Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
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// TEXTURECOMPILE_DLL.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common,$SRCDIR\utils\vmpi"
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$PreprocessorDefinitions "$BASE;_USRDLL;TEXTURECOMPILE_EXPORTS"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib"
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}
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}
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$Project "Texturecompile_dll"
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{
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$Folder "Source Files"
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{
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$File "..\common\cmdlib.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "..\common\pacifier.cpp"
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$File "texturecompile.cpp"
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$File "..\common\threads.cpp"
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$File "..\common\vmpi_tools_shared.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier1\UtlStringMap.h"
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}
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$Folder "Link Libraries"
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{
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$Lib tier2
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$Lib vmpi
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}
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}
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