You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
55 lines
1.1 KiB
55 lines
1.1 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef VOICE_BANMGR_H
|
||
|
#define VOICE_BANMGR_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
// This class manages the (persistent) list of squelched players.
|
||
|
class CVoiceBanMgr
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
CVoiceBanMgr();
|
||
|
~CVoiceBanMgr();
|
||
|
|
||
|
// Init loads the list of squelched players from disk.
|
||
|
bool Init(const char *pGameDir);
|
||
|
void Term();
|
||
|
|
||
|
// Saves the state into voice_squelch.dt.
|
||
|
void SaveState(const char *pGameDir);
|
||
|
|
||
|
bool GetPlayerBan(char const playerID[SIGNED_GUID_LEN]);
|
||
|
void SetPlayerBan(char const playerID[SIGNED_GUID_LEN], bool bSquelch);
|
||
|
|
||
|
|
||
|
protected:
|
||
|
|
||
|
class BannedPlayer
|
||
|
{
|
||
|
public:
|
||
|
char m_PlayerID[SIGNED_GUID_LEN];
|
||
|
BannedPlayer *m_pPrev, *m_pNext;
|
||
|
};
|
||
|
|
||
|
void Clear();
|
||
|
BannedPlayer* InternalFindPlayerSquelch(char const playerID[SIGNED_GUID_LEN]);
|
||
|
BannedPlayer* AddBannedPlayer(char const playerID[SIGNED_GUID_LEN]);
|
||
|
|
||
|
|
||
|
protected:
|
||
|
|
||
|
BannedPlayer m_PlayerHash[256];
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // VOICE_BANMGR_H
|