessageBox( "#TF_Coach_RemovedCoach_Title", "#TF_Coach_RemovedCoach_Text", "#GameUI_OK" );
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}
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return true;
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}
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};
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GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_RemoveFromCoachesResponse, "CGCCoaching_RemoveFromCoachesResponse", k_EMsgGCCoaching_RemoveFromCoachesResponse, GCSDK::k_EServerTypeGCClient );
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//-----------------------------------------------------------------------------
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class CGCCoaching_RemovedAsCoach : public GCSDK::CGCClientJob
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{
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public:
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CGCCoaching_RemovedAsCoach( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
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virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
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{
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ShowMessageBox( "#TF_Coach_SessionEnded_Title", "#TF_Coach_SessionEnded_Text", "#GameUI_OK" );
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return true;
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}
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};
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GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_RemovedAsCoach, "CGCCoaching_RemovedAsCoach", k_EMsgGCCoaching_RemoveCurrentCoach, GCSDK::k_EServerTypeGCClient );
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static void FindCoach( bool bConfirmed, void *pContext )
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{
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if ( bConfirmed )
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{
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ShowFindCoachDialog();
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}
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}
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static void PromptFindCoach()
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{
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C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
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if ( pLocalTFPlayer == NULL )
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{
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ShowMessageBox( "#TF_Coach_NotInGame_Title", "#TF_Coach_NotInGame_Text", "#GameUI_OK" );
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}
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else if ( pLocalTFPlayer->m_hCoach != NULL )
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{
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ShowMessageBox( "#TF_Coach_AlreadyBeingCoached_Title", "#TF_Coach_AlreadyBeingCoached_Text", "#GameUI_OK" );
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}
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else if ( pLocalTFPlayer->m_hStudent != NULL )
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{
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ShowMessageBox( "#TF_Coach_AlreadyCoaching_Title", "#TF_Coach_AlreadyCoaching_Text", "#GameUI_OK" );
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}
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else if ( TFGameRules() && TFGameRules()->IsInTraining() )
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{
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ShowMessageBox( "#TF_Coach_Training_Title", "#TF_Coach_Training_Text", "#GameUI_OK" );
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}
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else if ( IsServerFull() )
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{
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ShowMessageBox( "#TF_Coach_ServerFull_Title", "#TF_Coach_ServerFull_Text", "#GameUI_OK" );
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}
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else if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() )
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{
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ShowMessageBox( "#TF_Coach_MannVsMachine_Title", "#TF_Coach_MannVsMachine_Text", "#GameUI_OK" );
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}
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else
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{
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ShowConfirmDialog( "#TF_Coach_AskStudent_Title", "#TF_Coach_AskStudent_Text",
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"#TF_Coach_Yes", "#TF_Coach_No",
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&FindCoach );
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}
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}
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CON_COMMAND( cl_coach_find_coach, "Request a coach for the current game" )
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{
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PromptFindCoach();
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}
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class CGCCoaching_FindCoachResponse : public GCSDK::CGCClientJob
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{
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public:
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CGCCoaching_FindCoachResponse( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
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virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
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{
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GCSDK::CProtoBufMsg< CMsgTFCoaching_FindCoachResponse > msg( pNetPacket );
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CloseWaitingDialog();
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if ( msg.Body().found_coach() )
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{
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const char* pText = "#TF_Coach_FoundCoach_Text";
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if ( msg.Body().num_likes() > 2 )
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{
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pText = "#TF_Coach_FoundCoachLike_Text";
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}
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CTFMessageBoxDialog *pDialog = ShowMessageBox( "#TF_Coach_FoundCoach_Title", pText, "#GameUI_OK" );
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if ( pDialog )
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{
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wchar_t szPlayerName[MAX_PLAYER_NAME_LENGTH];
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g_pVGuiLocalize->ConvertANSIToUnicode( msg.Body().coach_name().c_str(), szPlayerName, sizeof(szPlayerName) );
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pDialog->AddStringToken( "coachname", szPlayerName );
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wchar_t szNumLikes[32];
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V_snwprintf( szNumLikes, ARRAYSIZE(szNumLikes), L"%d", msg.Body().num_likes() );
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pDialog->AddStringToken( "numlikes", szNumLikes );
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}
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}
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else
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{
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// retry?
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ShowConfirmDialog( "#TF_Coach_StudentRetry_Title", "#TF_Coach_StudentRetry_Text",
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"#TF_Coach_Yes", "#TF_Coach_No",
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&FindCoach );
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}
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return true;
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}
|
||
|
};
|
||
|
GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_FindCoachResponse, "CGCCoaching_FindCoachResponse", k_EMsgGCCoaching_FindCoachResponse, GCSDK::k_EServerTypeGCClient );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CTFAskCoachNotification : public CEconNotification
|
||
|
{
|
||
|
public:
|
||
|
CTFAskCoachNotification( bool bStudentIsFriend )
|
||
|
: CEconNotification()
|
||
|
, m_bStudentIsFriend( bStudentIsFriend )
|
||
|
{
|
||
|
SetLifetime( 20.0f );
|
||
|
SetText( bStudentIsFriend ? "#TF_Coach_AskCoachForFriend_Text" : "#TF_Coach_AskCoach_Text" );
|
||
|
}
|
||
|
|
||
|
virtual EType NotificationType() { return eType_AcceptDecline; }
|
||
|
|
||
|
// XXX(JohnS): Dead code? This notification type was accept/decline, so how was it being triggered?
|
||
|
virtual void Trigger()
|
||
|
{
|
||
|
// prompt coach
|
||
|
ShowConfirmDialog( "#TF_Coach_AskCoach_Title",
|
||
|
m_bStudentIsFriend ? "#TF_Coach_AskCoachForFriend_Text" : "#TF_Coach_AskCoach_Text",
|
||
|
"#TF_Coach_Yes", "#TF_Coach_No",
|
||
|
&AskCoachCallback );
|
||
|
}
|
||
|
|
||
|
virtual void Accept()
|
||
|
{
|
||
|
AskCoachCallback( true, this );
|
||
|
}
|
||
|
virtual void Decline()
|
||
|
{
|
||
|
AskCoachCallback( false, this );
|
||
|
}
|
||
|
static void AskCoachCallback( bool bConfirmed, void *pContext )
|
||
|
{
|
||
|
CTFAskCoachNotification *pNotification = (CTFAskCoachNotification*)pContext;
|
||
|
GCSDK::CProtoBufMsg< CMsgTFCoaching_AskCoachResponse > msg( k_EMsgGCCoaching_AskCoachResponse );
|
||
|
msg.Body().set_accept_coaching_assignment( bConfirmed );
|
||
|
GCClientSystem()->BSendMessage( msg );
|
||
|
if ( bConfirmed )
|
||
|
{
|
||
|
ShowWaitingDialog( new CCoachingWaitDialog(), "#TF_Coach_JoiningStudent", true, false, 30.0f );
|
||
|
}
|
||
|
pNotification->MarkForDeletion();
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
bool m_bStudentIsFriend;
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CGCCoaching_AskCoach : public GCSDK::CGCClientJob
|
||
|
{
|
||
|
public:
|
||
|
CGCCoaching_AskCoach( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
|
||
|
virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
|
||
|
{
|
||
|
GCSDK::CProtoBufMsg< CMsgTFCoaching_AskCoach > msg( pNetPacket );
|
||
|
if ( steamapicontext && steamapicontext->SteamUtils() )
|
||
|
{
|
||
|
bool bStudentIsFriend = msg.Body().has_student_is_friend() && msg.Body().student_is_friend();
|
||
|
CTFAskCoachNotification *pNotification = new CTFAskCoachNotification( bStudentIsFriend );
|
||
|
if ( bStudentIsFriend )
|
||
|
{
|
||
|
wchar_t wszPlayerName[ MAX_PLAYER_NAME_LENGTH ];
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( InventoryManager()->PersonaName_Get( msg.Body().account_id_student() ), wszPlayerName, sizeof( wszPlayerName ) );
|
||
|
pNotification->AddStringToken( "friend", wszPlayerName );
|
||
|
}
|
||
|
CSteamID steamID( msg.Body().account_id_student(), 1, GetUniverse(), k_EAccountTypeIndividual );
|
||
|
pNotification->SetSteamID( steamID );
|
||
|
NotificationQueue_Add( pNotification );
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_AskCoach, "CGCCoaching_AskCoach", k_EMsgGCCoaching_AskCoach, GCSDK::k_EServerTypeGCClient );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CGCCoaching_CoachJoinGame : public GCSDK::CGCClientJob
|
||
|
{
|
||
|
public:
|
||
|
CGCCoaching_CoachJoinGame( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
|
||
|
|
||
|
virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
|
||
|
{
|
||
|
GCSDK::CProtoBufMsg< CMsgTFCoaching_CoachJoinGame > msg( pNetPacket );
|
||
|
|
||
|
CloseWaitingDialog();
|
||
|
|
||
|
if ( msg.Body().join_game() )
|
||
|
{
|
||
|
if ( msg.Body().has_server_address() && msg.Body().has_server_port() )
|
||
|
{
|
||
|
// join the game
|
||
|
uint32 iAddress = msg.Body().server_address();
|
||
|
uint16 iPort = msg.Body().server_port();
|
||
|
char command[256];
|
||
|
Q_snprintf( command, sizeof(command), "connect %d.%d.%d.%d:%d coaching\n", (iAddress >> 24) & 0xff, (iAddress >> 16) & 0xff, (iAddress >> 8) & 0xff, iAddress & 0xff, iPort);
|
||
|
engine->ClientCmd_Unrestricted( command );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ShowMessageBox( "#TF_Coach_JoinFail_Title", "#TF_Coach_JoinFail_Text", "#GameUI_OK" );
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_CoachJoinGame, "CGCCoaching_CoachJoinGame", k_EMsgGCCoaching_CoachJoinGame, GCSDK::k_EServerTypeGCClient );
|
||
|
|
||
|
class CGCCoaching_AlreadyRatedCoach : public GCSDK::CGCClientJob
|
||
|
{
|
||
|
public:
|
||
|
CGCCoaching_AlreadyRatedCoach( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
|
||
|
|
||
|
virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
|
||
|
{
|
||
|
ShowMessageBox( "#TF_Coach_AlreadyRatedCoach_Title", "#TF_Coach_AlreadyRatedCoach_Text", "#GameUI_OK" );
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
GC_REG_JOB( GCSDK::CGCClient, CGCCoaching_AlreadyRatedCoach, "CGCCoaching_AlreadyRatedCoach", k_EMsgGCCoaching_AlreadyRatedCoach, GCSDK::k_EServerTypeGCClient );
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
static void LikeCoachCallback( bool bConfirmed, void *pContext )
|
||
|
{
|
||
|
GCSDK::CProtoBufMsg< CMsgTFCoaching_LikeCurrentCoach > msg( k_EMsgGCCoaching_LikeCurrentCoach );
|
||
|
msg.Body().set_like_coach( bConfirmed );
|
||
|
GCClientSystem()->BSendMessage( msg );
|
||
|
g_bCanLikeCoach = false;
|
||
|
}
|
||
|
|
||
|
static void PromptIfLikeCoach()
|
||
|
{
|
||
|
if ( g_bCanLikeCoach )
|
||
|
{
|
||
|
ShowConfirmDialog( "#TF_Coach_LikeCoach_Title", "#TF_Coach_LikeCoach_Text",
|
||
|
"#TF_Coach_Yes", "#TF_Coach_No",
|
||
|
&LikeCoachCallback );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CL_Coaching_LevelShutdown()
|
||
|
{
|
||
|
if ( g_pSelectPlayerForCoachDialog )
|
||
|
{
|
||
|
g_pSelectPlayerForCoachDialog->OnCommand( "cancel" );
|
||
|
}
|
||
|
bool bHadCoach = g_bHadCoach;
|
||
|
g_bHadCoach = false;
|
||
|
if ( bHadCoach )
|
||
|
{
|
||
|
PromptIfLikeCoach();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
ConVar tf_coach_min_time_played( "tf_coach_min_time_played", "7200", FCVAR_CLIENTDLL | FCVAR_HIDDEN );
|
||
|
ConVar tf_coach_request_nevershowagain( "tf_coach_request_nevershowagain", "0", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_HIDDEN );
|
||
|
|
||
|
// @return true if the current player has played less than a certain threshold of hours and
|
||
|
// so is deemed eligible for coaching
|
||
|
static bool Coaching_ShouldRequestCoach()
|
||
|
{
|
||
|
// cannot request a coach while in training
|
||
|
if ( TFGameRules() && TFGameRules()->IsInTraining() )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
// cannot request a coach if server is full
|
||
|
if ( IsServerFull() )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// Grab generic stats and add time played to total time played
|
||
|
int totalTimePlayed = 0;
|
||
|
for ( int iClass = TF_FIRST_NORMAL_CLASS; iClass < TF_LAST_NORMAL_CLASS; iClass++ )
|
||
|
{
|
||
|
ClassStats_t &classStats = CTFStatPanel::GetClassStats( iClass );
|
||
|
totalTimePlayed += classStats.accumulated.m_iStat[TFSTAT_PLAYTIME] + classStats.accumulatedMVM.m_iStat[TFSTAT_PLAYTIME];
|
||
|
}
|
||
|
|
||
|
// Better to not risk losing slots needed for bot opponents to coaches, as this could
|
||
|
// inadvertently reduce difficulty and/or induce undefined behaviors/conditions
|
||
|
if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// check how many hours this player has played
|
||
|
const int minTimePlayedForCoachingEligibility = tf_coach_min_time_played.GetInt();
|
||
|
return ( totalTimePlayed < minTimePlayedForCoachingEligibility );
|
||
|
}
|
||
|
|
||
|
// If the player is eligible for coaching, then prompt them
|
||
|
void Coaching_CheckIfEligibleForCoaching()
|
||
|
{
|
||
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalPlayer == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// first time only...better way to do this?
|
||
|
if ( pLocalPlayer->GetTeamNumber() != TEAM_UNASSIGNED )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( !tf_coach_request_nevershowagain.GetBool() && Coaching_ShouldRequestCoach() )
|
||
|
{
|
||
|
ShowConfirmOptOutDialog( "#TF_Coach_AskStudent_Title", "#TF_Coach_AskStudent_Text",
|
||
|
"#TF_Coach_Yes", "#TF_Coach_No",
|
||
|
"#TF_Coach_AskStudent_DoNotShowAgain", "tf_coach_request_nevershowagain",
|
||
|
&FindCoach );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CCoachedByPanel : public CHudElement, public vgui::EditablePanel
|
||
|
{
|
||
|
DECLARE_CLASS_SIMPLE( CCoachedByPanel, vgui::EditablePanel );
|
||
|
public:
|
||
|
CCoachedByPanel( const char *pElementName )
|
||
|
: CHudElement( pElementName )
|
||
|
, BaseClass( NULL, "CoachedByPanel" )
|
||
|
, m_bCanLikeCoach( false )
|
||
|
{
|
||
|
vgui::Panel *pParent = g_pClientMode->GetViewport();
|
||
|
SetParent( pParent );
|
||
|
|
||
|
SetHiddenBits( HIDEHUD_MISCSTATUS );
|
||
|
|
||
|
ListenForGameEvent( "localplayer_changeteam" );
|
||
|
ListenForGameEvent( "player_changename" );
|
||
|
}
|
||
|
|
||
|
virtual ~CCoachedByPanel()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
virtual bool ShouldDraw( void )
|
||
|
{
|
||
|
if ( !CHudElement::ShouldDraw() )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalTFPlayer == NULL || pLocalTFPlayer->m_hCoach == NULL || pLocalTFPlayer->GetObserverMode() > OBS_MODE_NONE )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( !IsVisible() )
|
||
|
{
|
||
|
g_bHadCoach = true;
|
||
|
m_bCanLikeCoach = g_bCanLikeCoach;
|
||
|
UpdateUI();
|
||
|
InvalidateLayout();
|
||
|
}
|
||
|
if ( m_bCanLikeCoach != g_bCanLikeCoach )
|
||
|
{
|
||
|
m_bCanLikeCoach = g_bCanLikeCoach;
|
||
|
UpdateUI();
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
virtual void PerformLayout( void )
|
||
|
{
|
||
|
int iXIndent = XRES(5);
|
||
|
int iXPostdent = XRES(10);
|
||
|
int iWidth = iXIndent + iXPostdent;
|
||
|
|
||
|
int iTextW, iTextH;
|
||
|
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
|
||
|
if ( m_pCoachNameLabel && pLocalTFPlayer)
|
||
|
{
|
||
|
m_pCoachNameLabel->GetContentSize( iTextW, iTextH );
|
||
|
iWidth += MAX( iTextW, m_minCoachNameLabelWidth );
|
||
|
m_pCoachNameLabel->SetWide( iTextW );
|
||
|
|
||
|
if ( m_pAvatar )
|
||
|
{
|
||
|
iWidth += m_pAvatar->GetWide();
|
||
|
}
|
||
|
|
||
|
SetSize( iWidth, GetTall() );
|
||
|
|
||
|
if ( m_pBGPanel_Blue )
|
||
|
{
|
||
|
m_pBGPanel_Blue->SetSize( iWidth, GetTall() );
|
||
|
}
|
||
|
|
||
|
if ( m_pBGPanel_Red )
|
||
|
{
|
||
|
m_pBGPanel_Red->SetSize( iWidth, GetTall() );
|
||
|
}
|
||
|
|
||
|
if ( m_pBGPanel_Blue && m_pBGPanel_Red )
|
||
|
{
|
||
|
bool bRed = ( pLocalTFPlayer->GetTeamNumber() == TF_TEAM_RED );
|
||
|
m_pBGPanel_Blue->SetVisible( !bRed );
|
||
|
m_pBGPanel_Red->SetVisible( bRed );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
virtual void ApplySchemeSettings( vgui::IScheme *scheme )
|
||
|
{
|
||
|
LoadControlSettings( "resource/UI/CoachedByPanel.res" );
|
||
|
|
||
|
BaseClass::ApplySchemeSettings( scheme );
|
||
|
|
||
|
m_pCoachNameLabel = dynamic_cast< vgui::Label* >( FindChildByName("CoachNameLabel") );
|
||
|
|
||
|
m_minCoachNameLabelWidth = 0;
|
||
|
if ( m_pCoachNameLabel )
|
||
|
{
|
||
|
m_minCoachNameLabelWidth = m_pCoachNameLabel->GetWide();
|
||
|
}
|
||
|
m_pBGPanel_Blue = FindChildByName("Background_Blue");
|
||
|
m_pBGPanel_Red = FindChildByName("Background_Red");
|
||
|
|
||
|
if ( m_pBGPanel_Blue )
|
||
|
{
|
||
|
m_pBGPanel_Blue->SetVisible( true );
|
||
|
}
|
||
|
|
||
|
m_pAvatar = dynamic_cast<CAvatarImagePanel *>( FindChildByName("AvatarImage") );
|
||
|
|
||
|
UpdateUI();
|
||
|
}
|
||
|
|
||
|
virtual void FireGameEvent( IGameEvent *event )
|
||
|
{
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalTFPlayer == NULL || pLocalTFPlayer->m_hCoach == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
const char *name = event->GetName();
|
||
|
if ( FStrEq( name, "localplayer_changeteam" ) ||
|
||
|
( FStrEq( name, "player_changename" ) && event->GetInt( "userid" ) == pLocalTFPlayer->m_hCoach->GetUserID() ) )
|
||
|
{
|
||
|
UpdateUI();
|
||
|
InvalidateLayout();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
|
||
|
{
|
||
|
if ( !IsVisible() )
|
||
|
return 1; // key not handled
|
||
|
|
||
|
if ( !down )
|
||
|
return 1; // key not handled
|
||
|
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalTFPlayer != NULL && pLocalTFPlayer->m_hCoach != NULL )
|
||
|
{
|
||
|
switch ( keynum )
|
||
|
{
|
||
|
case KEY_F7:
|
||
|
{
|
||
|
PromptIfLikeCoach();
|
||
|
}
|
||
|
break;
|
||
|
case KEY_F8:
|
||
|
{
|
||
|
GCSDK::CProtoBufMsg< CMsgTFCoaching_RemoveCurrentCoach > msg( k_EMsgGCCoaching_RemoveCurrentCoach );
|
||
|
GCClientSystem()->BSendMessage( msg );
|
||
|
return 0;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 1; // key not handled
|
||
|
}
|
||
|
|
||
|
void UpdateUI()
|
||
|
{
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalTFPlayer == NULL || m_pCoachNameLabel == NULL || pLocalTFPlayer->m_hCoach == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
C_TFPlayer *pCoachPlayer = pLocalTFPlayer->m_hCoach;
|
||
|
const char* pCoachName = pCoachPlayer->GetPlayerName();
|
||
|
|
||
|
wchar_t wszPlayerName[ MAX_PLAYER_NAME_LENGTH ];
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode(pCoachName, wszPlayerName, sizeof( wszPlayerName ) );
|
||
|
wchar_t wszText[ 256 ] = L"";
|
||
|
g_pVGuiLocalize->ConstructString_safe( wszText, g_pVGuiLocalize->Find( "#TF_Coach_Coach_Prefix" ), 1, wszPlayerName );
|
||
|
m_pCoachNameLabel->SetText( wszText );
|
||
|
|
||
|
if ( m_pAvatar )
|
||
|
{
|
||
|
m_pAvatar->SetShouldDrawFriendIcon( false );
|
||
|
|
||
|
if ( steamapicontext && steamapicontext->SteamUser() )
|
||
|
{
|
||
|
CSteamID coachSteamID;
|
||
|
if ( pCoachPlayer->GetSteamID( &coachSteamID ) )
|
||
|
{
|
||
|
m_pAvatar->SetPlayer( coachSteamID, k_EAvatarSize64x64 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pAvatar->ClearAvatar();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SetChildPanelVisible( this, "LikeCoachLabel", m_bCanLikeCoach );
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
|
||
|
CAvatarImagePanel *m_pAvatar;
|
||
|
vgui::Label *m_pCoachNameLabel;
|
||
|
vgui::Panel *m_pBGPanel_Blue;
|
||
|
vgui::Panel *m_pBGPanel_Red;
|
||
|
int m_minCoachNameLabelWidth;
|
||
|
bool m_bCanLikeCoach;
|
||
|
};
|
||
|
|
||
|
DECLARE_HUDELEMENT( CCoachedByPanel );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
// @return true if the coaching panel handled the input
|
||
|
// false otherwise
|
||
|
bool CoachingHandlesKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
|
||
|
{
|
||
|
CCoachedByPanel *pCoachingPanel = ( CCoachedByPanel * )GET_HUDELEMENT( CCoachedByPanel );
|
||
|
if ( pCoachingPanel )
|
||
|
{
|
||
|
return pCoachingPanel->HudElementKeyInput( down, keynum, pszCurrentBinding ) == 0;
|
||
|
}
|
||
|
return false;
|
||
|
}
|