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380 lines
8.3 KiB
380 lines
8.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "wavefile.h"
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#include "sentence.h"
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#include "iscenemanagersound.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "snd_wave_source.h"
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#include "cmdlib.h"
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#include "workspacemanager.h"
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#include "vcdfile.h"
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#include "workspacebrowser.h"
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#include "multiplerequest.h"
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#include "UtlBuffer.h"
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#include "scenemanager_tools.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *name -
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//-----------------------------------------------------------------------------
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CWaveFile::CWaveFile( CVCDFile *vcd, CSoundEntry *se, char const *filename )
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: m_pOwner( vcd ), m_pOwnerSE( se )
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{
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m_bSentenceLoaded = false;
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m_Sentence.Reset();
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Q_strncpy( m_szName, filename, sizeof( m_szName ) );
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m_pWaveFile = NULL;
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Q_snprintf( m_szFileName, sizeof( m_szFileName ), "sound/%s", filename );
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}
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CWaveFile::~CWaveFile()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : int
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//-----------------------------------------------------------------------------
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int CWaveFile::GetLanguageId()
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{
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return GetWorkspaceManager()->GetLanguageId();
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}
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void CWaveFile::EnsureSentence()
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{
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if ( m_bSentenceLoaded )
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return;
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m_bSentenceLoaded = true;
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if ( m_szFileName[ 0 ] )
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{
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SceneManager_LoadSentenceFromWavFile( m_szFileName, m_Sentence );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CWaveFile::HasLoadedSentenceInfo() const
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{
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return m_bSentenceLoaded;
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}
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CVCDFile *CWaveFile::GetOwnerVCDFile()
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{
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return m_pOwner;
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}
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CSoundEntry *CWaveFile::GetOwnerSoundEntry()
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{
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return m_pOwnerSE;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *name -
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//-----------------------------------------------------------------------------
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void CWaveFile::SetName( char const *filename )
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{
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if ( !Q_stricmp( m_szName, filename ) )
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return;
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Q_strncpy( m_szName, filename, sizeof( m_szName ) );
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Q_snprintf( m_szFileName, sizeof( m_szFileName ), "sound/%s", filename );
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if ( m_szFileName[ 0 ] )
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{
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SceneManager_LoadSentenceFromWavFile( m_szFileName, m_Sentence );
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m_bSentenceLoaded = true;
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}
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}
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char const *CWaveFile::GetName() const
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{
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return m_szName;
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}
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char const *CWaveFile::GetFileName() const
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{
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return m_szFileName;
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}
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char const *CWaveFile::GetSentenceText()
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{
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EnsureSentence();
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return m_Sentence.GetText();
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}
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void CWaveFile::SetSentenceText( char const *newText )
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{
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EnsureSentence();
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if ( !Q_stricmp( GetSentenceText(), newText ) )
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return;
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if ( !IsCheckedOut() )
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{
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int retval = MultipleRequest( va( "Check out '%s'?", GetFileName() ) );
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if ( retval != 0 )
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return;
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VSS_Checkout( GetFileName() );
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}
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m_Sentence.SetText( newText );
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SceneManager_SaveSentenceToWavFile( GetFileName(), m_Sentence );
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}
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void CWaveFile::ValidateTree( mxTreeView *tree, mxTreeViewItem* parent )
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{
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}
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void CWaveFile::Play()
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{
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if ( !m_pWaveFile )
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{
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m_pWaveFile = sound->FindOrAddSound( m_szFileName );
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}
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if ( !m_pWaveFile )
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{
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Con_Printf( "Can't play '%s', no wave file loaded\n", GetFileName() );
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return;
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}
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Con_Printf( "Playing '%s' : '%s'\n", GetFileName(), GetSentenceText() );
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CAudioMixer *temp;
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sound->PlaySound( m_pWaveFile, &temp );
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}
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bool CWaveFile::GetVoiceDuck()
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{
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EnsureSentence();
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return m_Sentence.GetVoiceDuck();
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}
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void CWaveFile::SetVoiceDuck( bool duck )
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{
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EnsureSentence();
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if ( GetVoiceDuck() == duck )
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return;
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m_Sentence.SetVoiceDuck( duck );
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if ( !IsCheckedOut() )
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{
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int retval = MultipleRequest( va( "Check out '%s'?", GetFileName() ) );
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if ( retval != 0 )
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return;
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VSS_Checkout( GetFileName() );
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}
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SceneManager_SaveSentenceToWavFile( GetFileName(), m_Sentence );
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}
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void CWaveFile::ToggleVoiceDucking()
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{
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EnsureSentence();
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m_Sentence.SetVoiceDuck( !m_Sentence.GetVoiceDuck() );
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if ( !IsCheckedOut() )
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{
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int retval = MultipleRequest( va( "Check out '%s'?", GetFileName() ) );
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if ( retval != 0 )
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return;
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VSS_Checkout( GetFileName() );
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}
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SceneManager_SaveSentenceToWavFile( GetFileName(), m_Sentence );
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}
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bool CWaveFile::IsCheckedOut() const
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{
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return filesystem->IsFileWritable( GetFileName() );
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}
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int CWaveFile::GetIconIndex() const
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{
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if ( IsCheckedOut() )
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{
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return IMAGE_WAV_CHECKEDOUT;
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}
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else
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{
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return IMAGE_WAV;
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}
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}
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void CWaveFile::Checkout(bool updatestateicons /*= true*/)
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{
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VSS_Checkout( GetFileName(), updatestateicons );
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}
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void CWaveFile::Checkin(bool updatestateicons /*= true*/)
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{
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VSS_Checkin( GetFileName(), updatestateicons );
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}
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void CWaveFile::MoveChildUp( ITreeItem *child )
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{
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}
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void CWaveFile::MoveChildDown( ITreeItem *child )
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{
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}
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void CWaveFile::SetDirty( bool dirty )
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{
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if ( GetOwnerVCDFile() )
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{
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GetOwnerVCDFile()->SetDirty( dirty );
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}
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}
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bool CWaveFile::IsChildFirst( ITreeItem *child )
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{
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return false;
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}
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bool CWaveFile::IsChildLast( ITreeItem *child )
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{
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : sentence -
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//-----------------------------------------------------------------------------
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void CWaveFile::SetThreadLoadedSentence( CSentence& sentence )
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{
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if ( m_bSentenceLoaded )
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return;
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m_bSentenceLoaded = true;
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m_Sentence = sentence;
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}
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#define WORD_DATA_EXTENSION ".txt"
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *tempfile -
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//-----------------------------------------------------------------------------
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void CWaveFile::ExportValveDataChunk( char const *tempfile )
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{
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EnsureSentence();
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if ( m_Sentence.m_Words.Count() <= 0 )
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{
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Con_ColorPrintf( ERROR_R, ERROR_G, ERROR_B, "CWaveFile::ExportValveDataChunk: Sentence has no word data\n" );
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return;
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}
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SafeCreatePath( va( "%s%s", SceneManager_GetGameDirectory(), (char *)tempfile ) );
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FileHandle_t fh = filesystem->Open( tempfile, "wb" );
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if ( !fh )
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{
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Con_ColorPrintf( ERROR_R, ERROR_G, ERROR_B, "CWaveFile::ExportValveDataChunk: Unable to write to %s (read-only?)\n", tempfile );
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return;
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}
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else
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{
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// Buffer and dump data
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CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
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m_Sentence.SaveToBuffer( buf );
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filesystem->Write( buf.Base(), buf.TellPut(), fh );
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filesystem->Close(fh);
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Con_Printf( "Exported %i words to %s\n", m_Sentence.m_Words.Count(), tempfile );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *tempfile -
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//-----------------------------------------------------------------------------
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void CWaveFile::ImportValveDataChunk( char const *tempfile )
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{
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EnsureSentence();
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FileHandle_t fh = filesystem->Open( tempfile, "rb" );
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if ( !fh )
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{
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Con_ColorPrintf( ERROR_R, ERROR_G, ERROR_B, "CWaveFile::ImportValveDataChunk: Unable to read from %s\n", tempfile );
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return;
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}
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int len = filesystem->Size( fh );
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if ( len <= 4 )
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{
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Con_ColorPrintf( ERROR_R, ERROR_G, ERROR_B, "CWaveFile::ImportValveDataChunk: File %s has length 0\n", tempfile );
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return;
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}
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CSentence newSentence;
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unsigned char *buf = new unsigned char[ len + 1 ];
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filesystem->Read( buf, len, fh );
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filesystem->Close( fh );
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newSentence.InitFromDataChunk( (void *)( buf ), len );
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delete[] buf;
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// See if we can write it out...
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if ( !IsCheckedOut() )
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{
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int retval = MultipleRequest( va( "Check out '%s'?", GetFileName() ) );
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if ( retval != 0 )
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return;
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VSS_Checkout( GetFileName() );
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}
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if ( !IsCheckedOut() )
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{
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MakeFileWriteable( GetFileName() );
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Con_Printf( "Unable to check out %s, forcing it to be writable instead!\n", GetFileName() );
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}
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Con_Printf( "Imported %i words from %s\n", newSentence.m_Words.Count(), tempfile );
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m_Sentence = newSentence;
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SceneManager_SaveSentenceToWavFile( GetFileName(), m_Sentence );
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}
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void CWaveFile::GetPhonemeExportFile( char *path, int maxlen )
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{
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char relative[ 512 ];
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strcpy( relative, GetFileName() );
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Q_StripExtension( relative, relative, sizeof( relative ) );
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Q_DefaultExtension( relative, WORD_DATA_EXTENSION, sizeof( relative ) );
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Q_snprintf( path, maxlen, "phonemes/%s", relative );
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Q_FixSlashes( path );
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}
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