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323 lines
8.0 KiB
323 lines
8.0 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Client DLL VGUI2 Viewport
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#pragma warning( disable : 4800 ) // disable forcing int to bool performance warning
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// VGUI panel includes
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#include <vgui_controls/Panel.h>
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#include <vgui/ISurface.h>
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#include <KeyValues.h>
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#include <vgui/Cursor.h>
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#include <vgui/IScheme.h>
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#include <vgui/IVGui.h>
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#include <vgui/ILocalize.h>
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#include <vgui/VGUI.h>
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// client dll/engine defines
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#include "hud.h"
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#include <voice_status.h>
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// cstrike specific dialogs
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#include "cstriketextwindow.h"
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#include "cstriketeammenu.h"
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#include "cstrikeclassmenu.h"
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#include "cstrikebuymenu.h"
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#include "cstrikebuyequipmenu.h"
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#include "cstrikespectatorgui.h"
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#include "cstrikeclientscoreboard.h"
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#include "clientmode_csnormal.h"
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#include "IGameUIFuncs.h"
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// viewport definitions
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#include <baseviewport.h>
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#include "counterstrikeviewport.h"
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#include "cs_gamerules.h"
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// #include "c_user_message_register.h"
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#include "vguicenterprint.h"
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#include "text_message.h"
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static void OpenPanelWithCheck( const char *panelToOpen, const char *panelToCheck )
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{
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IViewPortPanel *checkPanel = gViewPortInterface->FindPanelByName( panelToCheck );
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if ( !checkPanel || !checkPanel->IsVisible() )
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{
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gViewPortInterface->ShowPanel( panelToOpen, true );
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}
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}
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CON_COMMAND( buyequip, "Show equipment buy menu" )
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{
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C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer();
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if( pPlayer && pPlayer->m_lifeState == LIFE_ALIVE && pPlayer->State_Get() == STATE_ACTIVE )
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{
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if( !pPlayer->IsInBuyZone() )
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{
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internalCenterPrint->Print( "#Cstrike_NotInBuyZone" );
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}
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else if( CSGameRules()->IsBuyTimeElapsed() )
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{
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char strBuyTime[16];
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Q_snprintf( strBuyTime, sizeof( strBuyTime ), "%d", (int)CSGameRules()->GetBuyTimeLength() );
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wchar_t buffer[128];
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wchar_t buytime[16];
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g_pVGuiLocalize->ConvertANSIToUnicode( strBuyTime, buytime, sizeof(buytime) );
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g_pVGuiLocalize->ConstructString( buffer, sizeof(buffer), g_pVGuiLocalize->Find("#Cstrike_TitlesTXT_Cant_buy"), 1, buytime );
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internalCenterPrint->Print( buffer );
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}
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else
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{
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if( pPlayer->GetTeamNumber() == TEAM_CT )
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{
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OpenPanelWithCheck( PANEL_BUY_EQUIP_CT, PANEL_BUY_CT );
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}
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else if( pPlayer->GetTeamNumber() == TEAM_TERRORIST )
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{
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OpenPanelWithCheck( PANEL_BUY_EQUIP_TER, PANEL_BUY_TER );
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}
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}
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}
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}
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CON_COMMAND( buymenu, "Show main buy menu" )
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{
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C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer();
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if( pPlayer )
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{
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if ( pPlayer->m_lifeState != LIFE_ALIVE && pPlayer->State_Get() != STATE_ACTIVE )
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return;
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if( !pPlayer->IsInBuyZone() )
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{
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internalCenterPrint->Print( "#Cstrike_NotInBuyZone" );
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}
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else if( CSGameRules()->IsBuyTimeElapsed() )
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{
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char strBuyTime[16];
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Q_snprintf( strBuyTime, sizeof( strBuyTime ), "%d", (int)CSGameRules()->GetBuyTimeLength() );
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wchar_t buffer[128];
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wchar_t buytime[16];
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g_pVGuiLocalize->ConvertANSIToUnicode( strBuyTime, buytime, sizeof(buytime) );
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g_pVGuiLocalize->ConstructString( buffer, sizeof(buffer), g_pVGuiLocalize->Find("#Cstrike_TitlesTXT_Cant_buy"), 1, buytime );
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internalCenterPrint->Print( buffer );
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}
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else
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{
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if( pPlayer->GetTeamNumber() == TEAM_CT )
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{
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OpenPanelWithCheck( PANEL_BUY_CT, PANEL_BUY_EQUIP_CT );
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}
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else if( pPlayer->GetTeamNumber() == TEAM_TERRORIST )
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{
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OpenPanelWithCheck( PANEL_BUY_TER, PANEL_BUY_EQUIP_TER );
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}
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}
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}
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}
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CON_COMMAND( chooseteam, "Choose a new team" )
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{
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C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer();
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if ( pPlayer && pPlayer->CanShowTeamMenu() )
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{
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gViewPortInterface->ShowPanel( PANEL_TEAM, true );
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}
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}
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CON_COMMAND_F( spec_help, "Show spectator help screen", FCVAR_CLIENTCMD_CAN_EXECUTE)
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{
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if ( gViewPortInterface )
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gViewPortInterface->ShowPanel( PANEL_INFO, true );
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}
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CON_COMMAND_F( spec_menu, "Activates spectator menu", FCVAR_CLIENTCMD_CAN_EXECUTE)
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{
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bool bShowIt = true;
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C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer();
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if ( pPlayer && !pPlayer->IsObserver() )
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return;
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if ( args.ArgC() == 2 )
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{
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bShowIt = atoi( args[ 1 ] ) == 1;
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}
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if ( gViewPortInterface )
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gViewPortInterface->ShowPanel( PANEL_SPECMENU, bShowIt );
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}
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CON_COMMAND_F( togglescores, "Toggles score panel", FCVAR_CLIENTCMD_CAN_EXECUTE)
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{
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if ( !gViewPortInterface )
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return;
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IViewPortPanel *scoreboard = gViewPortInterface->FindPanelByName( PANEL_SCOREBOARD );
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if ( !scoreboard )
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return;
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if ( scoreboard->IsVisible() )
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{
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gViewPortInterface->ShowPanel( scoreboard, false );
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GetClientVoiceMgr()->StopSquelchMode();
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}
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else
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{
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gViewPortInterface->ShowPanel( scoreboard, true );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: called when the VGUI subsystem starts up
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// Creates the sub panels and initialises them
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//-----------------------------------------------------------------------------
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void CounterStrikeViewport::Start( IGameUIFuncs *pGameUIFuncs, IGameEventManager2 * pGameEventManager )
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{
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BaseClass::Start( pGameUIFuncs, pGameEventManager );
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}
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void CounterStrikeViewport::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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gHUD.InitColors( pScheme );
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SetPaintBackgroundEnabled( false );
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}
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IViewPortPanel* CounterStrikeViewport::CreatePanelByName(const char *szPanelName)
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{
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IViewPortPanel* newpanel = NULL;
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// overwrite MOD specific panel creation
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if ( Q_strcmp(PANEL_SCOREBOARD, szPanelName) == 0)
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{
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newpanel = new CCSClientScoreBoardDialog( this );
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}
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else if ( Q_strcmp(PANEL_SPECGUI, szPanelName) == 0 )
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{
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newpanel = new CCSSpectatorGUI( this );
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}
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else if ( Q_strcmp(PANEL_CLASS_CT, szPanelName) == 0 )
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{
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newpanel = new CClassMenu_CT( this );
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}
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else if ( Q_strcmp(PANEL_CLASS_TER, szPanelName) == 0 )
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{
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newpanel = new CClassMenu_TER( this );
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}
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else if ( Q_strcmp(PANEL_BUY_CT, szPanelName) == 0 )
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{
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newpanel = new CCSBuyMenu_CT( this );
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}
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else if ( Q_strcmp(PANEL_BUY_TER, szPanelName) == 0 )
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{
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newpanel = new CCSBuyMenu_TER( this );
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}
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else if ( Q_strcmp(PANEL_BUY_EQUIP_CT, szPanelName) == 0 )
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{
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newpanel = new CCSBuyEquipMenu_CT( this );
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}
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else if ( Q_strcmp(PANEL_BUY_EQUIP_TER, szPanelName) == 0 )
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{
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newpanel = new CCSBuyEquipMenu_TER( this );
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}
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else if ( Q_strcmp(PANEL_TEAM, szPanelName) == 0 )
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{
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newpanel = new CCSTeamMenu( this );
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}
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else if ( Q_strcmp(PANEL_INFO, szPanelName) == 0 )
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{
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newpanel = new CCSTextWindow( this );
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}
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else
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{
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// create a generic base panel, don't add twice
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newpanel = BaseClass::CreatePanelByName( szPanelName );
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}
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return newpanel;
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}
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void CounterStrikeViewport::CreateDefaultPanels( void )
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{
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AddNewPanel( CreatePanelByName( PANEL_TEAM ), "PANEL_TEAM" );
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AddNewPanel( CreatePanelByName( PANEL_CLASS_CT ), "PANEL_CLASS_CT" );
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AddNewPanel( CreatePanelByName( PANEL_CLASS_TER ), "PANEL_CLASS_TER" );
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AddNewPanel( CreatePanelByName( PANEL_BUY_CT ), "PANEL_BUY_CT" );
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AddNewPanel( CreatePanelByName( PANEL_BUY_TER ), "PANEL_BUY_TER" );
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AddNewPanel( CreatePanelByName( PANEL_BUY_EQUIP_CT ), "PANEL_BUY_EQUIP_CT" );
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AddNewPanel( CreatePanelByName( PANEL_BUY_EQUIP_TER ), "PANEL_BUY_EQUIP_TER" );
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BaseClass::CreateDefaultPanels();
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}
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int CounterStrikeViewport::GetDeathMessageStartHeight( void )
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{
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int x = YRES(2);
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if ( g_pSpectatorGUI && g_pSpectatorGUI->IsVisible() )
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{
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x += g_pSpectatorGUI->GetTopBarHeight();
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}
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return x;
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}
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/*
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==========================
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HUD_ChatInputPosition
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Sets the location of the input for chat text
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==========================
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*/
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//MIKETODO: positioning of chat text (and other engine output)
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/*
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#include "Exports.h"
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void CL_DLLEXPORT HUD_ChatInputPosition( int *x, int *y )
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{
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RecClChatInputPosition( x, y );
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if ( gViewPortInterface )
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{
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gViewPortInterface->ChatInputPosition( x, y );
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}
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}
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EXPOSE_SINGLE_INTERFACE(CounterStrikeViewport, IClientVGUI, CLIENTVGUI_INTERFACE_VERSION);
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*/
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