You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
34 lines
738 B
34 lines
738 B
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
// NVNT haptics for Team Fortress 2
|
||
|
#ifndef C_TF_HAPTICS_H
|
||
|
#define C_TF_HAPTICS_H
|
||
|
|
||
|
class C_TFPlayer;
|
||
|
|
||
|
#include "haptics/haptic_utils.h"
|
||
|
|
||
|
class C_TFHaptics {
|
||
|
protected:
|
||
|
C_TFHaptics();
|
||
|
public:
|
||
|
bool wasCloaked : 1;
|
||
|
bool wasFullyCloaked : 1;
|
||
|
bool wasUber : 1;
|
||
|
bool wasBurning :1;
|
||
|
bool wasHealing : 1;
|
||
|
bool isBeingHealed : 1;
|
||
|
bool wasBeingHealed : 1;
|
||
|
bool wasBeingHealedMedic : 1;
|
||
|
bool wasBeingTeleported :1;
|
||
|
bool skippedFirstCloak:1;
|
||
|
bool readyForCloak:1;
|
||
|
unsigned int healingDispenserCount:16;//short
|
||
|
void Revert();
|
||
|
// should only be local player!
|
||
|
void HapticsThink(C_TFPlayer *player);
|
||
|
};
|
||
|
|
||
|
extern C_TFHaptics &tfHaptics;
|
||
|
|
||
|
|
||
|
#endif // C_TF_HAPTICS_H
|