You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
156 lines
5.0 KiB
156 lines
5.0 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "hud.h"
|
||
|
#include "text_message.h"
|
||
|
#include "hud_macros.h"
|
||
|
#include "iclientmode.h"
|
||
|
#include "view.h"
|
||
|
#include "KeyValues.h"
|
||
|
#include "vgui_controls/AnimationController.h"
|
||
|
#include "vgui/ILocalize.h"
|
||
|
#include "vgui/ISurface.h"
|
||
|
#include "VGuiMatSurface/IMatSystemSurface.h"
|
||
|
#include "materialsystem/imaterial.h"
|
||
|
#include "materialsystem/imesh.h"
|
||
|
#include "materialsystem/imaterialvar.h"
|
||
|
#include "IEffects.h"
|
||
|
#include "hudelement.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: HDU Damage indication
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CHudPoisonDamageIndicator : public CHudElement, public vgui::Panel
|
||
|
{
|
||
|
DECLARE_CLASS_SIMPLE( CHudPoisonDamageIndicator, vgui::Panel );
|
||
|
|
||
|
public:
|
||
|
CHudPoisonDamageIndicator( const char *pElementName );
|
||
|
void Reset( void );
|
||
|
virtual bool ShouldDraw( void );
|
||
|
|
||
|
private:
|
||
|
virtual void OnThink();
|
||
|
virtual void Paint();
|
||
|
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
|
||
|
|
||
|
private:
|
||
|
CPanelAnimationVar( vgui::HFont, m_hTextFont, "TextFont", "Default" );
|
||
|
CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" );
|
||
|
CPanelAnimationVarAliasType( float, text_xpos, "text_xpos", "8", "proportional_float" );
|
||
|
CPanelAnimationVarAliasType( float, text_ypos, "text_ypos", "8", "proportional_float" );
|
||
|
CPanelAnimationVarAliasType( float, text_ygap, "text_ygap", "14", "proportional_float" );
|
||
|
|
||
|
bool m_bDamageIndicatorVisible;
|
||
|
};
|
||
|
|
||
|
DECLARE_HUDELEMENT( CHudPoisonDamageIndicator );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Constructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CHudPoisonDamageIndicator::CHudPoisonDamageIndicator( const char *pElementName ) : CHudElement( pElementName ), BaseClass(NULL, "HudPoisonDamageIndicator")
|
||
|
{
|
||
|
vgui::Panel *pParent = g_pClientMode->GetViewport();
|
||
|
SetParent( pParent );
|
||
|
|
||
|
SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD | HIDEHUD_NEEDSUIT );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudPoisonDamageIndicator::Reset( void )
|
||
|
{
|
||
|
SetAlpha( 0 );
|
||
|
m_bDamageIndicatorVisible = false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Save CPU cycles by letting the HUD system early cull
|
||
|
// costly traversal. Called per frame, return true if thinking and
|
||
|
// painting need to occur.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CHudPoisonDamageIndicator::ShouldDraw( void )
|
||
|
{
|
||
|
C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
|
||
|
if ( !pPlayer )
|
||
|
return false;
|
||
|
|
||
|
bool bNeedsDraw = ( ( pPlayer->IsPoisoned() != m_bDamageIndicatorVisible ) || ( GetAlpha() > 0 ) );
|
||
|
|
||
|
return ( bNeedsDraw && CHudElement::ShouldDraw() );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: updates poison damage
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudPoisonDamageIndicator::OnThink()
|
||
|
{
|
||
|
C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
|
||
|
if ( !pPlayer )
|
||
|
return;
|
||
|
|
||
|
// update poison damage indicator
|
||
|
bool bShouldIndicatorBeVisible = pPlayer->IsPoisoned();
|
||
|
if (bShouldIndicatorBeVisible == m_bDamageIndicatorVisible)
|
||
|
return;
|
||
|
|
||
|
// state change
|
||
|
m_bDamageIndicatorVisible = bShouldIndicatorBeVisible;
|
||
|
|
||
|
if (m_bDamageIndicatorVisible)
|
||
|
{
|
||
|
SetVisible(true);
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "PoisonDamageTaken" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "PoisonDamageCured" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Paints the damage display
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudPoisonDamageIndicator::Paint()
|
||
|
{
|
||
|
// draw the text
|
||
|
surface()->DrawSetTextFont( m_hTextFont );
|
||
|
surface()->DrawSetTextColor( m_TextColor );
|
||
|
surface()->DrawSetTextPos(text_xpos, text_ypos);
|
||
|
int ypos = text_ypos;
|
||
|
|
||
|
const wchar_t *labelText = g_pVGuiLocalize->Find("Valve_HudPoisonDamage");
|
||
|
Assert( labelText );
|
||
|
for (const wchar_t *wch = labelText; wch && *wch != 0; wch++)
|
||
|
{
|
||
|
if (*wch == '\n')
|
||
|
{
|
||
|
ypos += text_ygap;
|
||
|
surface()->DrawSetTextPos(text_xpos, ypos);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
surface()->DrawUnicodeChar(*wch);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: hud scheme settings
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudPoisonDamageIndicator::ApplySchemeSettings(vgui::IScheme *pScheme)
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings(pScheme);
|
||
|
}
|