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300 lines
7.6 KiB
300 lines
7.6 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "tf_hud_escort.h"
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#include <vgui/IVGui.h>
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#include "tf_hud_freezepanel.h"
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#include "teamplayroundbased_gamerules.h"
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#include "iclientmode.h"
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#include "tf_gamerules.h"
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#include "tf_hud_training.h"
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#include <vgui/ILocalize.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Localize text for training messages. Used in annotations and in the training hud. Assumes the output string size is greater than or equal to MAX_TRAINING_MSG_LENGTH
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//-----------------------------------------------------------------------------
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bool CTFHudTraining::FormatTrainingText(const char* inputString, wchar_t* outputString)
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{
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static wchar_t szBuf[MAX_TRAINING_MSG_LENGTH];
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static wchar_t *pszBuf;
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if ( !inputString || !inputString[0] )
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{
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return false;
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}
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// init buffers & pointers
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outputString[0] = 0;
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szBuf[0] = 0;
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pszBuf = szBuf;
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// try to localize
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pszBuf = g_pVGuiLocalize->Find( inputString );
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if ( !pszBuf )
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{
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// use plain ASCII string
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g_pVGuiLocalize->ConvertANSIToUnicode( inputString, szBuf, sizeof(szBuf) );
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pszBuf = szBuf;
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}
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// Replace bindings with the keys
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// parse out the text into a label set
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wchar_t *ws = pszBuf;
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while ( *ws )
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{
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wchar_t token[MAX_TRAINING_MSG_LENGTH];
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bool isVar = false;
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// check for variables
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if ( *ws == '%' )
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{
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isVar = true;
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++ws;
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}
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// parse out the string
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wchar_t *end = wcschr( ws, '%' );
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if ( end )
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{
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wcsncpy( token, ws, end - ws );
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token[end - ws] = 0;
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}
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else
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{
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V_wcscpy_safe( token, ws );
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}
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ws += wcslen( token );
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if ( isVar )
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{
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// move over the end of the variable
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++ws;
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}
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// modify the label if necessary
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if ( isVar )
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{
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// lookup key names
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char binding[64];
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g_pVGuiLocalize->ConvertUnicodeToANSI( token, binding, sizeof(binding) );
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//!! change some key names into better names
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char friendlyName[64];
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const char *key = engine->Key_LookupBinding( *binding == '+' ? binding + 1 : binding );
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if ( !key )
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{
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key = "< not bound >";
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}
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Q_snprintf( friendlyName, sizeof(friendlyName), "#%s", key );
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Q_strupr( friendlyName );
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// set the variable text - key may need to be localized (button images for example)
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wchar_t *locName = g_pVGuiLocalize->Find( friendlyName );
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if ( !locName || wcslen(locName) <= 0)
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{
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wchar_t wszFriendly[64];
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g_pVGuiLocalize->ConvertANSIToUnicode( friendlyName+1, wszFriendly, sizeof( wszFriendly ) );
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V_wcsncat( outputString, wszFriendly, MAX_TRAINING_MSG_LENGTH );
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}
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else
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{
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V_wcsncat( outputString, locName, MAX_TRAINING_MSG_LENGTH );
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}
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}
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else
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{
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V_wcsncat( outputString, token, MAX_TRAINING_MSG_LENGTH );
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CTFHudTraining::CTFHudTraining( Panel *parent, const char *name ) : EditablePanel( parent, name )
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{
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m_pMsgLabel = NULL;
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m_pPressSpacebarToContinueLabel = NULL;
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ivgui()->AddTickSignal( GetVPanel(), 10 );
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ListenForGameEvent( "teamplay_round_start" );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CTFHudTraining::~CTFHudTraining()
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{
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ivgui()->RemoveTickSignal( GetVPanel() );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Hide when we take a freeze cam shot
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//-----------------------------------------------------------------------------
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bool CTFHudTraining::IsVisible( void )
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{
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if( IsTakingAFreezecamScreenshot() )
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return false;
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if ( IsInFreezeCam() )
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return false;
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return BaseClass::IsVisible();
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}
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void CTFHudTraining::Reset( void )
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{
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const char *emptyText = "";
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SetDialogVariable( "goal", emptyText );
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if (m_pMsgLabel) m_pMsgLabel->SetText(emptyText);
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if (m_pPressSpacebarToContinueLabel) m_pPressSpacebarToContinueLabel->SetVisible( false );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFHudTraining::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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// load control settings...
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LoadControlSettings( "resource/UI/HudTraining.res" );
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m_pMsgLabel = dynamic_cast<CExRichText *>( FindChildByName("MsgLabel") );
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m_pPressSpacebarToContinueLabel = dynamic_cast<CExLabel *>( FindChildByName("PressSpacebarToContinue") );
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}
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void CTFHudTraining::SetTrainingObjective(char *szRawString)
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{
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wchar_t wszText[MAX_TRAINING_MSG_LENGTH];
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if (!FormatTrainingText(szRawString, wszText))
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{
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SetDialogVariable( "goal", "" );
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return;
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}
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SetDialogVariable( "goal", wszText );
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer();
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if ( pLocalPlayer )
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{
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pLocalPlayer->EmitSound( "Hud.TrainingMsgUpdate" );
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}
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}
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void CTFHudTraining::SetTrainingText(char *szRawString)
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{
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static wchar_t wszText[MAX_TRAINING_MSG_LENGTH];
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InvalidateLayout( false, true );
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if ( !m_pMsgLabel )
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return;
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if (!FormatTrainingText(szRawString, wszText))
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{
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m_pMsgLabel->SetText( "" );
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return;
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}
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// clear the text first
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m_pMsgLabel->SetText("");
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enum
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{
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COLOR_NORMAL = 1,
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COLOR_HINT = 2,
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};
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static wchar_t wszInsertedText[MAX_TRAINING_MSG_LENGTH];
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Color color = m_pMsgLabel->GetFgColor();
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Color newColor = color;
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int startIdx = 0;
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int endIdx = 0;
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bool bContinue = true;
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while ( bContinue )
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{
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bool bSetText = false;
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switch ( wszText[endIdx] )
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{
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case 0:
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bContinue = false;
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bSetText = true;
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break;
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case COLOR_NORMAL:
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newColor = m_pMsgLabel->GetFgColor();
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bSetText = true;
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break;
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case COLOR_HINT:
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newColor = m_pMsgLabel->GetSchemeColor( "HudTrainingHint", Color(255, 255, 255, 255), scheme()->GetIScheme( m_pMsgLabel->GetScheme() ) );
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bSetText = true;
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break;
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}
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if ( bSetText )
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{
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if ( startIdx != endIdx )
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{
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int len = endIdx - startIdx + 1;
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wcsncpy( wszInsertedText, wszText + startIdx, len );
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wszInsertedText[len-1] = 0;
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m_pMsgLabel->InsertColorChange( color );
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m_pMsgLabel->InsertString( wszInsertedText );
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// skip past the color change character
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startIdx = endIdx + 1;
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}
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color = newColor;
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}
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++endIdx;
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}
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//m_pMessageFlashEndTime = gpGlobals->curtime + MESSAGE_FLASH_TIME;
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g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "TrainingHudBounce");
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C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer();
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if ( pLocalPlayer )
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{
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pLocalPlayer->EmitSound( "Hud.TrainingMsgUpdate" );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Receive messages about changes in state
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//-----------------------------------------------------------------------------
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void CTFHudTraining::FireGameEvent( IGameEvent *event )
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{
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const char *eventName = event->GetName();
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if ( FStrEq( "teamplay_round_start", eventName ) )
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{
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InvalidateLayout( false, true );
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}
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}
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void CTFHudTraining::OnTick( )
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{
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bool bShouldBeVisible = TFGameRules() && TFGameRules()->IsWaitingForTrainingContinue();
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if ( m_pPressSpacebarToContinueLabel && bShouldBeVisible != m_pPressSpacebarToContinueLabel->IsVisible() )
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{
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m_pPressSpacebarToContinueLabel->SetVisible( bShouldBeVisible );
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g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( bShouldBeVisible ? "TrainingPressSpacebarBlink" : "TrainingPressSpacebarBlinkStop" );
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}
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}
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