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344 lines
11 KiB
344 lines
11 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "cbase.h"
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#include "tf_duckleaderboard.h"
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#ifdef CLIENT_DLL
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#include "vgui_avatarimage.h"
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#include "tf_item_inventory.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-------------------------------
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const char *g_szDuckLeaderboardNames[] =
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{
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"TF_DUCK_SCORING_OVERALL_RATING", // TF_DUCK_SCORING_OVERALL_RATING
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"TF_DUCK_SCORING_PERSONAL_GENERATION", // TF_DUCK_SCORING_PERSONAL_GENERATION
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"TF_DUCK_SCORING_PERSONAL_PICKUP_OFFENSE", // TF_DUCK_SCORING_PERSONAL_PICKUP_OFFENSE
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"TF_DUCK_SCORING_PERSONAL_PICKUP_DEFENDED", // TF_DUCK_SCORING_PERSONAL_PICKUP_DEFENDED
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"TF_DUCK_SCORING_PERSONAL_PICKUP_OBJECTIVE", // TF_DUCK_SCORING_PERSONAL_PICKUP_OBJECTIVE
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"TF_DUCK_SCORING_TEAM_PICKUP_MY_DUCKS", // TF_DUCK_SCORING_TEAM_PICKUP_MY_DUCKS
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"TF_DUCK_SCORING_PERSONAL_BONUS_PICKUP", // TF_DUCK_SCORING_PERSONAL_BONUS_PICKUP
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};
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COMPILE_TIME_ASSERT( ARRAYSIZE( g_szDuckLeaderboardNames ) == DUCK_NUM_LEADERBOARDS );
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#ifdef CLIENT_DLL
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//-----------------------------------------------------------------------------
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CDucksLeaderboard::CDucksLeaderboard( Panel *parent, const char *panelName, const char *pszDuckLeaderboardname )
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: CTFLeaderboardPanel( parent, panelName )
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, m_pszDuckLeaderboardName( pszDuckLeaderboardname )
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, m_pToolTip( NULL )
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{
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m_pToolTip = new CTFTextToolTip( this );
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m_pToolTipEmbeddedPanel = new vgui::EditablePanel( this, "TooltipPanel" );
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m_pToolTipEmbeddedPanel->SetKeyBoardInputEnabled( false );
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m_pToolTipEmbeddedPanel->SetMouseInputEnabled( false );
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m_pToolTip->SetEmbeddedPanel( m_pToolTipEmbeddedPanel );
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m_pToolTip->SetTooltipDelay( 0 );
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}
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//-----------------------------------------------------------------------------
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CDucksLeaderboard::~CDucksLeaderboard()
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{}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboard::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "Resource/UI/econ/DucksLeaderboardPanel.res" );
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}
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//-----------------------------------------------------------------------------
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bool CDucksLeaderboard::GetLeaderboardData( CUtlVector< LeaderboardEntry_t* > &scores )
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{
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return Leaderboards_GetDuckLeaderboard( scores, m_pszDuckLeaderboardName );
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}
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//-----------------------------------------------------------------------------
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bool CDucksLeaderboard::UpdateLeaderboards()
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{
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CUtlVector< LeaderboardEntry_t* > scores;
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if ( !GetLeaderboardData( scores ) )
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return false;
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CSteamID localSteamID;
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if ( steamapicontext && steamapicontext->SteamUser() )
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{
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localSteamID = steamapicontext->SteamUser()->GetSteamID();
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}
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// Scores were empty but the leaderboard query was OK? This will happen while the user
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// and their friends has no scores. For now, insert a dummy value for the local player.
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LeaderboardEntry_t dummyentry;
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if ( scores.IsEmpty() )
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{
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dummyentry.m_nScore = 0;
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dummyentry.m_steamIDUser = localSteamID;
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scores.AddToTail( &dummyentry );
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}
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int nStartingIndex = 0;
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FOR_EACH_VEC( scores, i )
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{
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if ( scores[ i ]->m_steamIDUser == localSteamID )
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{
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// Try to go 3 past where the player is if we can, then go back 6
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nStartingIndex = Max( Min( i + 3, scores.Count() ) - 6, 0 );
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break;
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}
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}
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int x=0,y=0;
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FOR_EACH_VEC( m_vecLeaderboardEntries, i )
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{
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Color colorToUse = i % 2 == 1 ? m_OddTextColor : m_EvenTextColor;
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EditablePanel *pContainer = dynamic_cast< EditablePanel* >( m_vecLeaderboardEntries[i] );
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int nScoreIndex = nStartingIndex + i;
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if ( pContainer )
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{
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bool bIsEntryVisible = nScoreIndex < scores.Count();
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pContainer->SetVisible( bIsEntryVisible );
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pContainer->SetPos( x, y );
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y += m_yEntryStep;
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if ( bIsEntryVisible )
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{
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const LeaderboardEntry_t *leaderboardEntry = scores[nScoreIndex];
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const CSteamID &steamID = leaderboardEntry->m_steamIDUser;
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bool bIsLocalPlayer = steamapicontext && steamapicontext->SteamUser() && steamapicontext->SteamUser()->GetSteamID() == steamID;
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pContainer->SetDialogVariable( "username", InventoryManager()->PersonaName_Get( steamID.GetAccountID() ) );
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float flXPToLevel = DUCK_XP_SCALE;
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const float flPreciseLevel = leaderboardEntry->m_nScore / flXPToLevel;
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const int nCurrentLevel = floor( flPreciseLevel );
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const float flPercentToNextLevel = flPreciseLevel - nCurrentLevel;
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pContainer->SetDialogVariable( "score", nCurrentLevel );
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ProgressBar* pProgressBar = pContainer->FindControl<ProgressBar>( "ProgressToNextLevel", true );
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if ( pProgressBar )
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{
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pProgressBar->SetProgress( 1.f - flPercentToNextLevel );
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pProgressBar->SetProgressDirection( ProgressBar::PROGRESS_WEST );
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//const int nNextLevelXP = ( nCurrentLevel + 1 ) * DUCK_XP_SCALE;
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pProgressBar->SetTooltip( m_pToolTip, CFmtStr( "%d / %d", leaderboardEntry->m_nScore % DUCK_XP_SCALE, DUCK_XP_SCALE ) );
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}
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CExLabel *pText = pContainer->FindControl< CExLabel >( "UserName" );
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if ( pText )
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{
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pText->SetColorStr( bIsLocalPlayer ? m_LocalPlayerTextColor : colorToUse );
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}
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pText = pContainer->FindControl< CExLabel >( "Score" );
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if ( pText )
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{
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pText->SetColorStr( bIsLocalPlayer ? m_LocalPlayerTextColor : colorToUse );
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}
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CAvatarImagePanel *pAvatar = dynamic_cast< CAvatarImagePanel* >( pContainer->FindChildByName( "AvatarImage" ) );
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if ( pAvatar )
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{
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pAvatar->SetShouldDrawFriendIcon( false );
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pAvatar->SetPlayer( steamID, k_EAvatarSize32x32 );
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}
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}
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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CDucksLeaderboardManager::CDucksLeaderboardManager( Panel *parent, const char *panelName )
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: EditablePanel( parent, panelName )
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, m_nCurrentPage( 0 )
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, m_flFadeStartTime( Plat_FloatTime() )
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, m_pDimmer( NULL )
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{
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ListenForGameEvent( "gameui_hidden" );
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m_pToolTip = new CTFTextToolTip( this );
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m_pToolTipEmbeddedPanel = new vgui::EditablePanel( this, "TooltipPanel" );
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m_pToolTipEmbeddedPanel->SetKeyBoardInputEnabled( false );
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m_pToolTipEmbeddedPanel->SetMouseInputEnabled( false );
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m_pToolTip->SetEmbeddedPanel( m_pToolTipEmbeddedPanel );
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m_pToolTip->SetTooltipDelay( 0 );
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static CSchemaItemDefHandle pDuckBadgeDef( "Duck Badge" );
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// Prevent users who don't own the badge from opening the duck leaderboards
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if( CTFPlayerInventory::GetFirstItemOfItemDef( pDuckBadgeDef->GetDefinitionIndex() ) == NULL )
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{
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SetVisible( false );
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MarkForDeletion();
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return;
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}
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "Resource/UI/econ/DucksLeaderboards.res" );
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m_pDimmer = FindControl<EditablePanel>( "Dimmer" );
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ShowPage( 0 );
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::ApplySettings( KeyValues *inResourceData )
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{
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BaseClass::ApplySettings( inResourceData );
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m_vecLeaderboards.PurgeAndDeleteElements();
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EditablePanel* pBackgroundPanel = FindControl< EditablePanel >( "Background", true );
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if ( pBackgroundPanel )
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{
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EDuckLeaderboardTypes eShowLeaderboard = TF_DUCK_SCORING_OVERALL_RATING;
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CDucksLeaderboard *pLeaderboard = new CDucksLeaderboard( pBackgroundPanel, "DuckLeaderboard", g_szDuckLeaderboardNames[eShowLeaderboard] );
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pLeaderboard->SetDialogVariable( "title", g_pVGuiLocalize->Find( CFmtStr( "#%s", g_szDuckLeaderboardNames[eShowLeaderboard] ) ) );
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pLeaderboard->SetDialogVariable( "description", g_pVGuiLocalize->Find( CFmtStr( "#%s_Desc", g_szDuckLeaderboardNames[eShowLeaderboard] ) ) );
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pLeaderboard->InvalidateLayout( true, true );
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m_vecLeaderboards.AddToTail( pLeaderboard );
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EditablePanel *pStatsPanel = pBackgroundPanel->FindControl<EditablePanel>( "SecondaryStatsContainer", true );
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if ( pStatsPanel )
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{
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m_vecLeaderboards.AddToTail( pStatsPanel );
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Panel* pScoresContainer = pStatsPanel->FindChildByName( "ScoresContainer", true );
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if ( pScoresContainer )
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{
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CSteamID localSteamID;
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if ( steamapicontext && steamapicontext->SteamUser() )
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{
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localSteamID= steamapicontext->SteamUser()->GetSteamID();
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}
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KeyValues* pScoreEntryKVs = inResourceData->FindKey( "ScoreEntryKVs" );
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if ( pScoreEntryKVs )
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{
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for( int i = 1; i < DUCK_NUM_LEADERBOARDS; ++i )
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{
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EditablePanel *pNewEntry = new EditablePanel( pScoresContainer , "Score%d" );
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pNewEntry->ApplySettings( pScoreEntryKVs );
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pNewEntry->SetDialogVariable( "name", g_pVGuiLocalize->Find( CFmtStr( "#%s", g_szDuckLeaderboardNames[i] ) ) );
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pNewEntry->SetTooltip( m_pToolTip, CFmtStr( "#%s_Desc", g_szDuckLeaderboardNames[i] ) );
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pNewEntry->SetVisible( true );
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pNewEntry->SetPos( 0, m_iScoreStep * i ); // This is off by 1, but that's what we want. It starts at 1, but we want it to start lower
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// so it matches the leaderboard entries
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CUtlVector< LeaderboardEntry_t* > scores;
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Leaderboards_GetDuckLeaderboard( scores, g_szDuckLeaderboardNames[i] );
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int nScore = 0;
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FOR_EACH_VEC( scores, j )
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{
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if ( scores[j]->m_steamIDUser == localSteamID )
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{
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nScore = scores[j]->m_nScore;
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break;
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}
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}
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pNewEntry->SetDialogVariable( "score", nScore );
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}
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}
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::OnCommand( const char *command )
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{
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if ( FStrEq( command, "close" ) )
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{
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SetVisible( false );
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MarkForDeletion();
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return;
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}
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else if ( FStrEq( command, "nextpage" ) )
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{
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NextPage();
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}
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else if ( FStrEq( command, "prevpage" ) )
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{
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PrevPage();
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}
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::FireGameEvent( IGameEvent *event )
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{
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if ( FStrEq( event->GetName(), "gameui_hidden" ) )
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{
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SetVisible( false );
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MarkForDeletion();
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return;
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}
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}
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void CDucksLeaderboardManager::OnThink()
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{
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if ( m_pDimmer )
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{
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float flDelta = Plat_FloatTime() - m_flFadeStartTime;
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float flAlpha = RemapValClamped( flDelta, 0.f, 0.2f, 0.f, 253.f );
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m_pDimmer->SetAlpha( flAlpha );
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}
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::NextPage()
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{
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++m_nCurrentPage;
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if ( m_nCurrentPage == m_vecLeaderboards.Count() )
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{
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m_nCurrentPage = 0;
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}
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ShowPage( m_nCurrentPage );
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::PrevPage()
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{
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--m_nCurrentPage;
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if ( m_nCurrentPage < 0 )
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{
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m_nCurrentPage = m_vecLeaderboards.Count() - 1;
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}
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ShowPage( m_nCurrentPage );
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}
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//-----------------------------------------------------------------------------
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void CDucksLeaderboardManager::ShowPage( int nPage )
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{
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for( int i=0; i < m_vecLeaderboards.Count(); ++i )
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{
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m_vecLeaderboards[i]->SetVisible( i == nPage );
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}
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EditablePanel* pBackgroundPanel = dynamic_cast< EditablePanel* >( FindChildByName( "Background", true ) );
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if ( pBackgroundPanel )
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{
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pBackgroundPanel->SetDialogVariable( "pagenumber", CFmtStr( "%d/%d", nPage + 1, m_vecLeaderboards.Count() ) );
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}
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}
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#endif
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