Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
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// SCRATCHPAD3DVIEWER.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,$SRCDIR\dx9sdk\include"
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$PreprocessorDefinitions "$BASE;NO_MATHLIB_FTOL"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE $SRCDIR\dx9sdk\lib\dxerr8.lib $SRCDIR\dx9sdk\lib\d3d8.lib $SRCDIR\dx9sdk\lib\d3dx.lib odbc32.lib odbccp32.lib"
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}
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}
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$Project "ScratchPad3DViewer"
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{
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$Folder "Source Files"
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{
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$File "d3dapp.cpp"
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$File "$SRCDIR\public\ScratchPad3D.cpp"
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$File "ScratchPad3DViewer.cpp"
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$File "StdAfx.cpp"
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}
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$Folder "Header Files"
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{
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$File "d3dapp.h"
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$File "$SRCDIR\public\filesystem.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\IScratchPad3D.h"
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$File "$SRCDIR\public\mathlib\mathlib.h"
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$File "resource.h"
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$File "$SRCDIR\public\ScratchPad3D.h"
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$File "StdAfx.h"
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$File "$SRCDIR\public\tier1\utlvector.h"
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$File "$SRCDIR\public\mathlib\vector.h"
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$File "$SRCDIR\public\mathlib\vmatrix.h"
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}
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$Folder "Link Libraries"
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{
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$Lib mathlib
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}
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}
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