Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
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// VCONFIG.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES"
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}
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}
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$Project "VConfig"
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\common\ConfigManager.cpp"
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$File "$SRCDIR\common\SourceAppInfo.cpp"
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$File "$SRCDIR\public\filesystem_init.cpp"
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$File "$SRCDIR\public\registry.cpp"
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$File "main.cpp"
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$File "ManageGamesDialog.cpp"
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$File "VConfigDialog.cpp"
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$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\common\ConfigManager.h"
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$File "..\common\filesystem_tools.h"
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$File "$SRCDIR\public\tier1\KeyValues.h"
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$File "ManageGamesDialog.h"
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$File "resource.h"
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$File "$SRCDIR\public\tier1\utlbuffer.h"
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$File "vconfig_main.h"
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$File "VConfigDialog.h"
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}
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$Folder "Resources"
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{
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$File "icon1.ico"
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$File "icon2.ico"
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$File "VConfig.rc"
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}
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$Folder "Link Libraries"
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{
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$Lib appframework
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$ImpLib steam_api
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$Lib tier2
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$Lib tier3
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$Lib vgui_controls
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$Lib mathlib
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}
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}
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