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184 lines
5.4 KiB
184 lines
5.4 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMXATTRIBUTE_H
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#define DMXATTRIBUTE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmattributetypes.h"
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#include "tier1/utlvector.h"
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#include "tier1/utlrbtree.h"
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#include "tier1/utlsymbol.h"
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#include "tier1/mempool.h"
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#include "dmxloader/dmxloader.h"
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//-----------------------------------------------------------------------------
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// Forward declarations:
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//-----------------------------------------------------------------------------
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class CDmxElement;
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//-----------------------------------------------------------------------------
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// Attribute info, modified for use in mod code
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//-----------------------------------------------------------------------------
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DECLARE_ATTRIBUTE_TYPE( CDmxElement*, AT_ELEMENT, "element", value = 0; )
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DECLARE_ATTRIBUTE_ARRAY_TYPE( CDmxElement*, AT_ELEMENT_ARRAY, "element_array" )
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CDmxAttribute
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{
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DECLARE_DMX_ALLOCATOR( );
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public:
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// Returns attribute name and type
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DmAttributeType_t GetType() const;
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const char *GetTypeString() const;
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template< class T > bool IsA() const;
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// Returns the name. NOTE: The utlsymbol
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// can be turned into a string by using g_pDataModel->String();
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const char *GetName() const;
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CUtlSymbol GetNameSymbol() const;
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void SetName( const char *pName );
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// Gets values
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template< class T > const T& GetValue( ) const;
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template< class T > const CUtlVector< T >& GetArray( ) const;
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const char *GetValueString() const;
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// Sets values (+ type)
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template< class T > void SetValue( const T& value );
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void SetValue( const char *pString );
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void SetValue( const void *pBuffer, size_t nLen );
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void SetValue( const CDmxAttribute *pAttribute );
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// Method to set values in an array (just directly operate on the array)
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// NOTE: This will create a new array of the appropriate type if
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// the type doesn't match the current type
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template< class T > CUtlVector< T >& GetArrayForEdit();
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// Sets the attribute to its default value based on its type
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void SetToDefaultValue();
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// Convert to and from string
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void SetValueFromString( const char *pValue );
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const char *GetValueAsString( char *pBuffer, size_t nBufLen ) const;
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// Gets the size of an array, returns 0 if it's not an array type
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int GetArrayCount() const;
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// Read from file
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bool Unserialize( DmAttributeType_t type, CUtlBuffer &buf );
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bool UnserializeElement( DmAttributeType_t type, CUtlBuffer &buf );
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bool Serialize( CUtlBuffer &buf ) const;
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bool SerializeElement( int nIndex, CUtlBuffer &buf ) const;
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bool SerializesOnMultipleLines() const;
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// Returns the size of the variables storing the various attribute types
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static int AttributeDataSize( DmAttributeType_t type );
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private:
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CDmxAttribute( const char *pAttributeName );
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CDmxAttribute( CUtlSymbol attributeName );
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~CDmxAttribute();
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// Allocate, free memory for data
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void AllocateDataMemory( DmAttributeType_t type );
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void FreeDataMemory( );
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// Untyped method for setting used by unpack
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void SetValue( DmAttributeType_t type, const void *pSrc, int nLen );
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DmAttributeType_t m_Type;
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CUtlSymbol m_Name;
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void *m_pData;
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static CUtlSymbolTableMT s_AttributeNameSymbols;
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friend class CDmxElement;
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};
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//-----------------------------------------------------------------------------
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// Inline methods
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//-----------------------------------------------------------------------------
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inline DmAttributeType_t CDmxAttribute::GetType() const
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{
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return m_Type;
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}
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template< class T > inline bool CDmxAttribute::IsA() const
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{
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return GetType() == CDmAttributeInfo< T >::ATTRIBUTE_TYPE;
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}
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inline CUtlSymbol CDmxAttribute::GetNameSymbol() const
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{
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return m_Name;
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}
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//-----------------------------------------------------------------------------
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// Sets a value in the attribute
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//-----------------------------------------------------------------------------
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template< class T > void CDmxAttribute::SetValue( const T& value )
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{
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AllocateDataMemory( CDmAttributeInfo<T>::AttributeType() );
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CopyConstruct( (T*)m_pData, value );
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}
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//-----------------------------------------------------------------------------
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// Returns data in the attribute
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//-----------------------------------------------------------------------------
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inline const char *CDmxAttribute::GetValueString() const
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{
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if ( m_Type == AT_STRING )
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return *(CUtlString*)m_pData;
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return "";
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}
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template< class T >
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inline const T& CDmxAttribute::GetValue( ) const
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{
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if ( CDmAttributeInfo<T>::AttributeType() == m_Type )
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return *(T*)m_pData;
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static T defaultValue;
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CDmAttributeInfo<T>::SetDefaultValue( defaultValue );
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return defaultValue;
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}
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template< class T >
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inline const CUtlVector< T >& CDmxAttribute::GetArray( ) const
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{
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if ( CDmAttributeInfo< CUtlVector< T > >::AttributeType() == m_Type )
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return *( CUtlVector< T > *)m_pData;
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static CUtlVector<T> defaultArray;
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return defaultArray;
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}
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template< class T >
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inline CUtlVector< T >& CDmxAttribute::GetArrayForEdit( )
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{
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if ( CDmAttributeInfo< CUtlVector< T > >::AttributeType() == m_Type )
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return *( CUtlVector< T > *)m_pData;
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AllocateDataMemory( CDmAttributeInfo< CUtlVector< T > >::AttributeType() );
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Construct( (CUtlVector<T>*)m_pData );
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return *(CUtlVector< T > *)m_pData;
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}
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#endif // DMXATTRIBUTE_H
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