You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
102 lines
3.1 KiB
102 lines
3.1 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "entityoutput.h"
|
||
|
#include "ndebugoverlay.h"
|
||
|
#include "func_bulletshield.h"
|
||
|
#include "collisionutils.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
extern ConVar ent_debugkeys;
|
||
|
extern ConVar showtriggers;
|
||
|
|
||
|
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( func_bulletshield, CFuncBulletShield );
|
||
|
|
||
|
BEGIN_DATADESC( CFuncBulletShield )
|
||
|
|
||
|
/*
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputTurnOn ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputTurnOff ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Toggle", InputToggle ),
|
||
|
DEFINE_KEYFIELD( m_iDisabled, FIELD_INTEGER, "StartDisabled" ),
|
||
|
DEFINE_KEYFIELD( m_iSolidity, FIELD_INTEGER, "Solidity" ),
|
||
|
DEFINE_KEYFIELD( m_bSolidBsp, FIELD_BOOLEAN, "solidbsp" ),
|
||
|
DEFINE_KEYFIELD( m_iszExcludedClass, FIELD_STRING, "excludednpc" ),
|
||
|
DEFINE_KEYFIELD( m_bInvertExclusion, FIELD_BOOLEAN, "invert_exclusion" ),
|
||
|
*/
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
|
||
|
|
||
|
void CFuncBulletShield::Spawn( void )
|
||
|
{
|
||
|
BaseClass::Spawn();
|
||
|
|
||
|
AddSolidFlags( FSOLID_CUSTOMRAYTEST );
|
||
|
AddSolidFlags( FSOLID_CUSTOMBOXTEST );
|
||
|
// SetSolid(SOLID_CUSTOM);
|
||
|
|
||
|
VPhysicsDestroyObject();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
bool IntersectRayWithOBB( const Vector &vecRayStart, const Vector &vecRayDelta,
|
||
|
const matrix3x4_t &matOBBToWorld, const Vector &vecOBBMins, const Vector &vecOBBMaxs,
|
||
|
float flTolerance, CBaseTrace *pTrace );
|
||
|
|
||
|
bool IntersectRayWithOBB( const Vector &vecRayOrigin, const Vector &vecRayDelta,
|
||
|
const Vector &vecBoxOrigin, const QAngle &angBoxRotation,
|
||
|
const Vector &vecOBBMins, const Vector &vecOBBMaxs, float flTolerance, CBaseTrace *pTrace );
|
||
|
|
||
|
bool IntersectRayWithOBB( const Ray_t &ray, const Vector &vecBoxOrigin, const QAngle &angBoxRotation,
|
||
|
const Vector &vecOBBMins, const Vector &vecOBBMaxs, float flTolerance, CBaseTrace *pTrace );
|
||
|
|
||
|
bool IntersectRayWithOBB( const Ray_t &ray, const matrix3x4_t &matOBBToWorld,
|
||
|
const Vector &vecOBBMins, const Vector &vecOBBMaxs, float flTolerance, CBaseTrace *pTrace );
|
||
|
|
||
|
bool IntersectRayWithOBB( const Vector &vecRayStart, const Vector &vecRayDelta,
|
||
|
const matrix3x4_t &matOBBToWorld, const Vector &vecOBBMins, const Vector &vecOBBMaxs,
|
||
|
float flTolerance, BoxTraceInfo_t *pTrace );
|
||
|
*/
|
||
|
|
||
|
bool CFuncBulletShield::TestCollision( const Ray_t &ray, unsigned int mask, trace_t& trace )
|
||
|
{
|
||
|
// ignore unless a shot
|
||
|
if ((mask & MASK_SHOT) == MASK_SHOT)
|
||
|
{
|
||
|
// use obb collision
|
||
|
ICollideable *pCol = GetCollideable();
|
||
|
Assert(pCol);
|
||
|
|
||
|
return IntersectRayWithOBB(ray,pCol->GetCollisionOrigin(),pCol->GetCollisionAngles(),
|
||
|
pCol->OBBMins(),pCol->OBBMaxs(),1.0f,&trace);
|
||
|
|
||
|
/*
|
||
|
const model_t *pModel = this->GetCollisionModel();
|
||
|
if ( pModel && pModel->type == mod_brush )
|
||
|
{
|
||
|
int nModelIndex = this->GetCollisionModelIndex();
|
||
|
cmodel_t *pCModel = CM_InlineModelNumber( nModelIndex - 1 );
|
||
|
int nHeadNode = pCModel->headnode;
|
||
|
|
||
|
CM_TransformedBoxTrace( ray, nHeadNode, fMask, this->GetCollisionOrigin(), this->GetCollisionAngles(), *pTrace );
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
*/
|
||
|
|
||
|
// return BaseClass::TestCollision( ray, mask, trace );
|
||
|
}
|
||
|
else
|
||
|
return false;
|
||
|
}
|