You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
73 lines
2.0 KiB
73 lines
2.0 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#include "cbase.h"
|
||
|
#include "EntityOutput.h"
|
||
|
#include "EntityList.h"
|
||
|
#include "tf_team.h"
|
||
|
#include "baseentity.h"
|
||
|
#include "tf_stats.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Map entity that gives resources to players passed into it
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CInfoAddResources : public CBaseEntity
|
||
|
{
|
||
|
DECLARE_CLASS( CInfoAddResources, CBaseEntity );
|
||
|
public:
|
||
|
DECLARE_DATADESC();
|
||
|
|
||
|
void Spawn( void );
|
||
|
|
||
|
// Inputs
|
||
|
void InputPlayer( inputdata_t &inputdata );
|
||
|
|
||
|
public:
|
||
|
// Outputs
|
||
|
COutputEvent m_OnAdded;
|
||
|
|
||
|
// Data
|
||
|
int m_iResourceAmount;
|
||
|
};
|
||
|
|
||
|
BEGIN_DATADESC( CInfoAddResources )
|
||
|
|
||
|
// inputs
|
||
|
DEFINE_INPUTFUNC( FIELD_EHANDLE, "Player", InputPlayer ),
|
||
|
|
||
|
// outputs
|
||
|
DEFINE_OUTPUT( m_OnAdded, "OnAdded" ),
|
||
|
|
||
|
// keys
|
||
|
DEFINE_KEYFIELD_NOT_SAVED( m_iResourceAmount, FIELD_INTEGER, "ResourceAmount" ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( info_add_resources, CInfoAddResources );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CInfoAddResources::Spawn( void )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CInfoAddResources::InputPlayer( inputdata_t &inputdata )
|
||
|
{
|
||
|
CBaseEntity *pEntity = (inputdata.value.Entity()).Get();
|
||
|
if ( pEntity && pEntity->IsPlayer() )
|
||
|
{
|
||
|
CBaseTFPlayer *pPlayer = (CBaseTFPlayer *)pEntity;
|
||
|
pPlayer->AddBankResources( m_iResourceAmount );
|
||
|
TFStats()->IncrementPlayerStat( pPlayer, TF_PLAYER_STAT_RESOURCES_ACQUIRED, m_iResourceAmount );
|
||
|
}
|
||
|
|
||
|
m_OnAdded.FireOutput( inputdata.pActivator, this );
|
||
|
}
|