You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
123 lines
3.1 KiB
123 lines
3.1 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#include <stdio.h>
|
||
|
#include <windows.h>
|
||
|
#include "depcheck_util.h"
|
||
|
#include "icodeprocessor.h"
|
||
|
#include "tier1/strtools.h"
|
||
|
|
||
|
char *va(char *format, ...)
|
||
|
{
|
||
|
va_list argptr;
|
||
|
static char string[1024];
|
||
|
|
||
|
va_start (argptr, format);
|
||
|
Q_vsnprintf( string, 1024, format, argptr );
|
||
|
va_end (argptr);
|
||
|
|
||
|
return string;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void printusage( void )
|
||
|
{
|
||
|
vprint( 0, "usage: depcheck -q -l <root source directory> <game: hl2 | tf2>\n\
|
||
|
\t-q = quiet\n\
|
||
|
\t-l = log to file log.txt\n" );
|
||
|
|
||
|
// Exit app
|
||
|
exit( 1 );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : *sourcetreebase -
|
||
|
// *subdir -
|
||
|
// *baseentityclass -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void ProcessDirectory( const char *game, const char *sourcetreebase, const char *subdir, const char *dsp, const char *config )
|
||
|
{
|
||
|
char rootdirectory[ 256 ];
|
||
|
sprintf( rootdirectory, "%s\\%s", sourcetreebase, subdir );
|
||
|
|
||
|
// check for existence
|
||
|
if ( COM_DirectoryExists( rootdirectory ) )
|
||
|
{
|
||
|
processor->Process( game, rootdirectory, dsp, config );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
vprint( 0, "Couldn't find directory %s, check path %s\n", rootdirectory, sourcetreebase );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CheckLogFile( void )
|
||
|
{
|
||
|
if ( processor->GetLogFile() )
|
||
|
{
|
||
|
_unlink( "log.txt" );
|
||
|
vprint( 0, " Outputting to log.txt\n" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : argc -
|
||
|
// argv[] -
|
||
|
// Output : int
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int main( int argc, char* argv[] )
|
||
|
{
|
||
|
vprint( 0, "Valve Software - depcheck.exe (%s)\n", __DATE__ );
|
||
|
vprint( 0, "--- Game Code Simple Build Dependency Analyzer ---\n" );
|
||
|
|
||
|
int i=1;
|
||
|
for ( i ; i<argc ; i++)
|
||
|
{
|
||
|
if ( argv[ i ][ 0 ] == '-' )
|
||
|
{
|
||
|
switch( argv[ i ][ 1 ] )
|
||
|
{
|
||
|
case 'q':
|
||
|
processor->SetQuiet( true );
|
||
|
break;
|
||
|
case 'l':
|
||
|
processor->SetLogFile( true );
|
||
|
break;
|
||
|
default:
|
||
|
printusage();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( argc < 3 || ( i != argc ) )
|
||
|
{
|
||
|
printusage();
|
||
|
}
|
||
|
|
||
|
CheckLogFile();
|
||
|
|
||
|
vprint( 0, " Looking for unneeded header includes...\n" );
|
||
|
|
||
|
char sourcetreebase[ 256 ];
|
||
|
strcpy( sourcetreebase, argv[i-2] );
|
||
|
|
||
|
Q_StripTrailingSlash( sourcetreebase );
|
||
|
|
||
|
// ProcessDirectory( argv[ i-1 ], sourcetreebase, "engine", "engdll.dsp", "quiver - Win32 GL Debug" );
|
||
|
// ProcessDirectory( argv[ i-1 ], sourcetreebase, "dlls", "hl.dsp", va( "hl - Win32 %s Debug", argv[ i - 1 ] ) );
|
||
|
ProcessDirectory( argv[ i-1 ], sourcetreebase, "cl_dll", "client.dsp", va( "client - Win32 Debug %s", argv[ i - 1 ] ) );
|
||
|
|
||
|
return 0;
|
||
|
}
|