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384 lines
13 KiB
384 lines
13 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include <stdafx.h>
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#include "tier0/t0constants.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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static const int k_cubMemBlockPrefixSize = sizeof(uint32);
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#define ALLOCSIZE_TO_LOOKUP( cubAlloc ) ( (cubAlloc - 1) >> 5 )
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#define LOOKUP_TO_ALLOCSIZE( iLookup ) ( (iLookup << 5) + 1 )
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//-----------------------------------------------------------------------------
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// Purpose: constructor, the sizes in pMemPoolConfig must be in ascending order
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//-----------------------------------------------------------------------------
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CThreadSafeMultiMemoryPool::CThreadSafeMultiMemoryPool( const MemPoolConfig_t *pMemPoolConfig, int cnMemPoolConfig, int nGrowMode /*= GROW_FAST*/ )
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{
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m_cubReallocedTotal = 0;
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m_MapRawAllocation.SetLessFunc( DefLessFunc( void * ) );
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for ( int iMemPoolConfig = 0; iMemPoolConfig < cnMemPoolConfig; iMemPoolConfig++ )
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{
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MemPoolRecord_t memPoolRecord;
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// verify that the mem pool sizes are in ascending order
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Assert( iMemPoolConfig == 0 || ( iMemPoolConfig > 0 && pMemPoolConfig[ iMemPoolConfig - 1 ].m_cubBlockSize < pMemPoolConfig[ iMemPoolConfig].m_cubBlockSize ) );
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AssertMsg( pMemPoolConfig[ iMemPoolConfig].m_cubBlockSize % 32 == 0, "Mempools sizes must be multiples of 32" );
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// add an int to the block size so we can note the alloc size
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memPoolRecord.m_pMemPool = new CThreadSafeMemoryPool( pMemPoolConfig[ iMemPoolConfig ].m_cubBlockSize + k_cubMemBlockPrefixSize,
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pMemPoolConfig[ iMemPoolConfig ].m_cubDefaultPoolSize, nGrowMode );
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Assert( memPoolRecord.m_pMemPool );
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memPoolRecord.m_nBlockSize = pMemPoolConfig[ iMemPoolConfig ].m_cubBlockSize;
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m_VecMemPool.AddToTail( memPoolRecord );
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// update the largest blocksize
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m_nBlockSizeMax = MAX( m_nBlockSizeMax, memPoolRecord.m_nBlockSize );
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}
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// build the lookup table
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int nLookupMax = m_nBlockSizeMax >> 5;
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m_VecMemPoolLookup.AddMultipleToTail( nLookupMax );
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for ( int i = 0; i < nLookupMax; i++ )
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{
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uint32 cubAllocSize = LOOKUP_TO_ALLOCSIZE( i );
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for ( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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if ( m_VecMemPool[iMemPool].m_nBlockSize >= cubAllocSize )
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{
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m_VecMemPoolLookup[i] = &m_VecMemPool[iMemPool];
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break;
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}
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}
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}
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#if defined(_DEBUG)
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// validate the lookup table
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for ( int i = 1; i < (int)m_nBlockSizeMax; i++ )
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{
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for ( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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if ( (int)m_VecMemPool[iMemPool].m_nBlockSize >= i )
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{
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AssertMsg( m_VecMemPoolLookup[ALLOCSIZE_TO_LOOKUP(i)] == &m_VecMemPool[iMemPool], "Invalid mempool block size, can't generate lookup table" );
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break;
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}
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}
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}
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#endif // _DEBUG
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}
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//-----------------------------------------------------------------------------
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// Purpose: destructor
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//-----------------------------------------------------------------------------
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CThreadSafeMultiMemoryPool::~CThreadSafeMultiMemoryPool()
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{
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AUTO_LOCK( m_mutexRawAllocations );
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for ( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool ++ )
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{
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delete m_VecMemPool[iMemPool].m_pMemPool;
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}
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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FreePv( m_MapRawAllocation[iRawAllocation].m_pvMem );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Allocates a block of memory at of least nAllocSize bytes
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// Input : nAllocSize - number of bytes to alloc
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// Output : pointer to memory alloc'd, NULL on error
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//-----------------------------------------------------------------------------
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void *CThreadSafeMultiMemoryPool::Alloc( uint32 cubAllocSize )
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{
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if ( cubAllocSize == 0 )
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return NULL;
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if ( cubAllocSize <= m_nBlockSizeMax )
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{
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MemPoolRecord_t *pMemPoolRecord = m_VecMemPoolLookup[ALLOCSIZE_TO_LOOKUP( cubAllocSize )];
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void *pvMem = pMemPoolRecord->m_pMemPool->Alloc( cubAllocSize + k_cubMemBlockPrefixSize );
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*(uint32 *)pvMem = cubAllocSize;
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return ( (char *)pvMem + k_cubMemBlockPrefixSize );
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}
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// can't fit in our mem pools, alloc it in our one off buffer
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RawAllocation_t rawAllocation;
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rawAllocation.m_nBlockSize = cubAllocSize;
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rawAllocation.m_pvMem = PvAlloc( cubAllocSize + k_cubMemBlockPrefixSize );
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if ( !rawAllocation.m_pvMem )
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{
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return NULL;
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}
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*(uint32 *)rawAllocation.m_pvMem = rawAllocation.m_nBlockSize;
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AUTO_LOCK( m_mutexRawAllocations );
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m_MapRawAllocation.Insert( rawAllocation.m_pvMem, rawAllocation );
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return ( (char *)rawAllocation.m_pvMem + k_cubMemBlockPrefixSize );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Free a previously alloc'd block
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// Input : pMem - memory to free
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//-----------------------------------------------------------------------------
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void CThreadSafeMultiMemoryPool::Free( void *pvMem )
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{
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if ( !pvMem )
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return;
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uint32 cubAllocSize = *( (uint32 *)pvMem - 1 );
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if ( cubAllocSize <= m_nBlockSizeMax )
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{
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MemPoolRecord_t *pMemPoolRecord = m_VecMemPoolLookup[ALLOCSIZE_TO_LOOKUP( cubAllocSize )];
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pMemPoolRecord->m_pMemPool->Free( (char *)pvMem - k_cubMemBlockPrefixSize, cubAllocSize + k_cubMemBlockPrefixSize );
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return;
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}
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AUTO_LOCK( m_mutexRawAllocations );
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// must have been alloc'd from the raw heap, find it in map
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void *pvAllocedMem = (char *)pvMem - k_cubMemBlockPrefixSize;
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int iRawAllocation = m_MapRawAllocation.Find( pvAllocedMem );
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if ( m_MapRawAllocation.InvalidIndex() == iRawAllocation )
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{
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AssertMsg3( false, "CThreadSafeMultiMemoryPool::Free: raw allocation %p (original alloc: %p, %d bytes) not found in allocation map",
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pvMem, pvAllocedMem, cubAllocSize );
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return;
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}
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FreePv( m_MapRawAllocation[iRawAllocation].m_pvMem );
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m_MapRawAllocation.RemoveAt( iRawAllocation);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return the size alloc'd for this block
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// Input : pMem - memory to report
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// Output : size in bytes of this memory
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//-----------------------------------------------------------------------------
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int CThreadSafeMultiMemoryPool::CubAllocSize(void *pvMem)
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{
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if ( !pvMem )
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{
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return -1;
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}
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return *(((uint32 *)pvMem) -1);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Frees all previously alloc'd memory
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//-----------------------------------------------------------------------------
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void CThreadSafeMultiMemoryPool::Clear()
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{
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AUTO_LOCK( m_mutexRawAllocations );
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for ( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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m_VecMemPool[iMemPool].m_pMemPool->Clear();
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}
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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FreePv( m_MapRawAllocation[iRawAllocation].m_pvMem );
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}
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m_MapRawAllocation.RemoveAll();
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}
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//-----------------------------------------------------------------------------
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// Purpose: print to the console info about our storage
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//-----------------------------------------------------------------------------
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void CThreadSafeMultiMemoryPool::PrintStats()
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{
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for ( int iMemPool= 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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m_VecMemPool[iMemPool].m_pMemPool->PrintStats();
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}
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int cubRawBytesAllocd = 0;
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AUTO_LOCK( m_mutexRawAllocations );
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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cubRawBytesAllocd += m_MapRawAllocation[iRawAllocation].m_nBlockSize;
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}
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Msg( "Raw bytes alloc'd: %s\n", Q_pretifymem( cubRawBytesAllocd, 2, true ) );
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Msg( "Cumulative bytes re-alloced: %s\n", Q_pretifymem( m_cubReallocedTotal, 2, true ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose: return the total mem alloced by this pool in MB
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//-----------------------------------------------------------------------------
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int CThreadSafeMultiMemoryPool::CMBPoolSize() const
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{
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uint64 cubRawBytesAllocd = 0;
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for ( int iMemPool= 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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cubRawBytesAllocd += ( m_VecMemPool[iMemPool].m_pMemPool->CubTotalSize() );
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}
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AUTO_LOCK( m_mutexRawAllocations );
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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cubRawBytesAllocd += m_MapRawAllocation[iRawAllocation].m_nBlockSize;
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}
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return ( cubRawBytesAllocd / k_nMegabyte );
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}
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//-----------------------------------------------------------------------------
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// Purpose: return the total mem alloced by this pool in MB
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//-----------------------------------------------------------------------------
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int CThreadSafeMultiMemoryPool::CMBPoolSizeInUse() const
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{
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uint64 cubRawBytesAllocd = 0;
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for ( int iMemPool= 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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cubRawBytesAllocd += ( m_VecMemPool[iMemPool].m_pMemPool->CubSizeInUse() );
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}
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AUTO_LOCK( m_mutexRawAllocations );
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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cubRawBytesAllocd += m_MapRawAllocation[iRawAllocation].m_nBlockSize;
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}
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return ( cubRawBytesAllocd / k_nMegabyte );
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}
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//-----------------------------------------------------------------------------
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// Purpose: return number of mempool blocks alloc'd
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//-----------------------------------------------------------------------------
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int CThreadSafeMultiMemoryPool::Count()
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{
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int cCount = 0;
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for ( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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cCount += m_VecMemPool[iMemPool].m_pMemPool->Count();
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}
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return cCount;
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}
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//-----------------------------------------------------------------------------
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// Purpose: reallocate an existing block of memory to a new size (and copy the data
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// Input: pvMem - a pointer to the existing memory
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// cubAlloc - number of bytes to alloc
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// Output: returns a pointer to the memory allocated (NULL on error)
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//-----------------------------------------------------------------------------
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void *CThreadSafeMultiMemoryPool::ReAlloc( void *pvMem, uint32 cubAlloc )
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{
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uint32 cubOldAlloc = CubAllocSize(pvMem);
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if ( pvMem && cubAlloc <= cubOldAlloc )
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return pvMem;
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if ( cubOldAlloc > m_nBlockSizeMax )
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{
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AUTO_LOCK( m_mutexRawAllocations );
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// okay, must have been alloc'd from the raw heap, search for it
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void *pvAllocedMem = (char *)pvMem - k_cubMemBlockPrefixSize;
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int iRawAllocation = m_MapRawAllocation.Find( pvAllocedMem );
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if ( m_MapRawAllocation.InvalidIndex() == iRawAllocation )
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{
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AssertMsg3( false, "CThreadSafeMultiMemoryPool::ReAlloc: raw allocation %p (original alloc: %p, %d bytes) not found in allocation map",
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pvMem, pvAllocedMem, cubOldAlloc );
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return NULL;
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}
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// realloc the memory
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void *pvNewMem = PvRealloc( pvAllocedMem, cubAlloc + k_cubMemBlockPrefixSize );
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if ( !pvNewMem )
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{
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m_MapRawAllocation.RemoveAt( iRawAllocation );
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return NULL;
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}
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// update our tracking
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*(uint32 *)pvNewMem = cubAlloc;
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if ( pvAllocedMem == pvNewMem )
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{
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// if pointer is the same, use the same map entry with the same key (the pointer given to caller)
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m_MapRawAllocation[iRawAllocation].m_pvMem = pvNewMem;
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m_MapRawAllocation[iRawAllocation].m_nBlockSize = cubAlloc;
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}
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else
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{
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// if pointer changed, need to remove the old entry and re-insert with new key
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m_MapRawAllocation.RemoveAt( iRawAllocation );
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RawAllocation_t rawAllocation;
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rawAllocation.m_pvMem = pvNewMem;
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rawAllocation.m_nBlockSize = cubAlloc;
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m_MapRawAllocation.Insert( rawAllocation.m_pvMem, rawAllocation );
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}
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return ( (char *)pvNewMem + k_cubMemBlockPrefixSize );
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}
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else
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{
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// see if we can stay in the same block
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MemPoolRecord_t *pMemPoolRecord = m_VecMemPoolLookup[ALLOCSIZE_TO_LOOKUP( cubOldAlloc )];
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if ( cubAlloc <= pMemPoolRecord->m_nBlockSize )
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{
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// re-assign the size
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*((uint32 *)pvMem - 1) = cubAlloc;
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return pvMem;
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}
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void *pvNewMem = Alloc( cubAlloc );
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if ( !pvNewMem )
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{
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return NULL;
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}
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m_cubReallocedTotal += cubOldAlloc;
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Q_memcpy( pvNewMem, pvMem, cubOldAlloc );
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Free( pvMem ); // now free the old memory buffer we had
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return pvNewMem;
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}
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}
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#ifdef DBGFLAG_VALIDATE
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//-----------------------------------------------------------------------------
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// Purpose: Ensure that all of our internal structures are consistent, and
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// account for all memory that we've allocated.
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// Input: validator - Our global validator object
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// pchName - Our name (typically a member var in our container)
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//-----------------------------------------------------------------------------
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void CThreadSafeMultiMemoryPool::Validate( CValidator &validator, const char *pchName )
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{
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validator.Push( "CThreadSafeMultiMemoryPool", this, pchName );
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ValidateObj( m_VecMemPool );
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for( int iMemPool = 0; iMemPool < m_VecMemPool.Count(); iMemPool++ )
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{
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validator.ClaimMemory_Aligned( m_VecMemPool[iMemPool].m_pMemPool );
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m_VecMemPool[iMemPool].m_pMemPool->Validate( validator, "m_VecMemPool[iMemPool].m_pMemPool" );
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}
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AUTO_LOCK( m_mutexRawAllocations );
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ValidateObj( m_MapRawAllocation );
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FOR_EACH_MAP_FAST( m_MapRawAllocation, iRawAllocation )
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{
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validator.ClaimMemory( m_MapRawAllocation[iRawAllocation].m_pvMem );
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}
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ValidateObj( m_VecMemPoolLookup );
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validator.Pop();
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}
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#endif // DBGFLAG_VALIDATE
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