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641 lines
17 KiB
641 lines
17 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: implementation of the rcon client
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//
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//===========================================================================//
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// If we are going to include winsock.h then we need to disable protected_things.h
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// or else we get many warnings.
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#undef PROTECTED_THINGS_ENABLE
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#include "tier0/platform.h"
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#ifdef POSIX
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#include "net_ws_headers.h"
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#define WSAGetLastError() errno
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#else
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#if !defined( _X360 )
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#include <winsock.h>
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#else
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#include "winsockx.h"
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#endif
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#undef SetPort // winsock screws with the SetPort string... *sigh*8
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#endif
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#include <tier0/dbg.h>
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#include "utlbuffer.h"
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#include "cl_rcon.h"
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#include "vprof_engine.h"
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#include "proto_oob.h" // PORT_RCON define
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#include "cmd.h"
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#include "tier2/fileutils.h"
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#include "zip/XUnzip.h"
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#if defined( _X360 )
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#include "xbox/xbox_win32stubs.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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static CRConClient g_RCONClient;
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CRConClient & RCONClient()
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{
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return g_RCONClient;
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}
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#ifdef ENABLE_RPT
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class CRPTClient : public CRConClient
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{
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typedef CRConClient BaseClass;
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public:
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virtual void OnSocketAccepted( SocketHandle_t hSocket, const netadr_t & netAdr, void** ppData )
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{
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BaseClass::OnSocketAccepted( hSocket, netAdr, ppData );
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// Immediately try to start vprofiling
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// Also, enable cheats on this client only
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Cmd_SetRptActive( true );
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}
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virtual void OnSocketClosed( SocketHandle_t hSocket, const netadr_t & netAdr, void* pData )
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{
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Cmd_SetRptActive( false );
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BaseClass::OnSocketClosed( hSocket, netAdr, pData );
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}
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};
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static CRPTClient g_RPTClient;
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CRConClient & RPTClient()
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{
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return g_RPTClient;
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}
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#endif // ENABLE_RPT
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static void RconAddressChanged_f( IConVar *pConVar, const char *pOldString, float flOldValue )
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{
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#ifndef SWDS
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ConVarRef var( pConVar );
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netadr_t to;
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const char *cmdargs = var.GetString();
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if ( ( !cmdargs || !cmdargs[ 0 ] ) && cl.m_NetChannel )
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{
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to = cl.m_NetChannel->GetRemoteAddress();
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}
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else if ( !NET_StringToAdr( cmdargs, &to ) )
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{
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Msg( "Unable to resolve rcon address %s\n", var.GetString() );
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return;
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}
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Msg( "Setting rcon_address: %s:%d\n", to.ToString( true ), to.GetPort() );
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RCONClient().SetAddress( to );
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#endif
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}
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static ConVar rcon_address( "rcon_address", "", FCVAR_SERVER_CANNOT_QUERY|FCVAR_DONTRECORD, "Address of remote server if sending unconnected rcon commands (format x.x.x.x:p) ", RconAddressChanged_f );
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#ifdef ENABLE_RPT
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CON_COMMAND_F( rpt_screenshot, "", FCVAR_HIDDEN | FCVAR_DONTRECORD )
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{
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RPTClient().TakeScreenshot();
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}
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CON_COMMAND_F( rpt_download_log, "", FCVAR_HIDDEN | FCVAR_DONTRECORD )
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{
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RPTClient().GrabConsoleLog();
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}
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#endif // ENABLE_RPT
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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#pragma warning ( disable : 4355 )
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CRConClient::CRConClient() : m_Socket( this )
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{
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m_bAuthenticated = false;
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m_iAuthRequestID = 1; // must start at 1
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m_iReqID = 0;
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m_nScreenShotIndex = 0;
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m_nConsoleLogIndex = 0;
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}
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#pragma warning ( default : 4355 )
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CRConClient::~CRConClient()
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{
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}
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//-----------------------------------------------------------------------------
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// Changes the password
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//-----------------------------------------------------------------------------
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void CRConClient::SetPassword( const char *pPassword )
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{
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m_Socket.CloseAllAcceptedSockets();
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m_Password = pPassword;
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}
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void CRConClient::SetRemoteFileDirectory( const char *pDir )
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{
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m_RemoteFileDir = pDir;
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m_nScreenShotIndex = 0;
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m_nConsoleLogIndex = 0;
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g_pFullFileSystem->CreateDirHierarchy( pDir, "MOD" );
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}
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//-----------------------------------------------------------------------------
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// Purpose: set the addresss of the remote server
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//-----------------------------------------------------------------------------
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void CRConClient::SetAddress( const netadr_t &netAdr )
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{
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m_Socket.CloseAllAcceptedSockets();
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m_Address = netAdr;
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if ( m_Address.GetPort() == 0 )
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{
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m_Address.SetPort( PORT_SERVER ); // override the port setting, by default rcon tries to bind to the same port as the server
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}
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}
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//-----------------------------------------------------------------------------
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// Inherited from ISocketCreatorListener
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//-----------------------------------------------------------------------------
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bool CRConClient::ShouldAcceptSocket( SocketHandle_t hSocket, const netadr_t & netAdr )
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{
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// Can't connect if we're already connected
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return !IsConnected();
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}
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void CRConClient::OnSocketAccepted( SocketHandle_t hSocket, const netadr_t & netAdr, void** ppData )
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{
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}
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void CRConClient::OnSocketClosed( SocketHandle_t hSocket, const netadr_t & netAdr, void* pData )
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{
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// reset state
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m_bAuthenticated = false;
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m_iReqID = 0;
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m_iAuthRequestID = 1; // must start at 1
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m_SendBuffer.Purge();
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m_RecvBuffer.Purge();
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}
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//-----------------------------------------------------------------------------
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// Connects to the address specified by SetAddress
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//-----------------------------------------------------------------------------
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bool CRConClient::ConnectSocket()
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{
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if ( m_Socket.ConnectSocket( m_Address, true ) < 0 )
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{
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Warning( "Unable to connect to remote server (%s)\n", m_Address.ToString() );
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return false;
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}
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return true;
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}
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void CRConClient::CloseSocket()
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{
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m_Socket.CloseAllAcceptedSockets();
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}
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//-----------------------------------------------------------------------------
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// Are we connected?
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//-----------------------------------------------------------------------------
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bool CRConClient::IsConnected() const
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{
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return m_Socket.GetAcceptedSocketCount() > 0;
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}
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//-----------------------------------------------------------------------------
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// Creates a listen server, connects to remote machines that connect to it
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//-----------------------------------------------------------------------------
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void CRConClient::CreateListenSocket( const netadr_t &netAdr )
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{
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m_Socket.CreateListenSocket( netAdr );
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}
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void CRConClient::CloseListenSocket()
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{
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m_Socket.CloseListenSocket( );
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}
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//-----------------------------------------------------------------------------
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// Purpose: send queued messages
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//-----------------------------------------------------------------------------
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void CRConClient::SendQueuedData()
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{
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SocketHandle_t hSocket = GetSocketHandle();
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while ( m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet() > sizeof(int) )
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{
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size_t nSize = *(int*)m_SendBuffer.PeekGet();
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Assert( nSize >= m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet() - sizeof( int ) );
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int ret = send( hSocket, (const char *)m_SendBuffer.PeekGet(), nSize + sizeof( int ), 0 );
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if ( ret != -1 )
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{
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m_SendBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nSize + sizeof( int ) );
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continue;
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}
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if ( !SocketWouldBlock() )
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{
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Warning( "Lost RCON connection, please retry command.\n");
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CloseSocket();
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}
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break;
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}
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int nSizeRemaining = m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet();
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if ( nSizeRemaining <= sizeof(int) )
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{
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m_SendBuffer.Purge();
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return;
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}
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// In this case, we've still got queued messages to send
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// Keep the portion of the buffer we didn't process for next time
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CUtlBuffer tmpBuf;
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tmpBuf.Put( m_SendBuffer.PeekGet(), nSizeRemaining );
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m_SendBuffer.Purge();
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m_SendBuffer.Put( tmpBuf.Base(), tmpBuf.TellPut() );
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}
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//-----------------------------------------------------------------------------
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// Purpose: parse received data
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//-----------------------------------------------------------------------------
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void CRConClient::ParseReceivedData()
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{
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m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
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int size = m_RecvBuffer.GetInt();
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while ( size && size <= m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() )
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{
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//DevMsg( "RCON: got packet %i long\n", size );
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int reqID = m_RecvBuffer.GetInt();
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int cmdID = m_RecvBuffer.GetInt(); // ignore the cmd id
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// DevMsg( "RCON Cmd: <-- %i %i %i\n", reqID, cmdID, readLen );
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switch( cmdID )
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{
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case SERVERDATA_AUTH_RESPONSE:
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{
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if ( reqID == -1 ) // bad password
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{
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Msg( "Bad RCON password\n" );
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m_bAuthenticated = false;
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}
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else
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{
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Assert( reqID == m_iAuthRequestID );
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m_bAuthenticated = true;
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}
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char dummy[2];
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m_RecvBuffer.GetString( dummy );
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m_RecvBuffer.GetString( dummy );
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}
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break;
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case SERVERDATA_SCREENSHOT_RESPONSE:
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{
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int nDataSize = m_RecvBuffer.GetInt();
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SaveRemoteScreenshot( m_RecvBuffer.PeekGet(), nDataSize );
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m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
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}
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break;
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case SERVERDATA_CONSOLE_LOG_RESPONSE:
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{
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int nDataSize = m_RecvBuffer.GetInt();
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SaveRemoteConsoleLog( m_RecvBuffer.PeekGet(), nDataSize );
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m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
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}
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break;
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case SERVERDATA_RESPONSE_STRING:
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{
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char pBuf[2048];
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m_RecvBuffer.GetString( pBuf );
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Msg( "%s", pBuf );
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}
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break;
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default:
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{
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// Displays a message from the server
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int strLen = m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet();
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CUtlMemory<char> msg;
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msg.EnsureCapacity( strLen + 1 );
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m_RecvBuffer.GetStringManualCharCount( msg.Base(), msg.Count() );
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msg[ msg.Count() - 1 ] = '\0';
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Msg( "%s", (const char *)msg.Base() );
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m_RecvBuffer.GetStringManualCharCount( msg.Base(), msg.Count() ); // ignore the second string
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}
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break;
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}
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if ( m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() >= sizeof(int) )
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{
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size = m_RecvBuffer.GetInt(); // read how much is in this packet
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}
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else
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{
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size = 0; // finished the packet
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}
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}
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if ( size || (m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() > 0) )
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{
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// In this case, we've got a partial message; we didn't get it all.
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// Keep the portion of the buffer we didn't process for next time
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CUtlBuffer tmpBuf;
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if ( m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() > 0 )
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{
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tmpBuf.Put( m_RecvBuffer.PeekGet(), m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() );
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}
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m_RecvBuffer.Purge();
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if ( size > 0 )
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{
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m_RecvBuffer.PutInt( size );
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}
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if ( tmpBuf.TellPut() > 0 )
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{
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m_RecvBuffer.Put( tmpBuf.Base(), tmpBuf.TellPut() );
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}
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}
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else
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{
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m_RecvBuffer.Purge();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: check for any server responses
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//-----------------------------------------------------------------------------
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void CRConClient::RunFrame()
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{
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m_Socket.RunFrame();
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if ( !IsConnected() )
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return;
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SendQueuedData();
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SocketHandle_t hSocket = GetSocketHandle();
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char ch;
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int pendingLen = recv( hSocket, &ch, sizeof(ch), MSG_PEEK );
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if ( pendingLen == -1 && SocketWouldBlock() )
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return;
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if ( pendingLen == 0 ) // socket got closed
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{
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CloseSocket();
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return;
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}
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if ( pendingLen < 0 )
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{
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CloseSocket();
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Warning( "Lost RCON connection, please retry command (%s)\n", NET_ErrorString( WSAGetLastError() ) );
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return;
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}
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// find out how much we have to read
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unsigned long readLen = 0;
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ioctlsocket( hSocket, FIONREAD, &readLen );
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if ( readLen <= sizeof(int) )
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return;
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// we have a command to process
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// Read data into a utlbuffer
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m_RecvBuffer.EnsureCapacity( m_RecvBuffer.TellPut() + readLen + 1 );
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char *recvbuffer = (char *)_alloca( min( 1024ul, readLen + 1 ) );
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unsigned int len = 0;
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while ( len < readLen )
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{
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int recvLen = recv( hSocket, recvbuffer , min( 1024ul, readLen - len ) , 0 );
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if ( recvLen == 0 ) // socket was closed
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{
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CloseSocket();
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break;
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}
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if ( recvLen < 0 && !SocketWouldBlock() )
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{
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Warning( "RCON Cmd: recv error (%s)\n", NET_ErrorString( WSAGetLastError() ) );
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break;
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}
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m_RecvBuffer.Put( recvbuffer, recvLen );
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len += recvLen;
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}
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ParseReceivedData();
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}
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//-----------------------------------------------------------------------------
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// Purpose: send a response to the server
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//-----------------------------------------------------------------------------
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void CRConClient::SendResponse( CUtlBuffer &response, bool bAutoAuthenticate )
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{
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if ( bAutoAuthenticate && !IsAuthenticated() )
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{
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Authenticate();
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if ( IsConnected() )
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||
|
{
|
||
|
m_SendBuffer.Put( response.Base(), response.TellMaxPut() );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int ret = send( GetSocketHandle(), (const char *)response.Base(), response.TellMaxPut(), 0 );
|
||
|
if ( ret == -1 )
|
||
|
{
|
||
|
if ( SocketWouldBlock() )
|
||
|
{
|
||
|
m_SendBuffer.Put( response.Base(), response.TellMaxPut() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Warning( "Lost RCON connection, please retry command\n" );
|
||
|
CloseSocket();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: builds a simple command to send to the server
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CRConClient::BuildResponse( CUtlBuffer &response, ServerDataRequestType_t msg, const char *pString1, const char *pString2 )
|
||
|
{
|
||
|
// build the response
|
||
|
response.PutInt(0); // the size, filled in below
|
||
|
response.PutInt(m_iReqID++);
|
||
|
response.PutInt(msg);
|
||
|
response.PutString(pString1);
|
||
|
response.PutString(pString2);
|
||
|
int nSize = response.TellPut() - sizeof(int);
|
||
|
response.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
|
||
|
response.PutInt( nSize ); // the size
|
||
|
response.SeekPut( CUtlBuffer::SEEK_CURRENT, nSize );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: authenticate ourselves
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CRConClient::Authenticate()
|
||
|
{
|
||
|
CUtlBuffer response;
|
||
|
|
||
|
// build the response
|
||
|
response.PutInt(0); // the size, filled in below
|
||
|
response.PutInt(++m_iAuthRequestID);
|
||
|
response.PutInt(SERVERDATA_AUTH);
|
||
|
response.PutString( m_Password.Get() );
|
||
|
|
||
|
// Use the otherwise-empty second string for the userid. The server will use this to
|
||
|
// exec "mp_disable_autokick <userid>" upon successful authentication.
|
||
|
bool addedUserID = false;
|
||
|
if ( cl.IsConnected() )
|
||
|
{
|
||
|
if ( cl.m_nPlayerSlot < cl.m_nMaxClients && cl.m_nPlayerSlot >= 0 )
|
||
|
{
|
||
|
Assert( cl.m_pUserInfoTable );
|
||
|
if ( cl.m_pUserInfoTable )
|
||
|
{
|
||
|
player_info_t *pi = (player_info_t*) cl.m_pUserInfoTable->GetStringUserData( cl.m_nPlayerSlot, NULL );
|
||
|
if ( pi )
|
||
|
{
|
||
|
addedUserID = true;
|
||
|
// Fixup from network order (little endian)
|
||
|
response.PutString( va( "%d", LittleLong( pi->userID ) ) );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !addedUserID )
|
||
|
{
|
||
|
response.PutString( "" );
|
||
|
}
|
||
|
int size = response.TellPut() - sizeof(int);
|
||
|
response.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
|
||
|
response.PutInt(size); // the size
|
||
|
response.SeekPut( CUtlBuffer::SEEK_CURRENT, size );
|
||
|
|
||
|
SendResponse( response, false );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: send an rcon command to a connected server
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CRConClient::SendCmd( const char *msg )
|
||
|
{
|
||
|
if ( !IsConnected() )
|
||
|
{
|
||
|
if ( !ConnectSocket() )
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CUtlBuffer response;
|
||
|
BuildResponse( response, SERVERDATA_EXECCOMMAND, msg, "" );
|
||
|
SendResponse( response );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: get data from the server
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CRConClient::TakeScreenshot()
|
||
|
{
|
||
|
if ( !IsConnected() )
|
||
|
{
|
||
|
if ( !ConnectSocket() )
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CUtlBuffer response;
|
||
|
BuildResponse( response, SERVERDATA_TAKE_SCREENSHOT, "", "" );
|
||
|
SendResponse( response );
|
||
|
}
|
||
|
|
||
|
void CRConClient::GrabConsoleLog()
|
||
|
{
|
||
|
if ( !IsConnected() )
|
||
|
{
|
||
|
if ( !ConnectSocket() )
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CUtlBuffer response;
|
||
|
BuildResponse( response, SERVERDATA_SEND_CONSOLE_LOG, "", "" );
|
||
|
SendResponse( response );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// We've got data from the server, save it
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CRConClient::SaveRemoteScreenshot( const void* pBuffer, int nBufLen )
|
||
|
{
|
||
|
char pScreenshotPath[MAX_PATH];
|
||
|
do
|
||
|
{
|
||
|
Q_snprintf( pScreenshotPath, sizeof( pScreenshotPath ), "%s/screenshot%04d.jpg", m_RemoteFileDir.Get(), m_nScreenShotIndex++ );
|
||
|
} while ( g_pFullFileSystem->FileExists( pScreenshotPath, "MOD" ) );
|
||
|
|
||
|
char pFullPath[MAX_PATH];
|
||
|
GetModSubdirectory( pScreenshotPath, pFullPath, sizeof(pFullPath) );
|
||
|
HZIP hZip = OpenZip( (void*)pBuffer, nBufLen, ZIP_MEMORY );
|
||
|
|
||
|
int nIndex;
|
||
|
ZIPENTRY zipInfo;
|
||
|
FindZipItem( hZip, "screenshot.jpg", true, &nIndex, &zipInfo );
|
||
|
if ( nIndex >= 0 )
|
||
|
{
|
||
|
UnzipItem( hZip, nIndex, pFullPath, 0, ZIP_FILENAME );
|
||
|
}
|
||
|
CloseZip( hZip );
|
||
|
}
|
||
|
|
||
|
void CRConClient::SaveRemoteConsoleLog( const void* pBuffer, int nBufLen )
|
||
|
{
|
||
|
if ( nBufLen == 0 )
|
||
|
return;
|
||
|
|
||
|
char pLogPath[MAX_PATH];
|
||
|
do
|
||
|
{
|
||
|
Q_snprintf( pLogPath, sizeof( pLogPath ), "%s/console%04d.log", m_RemoteFileDir.Get(), m_nConsoleLogIndex++ );
|
||
|
} while ( g_pFullFileSystem->FileExists( pLogPath, "MOD" ) );
|
||
|
|
||
|
char pFullPath[MAX_PATH];
|
||
|
GetModSubdirectory( pLogPath, pFullPath, sizeof(pFullPath) );
|
||
|
HZIP hZip = OpenZip( (void*)pBuffer, nBufLen, ZIP_MEMORY );
|
||
|
|
||
|
int nIndex;
|
||
|
ZIPENTRY zipInfo;
|
||
|
FindZipItem( hZip, "console.log", true, &nIndex, &zipInfo );
|
||
|
if ( nIndex >= 0 )
|
||
|
{
|
||
|
UnzipItem( hZip, nIndex, pFullPath, 0, ZIP_FILENAME );
|
||
|
}
|
||
|
CloseZip( hZip );
|
||
|
}
|