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325 lines
7.3 KiB
325 lines
7.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// MessageWatchDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "MessageWatch.h"
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#include "MessageWatchDlg.h"
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#include "messagemgr.h"
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#include "tier1/strtools.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#define WM_STARTIDLE (WM_USER + 565)
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// --------------------------------------------------------------------------- //
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// CSender.
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// --------------------------------------------------------------------------- //
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CSender::CSender()
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{
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m_pSocket = NULL;
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m_pConsoleWnd = NULL;
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}
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CSender::~CSender()
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{
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if ( m_pSocket )
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m_pSocket->Release();
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if ( m_pConsoleWnd )
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m_pConsoleWnd->Release();
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}
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/////////////////////////////////////////////////////////////////////////////
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// CMessageWatchDlg dialog
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CMessageWatchDlg::CMessageWatchDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CMessageWatchDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CMessageWatchDlg)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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m_pListenSocket = NULL;
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}
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CMessageWatchDlg::~CMessageWatchDlg()
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{
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// destroy the sender objects.
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if ( m_pListenSocket )
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m_pListenSocket->Release();
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}
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void CMessageWatchDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CMessageWatchDlg)
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DDX_Control(pDX, IDC_MACHINES, m_Machines);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CMessageWatchDlg, CDialog)
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//{{AFX_MSG_MAP(CMessageWatchDlg)
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ON_MESSAGE(WM_STARTIDLE, OnStartIdle)
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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ON_LBN_DBLCLK(IDC_MACHINES, OnDblclkMachines)
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ON_BN_CLICKED(IDSHOWALL, OnShowall)
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ON_BN_CLICKED(IDHIDEALL, OnHideall)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CMessageWatchDlg message handlers
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BOOL CMessageWatchDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// Set the icon for this dialog. The framework does this automatically
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// when the application's main window is not a dialog
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SetIcon(m_hIcon, TRUE); // Set big icon
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SetIcon(m_hIcon, FALSE); // Set small icon
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// Setup our listen socket and thread.
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m_pListenSocket = CreateIPSocket();
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m_pListenSocket->BindToAny( MSGMGR_BROADCAST_PORT );
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m_cWinIdle.StartIdle( GetSafeHwnd(), WM_STARTIDLE, 0, 0, 100 );
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m_cWinIdle.NextIdle();
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return TRUE; // return TRUE unless you set the focus to a control
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}
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LONG CMessageWatchDlg::OnStartIdle( UINT, LONG )
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{
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MSG msg;
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if (!PeekMessage(&msg, GetSafeHwnd(), 0,0, PM_NOREMOVE))
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OnIdle();
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m_cWinIdle.NextIdle();
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return 0;
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}
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void CMessageWatchDlg::OnIdle()
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{
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// Kill dead connections.
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int iNext;
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for ( int iSender=m_Senders.Head(); iSender != m_Senders.InvalidIndex(); iSender = iNext )
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{
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iNext = m_Senders.Next( iSender );
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CSender *pSender = m_Senders[iSender];
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if ( pSender->m_pSocket && !pSender->m_pSocket->IsConnected() )
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{
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// Just release the socket so the text stays there.
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pSender->m_pSocket->Release();
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pSender->m_pSocket = NULL;
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}
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}
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// Look for new connections.
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while ( 1 )
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{
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CIPAddr ipFrom;
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char data[16];
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int len = m_pListenSocket->RecvFrom( data, sizeof( data ), &ipFrom );
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if ( len == -1 )
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break;
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if ( data[0] == MSGMGR_PACKETID_ANNOUNCE_PRESENCE &&
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*((int*)&data[1]) == MSGMGR_VERSION )
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{
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int iPort = *((int*)&data[5]);
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// See if we have a machine with this info yet.
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CIPAddr connectAddr = ipFrom;
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connectAddr.port = iPort;
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// NOTE: we'll accept connections from machines we were connected to earlier but
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// lost the connection to.
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CSender *pSender = FindSenderByAddr( ipFrom.ip );
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if ( !pSender || !pSender->m_pSocket )
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{
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// 'nitiate the connection.
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ITCPSocket *pNew = CreateTCPSocket();
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if ( pNew->BindToAny( 0 ) && TCPSocket_Connect( pNew, &connectAddr, 1000 ) )
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{
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char nameStr[256];
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char title[512];
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if ( !ConvertIPAddrToString( &ipFrom, nameStr, sizeof( nameStr ) ) )
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Q_snprintf( nameStr, sizeof( nameStr ), "%d.%d.%d.%d", ipFrom.ip[0], ipFrom.ip[1], ipFrom.ip[2], ipFrom.ip[3] );
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Q_snprintf( title, sizeof( title ), "%s:%d", nameStr, iPort );
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// If the sender didn't exist yet, add a new one.
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if ( !pSender )
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{
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pSender = new CSender;
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IConsoleWnd *pWnd = CreateConsoleWnd(
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AfxGetInstanceHandle(),
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IDD_OUTPUT,
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IDC_DEBUG_OUTPUT,
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false
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);
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pSender->m_pConsoleWnd = pWnd;
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pWnd->SetTitle( title );
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Q_strncpy( pSender->m_Name, title, sizeof( pSender->m_Name ) );
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m_Senders.AddToTail( pSender );
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m_Machines.AddString( pSender->m_Name );
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}
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pSender->m_Addr = connectAddr;
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pSender->m_pSocket = pNew;
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}
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else
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{
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pNew->Release();
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}
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}
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}
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}
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// Read input from our current connections.
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FOR_EACH_LL( m_Senders, i )
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{
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CSender *pSender = m_Senders[i];
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while ( 1 )
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{
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if ( !pSender->m_pSocket )
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break;
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CUtlVector<unsigned char> data;
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if ( !pSender->m_pSocket->Recv( data ) )
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break;
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if ( data[0] == MSGMGR_PACKETID_MSG )
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{
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char *pMsg = (char*)&data[1];
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pSender->m_pConsoleWnd->PrintToConsole( pMsg );
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OutputDebugString( pMsg );
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}
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}
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}
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}
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void CMessageWatchDlg::OnDestroy()
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{
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// Stop the idling thread
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m_cWinIdle.EndIdle();
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CDialog::OnDestroy();
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}
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CSender* CMessageWatchDlg::FindSenderByAddr( const unsigned char ip[4] )
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{
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FOR_EACH_LL( m_Senders, i )
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{
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if ( memcmp( m_Senders[i]->m_Addr.ip, ip, 4 ) == 0 )
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return m_Senders[i];
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}
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return NULL;
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}
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CSender* CMessageWatchDlg::FindSenderByName( const char *pName )
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{
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FOR_EACH_LL( m_Senders, i )
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{
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if ( stricmp( pName, m_Senders[i]->m_Name ) == 0 )
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return m_Senders[i];
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}
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return NULL;
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}
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// If you add a minimize button to your dialog, you will need the code below
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// to draw the icon. For MFC applications using the document/view model,
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// this is automatically done for you by the framework.
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void CMessageWatchDlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // device context for painting
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SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
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// Center icon in client rectangle
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// Draw the icon
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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// The system calls this to obtain the cursor to display while the user drags
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// the minimized window.
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HCURSOR CMessageWatchDlg::OnQueryDragIcon()
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{
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return (HCURSOR) m_hIcon;
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}
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void CMessageWatchDlg::OnDblclkMachines()
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{
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int index = m_Machines.GetCurSel();
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if ( index != LB_ERR )
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{
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CString str;
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m_Machines.GetText( index, str );
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CSender *pSender = FindSenderByName( str );
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if ( pSender )
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pSender->m_pConsoleWnd->SetVisible( true );
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}
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}
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void CMessageWatchDlg::OnShowall()
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{
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FOR_EACH_LL( m_Senders, i )
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{
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m_Senders[i]->m_pConsoleWnd->SetVisible( true );
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}
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}
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void CMessageWatchDlg::OnHideall()
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{
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FOR_EACH_LL( m_Senders, i )
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{
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m_Senders[i]->m_pConsoleWnd->SetVisible( false );
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}
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}
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