You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
63 lines
1.4 KiB
63 lines
1.4 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $Header: $
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "shaderlib/cshader.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
DEFINE_FALLBACK_SHADER( FilmGrain, FilmGrain_DX7 )
|
||
|
|
||
|
BEGIN_SHADER( FilmGrain_DX7, "Help for FilmGrain_DX7" )
|
||
|
|
||
|
BEGIN_SHADER_PARAMS
|
||
|
SHADER_PARAM( GRAIN_TEXTURE, SHADER_PARAM_TYPE_TEXTURE, "0", "Film grain texture" )
|
||
|
SHADER_PARAM( NOISESCALE, SHADER_PARAM_TYPE_VEC4, "", "Strength of film grain" )
|
||
|
END_SHADER_PARAMS
|
||
|
|
||
|
SHADER_INIT_PARAMS()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
SHADER_FALLBACK
|
||
|
{
|
||
|
// Requires DX9 + above
|
||
|
if ( g_pHardwareConfig->GetDXSupportLevel() < 70 )
|
||
|
{
|
||
|
Assert( 0 );
|
||
|
return "Wireframe";
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
SHADER_INIT
|
||
|
{
|
||
|
LoadTexture( GRAIN_TEXTURE );
|
||
|
}
|
||
|
|
||
|
SHADER_DRAW
|
||
|
{
|
||
|
SHADOW_STATE
|
||
|
{
|
||
|
pShaderShadow->EnableConstantColor( true );
|
||
|
pShaderShadow->EnableBlending( true );
|
||
|
pShaderShadow->BlendFunc( SHADER_BLEND_ONE_MINUS_DST_COLOR, SHADER_BLEND_ONE_MINUS_SRC_COLOR );
|
||
|
pShaderShadow->EnableTexture( SHADER_SAMPLER0, true );
|
||
|
pShaderShadow->DrawFlags( SHADER_DRAW_POSITION | SHADER_DRAW_TEXCOORD0 );
|
||
|
}
|
||
|
DYNAMIC_STATE
|
||
|
{
|
||
|
float color[4];
|
||
|
params[NOISESCALE]->GetVecValue( color, 4 );
|
||
|
s_pShaderAPI->Color4fv( color );
|
||
|
BindTexture( SHADER_SAMPLER0, GRAIN_TEXTURE, -1 );
|
||
|
}
|
||
|
Draw();
|
||
|
}
|
||
|
END_SHADER
|