You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
95 lines
2.8 KiB
95 lines
2.8 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//===========================================================================//
|
||
|
|
||
|
#ifndef GAMEEVENTEDITDOC_H
|
||
|
#define GAMEEVENTEDITDOC_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#include "dme_controls/inotifyui.h"
|
||
|
#include "datamodel/dmehandle.h"
|
||
|
#include "datamodel/dmelement.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Forward declarations
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class ICommEditDocCallback;
|
||
|
class CCommEditDoc;
|
||
|
class CDmeCommentaryNodeEntity;
|
||
|
|
||
|
typedef CDmrElementArray<CDmeCommentaryNodeEntity> CDmrCommentaryNodeEntityList;
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Contains all editable state
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CGameEventEditDoc : public IDmNotify
|
||
|
{
|
||
|
public:
|
||
|
CGameEventEditDoc();
|
||
|
~CGameEventEditDoc();
|
||
|
|
||
|
// Inherited from INotifyUI
|
||
|
virtual void NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags );
|
||
|
|
||
|
// Sets/Gets the file name
|
||
|
const char *GetTXTFileName();
|
||
|
void SetTXTFileName( const char *pFileName );
|
||
|
|
||
|
// Dirty bits (has it changed since the last time it was saved?)
|
||
|
void SetDirty( bool bDirty );
|
||
|
bool IsDirty() const;
|
||
|
|
||
|
// Saves/loads from file
|
||
|
bool LoadFromFile( const char *pFileName );
|
||
|
void SaveToFile( );
|
||
|
|
||
|
/*
|
||
|
// Returns the root object
|
||
|
CDmElement *GetRootObject();
|
||
|
|
||
|
// Called when data changes (see INotifyUI for flags)
|
||
|
void OnDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags );
|
||
|
|
||
|
// Returns the entity list
|
||
|
CDmAttribute *GetEntityList();
|
||
|
|
||
|
// Adds a new info_target
|
||
|
void AddNewInfoTarget( void );
|
||
|
void AddNewInfoTarget( const Vector &vecOrigin, const QAngle &angAngles );
|
||
|
|
||
|
// Adds a new commentary node
|
||
|
void AddNewCommentaryNode( void );
|
||
|
void AddNewCommentaryNode( const Vector &vecOrigin, const QAngle &angAngles );
|
||
|
|
||
|
// Deletes a commentary node
|
||
|
void DeleteCommentaryNode( CDmElement *pNode );
|
||
|
|
||
|
// Returns the commentary node at the specified location
|
||
|
CDmeCommentaryNodeEntity *GetCommentaryNodeForLocation( Vector &vecOrigin, QAngle &angAbsAngles );
|
||
|
|
||
|
// For element choice lists. Return false if it's an unknown choice list type
|
||
|
virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement,
|
||
|
const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list );
|
||
|
virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement,
|
||
|
const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list );*/
|
||
|
|
||
|
|
||
|
private:
|
||
|
//ICommEditDocCallback *m_pCallback;
|
||
|
CDmeHandle< CDmElement > m_hRoot;
|
||
|
char m_pTXTFileName[512];
|
||
|
bool m_bDirty;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // GAMEEVENTEDITDOC_H
|