You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
60 lines
1.6 KiB
60 lines
1.6 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef BUYSUBMENU_H
|
||
|
#define BUYSUBMENU_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <vgui_controls/WizardSubPanel.h>
|
||
|
#include <vgui_controls/Button.h>
|
||
|
#include <utlvector.h>
|
||
|
#include "mouseoverpanelbutton.h"
|
||
|
|
||
|
class CBuyMenu;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Draws the class menu
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CBuySubMenu : public vgui::WizardSubPanel
|
||
|
{
|
||
|
private:
|
||
|
DECLARE_CLASS_SIMPLE( CBuySubMenu, vgui::WizardSubPanel );
|
||
|
|
||
|
public:
|
||
|
CBuySubMenu(vgui::Panel *parent,const char *name = "BuySubMenu");
|
||
|
~CBuySubMenu();
|
||
|
|
||
|
virtual void SetVisible( bool state );
|
||
|
virtual void DeleteSubPanels();
|
||
|
|
||
|
protected:
|
||
|
|
||
|
// command callbacks
|
||
|
virtual void OnCommand( const char *command );
|
||
|
virtual vgui::WizardSubPanel *GetNextSubPanel(); // this is the last menu in the list
|
||
|
virtual vgui::Panel *CreateControlByName(const char *controlName);
|
||
|
virtual CBuySubMenu* CreateNewSubMenu();
|
||
|
virtual MouseOverPanelButton* CreateNewMouseOverPanelButton(vgui::EditablePanel *panel);
|
||
|
|
||
|
typedef struct
|
||
|
{
|
||
|
char filename[_MAX_PATH];
|
||
|
CBuySubMenu *panel;
|
||
|
} SubMenuEntry_t;
|
||
|
|
||
|
vgui::EditablePanel *m_pPanel;
|
||
|
MouseOverPanelButton *m_pFirstButton;
|
||
|
|
||
|
CUtlVector<SubMenuEntry_t> m_SubMenus; // a cache of buy submenus, so we don't need to construct them each time
|
||
|
|
||
|
vgui::WizardSubPanel *m_NextPanel;
|
||
|
};
|
||
|
|
||
|
#endif // BUYSUBMENU_H
|