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164 lines
4.2 KiB
164 lines
4.2 KiB
5 years ago
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echo off
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setlocal
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rem look for prevention of building zips
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if /i .%4.==.-nobuild. set no_build=yes
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if /i .%4.==.-nobuild. shift /4
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if /i .%3.==.-nobuild. set no_build=yes
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if /i .%3.==.-nobuild. shift /3
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if /i .%2.==.-nobuild. set no_build=yes
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if /i .%2.==.-nobuild. shift /2
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if /i .%1.==.-nobuild. set no_build=yes
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if /i .%1.==.-nobuild. shift /1
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rem look for prevention of copying binaries up to the xbox
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if /i .%3.==.-nocopy. set no_copy=yes
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if /i .%3.==.-nocopy. shift /3
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if /i .%2.==.-nocopy. set no_copy=yes
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if /i .%2.==.-nocopy. shift /2
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if /i .%1.==.-nocopy. set no_copy=yes
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if /i .%1.==.-nocopy. shift /1
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rem look for stuff that prevents dependencies from being built
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if /i .%2.==.-nodep. set no_dependency=yes
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if /i .%2.==.-nodep. shift /2
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if /i .%1.==.-nodep. set no_dependency=yes
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if /i .%1.==.-nodep. shift /1
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rem Deal with all of the different configs
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if /i .%1.==.-all. set do_platform=yes
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if /i .%1.==.-all. set do_hl2=yes
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if /i .%1.==.-all. set do_episodic=yes
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if /i .%1.==.-all. set do_ep2=yes
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if /i .%1.==.-all. set do_tf=yes
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if /i .%1.==.-all. set do_portal=yes
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if /i .%1.==.-episodic. set do_episodic=yes
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if /i .%1.==.-ep2. set do_ep2=yes
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if /i .%1.==.-tf. set do_tf=yes
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if /i .%1.==.-portal. set do_portal=yes
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if /i .%1.==.-hl2. set do_hl2=yes
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if /i .%1.==.-platform. set do_platform=yes
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rem skip these if no dependencies should be built
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if .%no_dependency%.==.yes. goto START
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if /i .%1.==.-ep2. set do_episodic=yes
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if /i .%1.==.-ep2. set do_hl2=yes
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if /i .%1.==.-episodic. set do_hl2=yes
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if /i .%1.==.-tf. set do_hl2=yes
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if /i .%1.==.-portal. set do_hl2=yes
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set do_platform=yes
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:START
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pushd.
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cd %VPROJECT%\..
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set XBCP="%XEDK%\bin\win32\xbcp.exe"
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set ZIPDIR=%TEMP%\xzips
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if not exist %ZIPDIR% mkdir %ZIPDIR%
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:PLATFORM
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if not .%do_platform%.==.yes. goto HL2
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REM
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REM PLATFORM
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REM
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echo Builing platform zip...
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pushd.
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cd platform
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if not exist %ZIPDIR%\platform mkdir %ZIPDIR%\platform
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if .%no_build%.==.yes. goto PLATFORMCOPY
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if exist %ZIPDIR%\platform\zip0.360.zip del %ZIPDIR%\platform\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\platform\zip0.360.zip
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:PLATFORMCOPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\platform\zip0.360.zip xe:\valve\platform\zip0.360.zip
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popd.
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:HL2
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if not .%do_hl2%.==.yes. goto EPISODIC
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REM
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REM HL2
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REM
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echo Builing hl2 zip...
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pushd.
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cd hl2
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if not exist %ZIPDIR%\hl2 mkdir %ZIPDIR%\hl2
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if .%no_build%.==.yes. goto HL2COPY
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if exist %ZIPDIR%\hl2\zip0.360.zip del %ZIPDIR%\hl2\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\hl2\zip0.360.zip
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:HL2COPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\hl2\zip0.360.zip xe:\valve\hl2\zip0.360.zip
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popd.
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:EPISODIC
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if not .%do_episodic%.==.yes. goto EP2
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REM
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REM EPISODIC
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REM
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echo Builing episodic zip...
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pushd.
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cd episodic
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if not exist %ZIPDIR%\episodic mkdir %ZIPDIR%\episodic
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if .%no_build%.==.yes. goto EPISODICCOPY
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if exist %ZIPDIR%\episodic\zip0.360.zip del %ZIPDIR%\episodic\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\episodic\zip0.360.zip
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:EPISODICCOPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\episodic\zip0.360.zip xe:\valve\episodic\zip0.360.zip
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popd.
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:EP2
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if not .%do_ep2%.==.yes. goto TF
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REM
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REM EP2
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REM
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echo Builing ep2 zip...
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pushd.
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cd ep2
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if not exist %ZIPDIR%\ep2 mkdir %ZIPDIR%\ep2
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if .%no_build%.==.yes. goto EP2COPY
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if exist %ZIPDIR%\ep2\zip0.360.zip del %ZIPDIR%\ep2\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\ep2\zip0.360.zip
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:EP2COPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\ep2\zip0.360.zip xe:\valve\ep2\zip0.360.zip
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popd.
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:TF
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if not .%do_tf%.==.yes. goto PORTAL
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REM
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REM TF
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REM
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echo Builing tf2 zip...
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pushd.
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cd tf
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if not exist %ZIPDIR%\tf mkdir %ZIPDIR%\tf
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if .%no_build%.==.yes. goto TFCOPY
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if exist %ZIPDIR%\tf\zip0.360.zip del %ZIPDIR%\tf\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\tf\zip0.360.zip
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:TFCOPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\tf\zip0.360.zip xe:\valve\tf\zip0.360.zip
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popd.
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:PORTAL
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if not .%do_portal%.==.yes. goto END
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REM
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REM PORTAL
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REM
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echo Builing portal zip...
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pushd.
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cd portal
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if not exist %ZIPDIR%\portal mkdir %ZIPDIR%\portal
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if .%no_build%.==.yes. goto PORTALCOPY
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if exist %ZIPDIR%\portal\zip0.360.zip del %ZIPDIR%\portal\zip0.360.zip
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makegamedata -q -z %ZIPDIR%\portal\zip0.360.zip
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:PORTALCOPY
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if not .%no_copy%.==.yes. %XBCP% /Y %ZIPDIR%\portal\zip0.360.zip xe:\valve\portal\zip0.360.zip
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popd.
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:END
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popd.
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endlocal
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