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484 lines
13 KiB
484 lines
13 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#include "cbase.h"
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#if defined( REPLAY_ENABLED )
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#include "replaybrowserlistpanel.h"
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#include "ienginevgui.h"
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#include "vgui/ISurface.h"
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#include "vgui/IInput.h"
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#include "vgui/IVGui.h"
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#include "vgui_controls/ScrollBar.h"
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#include "vgui_controls/ScrollBarSlider.h"
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#include "replaybrowserlistitempanel.h"
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#include "replaybrowserpreviewpanel.h"
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#include "replaybrowserbasepage.h"
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#include "replay/ireplaymoviemanager.h"
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#include "replay/ireplaymanager.h"
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#include "replaybrowsermainpanel.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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extern IClientReplayContext *g_pClientReplayContext;
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extern IReplayMovieManager *g_pReplayMovieManager;
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extern const char *GetMapDisplayName( const char *mapName );
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//-----------------------------------------------------------------------------
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DECLARE_BUILD_FACTORY( CReplayListPanel );
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//-----------------------------------------------------------------------------
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#define MAX_MOVIE_THUMBNAILS 12 // The remaining movies will be put into a single collection
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//-----------------------------------------------------------------------------
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CReplayListPanel::CReplayListPanel( Panel *pParent, const char *pName )
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: BaseClass( pParent, pName ),
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m_pPrevHoverPanel( NULL ),
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m_pPreviewPanel( NULL )
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{
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ivgui()->AddTickSignal( GetVPanel(), 10 );
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m_pBorderArrowImg = new ImagePanel( this, "ArrowImage" );
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// Add replays and movies collections, which will contain all replays & movies.
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m_pReplaysCollection = new CReplayThumbnailCollection( this, "ReplayThumbnailCollection", GetReplayItemManager() );
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m_pMoviesCollection = new CMovieThumbnailCollection( this, "MovieThumbnailCollection", GetReplayMovieItemManager(), true );
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m_vecCollections.AddToTail( m_pReplaysCollection );
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m_vecCollections.AddToTail( m_pMoviesCollection );
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m_wszFilter[0] = L' ';
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m_wszFilter[1] = NULL;
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}
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CReplayListPanel::~CReplayListPanel()
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{
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ivgui()->RemoveTickSignal( GetVPanel() );
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}
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void CReplayListPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/ui/replaybrowser/replaylistpanel.res", "GAME" );
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#if !defined( TF_CLIENT_DLL )
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SetPaintBorderEnabled( false );
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#endif
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MoveScrollBarToTop();
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vgui::ScrollBar *pScrollBar = dynamic_cast< vgui::ScrollBar * >( FindChildByName( "PanelListPanelVScroll" ) );
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pScrollBar->SetScrollbarButtonsVisible( false );
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Color clrButtonColor = GetSchemeColor( "Yellow", Color( 255, 255, 255, 255 ), pScheme );
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Color clrBgColor = GetSchemeColor( "TanDark", Color( 255, 255, 255, 255 ), pScheme );
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const int nWidth = XRES( 5 );
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pScrollBar->SetSize( nWidth, GetTall() );
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pScrollBar->GetSlider()->SetSize( nWidth, GetTall() );
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}
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void CReplayListPanel::PerformLayout()
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{
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BaseClass::PerformLayout();
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}
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void CReplayListPanel::OnMouseWheeled(int delta)
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{
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if ( !GetScrollbar()->IsVisible() )
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return;
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BaseClass::OnMouseWheeled( delta );
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}
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void CReplayListPanel::SetupBorderArrow( bool bLeft )
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{
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m_pBorderArrowImg->SetVisible( true );
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m_pBorderArrowImg->SetImage( bLeft ? "replay/replay_balloon_arrow_left" : "replay/replay_balloon_arrow_right" );
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m_pBorderArrowImg->SetZPos( 1000 );
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m_pBorderArrowImg->GetImage()->GetContentSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] );
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m_pBorderArrowImg->SetSize( m_aBorderArrowDims[0], m_aBorderArrowDims[1] );
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}
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void CReplayListPanel::ClearPreviewPanel()
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{
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if ( m_pPreviewPanel )
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{
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m_pPreviewPanel->MarkForDeletion();
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m_pPreviewPanel = NULL;
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}
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}
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void CReplayListPanel::ApplyFilter( const wchar_t *pFilterText )
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{
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Q_wcsncpy( m_wszFilter, pFilterText, sizeof( m_wszFilter ) );
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V_wcslower( m_wszFilter );
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m_pReplaysCollection->RemoveAll();
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m_pMoviesCollection->RemoveAll();
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m_pPrevHoverPanel = NULL;
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ClearPreviewPanel();
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RemoveAll();
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AddReplaysToList();
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FOR_EACH_VEC( m_vecCollections, i )
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{
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m_vecCollections[i]->OnUpdated();
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}
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InvalidateLayout();
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}
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void CReplayListPanel::OnTick()
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{
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if ( !enginevgui->IsGameUIVisible() )
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return;
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CReplayBrowserPanel *pReplayBrowser = ReplayUI_GetBrowserPanel();
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if ( !pReplayBrowser || !pReplayBrowser->IsVisible() )
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return;
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int x,y;
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vgui::input()->GetCursorPos(x, y);
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// If the deletion confirmation dialog is up
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if ( vgui::input()->GetAppModalSurface() )
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{
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ClearPreviewPanel();
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// Hide the preview arrow
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m_pBorderArrowImg->SetVisible( false );
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return;
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}
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CReplayBrowserThumbnail *pOverPanel = FindThumbnailAtCursor( x, y );
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if ( m_pPrevHoverPanel != pOverPanel )
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{
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if ( m_pPrevHoverPanel )
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{
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OnItemPanelExited( m_pPrevHoverPanel );
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}
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m_pPrevHoverPanel = pOverPanel;
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if ( m_pPrevHoverPanel )
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{
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OnItemPanelEntered( m_pPrevHoverPanel );
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}
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}
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}
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void CReplayListPanel::OnItemPanelEntered( vgui::Panel *pPanel )
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{
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CReplayBrowserThumbnail *pThumbnail = dynamic_cast< CReplayBrowserThumbnail * >( pPanel );
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if ( IsVisible() && pThumbnail && pThumbnail->IsVisible() )
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{
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ClearPreviewPanel();
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// Determine which type of preview panel to display
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IReplayItemManager *pItemManager;
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IQueryableReplayItem *pReplayItem = FindReplayItem( pThumbnail->m_hReplayItem, &pItemManager );
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AssertMsg( pReplayItem, "Why is this happening?" );
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if ( !pReplayItem )
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return;
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if ( pReplayItem->IsItemAMovie() )
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{
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m_pPreviewPanel = new CReplayPreviewPanelBase( this, pReplayItem->GetItemHandle(), pItemManager );
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}
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else
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{
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m_pPreviewPanel = new CReplayPreviewPanelSlideshow( this, pReplayItem->GetItemHandle(), pItemManager );
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}
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m_pPreviewPanel->InvalidateLayout( true, true );
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int x,y;
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pThumbnail->GetPosRelativeToAncestor( this, x, y );
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int nXPos, nYPos;
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int nOffset = XRES( 1 );
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nXPos = ( x > GetWide()/2 ) ? ( x - m_pPreviewPanel->GetWide() - nOffset ) : ( x + pThumbnail->GetWide() + nOffset );
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nYPos = y + ( pThumbnail->GetTall() - m_pPreviewPanel->GetTall() ) / 2;
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// Make sure the popup stays onscreen.
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if ( nXPos < 0 )
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{
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nXPos = 0;
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}
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else if ( (nXPos + m_pPreviewPanel->GetWide()) > GetWide() )
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{
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nXPos = GetWide() - m_pPreviewPanel->GetWide();
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}
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if ( nYPos < 0 )
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{
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nYPos = 0;
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}
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else if ( (nYPos + m_pPreviewPanel->GetTall()) > GetTall() )
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{
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// Move it up as much as we can without it going below the bottom
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nYPos = GetTall() - m_pPreviewPanel->GetTall();
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}
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// Setup the balloon's arrow
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bool bLeftArrow = x < (GetWide() / 2);
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SetupBorderArrow( bLeftArrow ); // Sets proper image and caches image dims in m_aBorderArrowDims
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int nArrowXPos, nArrowYPos;
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const int nPreviewBorderWidth = 2; // Should be just big enough to cover the preview's border width
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if ( bLeftArrow )
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{
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// Setup the arrow along the left-hand side
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nArrowXPos = nXPos - m_aBorderArrowDims[0] + nPreviewBorderWidth;
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}
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else
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{
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nArrowXPos = nXPos + m_pPreviewPanel->GetWide() - nPreviewBorderWidth;
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}
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nArrowYPos = MIN( nYPos + m_pPreviewPanel->GetTall() - m_pBorderArrowImg->GetTall() * 2, y + ( pThumbnail->m_pScreenshotThumb->GetTall() - m_aBorderArrowDims[1] ) / 2 );
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m_pBorderArrowImg->SetPos( nArrowXPos, nArrowYPos );
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m_pPreviewPanel->SetPos( nXPos, nYPos );
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m_pPreviewPanel->SetVisible( true );
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surface()->PlaySound( "replay\\replaypreviewpopup.wav" );
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}
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}
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void CReplayListPanel::OnItemPanelExited( vgui::Panel *pPanel )
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{
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CReplayBrowserThumbnail *pThumbnail = dynamic_cast < CReplayBrowserThumbnail * > ( pPanel );
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if ( pThumbnail && IsVisible() && m_pPreviewPanel )
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{
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m_pBorderArrowImg->SetVisible( false );
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ClearPreviewPanel();
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}
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}
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CBaseThumbnailCollection *CReplayListPanel::FindOrAddReplayThumbnailCollection( const IQueryableReplayItem *pItem, IReplayItemManager *pItemManager )
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{
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Assert( pItem );
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if ( pItem->IsItemAMovie() )
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{
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return m_pMoviesCollection;
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}
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return m_pReplaysCollection;
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}
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void CReplayListPanel::AddReplaysToList()
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{
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// Cache off list item pointers into a temp list for processing
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CUtlLinkedList< IQueryableReplayItem *, int > lstMovies;
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CUtlLinkedList< IQueryableReplayItem *, int > lstReplays;
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// Add all replays to a replays list
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g_pReplayManager->GetReplaysAsQueryableItems( lstReplays );
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// Add all movies to a movies list
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g_pReplayMovieManager->GetMoviesAsQueryableItems( lstMovies );
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// Go through all movies, and add them to the proper collection, based on date
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FOR_EACH_LL( lstMovies, i )
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{
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if ( PassesFilter( lstMovies[ i ] ) )
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{
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AddReplayItem( lstMovies[ i ]->GetItemHandle() );
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}
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}
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// Add any replays to the "temporary replays" collection
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FOR_EACH_LL( lstReplays, i )
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{
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if ( PassesFilter( lstReplays[ i ] ) )
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{
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m_pReplaysCollection->AddReplay( lstReplays[ i ] );
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}
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}
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// Add all collection panels to the list panel
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FOR_EACH_VEC( m_vecCollections, i )
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{
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AddItem( NULL, m_vecCollections[ i ] );
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}
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}
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void CReplayListPanel::RemoveCollection( CBaseThumbnailCollection *pCollection )
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{
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// Never remove our two base collections. If they have no entries, they display messages instead.
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if ( pCollection == m_pMoviesCollection || pCollection == m_pReplaysCollection )
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return;
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// Find the item and remove it
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int i = FirstItem();
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while ( i != InvalidItemID() )
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{
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if ( GetItemPanel( i ) == pCollection )
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{
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int nNextI = NextItem( i );
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RemoveItem( i );
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i = nNextI;
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}
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else
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{
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i = NextItem( i );
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}
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}
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// Remove our own cached ptr
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i = m_vecCollections.Find( pCollection );
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if ( i != m_vecCollections.InvalidIndex() )
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{
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m_vecCollections.Remove( i );
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}
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}
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CReplayBrowserThumbnail *CReplayListPanel::FindThumbnailAtCursor( int x, int y )
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{
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// Is the cursor hovering over any of the thumbnails?
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FOR_EACH_VEC( m_vecCollections, i )
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{
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CBaseThumbnailCollection *pCollection = m_vecCollections[ i ];
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if ( pCollection->IsWithin( x, y ) )
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{
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FOR_EACH_VEC( pCollection->m_vecRows, j )
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{
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CReplayBrowserThumbnailRow *pRow = pCollection->m_vecRows[ j ];
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if ( pRow->IsWithin( x, y ) )
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{
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FOR_EACH_VEC( pRow->m_vecThumbnails, k )
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{
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CReplayBrowserThumbnail *pThumbnail = pRow->m_vecThumbnails[ k ];
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if ( pThumbnail->IsWithin( x, y ) )
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{
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return pThumbnail;
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}
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}
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}
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}
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}
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}
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return NULL;
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}
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#if defined( WIN32 )
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#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters ); context;
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#elif defined( OSX ) || defined( LINUX )
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#define Q_wcstok( text, delimiters, context ) wcstok( text, delimiters, context )
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#endif
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bool CReplayListPanel::PassesFilter( IQueryableReplayItem *pItem )
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{
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CGenericClassBasedReplay *pReplay = ToGenericClassBasedReplay( pItem->GetItemReplay() );
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if ( !pReplay )
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return false;
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wchar_t wszSearchableText[1024] = L"";
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wchar_t wszTemp[256];
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// title
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const wchar_t *pTitle = pItem->GetItemTitle();
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V_wcscat_safe( wszSearchableText, pTitle );
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V_wcscat_safe( wszSearchableText, L" " );
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// map
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const char *pMapName = GetMapDisplayName( pReplay->m_szMapName );
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g_pVGuiLocalize->ConvertANSIToUnicode( pMapName, wszTemp, sizeof( wszTemp ) );
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V_wcscat_safe( wszSearchableText, wszTemp );
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V_wcscat_safe( wszSearchableText, L" " );
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// player class
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g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetPlayerClass(), wszTemp, sizeof( wszTemp ) );
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V_wcscat_safe( wszSearchableText, wszTemp );
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V_wcscat_safe( wszSearchableText, L" " );
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// killer name
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if ( pReplay->WasKilled() )
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{
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g_pVGuiLocalize->ConvertANSIToUnicode( pReplay->GetKillerName(), wszTemp, sizeof( wszTemp ) );
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V_wcscat_safe( wszSearchableText, wszTemp );
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V_wcscat_safe( wszSearchableText, L" " );
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}
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// lower case
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V_wcslower( wszSearchableText );
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wchar_t wszFilter[256];
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Q_wcsncpy( wszFilter, m_wszFilter, sizeof( wszFilter ) );
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bool bPasses = true;
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wchar_t seps[] = L" ";
|
||
|
wchar_t *last = NULL;
|
||
|
wchar_t *token = Q_wcstok( wszFilter, seps, &last );
|
||
|
while ( token && bPasses )
|
||
|
{
|
||
|
bPasses &= wcsstr( wszSearchableText, token ) != NULL;
|
||
|
token = Q_wcstok( NULL, seps, &last );
|
||
|
}
|
||
|
|
||
|
return bPasses;
|
||
|
}
|
||
|
|
||
|
void CReplayListPanel::AddReplayItem( ReplayItemHandle_t hItem )
|
||
|
{
|
||
|
IReplayItemManager *pItemManager;
|
||
|
const IQueryableReplayItem *pItem = FindReplayItem( hItem, &pItemManager );
|
||
|
if ( !pItem )
|
||
|
return;
|
||
|
|
||
|
// Find or add the collection
|
||
|
CBaseThumbnailCollection *pCollection = FindOrAddReplayThumbnailCollection( pItem, pItemManager );
|
||
|
|
||
|
// Add the replay
|
||
|
pCollection->AddReplay( pItem );
|
||
|
}
|
||
|
|
||
|
void CReplayListPanel::CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem )
|
||
|
{
|
||
|
IReplayItemManager *pItemManager;
|
||
|
const IQueryableReplayItem *pReplayItem = FindReplayItem( hReplayItem, &pItemManager ); AssertValidReadPtr( pReplayItem );
|
||
|
|
||
|
CBaseThumbnailCollection *pCollection = NULL;
|
||
|
|
||
|
FOR_EACH_VEC( m_vecCollections, i )
|
||
|
{
|
||
|
CBaseThumbnailCollection *pCurCollection = m_vecCollections[ i ];
|
||
|
if ( pCurCollection->FindReplayItemThumbnailRow( pReplayItem ) )
|
||
|
{
|
||
|
pCollection = pCurCollection;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Find the collection associated with the given replay - NOTE: we pass false here for the "bAddIfNotFound" param
|
||
|
if ( !pCollection )
|
||
|
{
|
||
|
AssertMsg( 0, "REPLAY: Should have found collection while attempting to delete a replay from the browser." );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Clear the previous hover pointer to avoid a potential crash where we've got a stale ptr
|
||
|
m_pPrevHoverPanel = NULL;
|
||
|
|
||
|
// Clear out the preview panel if it exists and is for the given replay necessary
|
||
|
if ( m_pPreviewPanel && m_pPreviewPanel->GetReplayHandle() == pReplayItem->GetItemReplayHandle() )
|
||
|
{
|
||
|
ClearPreviewPanel();
|
||
|
m_pBorderArrowImg->SetVisible( false );
|
||
|
}
|
||
|
|
||
|
pCollection->CleanupUIForReplayItem( hReplayItem );
|
||
|
}
|
||
|
|
||
|
#endif
|