Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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16 KiB

#!/usr/local/bin/perl
# Normal is the
# ripemd160_block_asm_data_order(RIPEMD160_CTX *c, ULONG *X,int blocks);
$normal=0;
$0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1;
push(@INC,"${dir}","${dir}../../perlasm");
require "x86asm.pl";
&asm_init($ARGV[0],$0);
$A="ecx";
$B="esi";
$C="edi";
$D="ebx";
$E="ebp";
$tmp1="eax";
$tmp2="edx";
$KL1=0x5A827999;
$KL2=0x6ED9EBA1;
$KL3=0x8F1BBCDC;
$KL4=0xA953FD4E;
$KR0=0x50A28BE6;
$KR1=0x5C4DD124;
$KR2=0x6D703EF3;
$KR3=0x7A6D76E9;
@wl=( 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
7, 4,13, 1,10, 6,15, 3,12, 0, 9, 5, 2,14,11, 8,
3,10,14, 4, 9,15, 8, 1, 2, 7, 0, 6,13,11, 5,12,
1, 9,11,10, 0, 8,12, 4,13, 3, 7,15,14, 5, 6, 2,
4, 0, 5, 9, 7,12, 2,10,14, 1, 3, 8,11, 6,15,13,
);
@wr=( 5,14, 7, 0, 9, 2,11, 4,13, 6,15, 8, 1,10, 3,12,
6,11, 3, 7, 0,13, 5,10,14,15, 8,12, 4, 9, 1, 2,
15, 5, 1, 3, 7,14, 6, 9,11, 8,12, 2,10, 0, 4,13,
8, 6, 4, 1, 3,11,15, 0, 5,12, 2,13, 9, 7,10,14,
12,15,10, 4, 1, 5, 8, 7, 6, 2,13,14, 0, 3, 9,11,
);
@sl=( 11,14,15,12, 5, 8, 7, 9,11,13,14,15, 6, 7, 9, 8,
7, 6, 8,13,11, 9, 7,15, 7,12,15, 9,11, 7,13,12,
11,13, 6, 7,14, 9,13,15,14, 8,13, 6, 5,12, 7, 5,
11,12,14,15,14,15, 9, 8, 9,14, 5, 6, 8, 6, 5,12,
9,15, 5,11, 6, 8,13,12, 5,12,13,14,11, 8, 5, 6,
);
@sr=( 8, 9, 9,11,13,15,15, 5, 7, 7, 8,11,14,14,12, 6,
9,13,15, 7,12, 8, 9,11, 7, 7,12, 7, 6,15,13,11,
9, 7,15,11, 8, 6, 6,14,12,13, 5,14,13,13, 7, 5,
15, 5, 8,11,14,14, 6,14, 6, 9,12, 9,12, 5,15, 8,
8, 5,12, 9,12, 5,14, 6, 8,13, 6, 5,15,13,11,11,
);
&ripemd160_block("ripemd160_block_asm_data_order");
&asm_finish();
sub Xv
{
local($n)=@_;
return(&swtmp($n));
# tmp on stack
}
sub Np
{
local($p)=@_;
local(%n)=($A,$E,$B,$A,$C,$B,$D,$C,$E,$D);
return($n{$p});
}
sub RIP1
{
local($a,$b,$c,$d,$e,$pos,$s,$o,$pos2)=@_;
&comment($p++);
if ($p & 1)
{
#&mov($tmp1, $c) if $o == -1;
&xor($tmp1, $d) if $o == -1;
&mov($tmp2, &Xv($pos));
&xor($tmp1, $b);
&add($a, $tmp2);
&rotl($c, 10);
&add($a, $tmp1);
&mov($tmp1, &Np($c)); # NEXT
# XXX
&rotl($a, $s);
&add($a, $e);
}
else
{
&xor($tmp1, $d);
&mov($tmp2, &Xv($pos));
&xor($tmp1, $b);
&add($a, $tmp1);
&mov($tmp1, &Np($c)) if $o <= 0;
&mov($tmp1, -1) if $o == 1;
# XXX if $o == 2;
&rotl($c, 10);
&add($a, $tmp2);
&xor($tmp1, &Np($d)) if $o <= 0;
&mov($tmp2, &Xv($pos2)) if $o == 1;
&mov($tmp2, &wparam(0)) if $o == 2;
&rotl($a, $s);
&add($a, $e);
}
}
sub RIP2
{
local($a,$b,$c,$d,$e,$pos,$pos2,$s,$K,$o)=@_;
# XXXXXX
&comment($p++);
if ($p & 1)
{
# &mov($tmp2, &Xv($pos)) if $o < -1;
# &mov($tmp1, -1) if $o < -1;
&add($a, $tmp2);
&mov($tmp2, $c);
&sub($tmp1, $b);
&and($tmp2, $b);
&and($tmp1, $d);
&or($tmp2, $tmp1);
&mov($tmp1, &Xv($pos2)) if $o <= 0; # XXXXXXXXXXXXXX
# XXX
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2,1));
&mov($tmp2, -1) if $o <= 0;
# XXX
&rotl($a, $s);
&add($a, $e);
}
else
{
# XXX
&add($a, $tmp1);
&mov($tmp1, $c);
&sub($tmp2, $b);
&and($tmp1, $b);
&and($tmp2, $d);
if ($o != 2)
{
&or($tmp1, $tmp2);
&mov($tmp2, &Xv($pos2)) if $o <= 0;
&mov($tmp2, -1) if $o == 1;
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp1,1));
&mov($tmp1, -1) if $o <= 0;
&sub($tmp2, &Np($c)) if $o == 1;
} else {
&or($tmp2, $tmp1);
&mov($tmp1, &Np($c));
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2,1));
&xor($tmp1, &Np($d));
}
&rotl($a, $s);
&add($a, $e);
}
}
sub RIP3
{
local($a,$b,$c,$d,$e,$pos,$s,$K,$o,$pos2)=@_;
&comment($p++);
if ($p & 1)
{
# &mov($tmp2, -1) if $o < -1;
# &sub($tmp2, $c) if $o < -1;
&mov($tmp1, &Xv($pos));
&or($tmp2, $b);
&add($a, $tmp1);
&xor($tmp2, $d);
&mov($tmp1, -1) if $o <= 0; # NEXT
# XXX
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2,1));
&sub($tmp1, &Np($c)) if $o <= 0; # NEXT
# XXX
&rotl($a, $s);
&add($a, $e);
}
else
{
&mov($tmp2, &Xv($pos));
&or($tmp1, $b);
&add($a, $tmp2);
&xor($tmp1, $d);
&mov($tmp2, -1) if $o <= 0; # NEXT
&mov($tmp2, -1) if $o == 1;
&mov($tmp2, &Xv($pos2)) if $o == 2;
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp1,1));
&sub($tmp2, &Np($c)) if $o <= 0; # NEXT
&mov($tmp1, &Np($d)) if $o == 1;
&mov($tmp1, -1) if $o == 2;
&rotl($a, $s);
&add($a, $e);
}
}
sub RIP4
{
local($a,$b,$c,$d,$e,$pos,$s,$K,$o)=@_;
&comment($p++);
if ($p & 1)
{
# &mov($tmp2, -1) if $o == -2;
# &mov($tmp1, $d) if $o == -2;
&sub($tmp2, $d);
&and($tmp1, $b);
&and($tmp2, $c);
&or($tmp2, $tmp1);
&mov($tmp1, &Xv($pos));
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2));
&mov($tmp2, -1) unless $o > 0; # NEXT
# XXX
&add($a, $tmp1);
&mov($tmp1, &Np($d)) unless $o > 0; # NEXT
# XXX
&rotl($a, $s);
&add($a, $e);
}
else
{
&sub($tmp2, $d);
&and($tmp1, $b);
&and($tmp2, $c);
&or($tmp2, $tmp1);
&mov($tmp1, &Xv($pos));
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2));
&mov($tmp2, -1) if $o == 0; # NEXT
&mov($tmp2, -1) if $o == 1;
&mov($tmp2, -1) if $o == 2;
# XXX
&add($a, $tmp1);
&mov($tmp1, &Np($d)) if $o == 0; # NEXT
&sub($tmp2, &Np($d)) if $o == 1;
&sub($tmp2, &Np($c)) if $o == 2;
# XXX
&rotl($a, $s);
&add($a, $e);
}
}
sub RIP5
{
local($a,$b,$c,$d,$e,$pos,$s,$K,$o)=@_;
&comment($p++);
if ($p & 1)
{
&mov($tmp2, -1) if $o == -2;
&sub($tmp2, $d) if $o == -2;
&mov($tmp1, &Xv($pos));
&or($tmp2, $c);
&add($a, $tmp1);
&xor($tmp2, $b);
&mov($tmp1, -1) if $o <= 0;
# XXX
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp2,1));
&sub($tmp1, &Np($d)) if $o <= 0;
# XXX
&rotl($a, $s);
&add($a, $e);
}
else
{
&mov($tmp2, &Xv($pos));
&or($tmp1, $c);
&add($a, $tmp2);
&xor($tmp1, $b);
&mov($tmp2, -1) if $o <= 0;
&mov($tmp2, &wparam(0)) if $o == 1; # Middle code
&mov($tmp2, -1) if $o == 2;
&rotl($c, 10);
&lea($a, &DWP($K,$a,$tmp1,1));
&sub($tmp2, &Np($d)) if $o <= 0;
&mov(&swtmp(16), $A) if $o == 1;
&mov($tmp1, &Np($d)) if $o == 2;
&rotl($a, $s);
&add($a, $e);
}
}
sub ripemd160_block
{
local($name)=@_;
&function_begin_B($name,"",3);
# parameter 1 is the RIPEMD160_CTX structure.
# A 0
# B 4
# C 8
# D 12
# E 16
&mov($tmp2, &wparam(0));
&mov($tmp1, &wparam(1));
&push("esi");
&mov($A, &DWP( 0,$tmp2,"",0));
&push("edi");
&mov($B, &DWP( 4,$tmp2,"",0));
&push("ebp");
&mov($C, &DWP( 8,$tmp2,"",0));
&push("ebx");
&stack_push(16+5+6);
# Special comment about the figure of 6.
# Idea is to pad the current frame so
# that the top of the stack gets fairly
# aligned. Well, as you realize it would
# always depend on how the frame below is
# aligned. The good news are that gcc-2.95
# and later does keep first argument at
# least double-wise aligned.
# <appro@fy.chalmers.se>
&set_label("start") unless $normal;
&comment("");
# &mov($tmp1, &wparam(1)); # Done at end of loop
# &mov($tmp2, &wparam(0)); # Done at end of loop
for ($z=0; $z<16; $z+=2)
{
&mov($D, &DWP( $z*4,$tmp1,"",0));
&mov($E, &DWP( ($z+1)*4,$tmp1,"",0));
&mov(&swtmp($z), $D);
&mov(&swtmp($z+1), $E);
}
&mov($tmp1, $C);
&mov($D, &DWP(12,$tmp2,"",0));
&mov($E, &DWP(16,$tmp2,"",0));
&RIP1($A,$B,$C,$D,$E,$wl[ 0],$sl[ 0],-1);
&RIP1($E,$A,$B,$C,$D,$wl[ 1],$sl[ 1],0);
&RIP1($D,$E,$A,$B,$C,$wl[ 2],$sl[ 2],0);
&RIP1($C,$D,$E,$A,$B,$wl[ 3],$sl[ 3],0);
&RIP1($B,$C,$D,$E,$A,$wl[ 4],$sl[ 4],0);
&RIP1($A,$B,$C,$D,$E,$wl[ 5],$sl[ 5],0);
&RIP1($E,$A,$B,$C,$D,$wl[ 6],$sl[ 6],0);
&RIP1($D,$E,$A,$B,$C,$wl[ 7],$sl[ 7],0);
&RIP1($C,$D,$E,$A,$B,$wl[ 8],$sl[ 8],0);
&RIP1($B,$C,$D,$E,$A,$wl[ 9],$sl[ 9],0);
&RIP1($A,$B,$C,$D,$E,$wl[10],$sl[10],0);
&RIP1($E,$A,$B,$C,$D,$wl[11],$sl[11],0);
&RIP1($D,$E,$A,$B,$C,$wl[12],$sl[12],0);
&RIP1($C,$D,$E,$A,$B,$wl[13],$sl[13],0);
&RIP1($B,$C,$D,$E,$A,$wl[14],$sl[14],0);
&RIP1($A,$B,$C,$D,$E,$wl[15],$sl[15],1,$wl[16]);
&RIP2($E,$A,$B,$C,$D,$wl[16],$wl[17],$sl[16],$KL1,-1);
&RIP2($D,$E,$A,$B,$C,$wl[17],$wl[18],$sl[17],$KL1,0);
&RIP2($C,$D,$E,$A,$B,$wl[18],$wl[19],$sl[18],$KL1,0);
&RIP2($B,$C,$D,$E,$A,$wl[19],$wl[20],$sl[19],$KL1,0);
&RIP2($A,$B,$C,$D,$E,$wl[20],$wl[21],$sl[20],$KL1,0);
&RIP2($E,$A,$B,$C,$D,$wl[21],$wl[22],$sl[21],$KL1,0);
&RIP2($D,$E,$A,$B,$C,$wl[22],$wl[23],$sl[22],$KL1,0);
&RIP2($C,$D,$E,$A,$B,$wl[23],$wl[24],$sl[23],$KL1,0);
&RIP2($B,$C,$D,$E,$A,$wl[24],$wl[25],$sl[24],$KL1,0);
&RIP2($A,$B,$C,$D,$E,$wl[25],$wl[26],$sl[25],$KL1,0);
&RIP2($E,$A,$B,$C,$D,$wl[26],$wl[27],$sl[26],$KL1,0);
&RIP2($D,$E,$A,$B,$C,$wl[27],$wl[28],$sl[27],$KL1,0);
&RIP2($C,$D,$E,$A,$B,$wl[28],$wl[29],$sl[28],$KL1,0);
&RIP2($B,$C,$D,$E,$A,$wl[29],$wl[30],$sl[29],$KL1,0);
&RIP2($A,$B,$C,$D,$E,$wl[30],$wl[31],$sl[30],$KL1,0);
&RIP2($E,$A,$B,$C,$D,$wl[31],$wl[32],$sl[31],$KL1,1);
&RIP3($D,$E,$A,$B,$C,$wl[32],$sl[32],$KL2,-1);
&RIP3($C,$D,$E,$A,$B,$wl[33],$sl[33],$KL2,0);
&RIP3($B,$C,$D,$E,$A,$wl[34],$sl[34],$KL2,0);
&RIP3($A,$B,$C,$D,$E,$wl[35],$sl[35],$KL2,0);
&RIP3($E,$A,$B,$C,$D,$wl[36],$sl[36],$KL2,0);
&RIP3($D,$E,$A,$B,$C,$wl[37],$sl[37],$KL2,0);
&RIP3($C,$D,$E,$A,$B,$wl[38],$sl[38],$KL2,0);
&RIP3($B,$C,$D,$E,$A,$wl[39],$sl[39],$KL2,0);
&RIP3($A,$B,$C,$D,$E,$wl[40],$sl[40],$KL2,0);
&RIP3($E,$A,$B,$C,$D,$wl[41],$sl[41],$KL2,0);
&RIP3($D,$E,$A,$B,$C,$wl[42],$sl[42],$KL2,0);
&RIP3($C,$D,$E,$A,$B,$wl[43],$sl[43],$KL2,0);
&RIP3($B,$C,$D,$E,$A,$wl[44],$sl[44],$KL2,0);
&RIP3($A,$B,$C,$D,$E,$wl[45],$sl[45],$KL2,0);
&RIP3($E,$A,$B,$C,$D,$wl[46],$sl[46],$KL2,0);
&RIP3($D,$E,$A,$B,$C,$wl[47],$sl[47],$KL2,1);
&RIP4($C,$D,$E,$A,$B,$wl[48],$sl[48],$KL3,-1);
&RIP4($B,$C,$D,$E,$A,$wl[49],$sl[49],$KL3,0);
&RIP4($A,$B,$C,$D,$E,$wl[50],$sl[50],$KL3,0);
&RIP4($E,$A,$B,$C,$D,$wl[51],$sl[51],$KL3,0);
&RIP4($D,$E,$A,$B,$C,$wl[52],$sl[52],$KL3,0);
&RIP4($C,$D,$E,$A,$B,$wl[53],$sl[53],$KL3,0);
&RIP4($B,$C,$D,$E,$A,$wl[54],$sl[54],$KL3,0);
&RIP4($A,$B,$C,$D,$E,$wl[55],$sl[55],$KL3,0);
&RIP4($E,$A,$B,$C,$D,$wl[56],$sl[56],$KL3,0);
&RIP4($D,$E,$A,$B,$C,$wl[57],$sl[57],$KL3,0);
&RIP4($C,$D,$E,$A,$B,$wl[58],$sl[58],$KL3,0);
&RIP4($B,$C,$D,$E,$A,$wl[59],$sl[59],$KL3,0);
&RIP4($A,$B,$C,$D,$E,$wl[60],$sl[60],$KL3,0);
&RIP4($E,$A,$B,$C,$D,$wl[61],$sl[61],$KL3,0);
&RIP4($D,$E,$A,$B,$C,$wl[62],$sl[62],$KL3,0);
&RIP4($C,$D,$E,$A,$B,$wl[63],$sl[63],$KL3,1);
&RIP5($B,$C,$D,$E,$A,$wl[64],$sl[64],$KL4,-1);
&RIP5($A,$B,$C,$D,$E,$wl[65],$sl[65],$KL4,0);
&RIP5($E,$A,$B,$C,$D,$wl[66],$sl[66],$KL4,0);
&RIP5($D,$E,$A,$B,$C,$wl[67],$sl[67],$KL4,0);
&RIP5($C,$D,$E,$A,$B,$wl[68],$sl[68],$KL4,0);
&RIP5($B,$C,$D,$E,$A,$wl[69],$sl[69],$KL4,0);
&RIP5($A,$B,$C,$D,$E,$wl[70],$sl[70],$KL4,0);
&RIP5($E,$A,$B,$C,$D,$wl[71],$sl[71],$KL4,0);
&RIP5($D,$E,$A,$B,$C,$wl[72],$sl[72],$KL4,0);
&RIP5($C,$D,$E,$A,$B,$wl[73],$sl[73],$KL4,0);
&RIP5($B,$C,$D,$E,$A,$wl[74],$sl[74],$KL4,0);
&RIP5($A,$B,$C,$D,$E,$wl[75],$sl[75],$KL4,0);
&RIP5($E,$A,$B,$C,$D,$wl[76],$sl[76],$KL4,0);
&RIP5($D,$E,$A,$B,$C,$wl[77],$sl[77],$KL4,0);
&RIP5($C,$D,$E,$A,$B,$wl[78],$sl[78],$KL4,0);
&RIP5($B,$C,$D,$E,$A,$wl[79],$sl[79],$KL4,1);
# &mov($tmp2, &wparam(0)); # moved into last RIP5
# &mov(&swtmp(16), $A);
&mov($A, &DWP( 0,$tmp2,"",0));
&mov(&swtmp(16+1), $B);
&mov(&swtmp(16+2), $C);
&mov($B, &DWP( 4,$tmp2,"",0));
&mov(&swtmp(16+3), $D);
&mov($C, &DWP( 8,$tmp2,"",0));
&mov(&swtmp(16+4), $E);
&mov($D, &DWP(12,$tmp2,"",0));
&mov($E, &DWP(16,$tmp2,"",0));
&RIP5($A,$B,$C,$D,$E,$wr[ 0],$sr[ 0],$KR0,-2);
&RIP5($E,$A,$B,$C,$D,$wr[ 1],$sr[ 1],$KR0,0);
&RIP5($D,$E,$A,$B,$C,$wr[ 2],$sr[ 2],$KR0,0);
&RIP5($C,$D,$E,$A,$B,$wr[ 3],$sr[ 3],$KR0,0);
&RIP5($B,$C,$D,$E,$A,$wr[ 4],$sr[ 4],$KR0,0);
&RIP5($A,$B,$C,$D,$E,$wr[ 5],$sr[ 5],$KR0,0);
&RIP5($E,$A,$B,$C,$D,$wr[ 6],$sr[ 6],$KR0,0);
&RIP5($D,$E,$A,$B,$C,$wr[ 7],$sr[ 7],$KR0,0);
&RIP5($C,$D,$E,$A,$B,$wr[ 8],$sr[ 8],$KR0,0);
&RIP5($B,$C,$D,$E,$A,$wr[ 9],$sr[ 9],$KR0,0);
&RIP5($A,$B,$C,$D,$E,$wr[10],$sr[10],$KR0,0);
&RIP5($E,$A,$B,$C,$D,$wr[11],$sr[11],$KR0,0);
&RIP5($D,$E,$A,$B,$C,$wr[12],$sr[12],$KR0,0);
&RIP5($C,$D,$E,$A,$B,$wr[13],$sr[13],$KR0,0);
&RIP5($B,$C,$D,$E,$A,$wr[14],$sr[14],$KR0,0);
&RIP5($A,$B,$C,$D,$E,$wr[15],$sr[15],$KR0,2);
&RIP4($E,$A,$B,$C,$D,$wr[16],$sr[16],$KR1,-2);
&RIP4($D,$E,$A,$B,$C,$wr[17],$sr[17],$KR1,0);
&RIP4($C,$D,$E,$A,$B,$wr[18],$sr[18],$KR1,0);
&RIP4($B,$C,$D,$E,$A,$wr[19],$sr[19],$KR1,0);
&RIP4($A,$B,$C,$D,$E,$wr[20],$sr[20],$KR1,0);
&RIP4($E,$A,$B,$C,$D,$wr[21],$sr[21],$KR1,0);
&RIP4($D,$E,$A,$B,$C,$wr[22],$sr[22],$KR1,0);
&RIP4($C,$D,$E,$A,$B,$wr[23],$sr[23],$KR1,0);
&RIP4($B,$C,$D,$E,$A,$wr[24],$sr[24],$KR1,0);
&RIP4($A,$B,$C,$D,$E,$wr[25],$sr[25],$KR1,0);
&RIP4($E,$A,$B,$C,$D,$wr[26],$sr[26],$KR1,0);
&RIP4($D,$E,$A,$B,$C,$wr[27],$sr[27],$KR1,0);
&RIP4($C,$D,$E,$A,$B,$wr[28],$sr[28],$KR1,0);
&RIP4($B,$C,$D,$E,$A,$wr[29],$sr[29],$KR1,0);
&RIP4($A,$B,$C,$D,$E,$wr[30],$sr[30],$KR1,0);
&RIP4($E,$A,$B,$C,$D,$wr[31],$sr[31],$KR1,2);
&RIP3($D,$E,$A,$B,$C,$wr[32],$sr[32],$KR2,-2);
&RIP3($C,$D,$E,$A,$B,$wr[33],$sr[33],$KR2,0);
&RIP3($B,$C,$D,$E,$A,$wr[34],$sr[34],$KR2,0);
&RIP3($A,$B,$C,$D,$E,$wr[35],$sr[35],$KR2,0);
&RIP3($E,$A,$B,$C,$D,$wr[36],$sr[36],$KR2,0);
&RIP3($D,$E,$A,$B,$C,$wr[37],$sr[37],$KR2,0);
&RIP3($C,$D,$E,$A,$B,$wr[38],$sr[38],$KR2,0);
&RIP3($B,$C,$D,$E,$A,$wr[39],$sr[39],$KR2,0);
&RIP3($A,$B,$C,$D,$E,$wr[40],$sr[40],$KR2,0);
&RIP3($E,$A,$B,$C,$D,$wr[41],$sr[41],$KR2,0);
&RIP3($D,$E,$A,$B,$C,$wr[42],$sr[42],$KR2,0);
&RIP3($C,$D,$E,$A,$B,$wr[43],$sr[43],$KR2,0);
&RIP3($B,$C,$D,$E,$A,$wr[44],$sr[44],$KR2,0);
&RIP3($A,$B,$C,$D,$E,$wr[45],$sr[45],$KR2,0);
&RIP3($E,$A,$B,$C,$D,$wr[46],$sr[46],$KR2,0);
&RIP3($D,$E,$A,$B,$C,$wr[47],$sr[47],$KR2,2,$wr[48]);
&RIP2($C,$D,$E,$A,$B,$wr[48],$wr[49],$sr[48],$KR3,-2);
&RIP2($B,$C,$D,$E,$A,$wr[49],$wr[50],$sr[49],$KR3,0);
&RIP2($A,$B,$C,$D,$E,$wr[50],$wr[51],$sr[50],$KR3,0);
&RIP2($E,$A,$B,$C,$D,$wr[51],$wr[52],$sr[51],$KR3,0);
&RIP2($D,$E,$A,$B,$C,$wr[52],$wr[53],$sr[52],$KR3,0);
&RIP2($C,$D,$E,$A,$B,$wr[53],$wr[54],$sr[53],$KR3,0);
&RIP2($B,$C,$D,$E,$A,$wr[54],$wr[55],$sr[54],$KR3,0);
&RIP2($A,$B,$C,$D,$E,$wr[55],$wr[56],$sr[55],$KR3,0);
&RIP2($E,$A,$B,$C,$D,$wr[56],$wr[57],$sr[56],$KR3,0);
&RIP2($D,$E,$A,$B,$C,$wr[57],$wr[58],$sr[57],$KR3,0);
&RIP2($C,$D,$E,$A,$B,$wr[58],$wr[59],$sr[58],$KR3,0);
&RIP2($B,$C,$D,$E,$A,$wr[59],$wr[60],$sr[59],$KR3,0);
&RIP2($A,$B,$C,$D,$E,$wr[60],$wr[61],$sr[60],$KR3,0);
&RIP2($E,$A,$B,$C,$D,$wr[61],$wr[62],$sr[61],$KR3,0);
&RIP2($D,$E,$A,$B,$C,$wr[62],$wr[63],$sr[62],$KR3,0);
&RIP2($C,$D,$E,$A,$B,$wr[63],$wr[64],$sr[63],$KR3,2);
&RIP1($B,$C,$D,$E,$A,$wr[64],$sr[64],-2);
&RIP1($A,$B,$C,$D,$E,$wr[65],$sr[65],0);
&RIP1($E,$A,$B,$C,$D,$wr[66],$sr[66],0);
&RIP1($D,$E,$A,$B,$C,$wr[67],$sr[67],0);
&RIP1($C,$D,$E,$A,$B,$wr[68],$sr[68],0);
&RIP1($B,$C,$D,$E,$A,$wr[69],$sr[69],0);
&RIP1($A,$B,$C,$D,$E,$wr[70],$sr[70],0);
&RIP1($E,$A,$B,$C,$D,$wr[71],$sr[71],0);
&RIP1($D,$E,$A,$B,$C,$wr[72],$sr[72],0);
&RIP1($C,$D,$E,$A,$B,$wr[73],$sr[73],0);
&RIP1($B,$C,$D,$E,$A,$wr[74],$sr[74],0);
&RIP1($A,$B,$C,$D,$E,$wr[75],$sr[75],0);
&RIP1($E,$A,$B,$C,$D,$wr[76],$sr[76],0);
&RIP1($D,$E,$A,$B,$C,$wr[77],$sr[77],0);
&RIP1($C,$D,$E,$A,$B,$wr[78],$sr[78],0);
&RIP1($B,$C,$D,$E,$A,$wr[79],$sr[79],2);
# &mov($tmp2, &wparam(0)); # Moved into last round
&mov($tmp1, &DWP( 4,$tmp2,"",0)); # ctx->B
&add($D, $tmp1);
&mov($tmp1, &swtmp(16+2)); # $c
&add($D, $tmp1);
&mov($tmp1, &DWP( 8,$tmp2,"",0)); # ctx->C
&add($E, $tmp1);
&mov($tmp1, &swtmp(16+3)); # $d
&add($E, $tmp1);
&mov($tmp1, &DWP(12,$tmp2,"",0)); # ctx->D
&add($A, $tmp1);
&mov($tmp1, &swtmp(16+4)); # $e
&add($A, $tmp1);
&mov($tmp1, &DWP(16,$tmp2,"",0)); # ctx->E
&add($B, $tmp1);
&mov($tmp1, &swtmp(16+0)); # $a
&add($B, $tmp1);
&mov($tmp1, &DWP( 0,$tmp2,"",0)); # ctx->A
&add($C, $tmp1);
&mov($tmp1, &swtmp(16+1)); # $b
&add($C, $tmp1);
&mov($tmp1, &wparam(2));
&mov(&DWP( 0,$tmp2,"",0), $D);
&mov(&DWP( 4,$tmp2,"",0), $E);
&mov(&DWP( 8,$tmp2,"",0), $A);
&sub($tmp1,1);
&mov(&DWP(12,$tmp2,"",0), $B);
&mov(&DWP(16,$tmp2,"",0), $C);
&jle(&label("get_out"));
&mov(&wparam(2),$tmp1);
&mov($C, $A);
&mov($tmp1, &wparam(1));
&mov($A, $D);
&add($tmp1, 64);
&mov($B, $E);
&mov(&wparam(1),$tmp1);
&jmp(&label("start"));
&set_label("get_out");
&stack_pop(16+5+6);
&pop("ebx");
&pop("ebp");
&pop("edi");
&pop("esi");
&ret();
&function_end_B($name);
}