Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//--------------------------------------------------------------------------------------------------------
//========= Copyright Valve Corporation, All rights reserved. ============//
#include "cbase.h"
#include "SelectionTool.h"
#include "nav_mesh.h"
#include "nav_pathfind.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#ifdef SERVER_USES_VGUI
using namespace vgui;
//--------------------------------------------------------------------------------------------------------
SelectionToolPanel::SelectionToolPanel( vgui::Panel *parent, const char *toolName ) : CNavUIToolPanel( parent, toolName )
{
LoadControlSettings( "Resource/UI/NavTools/SelectionTool.res" );
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::Init( void )
{
m_dragType = DRAG_NONE;
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::Shutdown( void )
{
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::PerformLayout( void )
{
Panel *parent = GetParent();
if ( parent )
{
int w, h;
parent->GetSize( w, h );
SetBounds( 0, 0, w, h );
}
BaseClass::PerformLayout();
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::OnCommand( const char *command )
{
if ( FStrEq( "FloodSelect", command ) )
{
TheNavUI()->SetLeftClickAction( "Selection::Flood", "Flood Select" );
}
BaseClass::OnCommand( command );
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::OnCursorMoved( int x, int y )
{
CNavArea *area = TheNavMesh->GetSelectedArea();
if ( area )
{
bool selected = TheNavMesh->IsInSelectedSet( area );
if ( selected && m_dragType == DRAG_UNSELECT )
{
TheNavMesh->RemoveFromSelectedSet( area );
TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
}
else if ( !selected && m_dragType == DRAG_SELECT )
{
TheNavMesh->AddToSelectedSet( area );
TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
}
}
BaseClass::OnCursorMoved( x, y );
}
//--------------------------------------------------------------------------------------------------------
class FloodSelectionCollector
{
public:
FloodSelectionCollector( SelectionToolPanel *panel )
{
m_count = 0;
m_panel = panel;
}
bool operator() ( CNavArea *area )
{
// already selected areas terminate flood select
if ( TheNavMesh->IsInSelectedSet( area ) )
return false;
if ( !m_panel->IsFloodSelectable( area ) )
return false;
TheNavMesh->AddToSelectedSet( area );
++m_count;
return true;
}
int m_count;
private:
SelectionToolPanel *m_panel;
};
//--------------------------------------------------------------------------------------------------------
bool SelectionToolPanel::IsFloodSelectable( CNavArea *area )
{
if ( IsCheckButtonChecked( "Place" ) )
{
if ( m_floodStartArea->GetPlace() != area->GetPlace() )
{
return false;
}
}
if ( IsCheckButtonChecked( "Jump" ) )
{
if ( (m_floodStartArea->GetAttributes() & NAV_MESH_JUMP) != (area->GetAttributes() & NAV_MESH_JUMP) )
{
return false;
}
}
return true;
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::FloodSelect( void )
{
m_floodStartArea = TheNavMesh->GetSelectedArea();
if ( m_floodStartArea )
{
TheNavUI()->PlaySound( "EDIT_DELETE" );
int connections = INCLUDE_BLOCKED_AREAS;
if ( IsCheckButtonChecked( "Incoming" ) )
{
connections = connections | INCLUDE_INCOMING_CONNECTIONS;
}
if ( !IsCheckButtonChecked( "Outgoing" ) )
{
connections = connections | EXCLUDE_OUTGOING_CONNECTIONS;
}
// collect all areas connected to this area
FloodSelectionCollector collector( this );
SearchSurroundingAreas( m_floodStartArea, m_floodStartArea->GetCenter(), collector, -1, connections );
Msg( "Selected %d areas.\n", collector.m_count );
}
m_floodStartArea = NULL;
TheNavMesh->SetMarkedArea( NULL ); // unmark the mark area
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::StartLeftClickAction( const char *actionName )
{
if ( FStrEq( actionName, "Selection::Flood" ) )
{
TheNavUI()->SetLeftClickAction( "", "" );
FloodSelect();
}
else if ( FStrEq( actionName, "Selection::Select" ) )
{
CNavArea *area = TheNavMesh->GetSelectedArea();
if ( area )
{
if ( TheNavMesh->IsInSelectedSet( area ) )
{
TheNavMesh->RemoveFromSelectedSet( area );
m_dragType = DRAG_UNSELECT;
}
else
{
TheNavMesh->AddToSelectedSet( area );
m_dragType = DRAG_SELECT;
}
TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
}
}
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::FinishLeftClickAction( const char *actionName )
{
m_dragType = DRAG_NONE;
}
//--------------------------------------------------------------------------------------------------------
void SelectionToolPanel::StartRightClickAction( const char *actionName )
{
if ( m_dragType != DRAG_NONE )
{
TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
m_dragType = DRAG_NONE;
return;
}
if ( FStrEq( actionName, "Selection::ClearSelection" ) )
{
if ( FStrEq( TheNavUI()->GetLeftClickAction(), "Selection::Select" ) )
{
if ( TheNavMesh->GetSelecteSetSize() > 0 )
{
TheNavUI()->PlaySound( "EDIT_END_AREA.Creating" );
}
TheNavMesh->ClearSelectedSet();
}
else
{
TheNavUI()->SetLeftClickAction( "", "" );
}
}
}
#endif // SERVER_USES_VGUI
//--------------------------------------------------------------------------------------------------------