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2730 lines
61 KiB
2730 lines
61 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "client_pch.h"
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#include "cl_demosmootherpanel.h"
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#include <vgui_controls/Button.h>
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#include <vgui_controls/CheckButton.h>
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#include <vgui_controls/Label.h>
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#include <vgui_controls/Controls.h>
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#include <vgui/ISystem.h>
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#include <vgui/ISurface.h>
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#include <vgui_controls/PropertySheet.h>
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#include <vgui/IVGui.h>
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#include <vgui_controls/FileOpenDialog.h>
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#include <vgui_controls/ProgressBar.h>
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#include <vgui_controls/ListPanel.h>
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#include <vgui_controls/MenuButton.h>
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#include <vgui_controls/Menu.h>
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#include <vgui_controls/TextEntry.h>
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#include <vgui/IInput.h>
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#include "cl_demouipanel.h"
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#include "demofile/demoformat.h"
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#include "cl_demoactionmanager.h"
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#include "tier2/renderutils.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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static float Ease_In( float t )
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{
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float out = sqrt( t );
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return out;
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}
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static float Ease_Out( float t )
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{
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float out = t * t;
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return out;
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}
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static float Ease_Both( float t )
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{
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return SimpleSpline( t );
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}
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//-----------------------------------------------------------------------------
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// Purpose: A menu button that knows how to parse cvar/command menu data from gamedir\scripts\debugmenu.txt
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//-----------------------------------------------------------------------------
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class CSmoothingTypeButton : public vgui::MenuButton
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{
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typedef vgui::MenuButton BaseClass;
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public:
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// Construction
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CSmoothingTypeButton( vgui::Panel *parent, const char *panelName, const char *text );
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private:
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// Menu associated with this button
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Menu *m_pMenu;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CSmoothingTypeButton::CSmoothingTypeButton(Panel *parent, const char *panelName, const char *text)
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: BaseClass( parent, panelName, text )
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{
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// Assume no menu
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m_pMenu = new Menu( this, "DemoSmootherTypeMenu" );
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m_pMenu->AddMenuItem( "Smooth Selection Angles", "smoothselectionangles", parent );
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m_pMenu->AddMenuItem( "Smooth Selection Origin", "smoothselectionorigin", parent );
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m_pMenu->AddMenuItem( "Linear Interp Angles", "smoothlinearinterpolateangles", parent );
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m_pMenu->AddMenuItem( "Linear Interp Origin", "smoothlinearinterpolateorigin", parent );
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m_pMenu->AddMenuItem( "Spline Angles", "splineangles", parent );
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m_pMenu->AddMenuItem( "Spline Origin", "splineorigin", parent );
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m_pMenu->AddMenuItem( "Look At Points", "lookatpoints", parent );
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m_pMenu->AddMenuItem( "Look At Points Spline", "lookatpointsspline", parent );
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m_pMenu->AddMenuItem( "Two Point Origin Ease Out", "origineaseout", parent );
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m_pMenu->AddMenuItem( "Two Point Origin Ease In", "origineasein", parent );
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m_pMenu->AddMenuItem( "Two Point Origin Ease In/Out", "origineaseboth", parent );
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m_pMenu->AddMenuItem( "Auto-setup keys 1/2 second", "keyshalf", parent );
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m_pMenu->AddMenuItem( "Auto-setup keys 1 second", "keys1", parent );
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m_pMenu->AddMenuItem( "Auto-setup keys 2 second", "keys2", parent );
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m_pMenu->AddMenuItem( "Auto-setup keys 4 second", "keys4", parent );
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m_pMenu->MakePopup();
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MenuButton::SetMenu(m_pMenu);
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SetOpenDirection(Menu::UP);
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}
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//-----------------------------------------------------------------------------
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// Purpose: A menu button that knows how to parse cvar/command menu data from gamedir\scripts\debugmenu.txt
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//-----------------------------------------------------------------------------
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class CFixEdgeButton : public vgui::MenuButton
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{
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typedef vgui::MenuButton BaseClass;
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public:
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// Construction
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CFixEdgeButton( vgui::Panel *parent, const char *panelName, const char *text );
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private:
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// Menu associated with this button
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Menu *m_pMenu;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CFixEdgeButton::CFixEdgeButton(Panel *parent, const char *panelName, const char *text)
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: BaseClass( parent, panelName, text )
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{
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// Assume no menu
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m_pMenu = new Menu( this, "DemoSmootherEdgeFixType" );
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m_pMenu->AddMenuItem( "Smooth Left", "smoothleft", parent );
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m_pMenu->AddMenuItem( "Smooth Right", "smoothright", parent );
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m_pMenu->AddMenuItem( "Smooth Both", "smoothboth", parent );
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m_pMenu->MakePopup();
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MenuButton::SetMenu(m_pMenu);
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SetOpenDirection(Menu::UP);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Basic help dialog
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//-----------------------------------------------------------------------------
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CDemoSmootherPanel::CDemoSmootherPanel( vgui::Panel *parent ) : Frame( parent, "DemoSmootherPanel")
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{
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int w = 440;
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int h = 300;
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SetSize( w, h );
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SetTitle("Demo Smoother", true);
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m_pType = new CSmoothingTypeButton( this, "DemoSmootherType", "Process->" );
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m_pRevert = new vgui::Button( this, "DemoSmoothRevert", "Revert" );;
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m_pOK = new vgui::Button( this, "DemoSmoothOk", "OK" );
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m_pCancel = new vgui::Button( this, "DemoSmoothCancel", "Cancel" );
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m_pSave = new vgui::Button( this, "DemoSmoothSave", "Save" );
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m_pReloadFromDisk = new vgui::Button( this, "DemoSmoothReload", "Reload" );
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m_pStartFrame = new vgui::TextEntry( this, "DemoSmoothStartFrame" );
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m_pEndFrame = new vgui::TextEntry( this, "DemoSmoothEndFrame" );
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m_pPreviewOriginal = new vgui::Button( this, "DemoSmoothPreviewOriginal", "Show Original" );
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m_pPreviewProcessed = new vgui::Button( this, "DemoSmoothPreviewProcessed", "Show Processed" );
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m_pBackOff = new vgui::CheckButton( this, "DemoSmoothBackoff", "Back off" );
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m_pHideLegend = new vgui::CheckButton( this, "DemoSmoothHideLegend", "Hide legend" );
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m_pHideOriginal = new vgui::CheckButton( this, "DemoSmoothHideOriginal", "Hide original" );
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m_pHideProcessed = new vgui::CheckButton( this, "DemoSmoothHideProcessed", "Hide processed" );
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m_pSelectionInfo = new vgui::Label( this, "DemoSmoothSelectionInfo", "" );
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m_pShowAllSamples = new vgui::CheckButton( this, "DemoSmoothShowAll", "Show All" );
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m_pSelectSamples = new vgui::Button( this, "DemoSmoothSelect", "Select" );
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m_pPauseResume = new vgui::Button( this, "DemoSmoothPauseResume", "Pause" );
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m_pStepForward = new vgui::Button( this, "DemoSmoothStepForward", ">>" );
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m_pStepBackward = new vgui::Button( this, "DemoSmoothStepBackward", "<<" );
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m_pRevertPoint = new vgui::Button( this, "DemoSmoothRevertPoint", "Revert Pt." );
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m_pToggleKeyFrame = new vgui::Button( this, "DemoSmoothSetKeyFrame", "Mark Keyframe" );
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m_pToggleLookTarget = new vgui::Button( this, "DemoSmoothSetLookTarget", "Mark Look Target" );
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m_pUndo = new vgui::Button( this, "DemoSmoothUndo", "Undo" );
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m_pRedo = new vgui::Button( this, "DemoSmoothRedo", "Redo" );
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m_pNextKey = new vgui::Button( this, "DemoSmoothNextKey", "+Key" );
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m_pPrevKey = new vgui::Button( this, "DemoSmoothPrevKey", "-Key" );
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m_pNextTarget = new vgui::Button( this, "DemoSmoothNextTarget", "+Target" );
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m_pPrevTarget = new vgui::Button( this, "DemoSmoothPrevTarget", "-Target" );
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m_pMoveCameraToPoint = new vgui::Button( this, "DemoSmoothCameraAtPoint", "Set View" );
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m_pFixEdges = new CFixEdgeButton( this, "DemoSmoothFixFrameButton", "Edge->" );
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m_pFixEdgeFrames = new vgui::TextEntry( this, "DemoSmoothFixFrames" );
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m_pProcessKey = new vgui::Button( this, "DemoSmoothSaveKey", "Save Key" );
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m_pGotoFrame = new vgui::TextEntry( this, "DemoSmoothGotoFrame" );
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m_pGoto = new vgui::Button( this, "DemoSmoothGoto", "Jump To" );
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//m_pCurrentDemo = new vgui::Label( this, "DemoName", "" );
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vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
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LoadControlSettings("Resource\\DemoSmootherPanel.res");
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/*
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int xpos, ypos;
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parent->GetPos( xpos, ypos );
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ypos += parent->GetTall();
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SetPos( xpos, ypos );
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*/
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OnRefresh();
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SetVisible( true );
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SetSizeable( false );
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SetMoveable( true );
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Reset();
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m_vecEyeOffset = Vector( 0, 0, 64 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CDemoSmootherPanel::~CDemoSmootherPanel()
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{
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}
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void CDemoSmootherPanel::Reset( void )
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{
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ClearSmoothingInfo( m_Smoothing );
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m_bPreviewing = false;
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m_bPreviewPaused = false;
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m_bPreviewOriginal = false;
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m_iPreviewStartTick = 0;
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m_fPreviewCurrentTime = 0.0f;
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m_nPreviewLastFrame = 0;
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m_bHasSelection = false;
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memset( m_nSelection, 0, sizeof( m_nSelection ) );
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m_iSelectionTicksSpan = 0;
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m_bInputActive = false;
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memset( m_nOldCursor, 0, sizeof( m_nOldCursor ) );
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WipeUndo();
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WipeRedo();
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m_bRedoPending = false;
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m_nUndoLevel = 0;
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m_bDirty = false;
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}
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void CDemoSmootherPanel::OnTick()
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{
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BaseClass::OnTick();
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m_pUndo->SetEnabled( CanUndo() );
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m_pRedo->SetEnabled( CanRedo() );
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m_pPauseResume->SetEnabled( m_bPreviewing );
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m_pStepForward->SetEnabled( m_bPreviewing );
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m_pStepBackward->SetEnabled( m_bPreviewing );
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m_pSave->SetEnabled( m_bDirty );
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demosmoothing_t *p = GetCurrent();
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if ( p )
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{
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m_pToggleKeyFrame->SetEnabled( true );
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m_pToggleLookTarget->SetEnabled( true );
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m_pToggleKeyFrame->SetText( p->samplepoint ? "Delete Key" : "Make Key" );
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m_pToggleLookTarget->SetText( p->targetpoint ? "Delete Target" : "Make Target" );
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m_pProcessKey->SetEnabled( p->samplepoint );
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}
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else
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{
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m_pToggleKeyFrame->SetEnabled( false );
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m_pToggleLookTarget->SetEnabled( false );
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m_pProcessKey->SetEnabled( false );
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}
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if ( m_bPreviewing )
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{
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m_pPauseResume->SetText( m_bPreviewPaused ? "Resume" : "Pause" );
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}
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if ( !m_Smoothing.active )
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{
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m_pSelectionInfo->SetText( "No smoothing info loaded" );
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return;
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}
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if ( !demoplayer->IsPlayingBack() )
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{
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m_pSelectionInfo->SetText( "Not playing back .dem" );
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return;
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}
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if ( !m_bHasSelection )
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{
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m_pSelectionInfo->SetText( "No selection." );
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return;
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}
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char sz[ 512 ];
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if ( m_bPreviewing )
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{
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Q_snprintf( sz, sizeof( sz ), "%.3f at tick %i (%.3f s)",
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m_fPreviewCurrentTime,
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GetTickForFrame( m_nPreviewLastFrame ),
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TICKS_TO_TIME( m_iSelectionTicksSpan ) );
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}
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else
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{
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Q_snprintf( sz, sizeof( sz ), "%i to %i (%.3f s)",
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m_Smoothing.smooth[ m_nSelection[ 0 ] ].frametick,
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m_Smoothing.smooth[ m_nSelection[ 1 ] ].frametick,
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TICKS_TO_TIME( m_iSelectionTicksSpan ) );
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}
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m_pSelectionInfo->SetText( sz );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CDemoSmootherPanel::CanEdit()
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{
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if ( !m_Smoothing.active )
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return false;
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if ( !demoplayer->IsPlayingBack() )
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *command -
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//-----------------------------------------------------------------------------
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void CDemoSmootherPanel::OnCommand(const char *command)
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{
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if ( !Q_strcasecmp( command, "cancel" ) )
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{
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OnRevert();
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MarkForDeletion();
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Reset();
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OnClose();
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}
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else if ( !Q_strcasecmp( command, "close" ) )
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{
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OnSave();
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MarkForDeletion();
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Reset();
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OnClose();
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}
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else if ( !Q_strcasecmp( command, "gotoframe" ) )
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{
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OnGotoFrame();
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}
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else if ( !Q_strcasecmp( command, "undo" ) )
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{
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Undo();
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}
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else if ( !Q_strcasecmp( command, "redo" ) )
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{
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Redo();
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}
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else if ( !Q_strcasecmp( command, "revert" ) )
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{
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OnRevert();
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}
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else if ( !Q_strcasecmp( command, "original" ) )
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{
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OnPreview( true );
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}
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else if ( !Q_strcasecmp( command, "processed" ) )
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{
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OnPreview( false );
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}
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else if ( !Q_strcasecmp( command, "save" ) )
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{
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OnSave();
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}
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else if ( !Q_strcasecmp( command, "reload" ) )
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||
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{
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OnReload();
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}
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else if ( !Q_strcasecmp( command, "select" ) )
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{
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OnSelect();
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}
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else if ( !Q_strcasecmp( command, "togglepause" ) )
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{
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OnTogglePause();
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}
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else if ( !Q_strcasecmp( command, "stepforward" ) )
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||
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{
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OnStep( true );
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}
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else if ( !Q_strcasecmp( command, "stepbackward" ) )
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||
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{
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OnStep( false );
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||
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}
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||
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else if ( !Q_strcasecmp( command, "revertpoint" ) )
|
||
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{
|
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OnRevertPoint();
|
||
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}
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||
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else if ( !Q_strcasecmp( command, "keyframe" ) )
|
||
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{
|
||
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OnToggleKeyFrame();
|
||
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}
|
||
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else if ( !Q_strcasecmp( command, "looktarget" ) )
|
||
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{
|
||
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OnToggleLookTarget();
|
||
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}
|
||
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else if ( !Q_strcasecmp( command, "nextkey" ) )
|
||
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{
|
||
|
OnNextKey();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "prevkey" ) )
|
||
|
{
|
||
|
OnPrevKey();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "nexttarget" ) )
|
||
|
{
|
||
|
OnNextTarget();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "prevtarget" ) )
|
||
|
{
|
||
|
OnPrevTarget();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothselectionangles" ) )
|
||
|
{
|
||
|
OnSmoothSelectionAngles();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "keyshalf" ) )
|
||
|
{
|
||
|
OnSetKeys( 0.5f );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "keys1" ) )
|
||
|
{
|
||
|
OnSetKeys( 1.0f );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "keys2" ) )
|
||
|
{
|
||
|
OnSetKeys( 2.0f );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "keys4" ) )
|
||
|
{
|
||
|
OnSetKeys( 4.0f );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothselectionorigin" ) )
|
||
|
{
|
||
|
OnSmoothSelectionOrigin();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothlinearinterpolateangles" ) )
|
||
|
{
|
||
|
OnLinearInterpolateAnglesBasedOnEndpoints();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothlinearinterpolateorigin" ) )
|
||
|
{
|
||
|
OnLinearInterpolateOriginBasedOnEndpoints();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "splineorigin" ) )
|
||
|
{
|
||
|
OnSplineSampleOrigin();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "splineangles" ) )
|
||
|
{
|
||
|
OnSplineSampleAngles();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "lookatpoints" ) )
|
||
|
{
|
||
|
OnLookAtPoints( false );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "lookatpointsspline" ) )
|
||
|
{
|
||
|
OnLookAtPoints( true );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothleft" ) )
|
||
|
{
|
||
|
OnSmoothEdges( true, false );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothright" ) )
|
||
|
{
|
||
|
OnSmoothEdges( false, true );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "smoothboth" ) )
|
||
|
{
|
||
|
OnSmoothEdges( true, true );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "origineasein" ) )
|
||
|
{
|
||
|
OnOriginEaseCurve( Ease_In );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "origineaseout" ) )
|
||
|
{
|
||
|
OnOriginEaseCurve( Ease_Out );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "origineaseboth" ) )
|
||
|
{
|
||
|
OnOriginEaseCurve( Ease_Both );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "processkey" ) )
|
||
|
{
|
||
|
OnSaveKey();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "setview" ) )
|
||
|
{
|
||
|
OnSetView();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BaseClass::OnCommand( command );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnSave()
|
||
|
{
|
||
|
if ( !m_Smoothing.active )
|
||
|
return;
|
||
|
|
||
|
SaveSmoothingInfo( demoaction->GetCurrentDemoFile(), m_Smoothing );
|
||
|
WipeUndo();
|
||
|
m_bDirty = false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnReload()
|
||
|
{
|
||
|
WipeUndo();
|
||
|
WipeRedo();
|
||
|
LoadSmoothingInfo( demoaction->GetCurrentDemoFile(), m_Smoothing );
|
||
|
m_bDirty = false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnVDMChanged( void )
|
||
|
{
|
||
|
if ( IsVisible() )
|
||
|
{
|
||
|
OnReload();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnRevert()
|
||
|
{
|
||
|
OnRefresh();
|
||
|
if ( !m_Smoothing.active )
|
||
|
{
|
||
|
LoadSmoothingInfo( demoaction->GetCurrentDemoFile(), m_Smoothing );
|
||
|
WipeUndo();
|
||
|
WipeRedo();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ClearSmoothingInfo( m_Smoothing );
|
||
|
WipeUndo();
|
||
|
WipeRedo();
|
||
|
}
|
||
|
|
||
|
m_bDirty = false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnRefresh()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : *pScheme -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings( pScheme );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : int
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CDemoSmootherPanel::GetStartFrame()
|
||
|
{
|
||
|
char text[ 32 ];
|
||
|
m_pStartFrame->GetText( text, sizeof( text ) );
|
||
|
int tick = atoi( text );
|
||
|
return GetFrameForTick( tick );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : int
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CDemoSmootherPanel::GetEndFrame()
|
||
|
{
|
||
|
char text[ 32 ];
|
||
|
m_pEndFrame->GetText( text, sizeof( text ) );
|
||
|
int tick = atoi( text );
|
||
|
return GetFrameForTick( tick );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : original -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnPreview( bool original )
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return;
|
||
|
|
||
|
if ( !m_bHasSelection )
|
||
|
{
|
||
|
ConMsg( "Must have smoothing selection active\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
m_bPreviewing = true;
|
||
|
m_bPreviewPaused = false;
|
||
|
m_bPreviewOriginal = original;
|
||
|
SetLastFrame( false, max( 0, m_nSelection[0] - 10 ) );
|
||
|
m_iPreviewStartTick = GetTickForFrame( m_nPreviewLastFrame );
|
||
|
m_fPreviewCurrentTime = TICKS_TO_TIME( m_iPreviewStartTick );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : frame -
|
||
|
// elapsed -
|
||
|
// info -
|
||
|
// Output : Returns true on success, false on failure.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CDemoSmootherPanel::OverrideView( democmdinfo_t& info, int tick )
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return false;
|
||
|
|
||
|
if ( !demoplayer->IsPlaybackPaused() )
|
||
|
return false;
|
||
|
|
||
|
if ( m_bPreviewing )
|
||
|
{
|
||
|
if ( m_bPreviewPaused && GetCurrent() && GetCurrent()->samplepoint )
|
||
|
{
|
||
|
info.viewOrigin = GetCurrent()->vecmoved;
|
||
|
info.viewAngles = GetCurrent()->angmoved;
|
||
|
info.localViewAngles = info.viewAngles;
|
||
|
|
||
|
bool back_off = m_pBackOff->IsSelected();
|
||
|
if ( back_off )
|
||
|
{
|
||
|
Vector fwd;
|
||
|
AngleVectors( info.viewAngles, &fwd, NULL, NULL );
|
||
|
|
||
|
info.viewOrigin -= fwd * 75.0f;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// TODO: Hook up previewing view
|
||
|
if ( !m_bPreviewPaused )
|
||
|
{
|
||
|
m_fPreviewCurrentTime += host_frametime;
|
||
|
}
|
||
|
|
||
|
if ( GetInterpolatedViewPoint( info.viewOrigin, info.viewAngles ) )
|
||
|
{
|
||
|
info.localViewAngles = info.viewAngles;
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool back_off = m_pBackOff->IsSelected();
|
||
|
if ( back_off )
|
||
|
{
|
||
|
int useframe = GetFrameForTick( tick );
|
||
|
|
||
|
if ( useframe < m_Smoothing.smooth.Count() && useframe >= 0 )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ useframe ];
|
||
|
Vector fwd;
|
||
|
AngleVectors( p->info.viewAngles, &fwd, NULL, NULL );
|
||
|
|
||
|
info.viewOrigin = p->info.viewOrigin - fwd * 75.0f;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void DrawVecForward( bool active, const Vector& origin, const QAngle& angles, int r, int g, int b )
|
||
|
{
|
||
|
Vector fwd;
|
||
|
AngleVectors( angles, &fwd, NULL, NULL );
|
||
|
|
||
|
Vector end;
|
||
|
end = origin + fwd * ( active ? 64 : 16 );
|
||
|
|
||
|
RenderLine( origin, end, Color( r, g, b, 255 ), true );
|
||
|
}
|
||
|
|
||
|
void GetColorForSample( bool original, bool samplepoint, bool targetpoint, demosmoothing_t *sample, int& r, int& g, int& b )
|
||
|
{
|
||
|
if ( samplepoint && sample->samplepoint )
|
||
|
{
|
||
|
r = 0;
|
||
|
g = 255;
|
||
|
b = 0;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( targetpoint && sample->targetpoint )
|
||
|
{
|
||
|
r = 255;
|
||
|
g = 0;
|
||
|
b = 0;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( sample->selected )
|
||
|
{
|
||
|
if( original )
|
||
|
{
|
||
|
r = 255;
|
||
|
g = 200;
|
||
|
b = 100;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r = 200;
|
||
|
g = 100;
|
||
|
b = 255;
|
||
|
}
|
||
|
|
||
|
if ( sample->samplepoint || sample->targetpoint )
|
||
|
{
|
||
|
r = 255;
|
||
|
g = 255;
|
||
|
b = 0;
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( original )
|
||
|
{
|
||
|
r = g = b = 255;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r = 150;
|
||
|
g = 255;
|
||
|
b = 100;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : origin -
|
||
|
// mins -
|
||
|
// maxs -
|
||
|
// angles -
|
||
|
// r -
|
||
|
// g -
|
||
|
// b -
|
||
|
// a -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void Draw_Box( const Vector& origin, const Vector& mins, const Vector& maxs, const QAngle& angles, int r, int g, int b, int a )
|
||
|
{
|
||
|
RenderBox( origin, angles, mins, maxs, Color( r, g, b, a ), false );
|
||
|
RenderWireframeBox( origin, angles, mins, maxs, Color( r, g, b, a ), true );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : *sample -
|
||
|
// *next -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::DrawSmoothingSample( bool original, bool processed, int samplenumber, demosmoothing_t *sample, demosmoothing_t *next )
|
||
|
{
|
||
|
int r, g, b;
|
||
|
|
||
|
if ( original )
|
||
|
{
|
||
|
RenderLine( sample->info.viewOrigin + m_vecEyeOffset, next->info.viewOrigin + m_vecEyeOffset,
|
||
|
Color( 180, 180, 180, 255 ), true );
|
||
|
|
||
|
GetColorForSample( true, false, false, sample, r, g, b );
|
||
|
|
||
|
DrawVecForward( false, sample->info.viewOrigin + m_vecEyeOffset, sample->info.viewAngles, r, g, b );
|
||
|
}
|
||
|
|
||
|
if ( processed && sample->info.flags != 0 )
|
||
|
{
|
||
|
RenderLine( sample->info.GetViewOrigin() + m_vecEyeOffset, next->info.GetViewOrigin() + m_vecEyeOffset,
|
||
|
Color( 255, 255, 180, 255 ), true );
|
||
|
|
||
|
GetColorForSample( false, false, false, sample, r, g, b );
|
||
|
|
||
|
DrawVecForward( false, sample->info.GetViewOrigin() + m_vecEyeOffset, sample->info.GetViewAngles(), r, g, b );
|
||
|
}
|
||
|
if ( sample->samplepoint )
|
||
|
{
|
||
|
GetColorForSample( false, true, false, sample, r, g, b );
|
||
|
RenderBox( sample->vecmoved + m_vecEyeOffset, sample->angmoved, Vector( -2, -2, -2 ), Vector( 2, 2, 2 ), Color( r, g, b, 127 ), false );
|
||
|
DrawVecForward( false, sample->vecmoved + m_vecEyeOffset, sample->angmoved, r, g, b );
|
||
|
}
|
||
|
|
||
|
if ( sample->targetpoint )
|
||
|
{
|
||
|
GetColorForSample( false, false, true, sample, r, g, b );
|
||
|
RenderBox( sample->vectarget, vec3_angle, Vector( -2, -2, -2 ), Vector( 2, 2, 2 ), Color( r, g, b, 127 ), false );
|
||
|
}
|
||
|
|
||
|
if ( samplenumber == m_nPreviewLastFrame + 1 )
|
||
|
{
|
||
|
r = 50;
|
||
|
g = 100;
|
||
|
b = 250;
|
||
|
RenderBox( sample->info.GetViewOrigin() + m_vecEyeOffset, sample->info.GetViewAngles(), Vector( -2, -2, -2 ), Vector( 2, 2, 2 ), Color( r, g, b, 92 ), false );
|
||
|
}
|
||
|
|
||
|
if ( sample->targetpoint )
|
||
|
{
|
||
|
r = 200;
|
||
|
g = 200;
|
||
|
b = 220;
|
||
|
|
||
|
RenderLine( sample->info.GetViewOrigin() + m_vecEyeOffset, sample->vectarget, Color( r, g, b, 255 ), true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::DrawDebuggingInfo( int frame, float elapsed )
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return;
|
||
|
|
||
|
if ( !IsVisible() )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
int start = 0;
|
||
|
int end = c - 1;
|
||
|
|
||
|
bool showall = m_pShowAllSamples->IsSelected();
|
||
|
if ( !showall )
|
||
|
{
|
||
|
start = max( frame - 200, 0 );
|
||
|
end = min( frame + 200, c - 1 );
|
||
|
}
|
||
|
|
||
|
if ( m_bHasSelection && !showall )
|
||
|
{
|
||
|
start = max( m_nSelection[ 0 ] - 10, 0 );
|
||
|
end = min( m_nSelection[ 1 ] + 10, c - 1 );
|
||
|
}
|
||
|
|
||
|
bool draworiginal = !m_pHideOriginal->IsSelected();
|
||
|
bool drawprocessed = !m_pHideProcessed->IsSelected();
|
||
|
int i;
|
||
|
|
||
|
demosmoothing_t *p = NULL;
|
||
|
demosmoothing_t *prev = NULL;
|
||
|
for ( i = start; i < end; i++ )
|
||
|
{
|
||
|
p = &m_Smoothing.smooth[ i ];
|
||
|
if ( prev && p )
|
||
|
{
|
||
|
DrawSmoothingSample( draworiginal, drawprocessed, i, prev, p );
|
||
|
}
|
||
|
prev = p;
|
||
|
}
|
||
|
|
||
|
Vector org;
|
||
|
QAngle ang;
|
||
|
|
||
|
if ( m_bPreviewing )
|
||
|
{
|
||
|
if ( GetInterpolatedOriginAndAngles( true, org, ang ) )
|
||
|
{
|
||
|
DrawVecForward( true, org + m_vecEyeOffset, ang, 200, 10, 50 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int useframe = frame;
|
||
|
|
||
|
useframe = clamp( useframe, 0, c - 1 );
|
||
|
if ( useframe < c )
|
||
|
{
|
||
|
p = &m_Smoothing.smooth[ useframe ];
|
||
|
org = p->info.GetViewOrigin();
|
||
|
ang = p->info.GetViewAngles();
|
||
|
|
||
|
DrawVecForward( true, org + m_vecEyeOffset, ang, 100, 220, 250 );
|
||
|
Draw_Box( org + m_vecEyeOffset, Vector( -1, -1, -1 ), Vector( 1, 1, 1 ), ang, 100, 220, 250, 127 );
|
||
|
}
|
||
|
|
||
|
DrawKeySpline();
|
||
|
DrawTargetSpline();
|
||
|
|
||
|
|
||
|
if ( !m_pHideLegend->IsSelected() )
|
||
|
{
|
||
|
DrawLegend( start, end );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSelect()
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return;
|
||
|
|
||
|
m_bHasSelection = false;
|
||
|
m_iSelectionTicksSpan = 0;
|
||
|
memset( m_nSelection, 0, sizeof( m_nSelection ) );
|
||
|
|
||
|
int start, end;
|
||
|
start = GetStartFrame();
|
||
|
end = GetEndFrame();
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
start = clamp( start, 0, c - 1 );
|
||
|
end = clamp( end, 0, c - 1 );
|
||
|
|
||
|
if ( start >= end )
|
||
|
return;
|
||
|
|
||
|
m_nSelection[ 0 ] = start;
|
||
|
m_nSelection[ 1 ] = end;
|
||
|
m_bHasSelection = true;
|
||
|
|
||
|
demosmoothing_t *startsample = &m_Smoothing.smooth[ start ];
|
||
|
demosmoothing_t *endsample = &m_Smoothing.smooth[ end ];
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "select" );
|
||
|
|
||
|
int i = 0;
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
if ( i >= start && i <= end )
|
||
|
{
|
||
|
m_Smoothing.smooth[ i ].selected = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_Smoothing.smooth[ i ].selected = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PushRedo( "select" );
|
||
|
|
||
|
m_iSelectionTicksSpan = endsample->frametick - startsample->frametick;
|
||
|
}
|
||
|
|
||
|
int CDemoSmootherPanel::GetFrameForTick( int tick )
|
||
|
{
|
||
|
int count = m_Smoothing.smooth.Count();
|
||
|
int last = count - 1;
|
||
|
int first = m_Smoothing.m_nFirstSelectableSample;
|
||
|
|
||
|
if ( first > last )
|
||
|
return -1;
|
||
|
|
||
|
if ( count <= 0 )
|
||
|
{
|
||
|
return -1; // no valid index
|
||
|
}
|
||
|
else if ( count == 1 )
|
||
|
{
|
||
|
return 0; // return the one and only frame we have
|
||
|
}
|
||
|
|
||
|
if ( tick <= m_Smoothing.smooth[ first ].frametick )
|
||
|
return first;
|
||
|
|
||
|
if ( tick >= m_Smoothing.smooth[ last ].frametick )
|
||
|
return last;
|
||
|
|
||
|
// binary search
|
||
|
int middle;
|
||
|
|
||
|
while ( true )
|
||
|
{
|
||
|
middle = (first+last)/2;
|
||
|
|
||
|
int middleTick = m_Smoothing.smooth[ middle ].frametick;
|
||
|
|
||
|
if ( tick == middleTick )
|
||
|
return middle;
|
||
|
|
||
|
if ( tick > middleTick )
|
||
|
{
|
||
|
if ( first == middle )
|
||
|
return first;
|
||
|
|
||
|
first = middle;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( last == middle )
|
||
|
return last;
|
||
|
|
||
|
last = middle;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
int CDemoSmootherPanel::GetTickForFrame( int frame )
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return -1;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 1 )
|
||
|
return -1;
|
||
|
|
||
|
if ( frame < 0 )
|
||
|
return m_Smoothing.smooth[ 0 ].frametick;
|
||
|
|
||
|
if ( frame >= c )
|
||
|
return m_Smoothing.smooth[ c - 1 ].frametick;
|
||
|
|
||
|
|
||
|
return m_Smoothing.smooth[ frame ].frametick;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Interpolate Euler angles using quaternions to avoid singularities
|
||
|
// Input : start -
|
||
|
// end -
|
||
|
// output -
|
||
|
// frac -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
static void InterpolateAngles( const QAngle& start, const QAngle& end, QAngle& output, float frac )
|
||
|
{
|
||
|
Quaternion src, dest;
|
||
|
|
||
|
// Convert to quaternions
|
||
|
AngleQuaternion( start, src );
|
||
|
AngleQuaternion( end, dest );
|
||
|
|
||
|
Quaternion result;
|
||
|
|
||
|
// Slerp
|
||
|
QuaternionSlerp( src, dest, frac, result );
|
||
|
|
||
|
// Convert to euler
|
||
|
QuaternionAngles( result, output );
|
||
|
}
|
||
|
|
||
|
bool CDemoSmootherPanel::GetInterpolatedOriginAndAngles( bool readonly, Vector& origin, QAngle& angles )
|
||
|
{
|
||
|
origin.Init();
|
||
|
angles.Init();
|
||
|
|
||
|
Assert( m_bPreviewing );
|
||
|
|
||
|
// Figure out the best samples
|
||
|
int startframe = m_nPreviewLastFrame;
|
||
|
int nextframe = startframe + 1;
|
||
|
|
||
|
float time = m_fPreviewCurrentTime;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
do
|
||
|
{
|
||
|
if ( startframe >= c || nextframe >= c )
|
||
|
{
|
||
|
if ( !readonly )
|
||
|
{
|
||
|
//m_bPreviewing = false;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
demosmoothing_t *startsample = &m_Smoothing.smooth[ startframe ];
|
||
|
demosmoothing_t *endsample = &m_Smoothing.smooth[ nextframe ];
|
||
|
|
||
|
if ( nextframe >= min( m_nSelection[1] + 10, c - 1 ) )
|
||
|
{
|
||
|
if ( !readonly )
|
||
|
{
|
||
|
OnPreview( m_bPreviewOriginal );
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// If large dt, then jump ahead quickly in time
|
||
|
float dt = TICKS_TO_TIME( endsample->frametick - startsample->frametick );
|
||
|
if ( dt > 1.0f )
|
||
|
{
|
||
|
startframe++;
|
||
|
nextframe++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( TICKS_TO_TIME( endsample->frametick ) >= time )
|
||
|
{
|
||
|
// Found a spot
|
||
|
dt = TICKS_TO_TIME( endsample->frametick - startsample->frametick );
|
||
|
// Should never occur!!!
|
||
|
if ( dt <= 0.0f )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
float frac = (float)( time - TICKS_TO_TIME(startsample->frametick) ) / dt;
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
// Compute render origin/angles
|
||
|
Vector renderOrigin;
|
||
|
QAngle renderAngles;
|
||
|
|
||
|
if ( m_bPreviewOriginal )
|
||
|
{
|
||
|
VectorLerp( startsample->info.viewOrigin, endsample->info.viewOrigin, frac, renderOrigin );
|
||
|
InterpolateAngles( startsample->info.viewAngles, endsample->info.viewAngles, renderAngles, frac );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
VectorLerp( startsample->info.GetViewOrigin(), endsample->info.GetViewOrigin(), frac, renderOrigin );
|
||
|
InterpolateAngles( startsample->info.GetViewAngles(), endsample->info.GetViewAngles(), renderAngles, frac );
|
||
|
}
|
||
|
|
||
|
origin = renderOrigin;
|
||
|
angles = renderAngles;
|
||
|
|
||
|
if ( !readonly )
|
||
|
{
|
||
|
SetLastFrame( false, startframe );
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
startframe++;
|
||
|
nextframe++;
|
||
|
|
||
|
} while ( true );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : t -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CDemoSmootherPanel::GetInterpolatedViewPoint( Vector& origin, QAngle& angles )
|
||
|
{
|
||
|
Assert( m_bPreviewing );
|
||
|
|
||
|
if ( !GetInterpolatedOriginAndAngles( false, origin, angles ) )
|
||
|
return false;
|
||
|
|
||
|
bool back_off = m_pBackOff->IsSelected();
|
||
|
if ( back_off )
|
||
|
{
|
||
|
Vector fwd;
|
||
|
AngleVectors( angles, &fwd, NULL, NULL );
|
||
|
|
||
|
origin = origin - fwd * 75.0f;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnTogglePause()
|
||
|
{
|
||
|
if ( !m_bPreviewing )
|
||
|
return;
|
||
|
|
||
|
m_bPreviewPaused = !m_bPreviewPaused;
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnStep( bool forward )
|
||
|
{
|
||
|
if ( !m_bPreviewing )
|
||
|
return;
|
||
|
|
||
|
if ( !m_bPreviewPaused )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
SetLastFrame( false, m_nPreviewLastFrame + ( forward ? 1 : -1 ) );
|
||
|
SetLastFrame( false, clamp( m_nPreviewLastFrame, max( m_nSelection[ 0 ] - 10, 0 ), min( m_nSelection[ 1 ] + 10, c - 1 ) ) );
|
||
|
m_fPreviewCurrentTime = TICKS_TO_TIME( GetTickForFrame( m_nPreviewLastFrame ) );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::DrawLegend( int startframe, int endframe )
|
||
|
{
|
||
|
int i;
|
||
|
int skip = 20;
|
||
|
|
||
|
bool back_off = m_pBackOff->IsSelected();
|
||
|
|
||
|
for ( i = startframe; i <= endframe; i++ )
|
||
|
{
|
||
|
bool show = ( i % skip ) == 0;
|
||
|
demosmoothing_t *sample = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
if ( sample->samplepoint || sample->targetpoint )
|
||
|
show = true;
|
||
|
|
||
|
if ( !show )
|
||
|
continue;
|
||
|
|
||
|
char sz[ 512 ];
|
||
|
Q_snprintf( sz, sizeof( sz ), "%.3f", TICKS_TO_TIME(sample->frametick) );
|
||
|
|
||
|
Vector fwd;
|
||
|
AngleVectors( sample->info.GetViewAngles(), &fwd, NULL, NULL );
|
||
|
|
||
|
CDebugOverlay::AddTextOverlay( sample->info.GetViewOrigin() + m_vecEyeOffset + fwd * ( back_off ? 5.0f : 50.0f ), 0, -1.0f, sz );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#define EASE_TIME 0.2f
|
||
|
|
||
|
Quaternion SmoothAngles( CUtlVector< Quaternion >& stack )
|
||
|
{
|
||
|
int c = stack.Count();
|
||
|
Assert( c >= 1 );
|
||
|
|
||
|
float weight = 1.0f / (float)c;
|
||
|
|
||
|
Quaternion output;
|
||
|
output.Init();
|
||
|
|
||
|
int i;
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
Quaternion t = stack[ i ];
|
||
|
QuaternionBlend( output, t, weight, output );
|
||
|
}
|
||
|
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
Vector SmoothOrigin( CUtlVector< Vector >& stack )
|
||
|
{
|
||
|
int c = stack.Count();
|
||
|
Assert( c >= 1 );
|
||
|
|
||
|
Vector output;
|
||
|
output.Init();
|
||
|
|
||
|
int i;
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
Vector t = stack[ i ];
|
||
|
VectorAdd( output, t, output );
|
||
|
}
|
||
|
|
||
|
VectorScale( output, 1.0f / (float)c, output );
|
||
|
|
||
|
return output;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnSetKeys(float interval)
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "OnSetKeys" );
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
demosmoothing_t *lastkey = NULL;
|
||
|
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
if ( !p->selected )
|
||
|
continue;
|
||
|
|
||
|
p->angmoved = p->info.GetViewAngles();;
|
||
|
p->vecmoved = p->info.GetViewOrigin();
|
||
|
p->samplepoint = false;
|
||
|
|
||
|
if ( !lastkey ||
|
||
|
TICKS_TO_TIME( p->frametick - lastkey->frametick ) >= interval )
|
||
|
{
|
||
|
lastkey = p;
|
||
|
p->samplepoint = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PushRedo( "OnSetKeys" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnSmoothSelectionAngles( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
CUtlVector< Quaternion > stack;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "smooth angles" );
|
||
|
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
if ( !p->selected )
|
||
|
continue;
|
||
|
|
||
|
while ( stack.Count() > 10 )
|
||
|
{
|
||
|
stack.Remove( 0 );
|
||
|
}
|
||
|
|
||
|
Quaternion q;
|
||
|
AngleQuaternion( p->info.GetViewAngles(), q );
|
||
|
stack.AddToTail( q );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ANGLES2;
|
||
|
|
||
|
Quaternion aveq = SmoothAngles( stack );
|
||
|
|
||
|
QAngle outangles;
|
||
|
QuaternionAngles( aveq, outangles );
|
||
|
|
||
|
p->info.viewAngles2 = outangles;
|
||
|
p->info.localViewAngles2 = outangles;
|
||
|
}
|
||
|
|
||
|
PushRedo( "smooth angles" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnSmoothSelectionOrigin( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
CUtlVector< Vector > stack;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "smooth origin" );
|
||
|
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
if ( !p->selected )
|
||
|
continue;
|
||
|
|
||
|
if ( i < 2 )
|
||
|
continue;
|
||
|
|
||
|
if ( i >= c - 2 )
|
||
|
continue;
|
||
|
|
||
|
stack.RemoveAll();
|
||
|
|
||
|
for ( int j = -2; j <= 2; j++ )
|
||
|
{
|
||
|
stack.AddToTail( m_Smoothing.smooth[ i + j ].info.GetViewOrigin() );
|
||
|
}
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ORIGIN2;
|
||
|
|
||
|
Vector org = SmoothOrigin( stack );
|
||
|
|
||
|
p->info.viewOrigin2 = org;
|
||
|
}
|
||
|
|
||
|
PushRedo( "smooth origin" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::PerformLinearInterpolatedAngleSmoothing( int startframe, int endframe )
|
||
|
{
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ startframe ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ endframe ];
|
||
|
|
||
|
int dt = pend->frametick - pstart->frametick;
|
||
|
if ( dt <= 0 )
|
||
|
{
|
||
|
dt = 1;
|
||
|
}
|
||
|
|
||
|
CUtlVector< Quaternion > stack;
|
||
|
|
||
|
Quaternion qstart, qend;
|
||
|
AngleQuaternion( pstart->info.GetViewAngles(), qstart );
|
||
|
AngleQuaternion( pend->info.GetViewAngles(), qend );
|
||
|
|
||
|
for ( int i = startframe; i <= endframe; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
int elapsed = p->frametick - pstart->frametick;
|
||
|
float frac = (float)elapsed / (float)dt;
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ANGLES2;
|
||
|
|
||
|
Quaternion interpolated;
|
||
|
|
||
|
QuaternionSlerp( qstart, qend, frac, interpolated );
|
||
|
|
||
|
QAngle outangles;
|
||
|
QuaternionAngles( interpolated, outangles );
|
||
|
|
||
|
p->info.viewAngles2 = outangles;
|
||
|
p->info.localViewAngles2 = outangles;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnLinearInterpolateAnglesBasedOnEndpoints( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "linear interp angles" );
|
||
|
|
||
|
PerformLinearInterpolatedAngleSmoothing( m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
PushRedo( "linear interp angles" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnLinearInterpolateOriginBasedOnEndpoints( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
int dt = pend->frametick - pstart->frametick;
|
||
|
if ( dt <= 0 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "linear interp origin" );
|
||
|
|
||
|
Vector vstart, vend;
|
||
|
vstart = pstart->info.GetViewOrigin();
|
||
|
vend = pend->info.GetViewOrigin();
|
||
|
|
||
|
for ( int i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
float elapsed = p->frametick - pstart->frametick;
|
||
|
float frac = elapsed / (float)dt;
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ORIGIN2;
|
||
|
|
||
|
Vector interpolated;
|
||
|
|
||
|
VectorLerp( vstart, vend, frac, interpolated );
|
||
|
|
||
|
p->info.viewOrigin2 = interpolated;
|
||
|
}
|
||
|
|
||
|
PushRedo( "linear interp origin" );
|
||
|
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnRevertPoint( void )
|
||
|
{
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( !p )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "revert point" );
|
||
|
|
||
|
p->angmoved = p->info.GetViewAngles();
|
||
|
p->vecmoved = p->info.GetViewOrigin();
|
||
|
p->samplepoint = false;
|
||
|
|
||
|
p->vectarget = p->info.GetViewOrigin();
|
||
|
p->targetpoint = false;
|
||
|
|
||
|
// m_ViewOrigin = p->info.viewOrigin;
|
||
|
// m_ViewAngles = p->info.viewAngles;
|
||
|
|
||
|
PushRedo( "revert point" );
|
||
|
}
|
||
|
|
||
|
demosmoothing_t *CDemoSmootherPanel::GetCurrent( void )
|
||
|
{
|
||
|
if ( !CanEdit() )
|
||
|
return NULL;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 1 )
|
||
|
return NULL;
|
||
|
|
||
|
int frame = clamp( m_nPreviewLastFrame, 0, c - 1 );
|
||
|
|
||
|
return &m_Smoothing.smooth[ frame ];
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::AddSamplePoints( bool usetarget, bool includeboundaries, CUtlVector< demosmoothing_t * >& points, int start, int end )
|
||
|
{
|
||
|
points.RemoveAll();
|
||
|
|
||
|
int i;
|
||
|
for ( i = start; i <= end; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
if ( includeboundaries )
|
||
|
{
|
||
|
if ( i == start )
|
||
|
{
|
||
|
// Add it twice
|
||
|
points.AddToTail( p );
|
||
|
continue;
|
||
|
}
|
||
|
else if ( i == end )
|
||
|
{
|
||
|
// Add twice
|
||
|
points.AddToTail( p );
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( usetarget && p->targetpoint )
|
||
|
{
|
||
|
points.AddToTail( p );
|
||
|
}
|
||
|
if ( !usetarget && p->samplepoint )
|
||
|
{
|
||
|
points.AddToTail( p );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
demosmoothing_t *CDemoSmootherPanel::GetBoundedSample( CUtlVector< demosmoothing_t * >& points, int sample )
|
||
|
{
|
||
|
int c = points.Count();
|
||
|
if ( sample < 0 )
|
||
|
return points[ 0 ];
|
||
|
else if ( sample >= c )
|
||
|
return points[ c - 1 ];
|
||
|
return points[ sample ];
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : t -
|
||
|
// points -
|
||
|
// prev -
|
||
|
// next -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::FindSpanningPoints( int tick, CUtlVector< demosmoothing_t * >& points, int& prev, int& next )
|
||
|
{
|
||
|
prev = -1;
|
||
|
next = 0;
|
||
|
int c = points.Count();
|
||
|
int i;
|
||
|
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = points[ i ];
|
||
|
|
||
|
if ( tick < p->frametick )
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
next = i;
|
||
|
prev = i - 1;
|
||
|
|
||
|
next = clamp( next, 0, c - 1 );
|
||
|
prev = clamp( prev, 0, c - 1 );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSplineSampleOrigin( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
if ( pend->frametick - pstart->frametick <= 0 )
|
||
|
return;
|
||
|
|
||
|
CUtlVector< demosmoothing_t * > points;
|
||
|
AddSamplePoints( false, false, points, m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
if ( points.Count() <= 0 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "spline origin" );
|
||
|
|
||
|
for ( int i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
demosmoothing_t *earliest;
|
||
|
demosmoothing_t *current;
|
||
|
demosmoothing_t *next;
|
||
|
demosmoothing_t *latest;
|
||
|
|
||
|
int cur;
|
||
|
int cur2;
|
||
|
|
||
|
FindSpanningPoints( p->frametick, points, cur, cur2 );
|
||
|
|
||
|
earliest = GetBoundedSample( points, cur - 1 );
|
||
|
current = GetBoundedSample( points, cur );
|
||
|
next = GetBoundedSample( points, cur2 );
|
||
|
latest = GetBoundedSample( points, cur2 + 1 );
|
||
|
|
||
|
float frac = 0.0f;
|
||
|
float dt = next->frametick - current->frametick;
|
||
|
if ( dt > 0.0f )
|
||
|
{
|
||
|
frac = (float)( p->frametick - current->frametick ) / dt;
|
||
|
}
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
Vector splined;
|
||
|
|
||
|
Catmull_Rom_Spline_Normalize( earliest->vecmoved, current->vecmoved, next->vecmoved, latest->vecmoved, frac, splined );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ORIGIN2;
|
||
|
p->info.viewOrigin2 = splined;
|
||
|
}
|
||
|
|
||
|
PushRedo( "spline origin" );
|
||
|
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSplineSampleAngles( void )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
if ( pend->frametick - pstart->frametick <= 0 )
|
||
|
return;
|
||
|
|
||
|
CUtlVector< demosmoothing_t * > points;
|
||
|
AddSamplePoints( false, false, points, m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
if ( points.Count() <= 0 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "spline angles" );
|
||
|
|
||
|
for ( int i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
demosmoothing_t *current;
|
||
|
demosmoothing_t *next;
|
||
|
|
||
|
int cur;
|
||
|
int cur2;
|
||
|
|
||
|
FindSpanningPoints( p->frametick, points, cur, cur2 );
|
||
|
|
||
|
current = GetBoundedSample( points, cur );
|
||
|
next = GetBoundedSample( points, cur2 );
|
||
|
|
||
|
float frac = 0.0f;
|
||
|
float dt = next->frametick - current->frametick;
|
||
|
if ( dt > 0.0f )
|
||
|
{
|
||
|
frac = (float)( p->frametick - current->frametick ) / dt;
|
||
|
}
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
frac = SimpleSpline( frac );
|
||
|
|
||
|
QAngle splined;
|
||
|
|
||
|
InterpolateAngles( current->angmoved, next->angmoved, splined, frac );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ANGLES2;
|
||
|
p->info.viewAngles2 = splined;
|
||
|
p->info.localViewAngles2 = splined;
|
||
|
}
|
||
|
|
||
|
PushRedo( "spline angles" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnLookAtPoints( bool spline )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
if ( pend->frametick - pstart->frametick <= 0 )
|
||
|
return;
|
||
|
|
||
|
CUtlVector< demosmoothing_t * > points;
|
||
|
AddSamplePoints( true, false, points, m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
if ( points.Count() < 1 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "lookat points" );
|
||
|
|
||
|
for ( i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
demosmoothing_t *earliest;
|
||
|
demosmoothing_t *current;
|
||
|
demosmoothing_t *next;
|
||
|
demosmoothing_t *latest;
|
||
|
|
||
|
int cur;
|
||
|
int cur2;
|
||
|
|
||
|
FindSpanningPoints( p->frametick, points, cur, cur2 );
|
||
|
|
||
|
earliest = GetBoundedSample( points, cur - 1 );
|
||
|
current = GetBoundedSample( points, cur );
|
||
|
next = GetBoundedSample( points, cur2 );
|
||
|
latest = GetBoundedSample( points, cur2 + 1 );
|
||
|
|
||
|
float frac = 0.0f;
|
||
|
float dt = next->frametick - current->frametick;
|
||
|
if ( dt > 0.0f )
|
||
|
{
|
||
|
frac = (float)( p->frametick - current->frametick ) / dt;
|
||
|
}
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
Vector splined;
|
||
|
|
||
|
if ( spline )
|
||
|
{
|
||
|
Catmull_Rom_Spline_Normalize( earliest->vectarget, current->vectarget, next->vectarget, latest->vectarget, frac, splined );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Vector d = next->vectarget - current->vectarget;
|
||
|
VectorMA( current->vectarget, frac, d, splined );
|
||
|
}
|
||
|
|
||
|
Vector vecToTarget = splined - ( p->info.GetViewOrigin() + m_vecEyeOffset );
|
||
|
VectorNormalize( vecToTarget );
|
||
|
|
||
|
QAngle angles;
|
||
|
VectorAngles( vecToTarget, angles );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ANGLES2;
|
||
|
p->info.viewAngles2 = angles;
|
||
|
p->info.localViewAngles2 = angles;
|
||
|
}
|
||
|
|
||
|
PushRedo( "lookat points" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::SetLastFrame( bool jumptotarget, int frame )
|
||
|
{
|
||
|
// bool changed = frame != m_nPreviewLastFrame;
|
||
|
|
||
|
int useFrame = max( m_Smoothing.m_nFirstSelectableSample, frame );
|
||
|
|
||
|
m_nPreviewLastFrame = useFrame;
|
||
|
|
||
|
/* if ( changed && !m_pLockCamera->IsSelected() )
|
||
|
{
|
||
|
// Reset default view/angles
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( p )
|
||
|
{
|
||
|
if ( p->samplepoint && !jumptotarget )
|
||
|
{
|
||
|
m_ViewOrigin = p->vecmoved;
|
||
|
m_ViewAngles = p->angmoved;
|
||
|
}
|
||
|
else if ( p->targetpoint && jumptotarget )
|
||
|
{
|
||
|
m_ViewOrigin = p->vectarget - m_vecEyeOffset;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( m_bPreviewing && m_bPreviewOriginal )
|
||
|
{
|
||
|
m_ViewOrigin = p->info.viewOrigin;
|
||
|
m_ViewAngles = p->info.viewAngles;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_ViewOrigin = p->info.GetViewOrigin();
|
||
|
m_ViewAngles = p->info.GetViewAngles();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} */
|
||
|
}
|
||
|
|
||
|
// Undo/Redo
|
||
|
void CDemoSmootherPanel::Undo( void )
|
||
|
{
|
||
|
if ( m_UndoStack.Size() > 0 && m_nUndoLevel > 0 )
|
||
|
{
|
||
|
m_nUndoLevel--;
|
||
|
DemoSmoothUndo *u = m_UndoStack[ m_nUndoLevel ];
|
||
|
Assert( u->undo );
|
||
|
|
||
|
m_Smoothing = *(u->undo);
|
||
|
}
|
||
|
InvalidateLayout();
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::Redo( void )
|
||
|
{
|
||
|
if ( m_UndoStack.Size() > 0 && m_nUndoLevel <= m_UndoStack.Size() - 1 )
|
||
|
{
|
||
|
DemoSmoothUndo *u = m_UndoStack[ m_nUndoLevel ];
|
||
|
Assert( u->redo );
|
||
|
|
||
|
m_Smoothing = *(u->redo);
|
||
|
m_nUndoLevel++;
|
||
|
}
|
||
|
|
||
|
InvalidateLayout();
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::PushUndo( const char *description )
|
||
|
{
|
||
|
Assert( !m_bRedoPending );
|
||
|
m_bRedoPending = true;
|
||
|
WipeRedo();
|
||
|
|
||
|
// Copy current data
|
||
|
CSmoothingContext *u = new CSmoothingContext;
|
||
|
*u = m_Smoothing;
|
||
|
DemoSmoothUndo *undo = new DemoSmoothUndo;
|
||
|
undo->undo = u;
|
||
|
undo->redo = NULL;
|
||
|
undo->udescription = COM_StringCopy( description );
|
||
|
undo->rdescription = NULL;
|
||
|
m_UndoStack.AddToTail( undo );
|
||
|
m_nUndoLevel++;
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::PushRedo( const char *description )
|
||
|
{
|
||
|
Assert( m_bRedoPending );
|
||
|
m_bRedoPending = false;
|
||
|
|
||
|
// Copy current data
|
||
|
CSmoothingContext *r = new CSmoothingContext;
|
||
|
*r = m_Smoothing;
|
||
|
DemoSmoothUndo *undo = m_UndoStack[ m_nUndoLevel - 1 ];
|
||
|
undo->redo = r;
|
||
|
undo->rdescription = COM_StringCopy( description );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::WipeUndo( void )
|
||
|
{
|
||
|
while ( m_UndoStack.Size() > 0 )
|
||
|
{
|
||
|
DemoSmoothUndo *u = m_UndoStack[ 0 ];
|
||
|
delete u->undo;
|
||
|
delete u->redo;
|
||
|
delete[] u->udescription;
|
||
|
delete[] u->rdescription;
|
||
|
delete u;
|
||
|
m_UndoStack.Remove( 0 );
|
||
|
}
|
||
|
m_nUndoLevel = 0;
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::WipeRedo( void )
|
||
|
{
|
||
|
// Wipe everything above level
|
||
|
while ( m_UndoStack.Size() > m_nUndoLevel )
|
||
|
{
|
||
|
DemoSmoothUndo *u = m_UndoStack[ m_nUndoLevel ];
|
||
|
delete u->undo;
|
||
|
delete u->redo;
|
||
|
delete[] u->udescription;
|
||
|
delete[] u->rdescription;
|
||
|
delete u;
|
||
|
m_UndoStack.Remove( m_nUndoLevel );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : const char
|
||
|
//-----------------------------------------------------------------------------
|
||
|
const char *CDemoSmootherPanel::GetUndoDescription( void )
|
||
|
{
|
||
|
if ( m_nUndoLevel != 0 )
|
||
|
{
|
||
|
DemoSmoothUndo *u = m_UndoStack[ m_nUndoLevel - 1 ];
|
||
|
return u->udescription;
|
||
|
}
|
||
|
return "???undo";
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : const char
|
||
|
//-----------------------------------------------------------------------------
|
||
|
const char *CDemoSmootherPanel::GetRedoDescription( void )
|
||
|
{
|
||
|
if ( m_nUndoLevel != m_UndoStack.Size() )
|
||
|
{
|
||
|
DemoSmoothUndo *u = m_UndoStack[ m_nUndoLevel ];
|
||
|
return u->rdescription;
|
||
|
}
|
||
|
return "???redo";
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : Returns true on success, false on failure.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CDemoSmootherPanel::CanRedo( void )
|
||
|
{
|
||
|
if ( !m_UndoStack.Count() )
|
||
|
return false;
|
||
|
|
||
|
if ( m_nUndoLevel == m_UndoStack.Count() )
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Output : Returns true on success, false on failure.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CDemoSmootherPanel::CanUndo( void )
|
||
|
{
|
||
|
if ( !m_UndoStack.Count() )
|
||
|
return false;
|
||
|
|
||
|
if ( m_nUndoLevel == 0 )
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnToggleKeyFrame( void )
|
||
|
{
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( !p )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "toggle keyframe" );
|
||
|
|
||
|
// use orginal data by default
|
||
|
p->angmoved = p->info.GetViewAngles();
|
||
|
p->vecmoved = p->info.GetViewOrigin();
|
||
|
|
||
|
if ( !p->samplepoint )
|
||
|
{
|
||
|
if ( g_pDemoUI->IsInDriveMode() )
|
||
|
{
|
||
|
g_pDemoUI->GetDriveViewPoint( p->vecmoved, p->angmoved );
|
||
|
}
|
||
|
|
||
|
if ( g_pDemoUI2->IsInDriveMode() )
|
||
|
{
|
||
|
g_pDemoUI2->GetDriveViewPoint( p->vecmoved, p->angmoved );
|
||
|
}
|
||
|
|
||
|
p->samplepoint = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
p->samplepoint = false;
|
||
|
}
|
||
|
|
||
|
PushRedo( "toggle keyframe" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnToggleLookTarget( void )
|
||
|
{
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( !p )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "toggle look target" );
|
||
|
|
||
|
// use orginal data by default
|
||
|
p->vectarget = p->info.GetViewOrigin();
|
||
|
|
||
|
if ( !p->targetpoint )
|
||
|
{
|
||
|
QAngle angles;
|
||
|
g_pDemoUI->GetDriveViewPoint( p->vectarget, angles );
|
||
|
g_pDemoUI2->GetDriveViewPoint( p->vectarget, angles );
|
||
|
|
||
|
p->targetpoint = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
p->targetpoint = false;
|
||
|
}
|
||
|
|
||
|
PushRedo( "toggle look target" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnNextKey()
|
||
|
{
|
||
|
if( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int start = m_nPreviewLastFrame + 1;
|
||
|
int maxmove = m_nSelection[1] - m_nSelection[0] + 1;
|
||
|
|
||
|
int moved = 0;
|
||
|
|
||
|
while ( moved < maxmove )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ start ];
|
||
|
if ( p->samplepoint )
|
||
|
{
|
||
|
SetLastFrame( false, start );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
start++;
|
||
|
|
||
|
if ( start > m_nSelection[1] )
|
||
|
start = m_nSelection[0];
|
||
|
|
||
|
moved++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnPrevKey()
|
||
|
{
|
||
|
if( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int start = m_nPreviewLastFrame - 1;
|
||
|
int maxmove = m_nSelection[1] - m_nSelection[0] + 1;
|
||
|
|
||
|
int moved = 0;
|
||
|
|
||
|
while ( moved < maxmove && start >= 0 )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ start ];
|
||
|
if ( p->samplepoint )
|
||
|
{
|
||
|
SetLastFrame( false, start );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
start--;
|
||
|
|
||
|
if ( start < m_nSelection[0] )
|
||
|
start = m_nSelection[1];
|
||
|
|
||
|
moved++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnNextTarget()
|
||
|
{
|
||
|
if( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int start = m_nPreviewLastFrame + 1;
|
||
|
int maxmove = m_nSelection[1] - m_nSelection[0] + 1;
|
||
|
|
||
|
int moved = 0;
|
||
|
|
||
|
while ( moved < maxmove )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ start ];
|
||
|
if ( p->targetpoint )
|
||
|
{
|
||
|
SetLastFrame( true, start );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
start++;
|
||
|
|
||
|
if ( start > m_nSelection[1] )
|
||
|
start = m_nSelection[0];
|
||
|
|
||
|
moved++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnPrevTarget()
|
||
|
{
|
||
|
if( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int start = m_nPreviewLastFrame - 1;
|
||
|
int maxmove = m_nSelection[1] - m_nSelection[0] + 1;
|
||
|
|
||
|
int moved = 0;
|
||
|
|
||
|
while ( moved < maxmove )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ start ];
|
||
|
if ( p->targetpoint )
|
||
|
{
|
||
|
SetLastFrame( true, start );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
start--;
|
||
|
|
||
|
if ( start < m_nSelection[0] )
|
||
|
start = m_nSelection[1];
|
||
|
|
||
|
moved++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::DrawTargetSpline()
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
if ( pend->frametick - pstart->frametick <= 0 )
|
||
|
return;
|
||
|
|
||
|
CUtlVector< demosmoothing_t * > points;
|
||
|
AddSamplePoints( true, false, points, m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
if ( points.Count() < 1 )
|
||
|
return;
|
||
|
|
||
|
Vector previous(0,0,0);
|
||
|
|
||
|
for ( i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
demosmoothing_t *earliest;
|
||
|
demosmoothing_t *current;
|
||
|
demosmoothing_t *next;
|
||
|
demosmoothing_t *latest;
|
||
|
|
||
|
int cur;
|
||
|
int cur2;
|
||
|
|
||
|
FindSpanningPoints( p->frametick, points, cur, cur2 );
|
||
|
|
||
|
earliest = GetBoundedSample( points, cur - 1 );
|
||
|
current = GetBoundedSample( points, cur );
|
||
|
next = GetBoundedSample( points, cur2 );
|
||
|
latest = GetBoundedSample( points, cur2 + 1 );
|
||
|
|
||
|
float frac = 0.0f;
|
||
|
float dt = next->frametick - current->frametick;
|
||
|
if ( dt > 0.0f )
|
||
|
{
|
||
|
frac = (float)( p->frametick - current->frametick ) / dt;
|
||
|
}
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
Vector splined;
|
||
|
|
||
|
Catmull_Rom_Spline_Normalize( earliest->vectarget, current->vectarget, next->vectarget, latest->vectarget, frac, splined );
|
||
|
|
||
|
if ( i > m_nSelection[0] )
|
||
|
{
|
||
|
RenderLine( previous, splined, Color( 0, 255, 0, 255 ), true );
|
||
|
}
|
||
|
|
||
|
previous = splined;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::DrawKeySpline()
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
if ( pend->frametick - pstart->frametick <= 0 )
|
||
|
return;
|
||
|
|
||
|
CUtlVector< demosmoothing_t * > points;
|
||
|
AddSamplePoints( false, false, points, m_nSelection[ 0 ], m_nSelection[ 1 ] );
|
||
|
|
||
|
if ( points.Count() < 1 )
|
||
|
return;
|
||
|
|
||
|
Vector previous(0,0,0);
|
||
|
|
||
|
for ( i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
demosmoothing_t *earliest;
|
||
|
demosmoothing_t *current;
|
||
|
demosmoothing_t *next;
|
||
|
demosmoothing_t *latest;
|
||
|
|
||
|
int cur;
|
||
|
int cur2;
|
||
|
|
||
|
FindSpanningPoints( p->frametick, points, cur, cur2 );
|
||
|
|
||
|
earliest = GetBoundedSample( points, cur - 1 );
|
||
|
current = GetBoundedSample( points, cur );
|
||
|
next = GetBoundedSample( points, cur2 );
|
||
|
latest = GetBoundedSample( points, cur2 + 1 );
|
||
|
|
||
|
float frac = 0.0f;
|
||
|
float dt = next->frametick - current->frametick;
|
||
|
if ( dt > 0.0f )
|
||
|
{
|
||
|
frac = (float)( p->frametick - current->frametick ) / dt;
|
||
|
}
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
Vector splined;
|
||
|
|
||
|
Catmull_Rom_Spline_Normalize( earliest->vecmoved, current->vecmoved, next->vecmoved, latest->vecmoved, frac, splined );
|
||
|
|
||
|
splined += m_vecEyeOffset;
|
||
|
|
||
|
if ( i > m_nSelection[0] )
|
||
|
{
|
||
|
RenderLine( previous, splined, Color( 0, 255, 0, 255 ), true );
|
||
|
}
|
||
|
|
||
|
previous = splined;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSmoothEdges( bool left, bool right )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
if ( !left && !right )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
// Get number of frames
|
||
|
char sz[ 512 ];
|
||
|
m_pFixEdgeFrames->GetText( sz, sizeof( sz ) );
|
||
|
|
||
|
int frames = atoi( sz );
|
||
|
if ( frames <= 2 )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "smooth edges" );
|
||
|
|
||
|
if ( left && m_nSelection[0] > 0 )
|
||
|
{
|
||
|
PerformLinearInterpolatedAngleSmoothing( m_nSelection[ 0 ] - 1, m_nSelection[ 0 ] + frames );
|
||
|
}
|
||
|
if ( right && m_nSelection[1] < c - 1 )
|
||
|
{
|
||
|
PerformLinearInterpolatedAngleSmoothing( m_nSelection[ 1 ] - frames, m_nSelection[ 1 ] + 1 );
|
||
|
}
|
||
|
|
||
|
PushRedo( "smooth edges" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSaveKey()
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( !p )
|
||
|
return;
|
||
|
|
||
|
if ( !p->samplepoint )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "save key" );
|
||
|
|
||
|
p->info.viewAngles2 = p->angmoved;
|
||
|
p->info.localViewAngles2 = p->angmoved;
|
||
|
p->info.viewOrigin2 = p->vecmoved;
|
||
|
p->info.flags |= FDEMO_USE_ORIGIN2;
|
||
|
p->info.flags |= FDEMO_USE_ANGLES2;
|
||
|
|
||
|
PushRedo( "save key" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnSetView()
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *p = GetCurrent();
|
||
|
if ( !p )
|
||
|
return;
|
||
|
|
||
|
Vector origin = p->info.GetViewOrigin();
|
||
|
QAngle angle = p->info.GetViewAngles();
|
||
|
|
||
|
g_pDemoUI->SetDriveViewPoint( origin, angle );
|
||
|
g_pDemoUI2->SetDriveViewPoint( origin, angle );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoSmootherPanel::OnGotoFrame()
|
||
|
{
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
char sz[ 256 ];
|
||
|
m_pGotoFrame->GetText( sz, sizeof( sz ) );
|
||
|
int frame = atoi( sz );
|
||
|
|
||
|
if ( !m_bPreviewing )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
{
|
||
|
m_pStartFrame->SetText( va( "%i", 0 ) );
|
||
|
m_pEndFrame->SetText( va( "%i", c - 1 ) );
|
||
|
OnSelect();
|
||
|
}
|
||
|
OnPreview( false );
|
||
|
OnTogglePause();
|
||
|
}
|
||
|
|
||
|
if ( !m_bPreviewing )
|
||
|
return;
|
||
|
|
||
|
SetLastFrame( false, frame );
|
||
|
m_iPreviewStartTick = GetTickForFrame( m_nPreviewLastFrame );
|
||
|
m_fPreviewCurrentTime = TICKS_TO_TIME( m_iPreviewStartTick );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::OnOriginEaseCurve( EASEFUNC easefunc )
|
||
|
{
|
||
|
if ( !m_bHasSelection )
|
||
|
return;
|
||
|
|
||
|
int c = m_Smoothing.smooth.Count();
|
||
|
|
||
|
if ( c < 2 )
|
||
|
return;
|
||
|
|
||
|
demosmoothing_t *pstart = &m_Smoothing.smooth[ m_nSelection[ 0 ] ];
|
||
|
demosmoothing_t *pend = &m_Smoothing.smooth[ m_nSelection[ 1 ] ];
|
||
|
|
||
|
float dt = pend->frametick - pstart->frametick;
|
||
|
if ( dt <= 0.0f )
|
||
|
return;
|
||
|
|
||
|
m_bDirty = true;
|
||
|
PushUndo( "ease origin" );
|
||
|
|
||
|
Vector vstart, vend;
|
||
|
vstart = pstart->info.GetViewOrigin();
|
||
|
vend = pend->info.GetViewOrigin();
|
||
|
|
||
|
for ( int i = m_nSelection[0]; i <= m_nSelection[1]; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &m_Smoothing.smooth[ i ];
|
||
|
|
||
|
float elapsed = p->frametick - pstart->frametick;
|
||
|
float frac = elapsed / dt;
|
||
|
|
||
|
// Apply ease function
|
||
|
frac = (*easefunc)( frac );
|
||
|
|
||
|
frac = clamp( frac, 0.0f, 1.0f );
|
||
|
|
||
|
p->info.flags |= FDEMO_USE_ORIGIN2;
|
||
|
|
||
|
Vector interpolated;
|
||
|
|
||
|
VectorLerp( vstart, vend, frac, interpolated );
|
||
|
|
||
|
p->info.viewOrigin2 = interpolated;
|
||
|
}
|
||
|
|
||
|
PushRedo( "ease origin" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::ParseSmoothingInfo( CDemoFile &demoFile, CSmoothingContext& smoothing )
|
||
|
{
|
||
|
democmdinfo_t info;
|
||
|
int dummy;
|
||
|
|
||
|
bool foundFirstSelectable = false;
|
||
|
|
||
|
bool demofinished = false;
|
||
|
while ( !demofinished )
|
||
|
{
|
||
|
int tick = 0;
|
||
|
byte cmd;
|
||
|
|
||
|
bool swallowmessages = true;
|
||
|
do
|
||
|
{
|
||
|
demoFile.ReadCmdHeader( cmd, tick );
|
||
|
|
||
|
// COMMAND HANDLERS
|
||
|
switch ( cmd )
|
||
|
{
|
||
|
case dem_synctick:
|
||
|
break;
|
||
|
case dem_stop:
|
||
|
{
|
||
|
swallowmessages = false;
|
||
|
demofinished = true;
|
||
|
}
|
||
|
break;
|
||
|
case dem_consolecmd:
|
||
|
{
|
||
|
demoFile.ReadConsoleCommand();
|
||
|
}
|
||
|
break;
|
||
|
case dem_datatables:
|
||
|
{
|
||
|
demoFile.ReadNetworkDataTables( NULL );
|
||
|
}
|
||
|
break;
|
||
|
case dem_stringtables:
|
||
|
{
|
||
|
demoFile.ReadStringTables( NULL );
|
||
|
}
|
||
|
break;
|
||
|
case dem_usercmd:
|
||
|
{
|
||
|
demoFile.ReadUserCmd( NULL, dummy );
|
||
|
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
{
|
||
|
swallowmessages = false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
while ( swallowmessages );
|
||
|
|
||
|
if ( demofinished )
|
||
|
{
|
||
|
// StopPlayback();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int curpos = demoFile.GetCurPos( true );
|
||
|
|
||
|
demoFile.ReadCmdInfo( info );
|
||
|
demoFile.ReadSequenceInfo( dummy, dummy );
|
||
|
demoFile.ReadRawData( NULL, 0 );
|
||
|
|
||
|
// Add to end of list
|
||
|
demosmoothing_t smoothing_entry;
|
||
|
|
||
|
smoothing_entry.file_offset = curpos;
|
||
|
smoothing_entry.frametick = tick;
|
||
|
smoothing_entry.info = info;
|
||
|
smoothing_entry.samplepoint = false;
|
||
|
smoothing_entry.vecmoved = info.GetViewOrigin();
|
||
|
smoothing_entry.angmoved = info.GetViewAngles();
|
||
|
smoothing_entry.targetpoint = false;
|
||
|
smoothing_entry.vectarget = info.GetViewOrigin();
|
||
|
|
||
|
int sampleIndex = smoothing.smooth.AddToTail( smoothing_entry );
|
||
|
|
||
|
if ( !foundFirstSelectable &&
|
||
|
smoothing_entry.vecmoved.LengthSqr() > 0.0f )
|
||
|
{
|
||
|
foundFirstSelectable = true;
|
||
|
smoothing.m_nFirstSelectableSample = sampleIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::LoadSmoothingInfo( const char *filename, CSmoothingContext& smoothing )
|
||
|
{
|
||
|
char name[ MAX_OSPATH ];
|
||
|
Q_strncpy (name, filename, sizeof(name) );
|
||
|
Q_DefaultExtension( name, ".dem", sizeof( name ) );
|
||
|
|
||
|
CDemoFile demoFile;
|
||
|
|
||
|
if ( !demoFile.Open( filename, true ) )
|
||
|
{
|
||
|
ConMsg( "ERROR: couldn't open %s.\n", name );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
demoheader_t * header = demoFile.ReadDemoHeader();
|
||
|
|
||
|
if ( !header )
|
||
|
{
|
||
|
demoFile.Close();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ConMsg ("Smoothing demo from %s ...", name );
|
||
|
|
||
|
smoothing.active = true;
|
||
|
Q_strncpy( smoothing.filename, name, sizeof(smoothing.filename) );
|
||
|
|
||
|
smoothing.smooth.RemoveAll();
|
||
|
|
||
|
ClearSmoothingInfo( smoothing );
|
||
|
|
||
|
ParseSmoothingInfo( demoFile, smoothing );
|
||
|
|
||
|
demoFile.Close();
|
||
|
|
||
|
//Performsmoothing( smooth );
|
||
|
//SaveSmoothedDemo( name, smooth );
|
||
|
|
||
|
ConMsg ( " done.\n" );
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::ClearSmoothingInfo( CSmoothingContext& smoothing )
|
||
|
{
|
||
|
int c = smoothing.smooth.Count();
|
||
|
int i;
|
||
|
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &smoothing.smooth[ i ];
|
||
|
p->info.Reset();
|
||
|
p->vecmoved = p->info.GetViewOrigin();
|
||
|
p->angmoved = p->info.GetViewAngles();
|
||
|
p->samplepoint = false;
|
||
|
p->vectarget = p->info.GetViewOrigin();
|
||
|
p->targetpoint = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoSmootherPanel::SaveSmoothingInfo( char const *filename, CSmoothingContext& smoothing )
|
||
|
{
|
||
|
// Nothing to do
|
||
|
int c = smoothing.smooth.Count();
|
||
|
if ( !c )
|
||
|
return;
|
||
|
|
||
|
IFileSystem *fs = g_pFileSystem;
|
||
|
|
||
|
FileHandle_t infile, outfile;
|
||
|
|
||
|
COM_OpenFile( filename, &infile );
|
||
|
if ( infile == FILESYSTEM_INVALID_HANDLE )
|
||
|
return;
|
||
|
|
||
|
int filesize = fs->Size( infile );
|
||
|
|
||
|
char outfilename[ 512 ];
|
||
|
Q_StripExtension( filename, outfilename, sizeof( outfilename ) );
|
||
|
Q_strncat( outfilename, "_smooth", sizeof(outfilename), COPY_ALL_CHARACTERS );
|
||
|
Q_DefaultExtension( outfilename, ".dem", sizeof( outfilename ) );
|
||
|
outfile = fs->Open( outfilename, "wb" );
|
||
|
if ( outfile == FILESYSTEM_INVALID_HANDLE )
|
||
|
{
|
||
|
fs->Close( infile );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int i;
|
||
|
|
||
|
int lastwritepos = 0;
|
||
|
for ( i = 0; i < c; i++ )
|
||
|
{
|
||
|
demosmoothing_t *p = &smoothing.smooth[ i ];
|
||
|
|
||
|
int copyamount = p->file_offset - lastwritepos;
|
||
|
|
||
|
COM_CopyFileChunk( outfile, infile, copyamount );
|
||
|
|
||
|
fs->Seek( infile, p->file_offset, FILESYSTEM_SEEK_HEAD );
|
||
|
|
||
|
// wacky hacky overwriting
|
||
|
fs->Write( &p->info, sizeof( democmdinfo_t ), outfile );
|
||
|
|
||
|
lastwritepos = fs->Tell( outfile );
|
||
|
fs->Seek( infile, p->file_offset + sizeof( democmdinfo_t ), FILESYSTEM_SEEK_HEAD );
|
||
|
}
|
||
|
|
||
|
int final = filesize - lastwritepos;
|
||
|
|
||
|
COM_CopyFileChunk( outfile, infile, final );
|
||
|
|
||
|
fs->Close( outfile );
|
||
|
fs->Close( infile );
|
||
|
}
|