You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
306 lines
8.0 KiB
306 lines
8.0 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//===========================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "ServerNetworkProperty.h"
|
||
|
#include "tier0/dbg.h"
|
||
|
#include "gameinterface.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
extern CTimedEventMgr g_NetworkPropertyEventMgr;
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Save/load
|
||
|
//-----------------------------------------------------------------------------
|
||
|
BEGIN_DATADESC_NO_BASE( CServerNetworkProperty )
|
||
|
// DEFINE_FIELD( m_pOuter, FIELD_CLASSPTR ),
|
||
|
// DEFINE_FIELD( m_pPev, FIELD_CLASSPTR ),
|
||
|
// DEFINE_FIELD( m_PVSInfo, PVSInfo_t ),
|
||
|
// DEFINE_FIELD( m_pServerClass, FIELD_CLASSPTR ),
|
||
|
DEFINE_GLOBAL_FIELD( m_hParent, FIELD_EHANDLE ),
|
||
|
// DEFINE_FIELD( m_TimerEvent, CEventRegister ),
|
||
|
// DEFINE_FIELD( m_bPendingStateChange, FIELD_BOOLEAN ),
|
||
|
END_DATADESC()
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Constructor, destructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CServerNetworkProperty::CServerNetworkProperty()
|
||
|
{
|
||
|
Init( NULL );
|
||
|
}
|
||
|
|
||
|
|
||
|
CServerNetworkProperty::~CServerNetworkProperty()
|
||
|
{
|
||
|
/* Free our transmit proxy.
|
||
|
if ( m_pTransmitProxy )
|
||
|
{
|
||
|
m_pTransmitProxy->Release();
|
||
|
}*/
|
||
|
|
||
|
engine->CleanUpEntityClusterList( &m_PVSInfo );
|
||
|
|
||
|
// remove the attached edict if it exists
|
||
|
DetachEdict();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Initialization
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CServerNetworkProperty::Init( CBaseEntity *pEntity )
|
||
|
{
|
||
|
m_pPev = NULL;
|
||
|
m_pOuter = pEntity;
|
||
|
m_pServerClass = NULL;
|
||
|
// m_pTransmitProxy = NULL;
|
||
|
m_bPendingStateChange = false;
|
||
|
m_PVSInfo.m_nClusterCount = 0;
|
||
|
m_TimerEvent.Init( &g_NetworkPropertyEventMgr, this );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Connects, disconnects edicts
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CServerNetworkProperty::AttachEdict( edict_t *pRequiredEdict )
|
||
|
{
|
||
|
Assert ( !m_pPev );
|
||
|
|
||
|
// see if there is an edict allocated for it, otherwise get one from the engine
|
||
|
if ( !pRequiredEdict )
|
||
|
{
|
||
|
pRequiredEdict = engine->CreateEdict();
|
||
|
}
|
||
|
|
||
|
m_pPev = pRequiredEdict;
|
||
|
m_pPev->SetEdict( GetBaseEntity(), true );
|
||
|
}
|
||
|
|
||
|
void CServerNetworkProperty::DetachEdict()
|
||
|
{
|
||
|
if ( m_pPev )
|
||
|
{
|
||
|
m_pPev->SetEdict( NULL, false );
|
||
|
engine->RemoveEdict( m_pPev );
|
||
|
m_pPev = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Entity handles
|
||
|
//-----------------------------------------------------------------------------
|
||
|
IHandleEntity *CServerNetworkProperty::GetEntityHandle( )
|
||
|
{
|
||
|
return m_pOuter;
|
||
|
}
|
||
|
|
||
|
void CServerNetworkProperty::Release()
|
||
|
{
|
||
|
delete m_pOuter;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the network parent
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CServerNetworkProperty* CServerNetworkProperty::GetNetworkParent()
|
||
|
{
|
||
|
CBaseEntity *pParent = m_hParent.Get();
|
||
|
return pParent ? pParent->NetworkProp() : NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Marks for deletion
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CServerNetworkProperty::MarkForDeletion()
|
||
|
{
|
||
|
m_pOuter->AddEFlags( EFL_KILLME );
|
||
|
}
|
||
|
|
||
|
bool CServerNetworkProperty::IsMarkedForDeletion() const
|
||
|
{
|
||
|
return ( m_pOuter->GetEFlags() & EFL_KILLME ) != 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// PVS information
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CServerNetworkProperty::RecomputePVSInformation()
|
||
|
{
|
||
|
if ( m_pPev && ( ( m_pPev->m_fStateFlags & FL_EDICT_DIRTY_PVS_INFORMATION ) != 0 ) )
|
||
|
{
|
||
|
m_pPev->m_fStateFlags &= ~FL_EDICT_DIRTY_PVS_INFORMATION;
|
||
|
engine->BuildEntityClusterList( edict(), &m_PVSInfo );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Serverclass
|
||
|
//-----------------------------------------------------------------------------
|
||
|
ServerClass* CServerNetworkProperty::GetServerClass()
|
||
|
{
|
||
|
if ( !m_pServerClass )
|
||
|
m_pServerClass = m_pOuter->GetServerClass();
|
||
|
return m_pServerClass;
|
||
|
}
|
||
|
|
||
|
const char* CServerNetworkProperty::GetClassName() const
|
||
|
{
|
||
|
return STRING(m_pOuter->m_iClassname);
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Transmit proxies
|
||
|
/*-----------------------------------------------------------------------------
|
||
|
void CServerNetworkProperty::SetTransmitProxy( CBaseTransmitProxy *pProxy )
|
||
|
{
|
||
|
if ( m_pTransmitProxy )
|
||
|
{
|
||
|
m_pTransmitProxy->Release();
|
||
|
}
|
||
|
|
||
|
m_pTransmitProxy = pProxy;
|
||
|
|
||
|
if ( m_pTransmitProxy )
|
||
|
{
|
||
|
m_pTransmitProxy->AddRef();
|
||
|
}
|
||
|
}*/
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// PVS rules
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CServerNetworkProperty::IsInPVS( const edict_t *pRecipient, const void *pvs, int pvssize )
|
||
|
{
|
||
|
RecomputePVSInformation();
|
||
|
|
||
|
// ignore if not touching a PV leaf
|
||
|
// negative leaf count is a node number
|
||
|
// If no pvs, add any entity
|
||
|
|
||
|
Assert( pvs && ( edict() != pRecipient ) );
|
||
|
|
||
|
unsigned char *pPVS = ( unsigned char * )pvs;
|
||
|
|
||
|
if ( m_PVSInfo.m_nClusterCount < 0 ) // too many clusters, use headnode
|
||
|
{
|
||
|
return ( engine->CheckHeadnodeVisible( m_PVSInfo.m_nHeadNode, pPVS, pvssize ) != 0);
|
||
|
}
|
||
|
|
||
|
for ( int i = m_PVSInfo.m_nClusterCount; --i >= 0; )
|
||
|
{
|
||
|
if (pPVS[m_PVSInfo.m_pClusters[i] >> 3] & (1 << (m_PVSInfo.m_pClusters[i] & 7) ))
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false; // not visible
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// PVS: this function is called a lot, so it avoids function calls
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CServerNetworkProperty::IsInPVS( const CCheckTransmitInfo *pInfo )
|
||
|
{
|
||
|
// PVS data must be up to date
|
||
|
Assert( !m_pPev || ( ( m_pPev->m_fStateFlags & FL_EDICT_DIRTY_PVS_INFORMATION ) == 0 ) );
|
||
|
|
||
|
int i;
|
||
|
|
||
|
// Early out if the areas are connected
|
||
|
if ( !m_PVSInfo.m_nAreaNum2 )
|
||
|
{
|
||
|
for ( i=0; i< pInfo->m_AreasNetworked; i++ )
|
||
|
{
|
||
|
int clientArea = pInfo->m_Areas[i];
|
||
|
if ( clientArea == m_PVSInfo.m_nAreaNum || engine->CheckAreasConnected( clientArea, m_PVSInfo.m_nAreaNum ) )
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// doors can legally straddle two areas, so
|
||
|
// we may need to check another one
|
||
|
for ( i=0; i< pInfo->m_AreasNetworked; i++ )
|
||
|
{
|
||
|
int clientArea = pInfo->m_Areas[i];
|
||
|
if ( clientArea == m_PVSInfo.m_nAreaNum || clientArea == m_PVSInfo.m_nAreaNum2 )
|
||
|
break;
|
||
|
|
||
|
if ( engine->CheckAreasConnected( clientArea, m_PVSInfo.m_nAreaNum ) )
|
||
|
break;
|
||
|
|
||
|
if ( engine->CheckAreasConnected( clientArea, m_PVSInfo.m_nAreaNum2 ) )
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( i == pInfo->m_AreasNetworked )
|
||
|
{
|
||
|
// areas not connected
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// ignore if not touching a PV leaf
|
||
|
// negative leaf count is a node number
|
||
|
// If no pvs, add any entity
|
||
|
|
||
|
Assert( edict() != pInfo->m_pClientEnt );
|
||
|
|
||
|
unsigned char *pPVS = ( unsigned char * )pInfo->m_PVS;
|
||
|
|
||
|
if ( m_PVSInfo.m_nClusterCount < 0 ) // too many clusters, use headnode
|
||
|
{
|
||
|
return (engine->CheckHeadnodeVisible( m_PVSInfo.m_nHeadNode, pPVS, pInfo->m_nPVSSize ) != 0);
|
||
|
}
|
||
|
|
||
|
for ( i = m_PVSInfo.m_nClusterCount; --i >= 0; )
|
||
|
{
|
||
|
int nCluster = m_PVSInfo.m_pClusters[i];
|
||
|
if ( ((int)(pPVS[nCluster >> 3])) & BitVec_BitInByte( nCluster ) )
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false; // not visible
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
void CServerNetworkProperty::SetUpdateInterval( float val )
|
||
|
{
|
||
|
if ( val == 0 )
|
||
|
m_TimerEvent.StopUpdates();
|
||
|
else
|
||
|
m_TimerEvent.SetUpdateInterval( val );
|
||
|
}
|
||
|
|
||
|
|
||
|
void CServerNetworkProperty::FireEvent()
|
||
|
{
|
||
|
// Our timer went off. If our state has changed in the background, then
|
||
|
// trigger a state change in the edict.
|
||
|
if ( m_bPendingStateChange )
|
||
|
{
|
||
|
m_pPev->StateChanged();
|
||
|
m_bPendingStateChange = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|