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157 lines
4.8 KiB
157 lines
4.8 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef QUEST_OBJECTIVE_MANAGER_H
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#define QUEST_OBJECTIVE_MANAGER_H
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#include "GameEventListener.h"
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#include "econ_item_constants.h"
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#include "econ_item_inventory.h"
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#include "tf_quest_restriction.h"
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#include "econ_dynamic_recipe.h"
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#include "shared_object_tracker.h"
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#ifdef GAME_DLL
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#include "tf_player.h"
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#else
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#include "c_tf_player.h"
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#endif
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#if defined( _WIN32 )
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#pragma once
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#endif
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using namespace GCSDK;
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class CQuestItemTracker;
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class CBaseQuestObjectiveTracker : public CTFQuestEvaluator
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{
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public:
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DECLARE_CLASS( CBaseQuestObjectiveTracker, CBaseQuestObjectiveTracker )
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CBaseQuestObjectiveTracker( const CTFQuestObjectiveDefinition* pObjective, CQuestItemTracker* pParent );
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virtual ~CBaseQuestObjectiveTracker();
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uint32 GetObjectiveDefIndex() const { return m_nObjectiveDefIndex; }
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// CTFQuestConditionEvaluator specific
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virtual const char *GetConditionName() const OVERRIDE { return "tracker"; }
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virtual bool IsValidForPlayer( const CTFPlayer *pOwner, InvalidReasonsContainer_t& invalidReasons ) const;
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virtual const CTFPlayer *GetQuestOwner() const OVERRIDE;
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virtual void EvaluateCondition( CTFQuestEvaluator *pSender, int nScore ) OVERRIDE;
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virtual void ResetCondition() OVERRIDE;
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bool UpdateConditions();
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protected:
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const CTFPlayer* GetTrackedPlayer() const;
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void IncrementCount( int nIncrementValue );
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uint32 m_nObjectiveDefIndex;
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private:
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CTFQuestEvaluator *m_pEvaluator;
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CQuestItemTracker *m_pParent;
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};
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class CQuestItemTracker : public CBaseSOTracker
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{
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public:
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CQuestItemTracker( const CSharedObject* pItem, CSteamID SteamIDOwner, CSOTrackerManager* pManager );
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~CQuestItemTracker();
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virtual void OnUpdate() OVERRIDE;
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virtual void OnRemove() OVERRIDE;
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void UpdatePointsFromSOItem();
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const CBaseQuestObjectiveTracker* FindTrackerForDefIndex( uint32 nDefIndex ) const;
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inline const CUtlVector< const CBaseQuestObjectiveTracker* >& GetTrackers() const { return m_vecObjectiveTrackers; }
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uint32 GetEarnedStandardPoints() const;
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uint32 GetEarnedBonusPoints() const;
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const CEconItem* GetItem() const { return static_cast< const CEconItem* >( m_pSObject ); }
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void IncrementCount( uint32 nIncrementValue, const CQuestObjectiveDefinition* pObjective );
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virtual void CommitChangesToDB() OVERRIDE;
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int IsValidForPlayer( const CTFPlayer *pOwner, InvalidReasonsContainer_t& invalidReasons ) const;
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#ifdef CLIENT_DLL
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void UpdateFromServer( uint32 nStandardPoints, uint32 nBonusPoints );
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#else
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void SendUpdateToClient( const CQuestObjectiveDefinition* pObjective );
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#endif
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#if defined( DEBUG ) || defined( STAGING_ONLY )
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void DBG_CompleteQuest();
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#endif
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virtual void Spew() const OVERRIDE;
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private:
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bool DoesObjectiveNeedToBeTracked( const CQuestObjectiveDefinition* pObjective ) const;
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#ifdef GAME_DLL
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uint32 m_nStartingStandardPoints;
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uint32 m_nStartingBonusPoints;
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#endif
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uint32 m_nStandardPoints;
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uint32 m_nBonusPoints;
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const CEconItem* m_pItem;
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CUtlVector< const CBaseQuestObjectiveTracker* > m_vecObjectiveTrackers;
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};
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// A class to handle the creation and deletion of quest objective trackers. Automatically
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// subscribes to the local player's SOCache and will subscribe to any connecting players'
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// SOCaches when they connect.
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class CQuestObjectiveManager : public CSOTrackerManager
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{
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public:
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DECLARE_CLASS( CQuestObjectiveManager, CSOTrackerManager )
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CQuestObjectiveManager();
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virtual ~CQuestObjectiveManager();
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virtual SOTrackerMap_t::KeyType_t GetKeyForObjectTracker( const CSharedObject* pItem, CSteamID steamIDOwner ) OVERRIDE;
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#ifdef CLIENT_DLL
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void UpdateFromServer( itemid_t nID, uint32 nStandardPoints, uint32 nBonusPoints );
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#endif
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#if defined( DEBUG ) || defined( STAGING_ONLY )
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void DBG_CompleteQuests();
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#endif
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private:
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#ifdef GAME_DLL
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void SendMessageForCommit( const ::google::protobuf::Message* pProtoMessage ) const;
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#endif
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virtual int GetType() const OVERRIDE { return CEconItem::k_nTypeID; }
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virtual const char* GetName() const { return "QuestObjectiveManager"; }
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virtual CFmtStr GetDebugObjectDescription( const CSharedObject* pItem ) const;
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virtual CBaseSOTracker* AllocateNewTracker( const CSharedObject* pItem, CSteamID steamIDOwner, CSOTrackerManager* pManager ) const OVERRIDE;
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virtual ::google::protobuf::Message* AllocateNewProtoMessage() const OVERRIDE;
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virtual void OnCommitRecieved( const ::google::protobuf::Message* pProtoMsg ) OVERRIDE;
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virtual bool ShouldTrackObject( const CSteamID & steamIDOwner, const CSharedObject *pObject ) const OVERRIDE;
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virtual int CompareRecords( const ::google::protobuf::Message* pNewProtoMsg, const ::google::protobuf::Message* pExistingProtoMsg ) const OVERRIDE;
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};
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CQuestObjectiveManager* QuestObjectiveManager();
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#endif // QUEST_OBJECTIVE_MANAGER_H
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