Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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// square.cpp - written and placed in the public domain by Wei Dai
// Based on Paulo S.L.M. Barreto's public domain implementation
#include "pch.h"
#include "square.h"
#include "misc.h"
#include "gf256.h"
NAMESPACE_BEGIN(CryptoPP)
// apply theta to a roundkey
static void SquareTransform (word32 in[4], word32 out[4])
{
static const byte G[4][4] =
{
0x02U, 0x01U, 0x01U, 0x03U,
0x03U, 0x02U, 0x01U, 0x01U,
0x01U, 0x03U, 0x02U, 0x01U,
0x01U, 0x01U, 0x03U, 0x02U
};
GF256 gf256(0xf5);
for (int i = 0; i < 4; i++)
{
word32 temp = 0;
for (int j = 0; j < 4; j++)
for (int k = 0; k < 4; k++)
temp ^= (word32)gf256.Multiply(GETBYTE(in[i], 3-k), G[k][j]) << ((3-j)*8);
out[i] = temp;
}
}
#define roundkeys(i, j) m_roundkeys[(i)*4+(j)]
#define roundkeys4(i) (m_roundkeys+(i)*4)
void Square::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs &)
{
AssertValidKeyLength(length);
static const word32 offset[ROUNDS] = {
0x01000000UL, 0x02000000UL, 0x04000000UL, 0x08000000UL,
0x10000000UL, 0x20000000UL, 0x40000000UL, 0x80000000UL,
};
GetUserKey(BIG_ENDIAN_ORDER, m_roundkeys.data(), KEYLENGTH/4, userKey, KEYLENGTH);
/* apply the key evolution function */
for (int i = 1; i < ROUNDS+1; i++)
{
roundkeys(i, 0) = roundkeys(i-1, 0) ^ rotlFixed(roundkeys(i-1, 3), 8U) ^ offset[i-1];
roundkeys(i, 1) = roundkeys(i-1, 1) ^ roundkeys(i, 0);
roundkeys(i, 2) = roundkeys(i-1, 2) ^ roundkeys(i, 1);
roundkeys(i, 3) = roundkeys(i-1, 3) ^ roundkeys(i, 2);
}
/* produce the round keys */
if (IsForwardTransformation())
{
for (int i = 0; i < ROUNDS; i++)
SquareTransform (roundkeys4(i), roundkeys4(i));
}
else
{
for (int i = 0; i < ROUNDS/2; i++)
for (int j = 0; j < 4; j++)
std::swap(roundkeys(i, j), roundkeys(ROUNDS-i, j));
SquareTransform (roundkeys4(ROUNDS), roundkeys4(ROUNDS));
}
}
#define MSB(x) (((x) >> 24) & 0xffU) /* most significant byte */
#define SSB(x) (((x) >> 16) & 0xffU) /* second in significance */
#define TSB(x) (((x) >> 8) & 0xffU) /* third in significance */
#define LSB(x) (((x) ) & 0xffU) /* least significant byte */
#define squareRound(text, temp, T0, T1, T2, T3, roundkey) \
{ \
temp[0] = T0[MSB (text[0])] \
^ T1[MSB (text[1])] \
^ T2[MSB (text[2])] \
^ T3[MSB (text[3])] \
^ roundkey[0]; \
temp[1] = T0[SSB (text[0])] \
^ T1[SSB (text[1])] \
^ T2[SSB (text[2])] \
^ T3[SSB (text[3])] \
^ roundkey[1]; \
temp[2] = T0[TSB (text[0])] \
^ T1[TSB (text[1])] \
^ T2[TSB (text[2])] \
^ T3[TSB (text[3])] \
^ roundkey[2]; \
temp[3] = T0[LSB (text[0])] \
^ T1[LSB (text[1])] \
^ T2[LSB (text[2])] \
^ T3[LSB (text[3])] \
^ roundkey[3]; \
} /* squareRound */
#define squareFinal(text, temp, S, roundkey) \
{ \
text[0] = ((word32) (S[MSB (temp[0])]) << 24) \
^ ((word32) (S[MSB (temp[1])]) << 16) \
^ ((word32) (S[MSB (temp[2])]) << 8) \
^ (word32) (S[MSB (temp[3])]) \
^ roundkey[0]; \
text[1] = ((word32) (S[SSB (temp[0])]) << 24) \
^ ((word32) (S[SSB (temp[1])]) << 16) \
^ ((word32) (S[SSB (temp[2])]) << 8) \
^ (word32) (S[SSB (temp[3])]) \
^ roundkey[1]; \
text[2] = ((word32) (S[TSB (temp[0])]) << 24) \
^ ((word32) (S[TSB (temp[1])]) << 16) \
^ ((word32) (S[TSB (temp[2])]) << 8) \
^ (word32) (S[TSB (temp[3])]) \
^ roundkey[2]; \
text[3] = ((word32) (S[LSB (temp[0])]) << 24) \
^ ((word32) (S[LSB (temp[1])]) << 16) \
^ ((word32) (S[LSB (temp[2])]) << 8) \
^ (word32) (S[LSB (temp[3])]) \
^ roundkey[3]; \
} /* squareFinal */
typedef BlockGetAndPut<word32, BigEndian> Block;
void Square::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const
{
word32 text[4], temp[4];
Block::Get(inBlock)(text[0])(text[1])(text[2])(text[3]);
/* initial key addition */
text[0] ^= roundkeys(0, 0);
text[1] ^= roundkeys(0, 1);
text[2] ^= roundkeys(0, 2);
text[3] ^= roundkeys(0, 3);
/* ROUNDS - 1 full rounds */
for (int i=1; i+1<ROUNDS; i+=2)
{
squareRound (text, temp, Te[0], Te[1], Te[2], Te[3], roundkeys4(i));
squareRound (temp, text, Te[0], Te[1], Te[2], Te[3], roundkeys4(i+1));
}
squareRound (text, temp, Te[0], Te[1], Te[2], Te[3], roundkeys4(ROUNDS-1));
/* last round (diffusion becomes only transposition) */
squareFinal (text, temp, Se, roundkeys4(ROUNDS));
Block::Put(xorBlock, outBlock)(text[0])(text[1])(text[2])(text[3]);
}
void Square::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const
{
word32 text[4], temp[4];
Block::Get(inBlock)(text[0])(text[1])(text[2])(text[3]);
/* initial key addition */
text[0] ^= roundkeys(0, 0);
text[1] ^= roundkeys(0, 1);
text[2] ^= roundkeys(0, 2);
text[3] ^= roundkeys(0, 3);
/* ROUNDS - 1 full rounds */
for (int i=1; i+1<ROUNDS; i+=2)
{
squareRound (text, temp, Td[0], Td[1], Td[2], Td[3], roundkeys4(i));
squareRound (temp, text, Td[0], Td[1], Td[2], Td[3], roundkeys4(i+1));
}
squareRound (text, temp, Td[0], Td[1], Td[2], Td[3], roundkeys4(ROUNDS-1));
/* last round (diffusion becomes only transposition) */
squareFinal (text, temp, Sd, roundkeys4(ROUNDS));
Block::Put(xorBlock, outBlock)(text[0])(text[1])(text[2])(text[3]);
}
NAMESPACE_END