You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
694 lines
21 KiB
694 lines
21 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. =================//
|
||
|
//
|
||
|
// Purpose: index-based hash map container well suited for large and growing
|
||
|
// datasets. It uses less memory than other hash maps and incrementally
|
||
|
// rehashes to reduce reallocation spikes.
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef UTLHASHMAPLARGE_H
|
||
|
#define UTLHASHMAPLARGE_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "tier0/dbg.h"
|
||
|
#include "bitvec.h"
|
||
|
#include "tier1/murmurhash3.h"
|
||
|
|
||
|
// fast mod for power of 2 numbers
|
||
|
namespace basetypes
|
||
|
{
|
||
|
template <class T>
|
||
|
inline bool IsPowerOf2(T n)
|
||
|
{
|
||
|
return n > 0 && (n & (n-1)) == 0;
|
||
|
}
|
||
|
|
||
|
template <class T1, class T2>
|
||
|
inline T2 ModPowerOf2(T1 a, T2 b)
|
||
|
{
|
||
|
return T2(a) & (b-1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// default comparison operator
|
||
|
template <typename T>
|
||
|
class CDefEquals
|
||
|
{
|
||
|
public:
|
||
|
CDefEquals() {}
|
||
|
CDefEquals( int i ) {}
|
||
|
inline bool operator()( const T &lhs, const T &rhs ) const { return ( lhs == rhs ); }
|
||
|
inline bool operator!() const { return false; }
|
||
|
};
|
||
|
|
||
|
|
||
|
// Specialization to compare pointers
|
||
|
template <typename T>
|
||
|
class CDefEquals<T*>
|
||
|
{
|
||
|
public:
|
||
|
CDefEquals() {}
|
||
|
CDefEquals( int i ) {}
|
||
|
inline bool operator()( const T *lhs, const T *rhs ) const
|
||
|
{
|
||
|
if ( lhs == rhs )
|
||
|
return true;
|
||
|
else if ( NULL == lhs || NULL == rhs )
|
||
|
return false;
|
||
|
else
|
||
|
return ( *lhs == *rhs );
|
||
|
}
|
||
|
inline bool operator!() const { return false; }
|
||
|
};
|
||
|
|
||
|
|
||
|
// Hash specialization for CUtlStrings
|
||
|
template<>
|
||
|
struct MurmurHash3Functor<CUtlString>
|
||
|
{
|
||
|
typedef uint32 TargetType ;
|
||
|
TargetType operator()(const CUtlString &strKey) const
|
||
|
{
|
||
|
return MurmurHash3Functor<const char*>()( strKey.String() );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//hash 3 function for a general case sensitive string compares
|
||
|
struct MurmurHash3ConstCharPtr
|
||
|
{
|
||
|
typedef uint32 TargetType ;
|
||
|
TargetType operator()( const char* pszKey ) const { return MurmurHash3Functor<const char*>()( pszKey ); }
|
||
|
};
|
||
|
struct CaseSensitiveStrEquals
|
||
|
{
|
||
|
bool operator()( const char* pszLhs, const char* pszRhs ) const { return strcmp( pszLhs, pszRhs ) == 0; }
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// Purpose: An associative container. Pretty much identical to CUtlMap without the ability to walk in-order
|
||
|
// This container is well suited for large and growing datasets. It uses less
|
||
|
// memory than other hash maps and incrementally rehashes to reduce reallocation spikes.
|
||
|
// However, it is slower (by about 20%) than CUtlHashTable
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L = CDefEquals<K>, typename H = MurmurHash3Functor<K> >
|
||
|
class CUtlHashMapLarge
|
||
|
{
|
||
|
public:
|
||
|
// This enum exists so that FOR_EACH_MAP and FOR_EACH_MAP_FAST cannot accidentally
|
||
|
// be used on a type that is not a CUtlMap. If the code compiles then all is well.
|
||
|
// The check for IsUtlMap being true should be free.
|
||
|
// Using an enum rather than a static const bool ensures that this trick works even
|
||
|
// with optimizations disabled on gcc.
|
||
|
enum CompileTimeCheck
|
||
|
{
|
||
|
IsUtlMap = 1
|
||
|
};
|
||
|
|
||
|
typedef K KeyType_t;
|
||
|
typedef T ElemType_t;
|
||
|
typedef int IndexType_t;
|
||
|
typedef L EqualityFunc_t;
|
||
|
typedef H HashFunc_t;
|
||
|
|
||
|
CUtlHashMapLarge()
|
||
|
{
|
||
|
m_cElements = 0;
|
||
|
m_nMaxElement = 0;
|
||
|
m_nMinRehashedBucket = InvalidIndex();
|
||
|
m_nMaxRehashedBucket = InvalidIndex();
|
||
|
m_iNodeFreeListHead = InvalidIndex();
|
||
|
}
|
||
|
|
||
|
CUtlHashMapLarge( int cElementsExpected )
|
||
|
{
|
||
|
m_cElements = 0;
|
||
|
m_nMaxElement = 0;
|
||
|
m_nMinRehashedBucket = InvalidIndex();
|
||
|
m_nMaxRehashedBucket = InvalidIndex();
|
||
|
m_iNodeFreeListHead = InvalidIndex();
|
||
|
EnsureCapacity( cElementsExpected );
|
||
|
}
|
||
|
|
||
|
~CUtlHashMapLarge()
|
||
|
{
|
||
|
RemoveAll();
|
||
|
}
|
||
|
|
||
|
// gets particular elements
|
||
|
ElemType_t & Element( IndexType_t i ) { return m_memNodes.Element( i ).m_elem; }
|
||
|
const ElemType_t & Element( IndexType_t i ) const { return m_memNodes.Element( i ).m_elem; }
|
||
|
ElemType_t & operator[]( IndexType_t i ) { return m_memNodes.Element( i ).m_elem; }
|
||
|
const ElemType_t & operator[]( IndexType_t i ) const { return m_memNodes.Element( i ).m_elem; }
|
||
|
KeyType_t & Key( IndexType_t i ) { return m_memNodes.Element( i ).m_key; }
|
||
|
const KeyType_t & Key( IndexType_t i ) const { return m_memNodes.Element( i ).m_key; }
|
||
|
|
||
|
// Num elements
|
||
|
IndexType_t Count() const { return m_cElements; }
|
||
|
|
||
|
// Max "size" of the vector
|
||
|
IndexType_t MaxElement() const { return m_nMaxElement; }
|
||
|
|
||
|
// Checks if a node is valid and in the map
|
||
|
bool IsValidIndex( IndexType_t i ) const { return i >= 0 && i < m_nMaxElement && !IsFreeNodeID( m_memNodes[i].m_iNextNode ); }
|
||
|
|
||
|
// Invalid index
|
||
|
static IndexType_t InvalidIndex() { return -1; }
|
||
|
|
||
|
// Insert method
|
||
|
IndexType_t Insert( const KeyType_t &key, const ElemType_t &insert ) { return InsertInternal( key, insert, eInsert_UpdateExisting ); }
|
||
|
IndexType_t Insert( const KeyType_t &key ) { return InsertInternal( key, ElemType_t(), eInsert_UpdateExisting ); }
|
||
|
IndexType_t InsertWithDupes( const KeyType_t &key, const ElemType_t &insert ) { return InsertInternal( key, insert, eInsert_CreateDupes ); }
|
||
|
IndexType_t FindOrInsert( const KeyType_t &key, const ElemType_t &insert ) { return InsertInternal( key, insert, eInsert_LeaveExisting ); }
|
||
|
IndexType_t InsertOrReplace( const KeyType_t &key, const ElemType_t &insert ) { return InsertInternal( key, insert, eInsert_UpdateExisting ); }
|
||
|
|
||
|
|
||
|
// Finds an element
|
||
|
IndexType_t Find( const KeyType_t &key ) const;
|
||
|
|
||
|
// has an element
|
||
|
bool HasElement( const KeyType_t &key ) const
|
||
|
{
|
||
|
return Find( key ) != InvalidIndex();
|
||
|
}
|
||
|
|
||
|
void EnsureCapacity( int num );
|
||
|
|
||
|
void RemoveAt( IndexType_t i );
|
||
|
bool Remove( const KeyType_t &key )
|
||
|
{
|
||
|
int iMap = Find( key );
|
||
|
if ( iMap != InvalidIndex() )
|
||
|
{
|
||
|
RemoveAt( iMap );
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
void RemoveAll();
|
||
|
void Purge();
|
||
|
void PurgeAndDeleteElements();
|
||
|
|
||
|
void Swap( CUtlHashMapLarge<K,T,L,H> &rhs )
|
||
|
{
|
||
|
m_vecHashBuckets.Swap( rhs.m_vecHashBuckets );
|
||
|
V_swap( m_bitsMigratedBuckets, rhs.m_bitsMigratedBuckets );
|
||
|
m_memNodes.Swap( rhs.m_memNodes );
|
||
|
V_swap( m_iNodeFreeListHead, rhs.m_iNodeFreeListHead );
|
||
|
V_swap( m_cElements, rhs.m_cElements );
|
||
|
V_swap( m_nMaxElement, rhs.m_nMaxElement );
|
||
|
V_swap( m_nMinRehashedBucket, rhs.m_nMinRehashedBucket );
|
||
|
V_swap( m_nMaxRehashedBucket, rhs.m_nMaxRehashedBucket );
|
||
|
V_swap( m_EqualityFunc, rhs.m_EqualityFunc );
|
||
|
V_swap( m_HashFunc, rhs.m_HashFunc );
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
enum EInsertPolicy { eInsert_UpdateExisting, eInsert_LeaveExisting, eInsert_CreateDupes };
|
||
|
IndexType_t InsertInternal( const KeyType_t &key, const ElemType_t &insert, EInsertPolicy ePolicy );
|
||
|
|
||
|
inline IndexType_t FreeNodeIDToIndex( IndexType_t i ) const { return (0-i)-3; }
|
||
|
inline IndexType_t FreeNodeIndexToID( IndexType_t i ) const { return (-3)-i; }
|
||
|
inline bool IsFreeNodeID( IndexType_t i ) const { return i < InvalidIndex(); }
|
||
|
|
||
|
int FindInBucket( int iBucket, const KeyType_t &key ) const;
|
||
|
int AllocNode();
|
||
|
void RehashNodesInBucket( int iBucket );
|
||
|
void LinkNodeIntoBucket( int iBucket, int iNewNode );
|
||
|
void UnlinkNodeFromBucket( int iBucket, int iNewNode );
|
||
|
bool RemoveNodeFromBucket( int iBucket, int iNodeToRemove );
|
||
|
void IncrementalRehash();
|
||
|
|
||
|
struct HashBucket_t
|
||
|
{
|
||
|
IndexType_t m_iNode;
|
||
|
};
|
||
|
CUtlVector<HashBucket_t> m_vecHashBuckets;
|
||
|
|
||
|
CLargeVarBitVec m_bitsMigratedBuckets;
|
||
|
|
||
|
struct Node_t
|
||
|
{
|
||
|
KeyType_t m_key;
|
||
|
ElemType_t m_elem;
|
||
|
int m_iNextNode;
|
||
|
};
|
||
|
CUtlMemory<Node_t> m_memNodes;
|
||
|
IndexType_t m_iNodeFreeListHead;
|
||
|
|
||
|
IndexType_t m_cElements;
|
||
|
IndexType_t m_nMaxElement;
|
||
|
IndexType_t m_nMinRehashedBucket, m_nMaxRehashedBucket;
|
||
|
EqualityFunc_t m_EqualityFunc;
|
||
|
HashFunc_t m_HashFunc;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: inserts an item into the map
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline int CUtlHashMapLarge<K,T,L,H>::InsertInternal( const KeyType_t &key, const ElemType_t &insert, EInsertPolicy ePolicy )
|
||
|
{
|
||
|
// make sure we have room in the hash table
|
||
|
if ( m_cElements >= m_vecHashBuckets.Count() )
|
||
|
EnsureCapacity( MAX( 16, m_vecHashBuckets.Count() * 2 ) );
|
||
|
if ( m_cElements >= m_memNodes.Count() )
|
||
|
m_memNodes.Grow( m_memNodes.Count() * 2 );
|
||
|
|
||
|
// rehash incrementally
|
||
|
IncrementalRehash();
|
||
|
|
||
|
// hash the item
|
||
|
uint32 hash = m_HashFunc( key );
|
||
|
|
||
|
// migrate data forward, if necessary
|
||
|
int cBucketsToModAgainst = m_vecHashBuckets.Count() >> 1;
|
||
|
int iBucket = basetypes::ModPowerOf2(hash, cBucketsToModAgainst);
|
||
|
while ( iBucket >= m_nMinRehashedBucket
|
||
|
&& !m_bitsMigratedBuckets.Get( iBucket ) )
|
||
|
{
|
||
|
RehashNodesInBucket( iBucket );
|
||
|
cBucketsToModAgainst >>= 1;
|
||
|
iBucket = basetypes::ModPowerOf2(hash, cBucketsToModAgainst);
|
||
|
}
|
||
|
|
||
|
// prevent duplicates if necessary
|
||
|
if ( ( ePolicy != eInsert_CreateDupes ) && m_cElements )
|
||
|
{
|
||
|
// look in the bucket to see if we have a conflict
|
||
|
int iBucket2 = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() );
|
||
|
IndexType_t iNode = FindInBucket( iBucket2, key );
|
||
|
if ( iNode != InvalidIndex() )
|
||
|
{
|
||
|
// a duplicate - update in place (matching CUtlMap)
|
||
|
if( ePolicy == eInsert_UpdateExisting )
|
||
|
{
|
||
|
m_memNodes[iNode].m_elem = insert;
|
||
|
}
|
||
|
return iNode;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// make an item
|
||
|
int iNewNode = AllocNode();
|
||
|
m_memNodes[iNewNode].m_iNextNode = InvalidIndex();
|
||
|
CopyConstruct( &m_memNodes[iNewNode].m_key, key );
|
||
|
CopyConstruct( &m_memNodes[iNewNode].m_elem, insert );
|
||
|
|
||
|
iBucket = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() );
|
||
|
|
||
|
// link ourselves in
|
||
|
// ::OutputDebugStr( CFmtStr( "insert %d into bucket %d\n", key, iBucket ).Access() );
|
||
|
LinkNodeIntoBucket( iBucket, iNewNode );
|
||
|
|
||
|
// return the new node
|
||
|
return iNewNode;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: grows the map to fit the specified amount
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::EnsureCapacity( int amount )
|
||
|
{
|
||
|
m_memNodes.EnsureCapacity( amount );
|
||
|
// ::OutputDebugStr( CFmtStr( "grown m_memNodes from %d to %d\n", m_cElements, m_memNodes.Count() ).Access() );
|
||
|
|
||
|
if ( amount <= m_vecHashBuckets.Count() )
|
||
|
return;
|
||
|
int cBucketsNeeded = MAX( 16, m_vecHashBuckets.Count() );
|
||
|
while ( cBucketsNeeded < amount )
|
||
|
cBucketsNeeded *= 2;
|
||
|
|
||
|
// ::OutputDebugStr( CFmtStr( "grown m_vecHashBuckets from %d to %d\n", m_vecHashBuckets.Count(), cBucketsNeeded ).Access() );
|
||
|
|
||
|
// grow the hash buckets
|
||
|
int grow = cBucketsNeeded - m_vecHashBuckets.Count();
|
||
|
int iFirst = m_vecHashBuckets.AddMultipleToTail( grow );
|
||
|
// clear all the new data to invalid bits
|
||
|
memset( &m_vecHashBuckets[iFirst], 0xFFFFFFFF, grow*sizeof(m_vecHashBuckets[iFirst]) );
|
||
|
Assert( basetypes::IsPowerOf2( m_vecHashBuckets.Count() ) );
|
||
|
|
||
|
// we'll have to rehash, all the buckets that existed before growth
|
||
|
m_nMinRehashedBucket = 0;
|
||
|
m_nMaxRehashedBucket = iFirst;
|
||
|
if ( m_cElements > 0 )
|
||
|
{
|
||
|
// remove all the current bits
|
||
|
m_bitsMigratedBuckets.Resize( 0 );
|
||
|
// re-add new bits; these will all be reset to 0
|
||
|
m_bitsMigratedBuckets.Resize( m_vecHashBuckets.Count() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// no elements - no rehashing
|
||
|
m_nMinRehashedBucket = m_vecHashBuckets.Count();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: gets a new node, from the free list if possible
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline int CUtlHashMapLarge<K,T,L,H>::AllocNode()
|
||
|
{
|
||
|
// if we're out of free elements, get the max
|
||
|
if ( m_cElements == m_nMaxElement )
|
||
|
{
|
||
|
m_cElements++;
|
||
|
return m_nMaxElement++;
|
||
|
}
|
||
|
|
||
|
// pull from the free list
|
||
|
Assert( m_iNodeFreeListHead != InvalidIndex() );
|
||
|
int iNewNode = m_iNodeFreeListHead;
|
||
|
m_iNodeFreeListHead = FreeNodeIDToIndex( m_memNodes[iNewNode].m_iNextNode );
|
||
|
m_cElements++;
|
||
|
return iNewNode;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: takes a bucket of nodes and re-hashes them into a more optimal bucket
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::RehashNodesInBucket( int iBucketSrc )
|
||
|
{
|
||
|
// mark us as migrated
|
||
|
m_bitsMigratedBuckets.Set( iBucketSrc );
|
||
|
|
||
|
// walk the list of items, re-hashing them
|
||
|
IndexType_t iNode = m_vecHashBuckets[iBucketSrc].m_iNode;
|
||
|
while ( iNode != InvalidIndex() )
|
||
|
{
|
||
|
IndexType_t iNodeNext = m_memNodes[iNode].m_iNextNode;
|
||
|
Assert( iNodeNext != iNode );
|
||
|
|
||
|
// work out where the node should go
|
||
|
const KeyType_t &key = m_memNodes[iNode].m_key;
|
||
|
uint32 hash = m_HashFunc( key );
|
||
|
int iBucketDest = basetypes::ModPowerOf2( hash, m_vecHashBuckets.Count() );
|
||
|
|
||
|
// if the hash bucket has changed, move it
|
||
|
if ( iBucketDest != iBucketSrc )
|
||
|
{
|
||
|
// ::OutputDebugStr( CFmtStr( "moved key %d from bucket %d to %d\n", key, iBucketSrc, iBucketDest ).Access() );
|
||
|
|
||
|
// remove from this bucket list
|
||
|
UnlinkNodeFromBucket( iBucketSrc, iNode );
|
||
|
|
||
|
// link into new bucket list
|
||
|
LinkNodeIntoBucket( iBucketDest, iNode );
|
||
|
}
|
||
|
iNode = iNodeNext;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: searches for an item by key, returning the index handle
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline int CUtlHashMapLarge<K,T,L,H>::Find( const KeyType_t &key ) const
|
||
|
{
|
||
|
if ( m_cElements == 0 )
|
||
|
return InvalidIndex();
|
||
|
|
||
|
// hash the item
|
||
|
uint32 hash = m_HashFunc( key );
|
||
|
|
||
|
// find the bucket
|
||
|
int cBucketsToModAgainst = m_vecHashBuckets.Count();
|
||
|
int iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst );
|
||
|
|
||
|
// look in the bucket for the item
|
||
|
int iNode = FindInBucket( iBucket, key );
|
||
|
if ( iNode != InvalidIndex() )
|
||
|
return iNode;
|
||
|
|
||
|
// not found? we may have to look in older buckets
|
||
|
cBucketsToModAgainst >>= 1;
|
||
|
while ( cBucketsToModAgainst >= m_nMinRehashedBucket )
|
||
|
{
|
||
|
iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst );
|
||
|
|
||
|
if ( !m_bitsMigratedBuckets.Get( iBucket ) )
|
||
|
{
|
||
|
int iNode2 = FindInBucket( iBucket, key );
|
||
|
if ( iNode2 != InvalidIndex() )
|
||
|
return iNode2;
|
||
|
}
|
||
|
|
||
|
cBucketsToModAgainst >>= 1;
|
||
|
}
|
||
|
|
||
|
return InvalidIndex();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: searches for an item by key, returning the index handle
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline int CUtlHashMapLarge<K,T,L,H>::FindInBucket( int iBucket, const KeyType_t &key ) const
|
||
|
{
|
||
|
if ( m_vecHashBuckets[iBucket].m_iNode != InvalidIndex() )
|
||
|
{
|
||
|
IndexType_t iNode = m_vecHashBuckets[iBucket].m_iNode;
|
||
|
Assert( iNode < m_nMaxElement );
|
||
|
while ( iNode != InvalidIndex() )
|
||
|
{
|
||
|
// equality check
|
||
|
if ( m_EqualityFunc( key, m_memNodes[iNode].m_key ) )
|
||
|
return iNode;
|
||
|
|
||
|
iNode = m_memNodes[iNode].m_iNextNode;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return InvalidIndex();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: links a node into a bucket
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
void CUtlHashMapLarge<K,T,L,H>::LinkNodeIntoBucket( int iBucket, int iNewNode )
|
||
|
{
|
||
|
// add into the start of the bucket's list
|
||
|
m_memNodes[iNewNode].m_iNextNode = m_vecHashBuckets[iBucket].m_iNode;
|
||
|
m_vecHashBuckets[iBucket].m_iNode = iNewNode;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: unlinks a node from the bucket
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
void CUtlHashMapLarge<K,T,L,H>::UnlinkNodeFromBucket( int iBucket, int iNodeToUnlink )
|
||
|
{
|
||
|
int iNodeNext = m_memNodes[iNodeToUnlink].m_iNextNode;
|
||
|
|
||
|
// if it's the first node, just update the bucket to point to the new place
|
||
|
int iNode = m_vecHashBuckets[iBucket].m_iNode;
|
||
|
if ( iNode == iNodeToUnlink )
|
||
|
{
|
||
|
m_vecHashBuckets[iBucket].m_iNode = iNodeNext;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// walk the list to find where
|
||
|
while ( iNode != InvalidIndex() )
|
||
|
{
|
||
|
if ( m_memNodes[iNode].m_iNextNode == iNodeToUnlink )
|
||
|
{
|
||
|
m_memNodes[iNode].m_iNextNode = iNodeNext;
|
||
|
return;
|
||
|
}
|
||
|
iNode = m_memNodes[iNode].m_iNextNode;
|
||
|
}
|
||
|
|
||
|
// should always be valid to unlink
|
||
|
Assert( false );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: removes a single item from the map
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::RemoveAt( IndexType_t i )
|
||
|
{
|
||
|
if ( !IsValidIndex( i ) )
|
||
|
{
|
||
|
Assert( false );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// unfortunately, we have to re-hash to find which bucket we're in
|
||
|
uint32 hash = m_HashFunc( m_memNodes[i].m_key );
|
||
|
int cBucketsToModAgainst = m_vecHashBuckets.Count();
|
||
|
int iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst );
|
||
|
if ( RemoveNodeFromBucket( iBucket, i ) )
|
||
|
return;
|
||
|
|
||
|
// wasn't found; look in older buckets
|
||
|
cBucketsToModAgainst >>= 1;
|
||
|
while ( cBucketsToModAgainst >= m_nMinRehashedBucket )
|
||
|
{
|
||
|
iBucket = basetypes::ModPowerOf2( hash, cBucketsToModAgainst );
|
||
|
|
||
|
if ( !m_bitsMigratedBuckets.Get( iBucket ) )
|
||
|
{
|
||
|
if ( RemoveNodeFromBucket( iBucket, i ) )
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
cBucketsToModAgainst >>= 1;
|
||
|
}
|
||
|
|
||
|
// never found, container is busted
|
||
|
Assert( false );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: removes a node from the bucket, return true if it was found
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline bool CUtlHashMapLarge<K,T,L,H>::RemoveNodeFromBucket( IndexType_t iBucket, int iNodeToRemove )
|
||
|
{
|
||
|
IndexType_t iNode = m_vecHashBuckets[iBucket].m_iNode;
|
||
|
while ( iNode != InvalidIndex() )
|
||
|
{
|
||
|
if ( iNodeToRemove == iNode )
|
||
|
{
|
||
|
// found it, remove
|
||
|
UnlinkNodeFromBucket( iBucket, iNodeToRemove );
|
||
|
Destruct( &m_memNodes[iNode].m_key );
|
||
|
Destruct( &m_memNodes[iNode].m_elem );
|
||
|
|
||
|
// link into free list
|
||
|
m_memNodes[iNode].m_iNextNode = FreeNodeIndexToID( m_iNodeFreeListHead );
|
||
|
m_iNodeFreeListHead = iNode;
|
||
|
m_cElements--;
|
||
|
if ( m_cElements == 0 )
|
||
|
{
|
||
|
m_nMinRehashedBucket = m_vecHashBuckets.Count();
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
iNode = m_memNodes[iNode].m_iNextNode;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: removes all items from the hash map
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::RemoveAll()
|
||
|
{
|
||
|
FOR_EACH_MAP_FAST( *this, i )
|
||
|
{
|
||
|
Destruct( &m_memNodes[i].m_key );
|
||
|
Destruct( &m_memNodes[i].m_elem );
|
||
|
}
|
||
|
|
||
|
m_cElements = 0;
|
||
|
m_nMaxElement = 0;
|
||
|
m_iNodeFreeListHead = InvalidIndex();
|
||
|
m_nMinRehashedBucket = m_vecHashBuckets.Count();
|
||
|
m_nMaxRehashedBucket = InvalidIndex();
|
||
|
m_bitsMigratedBuckets.Resize( 0 );
|
||
|
memset( m_vecHashBuckets.Base(), 0xFF, m_vecHashBuckets.Count() * sizeof(HashBucket_t) );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: removes all items from the hash map and releases memory
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::Purge()
|
||
|
{
|
||
|
FOR_EACH_MAP_FAST( *this, i )
|
||
|
{
|
||
|
Destruct( &m_memNodes[i].m_key );
|
||
|
Destruct( &m_memNodes[i].m_elem );
|
||
|
}
|
||
|
|
||
|
m_cElements = 0;
|
||
|
m_nMaxElement = 0;
|
||
|
m_iNodeFreeListHead = InvalidIndex();
|
||
|
m_nMinRehashedBucket = InvalidIndex();
|
||
|
m_nMaxRehashedBucket = InvalidIndex();
|
||
|
|
||
|
m_bitsMigratedBuckets.Resize( 0 );
|
||
|
m_memNodes.Purge();
|
||
|
m_vecHashBuckets.Purge();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: removes and deletes all items from the hash map and releases memory
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::PurgeAndDeleteElements()
|
||
|
{
|
||
|
FOR_EACH_MAP_FAST( *this, i )
|
||
|
{
|
||
|
delete this->Element( i );
|
||
|
}
|
||
|
|
||
|
Purge();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: rehashes buckets
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <typename K, typename T, typename L, typename H>
|
||
|
inline void CUtlHashMapLarge<K,T,L,H>::IncrementalRehash()
|
||
|
{
|
||
|
if ( m_nMinRehashedBucket < m_nMaxRehashedBucket )
|
||
|
{
|
||
|
while ( m_nMinRehashedBucket < m_nMaxRehashedBucket )
|
||
|
{
|
||
|
// see if the bucket needs rehashing
|
||
|
if ( m_vecHashBuckets[m_nMinRehashedBucket].m_iNode != InvalidIndex()
|
||
|
&& !m_bitsMigratedBuckets.Get(m_nMinRehashedBucket) )
|
||
|
{
|
||
|
// rehash this bucket
|
||
|
RehashNodesInBucket( m_nMinRehashedBucket );
|
||
|
// only actively do one - don't want to do it too fast since we may be on a rapid growth path
|
||
|
++m_nMinRehashedBucket;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// nothing to rehash in that bucket - increment and look again
|
||
|
++m_nMinRehashedBucket;
|
||
|
}
|
||
|
|
||
|
if ( m_nMinRehashedBucket >= m_nMaxRehashedBucket )
|
||
|
{
|
||
|
// we're done; don't need any bits anymore
|
||
|
m_nMinRehashedBucket = m_vecHashBuckets.Count();
|
||
|
m_nMaxRehashedBucket = InvalidIndex();
|
||
|
m_bitsMigratedBuckets.Resize( 0 );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif // UTLHASHMAPLARGE_H
|