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110 lines
3.5 KiB
110 lines
3.5 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include "dme_controls/AttributeSequencePickerPanel.h"
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#include "filesystem.h"
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#include "vgui_controls/Button.h"
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#include "vgui_controls/FileOpenDialog.h"
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#include "dme_controls/AttributeTextEntry.h"
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#include "matsys_controls/MDLPicker.h"
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#include "matsys_controls/sequencepicker.h"
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#include "tier1/KeyValues.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CAttributeSequencePickerPanel::CAttributeSequencePickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
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BaseClass( parent, info )
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{
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}
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CAttributeSequencePickerPanel::~CAttributeSequencePickerPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// Called when it's time to show the MDL picker
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//-----------------------------------------------------------------------------
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void CAttributeSequencePickerPanel::ShowPickerDialog()
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{
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CMDLPickerFrame *pMDLPickerDialog = new CMDLPickerFrame( this, "Select .MDL File" );
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pMDLPickerDialog->AddActionSignalTarget( this );
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pMDLPickerDialog->DoModal( );
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}
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//-----------------------------------------------------------------------------
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// Called when it's time to show the MDL picker
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//-----------------------------------------------------------------------------
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void CAttributeSequencePickerPanel::OnMDLSelected( KeyValues *pKeyValues )
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{
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const char *pMDLName = pKeyValues->GetString( "asset", NULL );
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char pRelativePath[MAX_PATH];
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Q_snprintf( pRelativePath, sizeof(pRelativePath), "models\\%s", pMDLName );
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ShowSequencePickerDialog( pRelativePath );
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}
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//-----------------------------------------------------------------------------
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// Called when it's time to show the sequence picker
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//-----------------------------------------------------------------------------
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void CAttributeSequencePickerPanel::ShowSequencePickerDialog( const char *pMDLName )
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{
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if ( !pMDLName || !pMDLName[ 0 ] )
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return;
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// Open file
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CSequencePicker::PickType_t pickType = CSequencePicker::PICK_ALL;
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const char *pTextType = GetTextType();
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if ( pTextType )
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{
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if ( !Q_stricmp( pTextType, "activityName" ) )
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{
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pickType = CSequencePicker::PICK_ACTIVITIES;
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}
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else if ( !Q_stricmp( pTextType, "sequenceName" ) )
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{
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pickType = CSequencePicker::PICK_SEQUENCES;
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}
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}
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CSequencePickerFrame *pSequencePickerDialog = new CSequencePickerFrame( this, pickType );
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pSequencePickerDialog->AddActionSignalTarget( this );
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pSequencePickerDialog->DoModal( pMDLName );
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}
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//-----------------------------------------------------------------------------
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// Called when it's time to show the MDL picker
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//-----------------------------------------------------------------------------
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void CAttributeSequencePickerPanel::OnSequenceSelected( KeyValues *pKeyValues )
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{
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// We're either going to get an activity or sequence name
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const char *pActivityName = pKeyValues->GetString( "activity", NULL );
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const char *pSequenceName = pKeyValues->GetString( "sequence", pActivityName );
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if ( !pSequenceName || !pSequenceName[ 0 ] )
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return;
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// Apply to text panel
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m_pData->SetText( pSequenceName );
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SetDirty(true);
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if ( IsAutoApply() )
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{
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Apply();
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}
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}
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