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24 lines
682 B
24 lines
682 B
5 years ago
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vs.1.1
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# STATIC: "DETAIL" "0..1"
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# STATIC: "ENVMAP" "0..1"
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# STATIC: "ENVMAPCAMERASPACE" "0..0"
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# STATIC: "ENVMAPSPHERE" "0..1"
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# STATIC: "VERTEXCOLOR" "0..1"
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# STATIC: "SEPARATEDETAILUVS" "0..1"
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# DYNAMIC: "DOWATERFOG" "0..1"
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# DYNAMIC: "SKINNING" "0..1"
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# can't have envmapshere or envmapcameraspace without envmap
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# SKIP: !$ENVMAP && ( $ENVMAPSPHERE || $ENVMAPCAMERASPACE )
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# can't have both envmapsphere and envmapcameraspace
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# SKIP: $ENVMAPSPHERE && $ENVMAPCAMERASPACE
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# SKIP: !$DETAIL && $SEPARATEDETAILUVS
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#include "UnlitGeneric_inc.vsh"
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&UnlitGeneric( $DETAIL, $ENVMAP, $ENVMAPCAMERASPACE, $ENVMAPSPHERE, $VERTEXCOLOR, $SEPARATEDETAILUVS );
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