Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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4 years ago
#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'mathlib'
def options(opt):
# stub
return
def configure(conf):
conf.define('MATHLIB_LIB',1)
def build(bld):
source = [
'color_conversion.cpp',
'halton.cpp',
'lightdesc.cpp',
'mathlib_base.cpp',
'powsse.cpp',
'sparse_convolution_noise.cpp',
'sseconst.cpp',
'sse.cpp', # [$WINDOWS||$POSIX]
'ssenoise.cpp',
'3dnow.cpp', # [$WINDOWS||$LINUX]
'anorms.cpp',
'bumpvects.cpp',
'IceKey.cpp',
'imagequant.cpp',
'polyhedron.cpp',
'quantize.cpp',
'randsse.cpp',
'spherical.cpp',
'simdvectormatrix.cpp',
'vector.cpp',
'vmatrix.cpp',
'almostequal.cpp'
]
includes = [
'.',
'../common',
'../public',
'../public/tier0',
'../public/mathlib'
]
defines = []
libs = []
bld.stlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)