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114 lines
3.7 KiB
114 lines
3.7 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef TF_PVP_RANK_PANEL_H
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#define TF_PVP_RANK_PANEL_H
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#include "cbase.h"
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#include "vgui_controls/EditablePanel.h"
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#include "tf_match_description.h"
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#include "GameEventListener.h"
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#include "local_steam_shared_object_listener.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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class CBaseModelPanel;
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namespace vgui
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{
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class ContinuousProgressBar;
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};
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namespace GCSDK
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{
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class CSharedObject;
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};
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using namespace GCSDK;
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class CPvPRankPanel : public vgui::EditablePanel, public CLocalSteamSharedObjectListener, public CGameEventListener
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{
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public:
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DECLARE_CLASS_SIMPLE( CPvPRankPanel, vgui::EditablePanel );
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CPvPRankPanel( Panel *parent, const char *panelName );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE;
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virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE;
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virtual void PerformLayout() OVERRIDE;
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virtual void OnThink() OVERRIDE;
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virtual void OnCommand( const char *command ) OVERRIDE;
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virtual void FireGameEvent( IGameEvent *pEvent ) OVERRIDE;
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virtual void SetVisible( bool bVisible ) OVERRIDE;
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void SetMatchGroup( EMatchGroup eMatchGroup );
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void SetMatchStats( void );
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virtual void SOCreated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE;
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virtual void SOUpdated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE;
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MESSAGE_FUNC_PARAMS( OnAnimEvent, "AnimEvent", pParams );
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protected:
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virtual void PlayLevelUpEffects( const LevelInfo_t& level ) const;
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virtual void PlayLevelDownEffects( const LevelInfo_t& level ) const;
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private:
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struct XPState_t : public CGameEventListener, public CLocalSteamSharedObjectListener
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{
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XPState_t( EMatchGroup eMatchGroup );
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virtual void FireGameEvent( IGameEvent *pEvent ) OVERRIDE;
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// Get the current XP value
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uint32 GetCurrentXP() const;
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// Get the previous XP value before any changes occurred
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uint32 GetStartXP() const { return m_nStartXP; }
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// Get the target XP that the delta lerp is headed to
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uint32 GetTargetXP() const { return m_nTargetXP; }
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uint32 GetActualXP() const { return m_nActualXP; }
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// Start the timer that causes GetCurrentXP to lerp from m_nStartXP to m_nTargetXP
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bool BeginXPDeltaLerp();
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virtual void SOCreated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE;
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virtual void SOUpdated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE;
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private:
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void UpdateXP( bool bInitial );
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const EMatchGroup m_eMatchGroup;
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uint32 m_nStartXP; // The XP we show to the user that was the last state they saw
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uint32 m_nTargetXP; // The XP the user believes is their current value
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uint32 m_nActualXP; // The actual latest XP value
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RealTimeCountdownTimer m_progressTimer;
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bool m_bCurrentDeltaViewed;
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};
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XPState_t& GetXPState() const;
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void UpdateControls( uint32 nPreviousXP, uint32 nCurrentXP, const LevelInfo_t& levelCurrent );
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void UpdateBaseState();
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virtual const char* GetResFile() const;
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virtual KeyValues* GetConditions() const;
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void BeginXPLerp();
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EMatchGroup m_eMatchGroup;
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vgui::ContinuousProgressBar* m_pContinuousProgressBar;
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vgui::EditablePanel* m_pXPBar;
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CBaseModelPanel* m_pModelPanel;
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const IProgressionDesc* m_pProgressionDesc;
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EditablePanel* m_pBGPanel;
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bool m_bClicked;
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Panel* m_pModelButton;
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uint32 m_nLastLerpXP;
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uint32 m_nLastSeenLevel;
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CPanelAnimationVarAliasType( int, m_iXPSourceNotificationCenterX, "xp_source_notification_center_x", "19", "proportional_int" );
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};
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#endif //TF_PVP_RANK_PANEL_H
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