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769 lines
30 KiB
769 lines
30 KiB
5 years ago
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//=========== Copyright Valve Corporation, All rights reserved. ===============//
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//
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// Purpose:
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//=============================================================================//
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#ifndef PANORAMA_HTML_H
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#define PANORAMA_HTML_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "panel2d.h"
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#include "tier1/utlmap.h"
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#include "tier1/utlstring.h"
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#include "../uievent.h"
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#include "mathlib/beziercurve.h"
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#include "../textinput/textinput.h"
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#if !defined( SOURCE2_PANORAMA ) && !defined( PANORAMA_PUBLIC_STEAM_SDK )
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#include "html/ihtmlchrome.h"
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#include "tier1/shared_memory.h"
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#endif
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class CTexturePanel;
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namespace panorama
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{
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class CTextTooltip;
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class CHTML;
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class CFileOpenDialog;
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struct HtmlFormHasFocus_t
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{
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HtmlFormHasFocus_t() :
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m_bInput( false ),
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m_bInputHasMultiplePeers( false ),
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m_bUserInputThisPage( false ),
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m_bFocusedElementChanged( true )
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{
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}
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void Reset()
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{
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m_bInput = false;
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m_bUserInputThisPage = false;
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m_bInputHasMultiplePeers = false;
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m_bFocusedElementChanged = true;
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}
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bool operator==(const HtmlFormHasFocus_t &rhs) const
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{
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return rhs.m_bInput == m_bInput &&
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rhs.m_sName == m_sName &&
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rhs.m_sSearchLabel == m_sSearchLabel &&
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rhs.m_sInputType == m_sInputType;
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}
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bool m_bInput;
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CUtlString m_sName;
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CUtlString m_sSearchLabel;
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bool m_bInputHasMultiplePeers;
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bool m_bUserInputThisPage;
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CUtlString m_sInputType;
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bool m_bFocusedElementChanged;
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};
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DECLARE_PANEL_EVENT2( HTMLURLChanged, const char *, const char * )
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DECLARE_PANEL_EVENT1( HTMLLoadPage, const char * )
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DECLARE_PANEL_EVENT2( HTMLFinishRequest, const char *, const char * )
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DECLARE_PANEL_EVENT1( HTMLTitle, const char * )
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DECLARE_PANEL_EVENT1( HTMLStatusText, const char * )
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DECLARE_PANEL_EVENT2( HTMLJSAlert, const char *, bool * )
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DECLARE_PANEL_EVENT2( HTMLJSConfirm, const char *, bool * )
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DECLARE_PANEL_EVENT2( HMTLLinkAtPosition, const char *, bool )
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DECLARE_PANEL_EVENT4( HMTLThumbNailImage, int, CUtlBuffer *, uint32, uint32 )
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DECLARE_PANEL_EVENT1( HTMLOpenLinkInNewTab, const char * )
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DECLARE_PANEL_EVENT2( HTMLOpenPopupTab, CHTML *, const char * )
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DECLARE_PANEL_EVENT2( HTMLBackForwardState, bool, bool )
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DECLARE_PANEL_EVENT2( HTMLUpdatePageSize, int, int )
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DECLARE_PANEL_EVENT5( HTMLSecurityStatus, const char *, bool, bool, bool, const char * )
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DECLARE_PANEL_EVENT1( HTMLFullScreen, bool )
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DECLARE_PANEL_EVENT2( HTMLStartMousePanning, int, int )
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DECLARE_PANEL_EVENT0( HTMLStopMousePanning )
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DECLARE_PANEL_EVENT0( HTMLCloseWindow )
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DECLARE_PANEL_EVENT2( HTMLFormHasFocus, HtmlFormHasFocus_t, const char * /* URL */ )
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DECLARE_PANEL_EVENT2( HTMLScreenShotTaken, const char *, const char * )
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DECLARE_PANEL_EVENT1( HTMLFocusedNodeValue, const char * )
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DECLARE_PANEL_EVENT0( HTMLSteamRightPadMoving );
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DECLARE_PANEL_EVENT2( HTMLStartRequest, const char *, bool * );
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class CImagePanel;
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enum CursorCode
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{
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eCursorNone,
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eCursorArrow
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};
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class IUIDoubleBufferedTexture;
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class CTransform3D;
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extern const int k_nExtraScrollRoom; // max number of padding pixels to use if needed
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHTML : public CPanel2D, public ITextInputControl
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#if !defined( SOURCE2_PANORAMA ) && !defined( PANORAMA_PUBLIC_STEAM_SDK )
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, public IHTMLResponses
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#endif
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{
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DECLARE_PANEL2D( CHTML, CPanel2D );
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public:
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CHTML( CPanel2D *parent, const char * pchPanelID, bool bPopup = false );
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virtual ~CHTML();
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void Shutdown();
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// panel2d overrides
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virtual void Paint();
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virtual bool BSetProperty( CPanoramaSymbol symName, const char *pchValue ) OVERRIDE;
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virtual void OnLayoutTraverse( float flFinalWidth, float flFinalHeight );
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virtual void OnStylesChanged();
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virtual bool BRequiresContentClipLayer() OVERRIDE { return true; } // BUGBUG Alfred - fix ::Paint to scale u/v offsets rather than requiring a clipping
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// simple browser management
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void OpenURL(const char *);
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void PostURL( const char *pchURL, const char *pchPostData );
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void AddHeader( const char *pchHeader, const char *pchValue );
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void StopLoading();
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void Refresh();
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void GoBack();
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void GoForward();
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bool BCanGoBack();
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bool BCanGoForward();
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// kb/mouse management
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virtual bool OnKeyDown( const KeyData_t &code ) OVERRIDE;
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virtual bool OnKeyUp( const KeyData_t & code ) OVERRIDE;
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virtual bool OnKeyTyped( const KeyData_t &unichar ) OVERRIDE;
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virtual bool OnGamePadDown( const GamePadData_t &code ) OVERRIDE;
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virtual bool OnGamePadUp( const GamePadData_t &code ) OVERRIDE;
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virtual bool OnGamePadAnalog( const GamePadData_t &code ) OVERRIDE;
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virtual bool OnMouseButtonDown( const MouseData_t &code ) OVERRIDE;
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virtual bool OnMouseButtonUp( const MouseData_t &code ) OVERRIDE;
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virtual bool OnMouseButtonDoubleClick( const MouseData_t &code ) OVERRIDE;
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virtual bool OnMouseWheel( const MouseData_t &code ) OVERRIDE;
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virtual void OnMouseMove( float flMouseX, float flMouseY ) OVERRIDE;
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virtual void SetupJavascriptObjectTemplate() OVERRIDE;
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// run input event processing for something that may not be a real input event, so don't bubble to parents, etc.
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bool OnGamePadDownImpl( const GamePadData_t &code, bool *out_pbOptionalResult = nullptr );
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bool OnGamePadAnalogImpl( const GamePadData_t &code, bool *out_pbOptionalResult = nullptr );
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bool ProcessAnalogScroll( float fValueX, float fValueY, double fTimeDelta, float fDeadzoneValue );
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bool ProcessAnalogZoom( float fValueX, float fValueY, double fTimeDelta, float fDeadzoneValue );
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void ProcessRawScroll( bool bFingerDown );
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void ProcessRawZoom( float fValueRaw );
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// browser helpers
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void Copy();
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void Paste();
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void RequestLinkUnderGamepad() { RequestLinkAtPosition( GetActualLayoutWidth()/2 - GetHScrollOffset(), GetActualLayoutHeight()/2 - GetVScrollOffset() ); }
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void RequestLinkUnderMouse() { RequestLinkAtPosition( m_flCursorX - GetHScrollOffset(), m_flCursorY - GetVScrollOffset() ); }
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void ZoomToElementUnderPanelCenter();
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void ZoomToElementUnderMouse();
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const char *PchLastLinkAtPosition() { return m_LinkAtPos.m_sURL; }
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void RunJavascript( const char *pchScript );
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void ViewSource();
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void SetHorizontalScroll( int scroll );
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void SetVerticalScroll( int scroll );
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void OnHTMLCursorMove( float flMouseX, float flMouseY );
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// finding text on the page
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void Find( const char *pchSubStr );
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void StopFind();
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void FindNext();
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void FindPrevious();
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void SetFileDialogChoice( const char *pchFileName ); // callback if cef wanted us to pick a file
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bool BAcceptMouseInput(); // returns true if the control is listening to mouse input right now, false if gamepad input mode is on
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virtual bool BRequiresFocus() OVERRIDE { return true; }
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bool BIgnoreMouseBackForwardButtons() { return m_bIgnoreMouseBackForwardButtons; }
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void SetIgnoreMouseBackForwardButtons( bool bIgnore ) { m_bIgnoreMouseBackForwardButtons = bIgnore; }
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const char *PchCurrentURL() { return m_sCurrentURL; } // the current URL the browser has loaded
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const char *PchCurrentPageTitle() { return m_sHTMLTitle; } // the title of the currently loaded page
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void SaveCurrentPageToJPEG( const char *pchFileName, int nWide, int nTall ); // save this current page to a jpeg
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// results for JS alert popups
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void DismissJSDialog( bool bRetVal );
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static uint32 GetAndResetPaintCounter();
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void ReleaseTextureMemory( bool bSuppressTextureLoads = false );
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void RefreshTextureMemory();
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void CaptureThumbNailImage( CPanel2D *pEventTarget, int iUserData );
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void IncrementPageScale( float flScaleIncrement, bool bZoomFromOrigin = false );
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void ExitFullScreen();
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void ExecuteJavaScript( const char *pchScript );
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// SSL/security state for the loaded html page
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bool BIsSecure() const { return m_bIsSecure; }
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bool BIsCertError() const { return m_bIsCertError; }
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bool BIsEVCert() const { return m_bIsEVCert; }
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const char *PchCertName() const { return m_sCertName; }
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// if true don't allow the page to scroll beyond the page edges
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void SetDontAllowOverScroll( bool bState );
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void SetEmbeddedMode( bool bState );
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void ZoomPageToFocusedElement( int nLeftOffset, int nTopOffset );
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// ITextInputControl helpers
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virtual int32 GetCursorOffset() const { return 0; }
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virtual uint GetCharCount() const { return 0; }
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virtual const char *PchGetText() const { return ""; }
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virtual const wchar_t *PwchGetText() const { return L""; }
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virtual void InsertCharacterAtCursor( const wchar_t &unichar );
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virtual void InsertCharactersAtCursor( const wchar_t *pwch, size_t cwch )
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{
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for ( uint i = 0; i < cwch; i++ )
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InsertCharacterAtCursor( pwch[i] );
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}
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bool BSupportsImmediateTextReturn() { return false; }
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void RequestControlString() { RequestFocusedNodeValue(); }
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virtual CPanel2D *GetAssociatedPanel() { return this; }
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void PauseFlashVideoIfVisible();
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void ResetScrollbarsAndClearOverflow();
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void SetPopupChild(CHTML *pChild) { m_pPopupChild = pChild; }
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#ifdef DBGFLAG_VALIDATE
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virtual void ValidateClientPanel( CValidator &validator, const char *pchName ) OVERRIDE;
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static void ValidateStatics( CValidator &validator, const char *pchName );
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#endif
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class CHTMLVerticalScrollBar : public CScrollBar
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{
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DECLARE_PANEL2D( CHTMLVerticalScrollBar, CScrollBar );
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public:
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CHTMLVerticalScrollBar( CPanel2D *parent, const char * pchPanelID ) : CScrollBar( parent, pchPanelID )
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{
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m_pScrollThumb->AddClass( "VerticalScrollThumb" );
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}
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void ScrollToMousePos()
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{
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float flHeight = GetActualLayoutHeight();
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if ( flHeight > 0.00001f )
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{
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if ( m_bMouseWentDownOnThumb )
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{
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float flPercentDiff = (m_flMouseY - m_flMouseStartY) / flHeight;
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float flPositionOffset = flPercentDiff * GetRangeSize();
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float flPosition = m_flScrollStartPosition + flPositionOffset;
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SetScrollWindowPosition( clamp( flPosition, 0.0f, GetRangeSize() - GetScrollWindowSize() ), true );
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}
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else
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{
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float flPercent = m_flMouseY / flHeight;
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float flPos = GetRangeSize() * flPercent;
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SetScrollWindowPosition( clamp( flPos, 0.0f, GetRangeSize() - GetScrollWindowSize() ), true );
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}
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}
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}
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virtual ~CHTMLVerticalScrollBar() {}
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protected:
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virtual void UpdateLayout( bool bImmediateMove )
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{
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CUILength zero;
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zero.SetLength( 0.0f );
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if ( GetRangeSize() < 0.001f )
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return;
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CUILength length;
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float flXPosPercent = (GetScrollWindowPosition() - GetRangeMin()) / GetRangeSize();
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length.SetPercent( flXPosPercent * 100.0f );
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if ( bImmediateMove )
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m_pScrollThumb->SetPositionWithoutTransition( zero, length, zero );
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else
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m_pScrollThumb->SetPosition( zero, length, zero );
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float flWidthPercent = GetScrollWindowSize() / GetRangeSize();
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length.SetPercent( flWidthPercent*100.0f );
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m_pScrollThumb->AccessStyleDirty()->SetHeight( length );
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length.SetPercent( 100.0f );
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m_pScrollThumb->AccessStyleDirty()->SetWidth( length );
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m_bLastMoveImmediate = bImmediateMove;
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}
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};
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class CHTMLHorizontalScrollBar : public CScrollBar
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{
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DECLARE_PANEL2D( CHTMLHorizontalScrollBar, CScrollBar );
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public:
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CHTMLHorizontalScrollBar( CPanel2D *parent, const char * pchPanelID ) : CScrollBar( parent, pchPanelID )
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{
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m_pScrollThumb->AddClass( "HorizontalScrollThumb" );
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}
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void ScrollToMousePos()
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{
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float flWidth = GetActualLayoutWidth();
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if ( flWidth > 0.00001f )
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{
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if ( m_bMouseWentDownOnThumb )
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{
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float flPercentDiff = (m_flMouseX - m_flMouseStartX) / flWidth;
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float flPositionOffset = flPercentDiff * GetRangeSize();
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float flPosition = m_flScrollStartPosition + flPositionOffset;
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SetScrollWindowPosition( clamp( flPosition, 0.0f, GetRangeSize() - GetScrollWindowSize() ), true );
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}
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else
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{
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float flPercent = m_flMouseX / flWidth;
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float flPos = GetRangeSize() * flPercent;
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SetScrollWindowPosition( clamp( flPos, 0.0f, GetRangeSize() - GetScrollWindowSize() ), true );
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}
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}
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}
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virtual ~CHTMLHorizontalScrollBar() {}
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protected:
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virtual void UpdateLayout( bool bImmediateMove )
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{
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CUILength zero;
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zero.SetLength( 0.0f );
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if ( GetRangeSize() < 0.001f )
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return;
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CUILength length;
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float flXPosPercent = (GetScrollWindowPosition() - GetRangeMin()) / GetRangeSize();
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length.SetPercent( flXPosPercent * 100.0f );
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if ( bImmediateMove )
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m_pScrollThumb->SetPositionWithoutTransition( length, zero, zero );
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else
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m_pScrollThumb->SetPosition( length, zero, zero );
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float flWidthPercent = GetScrollWindowSize() / GetRangeSize();
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length.SetPercent( flWidthPercent*100.0f );
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m_pScrollThumb->AccessStyleDirty()->SetWidth( length );
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length.SetPercent( 100.0f );
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m_pScrollThumb->AccessStyleDirty()->SetHeight( length );
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m_bLastMoveImmediate = bImmediateMove;
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}
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};
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enum EHTMLScrollDirection
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{
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kHTMLScrollDirection_Up,
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kHTMLScrollDirection_Down,
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kHTMLScrollDirection_Left,
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kHTMLScrollDirection_Right
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};
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bool BCanScrollInDirection( EHTMLScrollDirection eDirection ) const;
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static float GetScrollDeadzoneScale() { return s_fScrollDeadzoneScale; }
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protected:
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// functions you can override to specialize html behavior
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virtual void OnURLChanged( const char *url, const char *pchPostData, bool bIsRedirect );
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virtual void OnFinishRequest(const char *url, const char *pageTitle);
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virtual void OnPageLoaded( const char *url, const char *pageTitle, const CUtlMap < CUtlString, CUtlString > &headers );
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virtual bool OnStartRequestInternal( const char *url, const char *target, const char *pchPostData, bool bIsRedirect );
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virtual void ShowPopup();
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virtual void HidePopup();
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virtual bool OnOpenNewTab( const char *pchURL, bool bForeground );
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virtual bool OnPopupHTMLWindow( const char *pchURL, int x, int y, int wide, int tall );
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virtual void SetHTMLTitle( const char *pchTitle );
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virtual void OnLoadingResource( const char *pchURL );
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virtual void OnSetStatusText(const char *text);
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virtual void OnSetCursor( CursorCode cursor );
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virtual void OnFileLoadDialog( const char *pchTitle, const char *pchInitialFile );
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virtual void OnShowToolTip( const char *pchText );
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virtual void OnUpdateToolTip( const char *pchText );
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virtual void OnHideToolTip();
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||
|
virtual void OnSearchResults( int iActiveMatch, int nResults );
|
||
|
|
||
|
friend class ::CTexturePanel;
|
||
|
IUIDoubleBufferedTexture *m_pDoubleBufferedTexture;
|
||
|
IUIDoubleBufferedTexture *m_pDoubleBufferedTexturePending;
|
||
|
IUIDoubleBufferedTexture *m_pDoubleBufferedTextureComboBox;
|
||
|
int32 m_nTextureSerial; // serial number of the last texture we uploaded
|
||
|
|
||
|
void RequestFocusedNodeValue();
|
||
|
// if true then our html control overrides scrolling and scrollbars, if false we
|
||
|
// let the web control scroll itself
|
||
|
void SetManualHTMLScroll( bool bControlScroll ) { m_bControlPageScrolling = bControlScroll; }
|
||
|
|
||
|
private:
|
||
|
typedef void (CHTML::* ScrollFunc_t)( float, bool );
|
||
|
bool ProcessAnalogScrollAxis( float fValue, float fDeadzoneValue, double fTimeDelta, ScrollFunc_t ScrollFunc );
|
||
|
|
||
|
// we used to create the virtual mouse in our constructor, but now we don't know enough information at
|
||
|
// construction time to know whether we want one (ie., if we're wrapped by CHTMLSimpleNavigationWrapper
|
||
|
// we disable touchpad navigation). Instead we just try to lazy-create one at first use.
|
||
|
void LazyCreateVirtualMouseIfNecessary();
|
||
|
|
||
|
// getters/setters for html cef object
|
||
|
void SetHTMLFocus();
|
||
|
void KillHTMLFocus();
|
||
|
int HorizontalScroll();
|
||
|
int VerticalScroll();
|
||
|
bool IsHorizontalScrollBarVisible();
|
||
|
bool IsVeritcalScrollBarVisible();
|
||
|
void RequestLinkAtPosition( int x, int y );
|
||
|
void GetCookiesForURL( const char *pchURL );
|
||
|
void UpdatePanoramaScrollBars();
|
||
|
bool BHandleKeyPressPageScroll() const;
|
||
|
|
||
|
#if defined( SOURCE2_PANORAMA ) || defined( PANORAMA_PUBLIC_STEAM_SDK )
|
||
|
STEAM_CALLBACK( CHTML, OnLinkAtPositionResponse, HTML_LinkAtPosition_t, m_LinkAtPosRespose );
|
||
|
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLNeedsPaint, HTML_NeedsPaint_t, m_HTML_NeedsPaint );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLStartRequest, HTML_StartRequest_t, m_HTML_StartRequest );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLCloseBrowser, HTML_CloseBrowser_t, m_HTML_CloseBrowser );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLURLChanged, HTML_URLChanged_t, m_HTML_URLChanged );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLFinishedRequest, HTML_FinishedRequest_t, m_HTML_FinishedRequest );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLOpenLinkInNewTab, HTML_OpenLinkInNewTab_t, m_HTML_OpenLinkInNewTab );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLChangedTitle, HTML_ChangedTitle_t, m_HTML_ChangedTitle );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLSearchResults, HTML_SearchResults_t, m_HTML_SearchResults );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLCanGoBackAndForward, HTML_CanGoBackAndForward_t, m_HTML_CanGoBackAndForward );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLHorizontalScroll, HTML_HorizontalScroll_t, m_HTML_HorizontalScroll );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLVerticalScroll, HTML_VerticalScroll_t, m_HTML_VerticalScroll );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLJSAlert, HTML_JSAlert_t, m_HTML_JSAlert );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLJSConfirm, HTML_JSConfirm_t, m_HTML_JSConfirm );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLFileOpenDialog, HTML_FileOpenDialog_t, m_HTML_FileOpenDialog );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLNewWindow, HTML_NewWindow_t, m_HTML_NewWindow );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLSetCursor, HTML_SetCursor_t, m_HTML_SetCursor );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLStatusText, HTML_StatusText_t, m_HTML_StatusText );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLShowToolTip, HTML_ShowToolTip_t, m_HTML_ShowToolTip );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLUpdateToolTip, HTML_UpdateToolTip_t, m_HTML_UpdateToolTip );
|
||
|
STEAM_CALLBACK( CHTML, OnHTMLHideToolTip, HTML_HideToolTip_t, m_HTML_HideToolTip );
|
||
|
#else
|
||
|
// message handlers for ipc thread
|
||
|
void BrowserSetIndex( int idx ) { m_iBrowser = idx; SendPendingHTMLMessages(); }
|
||
|
int BrowserGetIndex() { return m_iBrowser; }
|
||
|
void BrowserReady( const CMsgBrowserReady *pCmd );
|
||
|
void BrowserSetSharedPaintBuffers( const CMsgSetSharedPaintBuffers *pCmd );
|
||
|
void BrowserNeedsPaint( const CMsgNeedsPaint *pCmd );
|
||
|
void BrowserStartRequest( const CMsgStartRequest *pCmd );
|
||
|
void BrowserURLChanged( const CMsgURLChanged *pCmd );
|
||
|
void BrowserLoadedRequest( const CMsgLoadedRequest *pCmd );
|
||
|
void BrowserFinishedRequest(const CMsgFinishedRequest *pCmd);
|
||
|
void BrowserPageSecurity( const CMsgPageSecurity *pCmd );
|
||
|
void BrowserShowPopup( const CMsgShowPopup *pCmd );
|
||
|
void BrowserHidePopup( const CMsgHidePopup *pCmd );
|
||
|
void BrowserOpenNewTab( const CMsgOpenNewTab *pCmd );
|
||
|
IHTMLResponses *BrowserPopupHTMLWindow( const CMsgPopupHTMLWindow *pCmd );
|
||
|
void BrowserSetHTMLTitle( const CMsgSetHTMLTitle *pCmd );
|
||
|
void BrowserLoadingResource( const CMsgLoadingResource *pCmd );
|
||
|
void BrowserStatusText( const CMsgStatusText *pCmd );
|
||
|
void BrowserSetCursor( const CMsgSetCursor *pCmd );
|
||
|
void BrowserFileLoadDialog( const CMsgFileLoadDialog *pCmd );
|
||
|
void BrowserShowToolTip( const CMsgShowToolTip *pCmd );
|
||
|
void BrowserUpdateToolTip( const CMsgUpdateToolTip *pCmd );
|
||
|
void BrowserHideToolTip( const CMsgHideToolTip *pCmd );
|
||
|
void BrowserSearchResults( const CMsgSearchResults *pCmd );
|
||
|
void BrowserClose( const CMsgClose *pCmd );
|
||
|
void BrowserHorizontalScrollBarSizeResponse( const CMsgHorizontalScrollBarSizeResponse *pCmd );
|
||
|
void BrowserVerticalScrollBarSizeResponse( const CMsgVerticalScrollBarSizeResponse *pCmd );
|
||
|
void BrowserGetZoomResponse( const CMsgGetZoomResponse *pCmd ) {}
|
||
|
void BrowserLinkAtPositionResponse( const CMsgLinkAtPositionResponse *pCmd );
|
||
|
void BrowserZoomToElementAtPositionResponse( const CMsgZoomToElementAtPositionResponse *pCmd );
|
||
|
void BrowserJSAlert( const CMsgJSAlert *pCmd );
|
||
|
void BrowserJSConfirm( const CMsgJSConfirm *pCmd );
|
||
|
void BrowserCanGoBackandForward( const CMsgCanGoBackAndForward *pCmd );
|
||
|
void BrowserOpenSteamURL( const CMsgOpenSteamURL *pCmd );
|
||
|
void BrowserSizePopup( const CMsgSizePopup *pCmd );
|
||
|
void BrowserScalePageToValueResponse( const CMsgScalePageToValueResponse *pCmd );
|
||
|
void BrowserRequestFullScreen( const CMsgRequestFullScreen *pCmd );
|
||
|
void BrowserExitFullScreen( const CMsgExitFullScreen *pCmd );
|
||
|
void BrowserGetCookiesForURLResponse( const CMsgGetCookiesForURLResponse *pCmd );
|
||
|
void BrowserNodeGotFocus( const CMsgNodeHasFocus *pCmd );
|
||
|
void BrowserSavePageToJPEGResponse( const CMsgSavePageToJPEGResponse *pCmd );
|
||
|
void BrowserFocusedNodeValueResponse( const CMsgFocusedNodeTextResponse *pCmd );
|
||
|
void BrowserComboNeedsPaint(const CMsgComboNeedsPaint *pCmd);
|
||
|
bool BSupportsOffMainThreadPaints();
|
||
|
void ThreadNotifyPendingPaints();
|
||
|
#endif
|
||
|
|
||
|
// helpers to control browser side, pos and textures
|
||
|
void SetBrowserSize( int wide, int tall );
|
||
|
void SendPendingHTMLMessages();
|
||
|
|
||
|
// helpers to move the html page around inside the control
|
||
|
void ScrollPageUp( float flScrollValue, bool bApplyBezier );
|
||
|
void ScrollPageDown( float flScrollValue, bool bApplyBezier );
|
||
|
void ScrollPageLeft( float flScrollValue, bool bApplyBezier );
|
||
|
void ScrollPageRight( float flScrollValue, bool bApplyBezier );
|
||
|
|
||
|
// Overrides for scroll bar to call back to us rather than normal panel2d call
|
||
|
virtual void ScrollToXPercent( float flXPercent );
|
||
|
virtual void ScrollToYPercent( float flXPercent );
|
||
|
|
||
|
// event handlers
|
||
|
bool OnGamepadInput();
|
||
|
bool OnPropertyTransitionEnd( const CPanelPtr< IUIPanel > &pPanel, CStyleSymbol prop );
|
||
|
bool OnSetBrowserSize( const CPanelPtr< IUIPanel > &pPanel, int nWide, int nTall );
|
||
|
bool OnHTMLFormFocusPending( const CPanelPtr< IUIPanel > &pPanel );
|
||
|
bool OnInputFocusSet( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel );
|
||
|
bool OnInputFocusLost( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel );
|
||
|
bool OnHTMLScreenShotCaptured( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel, int nThumbNailWidth, int nThumbNailHeight );
|
||
|
bool OnHTMLCommitZoom( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel, float flZoom );
|
||
|
bool OnHTMLRequestRepaint( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel );
|
||
|
|
||
|
#if defined( SOURCE2_PANORAMA ) || defined( PANORAMA_PUBLIC_STEAM_SDK )
|
||
|
bool OnFileOpenDialogFilesSelected( const panorama::CPanelPtr< panorama::IUIPanel > &ptrPanel, const char *pszFiles );
|
||
|
#endif
|
||
|
|
||
|
// moving the html texture around
|
||
|
void ResizeBrowserTextureIfNeeded();
|
||
|
int AdjustPageScrollForTextureOffset( int &nTargetValue, const int nCurScroll, const int nMaxScroll, float &flOffsetTextureScroll, const float flMaxTextureScroll );
|
||
|
|
||
|
int GetHScrollOffset()
|
||
|
{
|
||
|
return m_ScrollLeft.m_flOffsetTextureScroll;
|
||
|
}
|
||
|
|
||
|
int GetVScrollOffset()
|
||
|
{
|
||
|
return m_ScrollUp.m_flOffsetTextureScroll;
|
||
|
}
|
||
|
|
||
|
void ClampTextureScroll( bool bAllowScrollBorder = true );
|
||
|
|
||
|
bool m_bInitialized; // used to prevent double shutdown
|
||
|
bool m_bReady; // When we are ready to load a url
|
||
|
CTexturePanel *m_pTexurePanel;
|
||
|
|
||
|
int m_nWindowWide, m_nWindowTall; // how big the html texture should be
|
||
|
int m_nTextureWide, m_nTextureTall;
|
||
|
|
||
|
// find in page state
|
||
|
bool m_bInFind;
|
||
|
CUtlString m_sLastSearchString;
|
||
|
|
||
|
CUtlString m_sURLToLoad; // url to load once the browser is created
|
||
|
CUtlString m_sURLPostData; // post data for url to load
|
||
|
|
||
|
CUtlString m_sCurrentURL; // the current url we have loaded
|
||
|
CUtlString m_sHTMLTitle; // the title of the page we are on
|
||
|
|
||
|
int m_iBrowser; // our browser handle
|
||
|
|
||
|
float m_flZoom; // what zoom level we are at
|
||
|
bool m_bLastKeyFocus; // tracking for when key focus changes in style application
|
||
|
|
||
|
struct ScrollControl_t
|
||
|
{
|
||
|
ScrollControl_t()
|
||
|
{
|
||
|
Reset();
|
||
|
}
|
||
|
|
||
|
void Reset()
|
||
|
{
|
||
|
m_flOffsetTextureScroll = 0.0f;
|
||
|
m_bScrollingUp = false;
|
||
|
m_flLastScrollTime = 0.0f;
|
||
|
}
|
||
|
|
||
|
float m_flOffsetTextureScroll; // amount the html texture is scrolled around the panel itself
|
||
|
bool m_bScrollingUp; // we are scrolling up (or left) on the page last?
|
||
|
double m_flLastScrollTime; // when did we scroll in this direction last, used for accel curve
|
||
|
};
|
||
|
|
||
|
ScrollControl_t m_ScrollUp;
|
||
|
ScrollControl_t m_ScrollLeft;
|
||
|
|
||
|
struct ScrollData_t
|
||
|
{
|
||
|
ScrollData_t()
|
||
|
{
|
||
|
m_bVisible = false;
|
||
|
m_nMaxScroll = m_nScroll = m_nPageSize = m_nWebScroll = 0;
|
||
|
}
|
||
|
|
||
|
bool operator==( const ScrollData_t &rhs ) const
|
||
|
{
|
||
|
return rhs.m_bVisible == m_bVisible &&
|
||
|
rhs.m_nScroll == m_nScroll &&
|
||
|
rhs.m_nPageSize == m_nPageSize &&
|
||
|
rhs.m_nMaxScroll == m_nMaxScroll;
|
||
|
}
|
||
|
|
||
|
bool operator!=( const ScrollData_t &rhs ) const
|
||
|
{
|
||
|
return !operator==(rhs);
|
||
|
}
|
||
|
|
||
|
bool m_bVisible; // is the scroll bar visible
|
||
|
int m_nMaxScroll; // most amount of pixels we can scroll
|
||
|
int m_nPageSize; // the underlying size of the page itself in pixels
|
||
|
int m_nScroll; // currently scrolled amount of pixels
|
||
|
int m_nWebScroll; // last scrolled return value from cef, not updated locally
|
||
|
};
|
||
|
bool ScrollHelper( ScrollControl_t &scrollControl, float flScrollDelta, int iMaxScrollOffset, ScrollData_t &scrollBar, float &flScrollHTMLAmount, bool bApplyBezier ); // shared code when scrolling around the page
|
||
|
bool SetupScrollBar( const ScrollData_t & scrollData, bool bHorizontal, float flContentSize, float flMaxSize );
|
||
|
CScrollBar *MakeScrollBar( bool bHorizontal);
|
||
|
|
||
|
ScrollData_t m_scrollHorizontal; // details of horizontal scroll bar
|
||
|
ScrollData_t m_scrollVertical; // details of vertical scroll bar
|
||
|
CCubicBezierCurve< Vector2D > m_ScrollBezier; // the curve to scale scroll accel by
|
||
|
|
||
|
struct LinkAtPos_t
|
||
|
{
|
||
|
LinkAtPos_t() { m_bLiveLink = false; }
|
||
|
CUtlString m_sURL;
|
||
|
bool m_bLiveLink;
|
||
|
bool m_bInput;
|
||
|
};
|
||
|
LinkAtPos_t m_LinkAtPos; // cache for link at pos requests, because the request is async
|
||
|
|
||
|
// last position we saw the mouse at
|
||
|
float m_flCursorX;
|
||
|
float m_flCursorY;
|
||
|
|
||
|
double m_flGamePadInputTime; // last time we saw input from the gamepad
|
||
|
|
||
|
bool m_bPopupVisible; // true if a popup menu is visible on the client
|
||
|
bool m_bCanGoBack;
|
||
|
bool m_bCanGoForward;
|
||
|
bool m_bIgnoreMouseBackForwardButtons;
|
||
|
|
||
|
int m_nHTMLPageWide; // last size we told CEF the page should be
|
||
|
int m_nHTMLPageTall;
|
||
|
|
||
|
CHTMLVerticalScrollBar *m_pVerticalScrollBar; // our own copy of the scroll bars that we control manually
|
||
|
CHTMLHorizontalScrollBar *m_pHorizontalScrollBar;
|
||
|
float m_flLastVeritcalScrollPos;
|
||
|
float m_flLastHorizontalScrollPos;
|
||
|
|
||
|
static uint32 sm_PaintCount;
|
||
|
uint32 m_PageLoadCount; // the number of posturl calls we have made
|
||
|
#if !defined( SOURCE2_PANORAMA ) && !defined( PANORAMA_PUBLIC_STEAM_SDK )
|
||
|
CUtlVector<HTMLCommandBuffer_t *> m_vecPendingMessages;
|
||
|
#endif
|
||
|
bool m_bSuppressTextureLoads;
|
||
|
|
||
|
bool m_bCaptureThumbNailThisFrame;
|
||
|
CPanel2D *m_pCaptureEventTarget;
|
||
|
int m_nCaptureUserData;
|
||
|
|
||
|
bool m_bCommenceZoomOperationOnTextureUpload; // when the next texture upload is ready, should we apply scale/offset transforms we have saved above
|
||
|
float m_flHorizScrollOffset; // the offset between page scroll and texture scroll we had at the start of a zoom
|
||
|
float m_flVertScrollOffset; // the offset between page scroll and texture scroll we had at the start of a zoom
|
||
|
bool m_bFullScreen; // are we in fullscreen right now?
|
||
|
bool m_bConfigureYouTubeHTML5OptIn; // are we doing the forcefully opt into youtube html5 beta path
|
||
|
bool m_bMousePanningActive; // true if the mouse is in panning mode
|
||
|
Vector2D m_vecMousePanningPos; // the x,y pos of the mouse over the panel when middle panning started
|
||
|
CImagePanel *m_pMousePanningImage; // the image to show when panning
|
||
|
CCubicBezierCurve< Vector2D > m_MousePanBezier; // the curve to scale panning accel by
|
||
|
bool m_bIsSecure; // is this page ssl secure?
|
||
|
bool m_bIsCertError; // did we have a cert error when loading?
|
||
|
bool m_bIsEVCert; // is it an EV cert?
|
||
|
CUtlString m_sCertName; // who was the cert issued to?
|
||
|
bool m_bEmbedded; // if true we are embedded instance, just show html pages and simple scrolling, not complex interactions
|
||
|
bool m_bAllowOverScroll; // if true allow scrolling the edge of the texture beyond the edge of the screen (i.e so you can hover the recticle at any point)
|
||
|
bool m_bLastScrollbarSetupAllowedOverScroll;
|
||
|
float m_flMouseLastX;
|
||
|
float m_flMouseLastY;
|
||
|
float m_flLastSteamPadScroll;
|
||
|
uint32 m_unSteamPadScrollRepeats;
|
||
|
|
||
|
panorama::HtmlFormHasFocus_t m_evtFocus; // used for saving state of controls that have focus info dispatched
|
||
|
|
||
|
bool m_bPendingInputZoom; // true if we are zooming into an input element
|
||
|
bool m_bFocusEventSentForClick; // time we sent a focus event to the browser
|
||
|
bool m_bDidMousePanWhileMouseDown; // did we do panning with the mouse held down
|
||
|
bool m_bWaitingForZoomResponse;
|
||
|
|
||
|
Vector2D m_LastSteamRightPad;
|
||
|
|
||
|
panorama::CTextTooltip *m_pTooltip;
|
||
|
bool m_bGotKeyDown;
|
||
|
#if defined( SOURCE2_PANORAMA ) || defined( PANORAMA_PUBLIC_STEAM_SDK )
|
||
|
HHTMLBrowser m_HTMLBrowser;
|
||
|
void OnBrowserReady( HTML_BrowserReady_t *pBrowserReady, bool bIOFailure );
|
||
|
CCallResult< CHTML, HTML_BrowserReady_t > m_SteamCallResultBrowserReady;
|
||
|
|
||
|
CPanelPtr< CFileOpenDialog > m_pFileOpenDialog;
|
||
|
|
||
|
CUtlVector<HHTMLBrowser> m_vecDenyNewBrowserWindows;
|
||
|
#else
|
||
|
CChromePaintBufferClient m_SharedPaintBuffer;
|
||
|
#endif
|
||
|
|
||
|
int m_nPopupX;
|
||
|
int m_nPopupY;
|
||
|
int m_nPopupWide;
|
||
|
int m_nPopupTall;
|
||
|
int m_nTextureSerialCombo;
|
||
|
CUtlBuffer m_ComboTexture;
|
||
|
CHTML *m_pPopupChild;
|
||
|
|
||
|
CThreadMutex m_mutexHTMLTexture;
|
||
|
CThreadMutex m_mutexScreenShot;
|
||
|
CUtlBuffer m_bufScreenshotTexture;
|
||
|
float m_flScrollRemainder;
|
||
|
int m_nTargetHorizontalScrollValue;
|
||
|
int m_nTargetVerticalScrollValue;
|
||
|
bool m_bControlPageScrolling;
|
||
|
|
||
|
// virtual mouse used when steam controller is connected
|
||
|
IVirtualMouse *m_pLeftMousePad;
|
||
|
Vector2D m_vecVirtualScrollPrev;
|
||
|
Vector2D m_vecVirtualScrollOrigin;
|
||
|
bool m_bVerticalAxisSnap;
|
||
|
bool m_bClickingLeftPad;
|
||
|
bool m_bMarkZoomStart;
|
||
|
float m_flInitialZoomLevel;
|
||
|
float m_flZoomSwipeOriginPosition;
|
||
|
|
||
|
static const float s_fScrollDeadzoneScale;
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CHTMLSimpleNavigationWrapper : public CPanel2D
|
||
|
{
|
||
|
DECLARE_PANEL2D( CHTMLSimpleNavigationWrapper, CPanel2D );
|
||
|
|
||
|
public:
|
||
|
CHTMLSimpleNavigationWrapper( CPanel2D *pParent, const char *pchPanelID );
|
||
|
|
||
|
virtual bool BSetProperty( CPanoramaSymbol symName, const char *pchValue ) OVERRIDE;
|
||
|
|
||
|
virtual bool OnGamePadDown( const GamePadData_t &code ) OVERRIDE;
|
||
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virtual bool OnGamePadAnalog( const GamePadData_t &code ) OVERRIDE;
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virtual bool OnMouseWheel( const MouseData_t &code ) OVERRIDE;
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private:
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void EnsureHTMLPanelReference();
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private:
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CHTML *m_pHTML;
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CPanoramaSymbol m_symWrappedHTMLID;
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bool m_bInEventProcessing;
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||
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};
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} // namespace panorama
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#endif // PANORAMA_HTML_H
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