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204 lines
5.2 KiB
204 lines
5.2 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef MDLLIB_UTILS_H
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#define MDLLIB_UTILS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlmap.h"
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#include "utlvector.h"
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#include "bitvec.h"
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//////////////////////////////////////////////////////////////////////////
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//
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// Helper macros
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//
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//////////////////////////////////////////////////////////////////////////
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// Declare a pointer and automatically do the cast of initial value to the pointer type
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#define DECLARE_PTR( type, name, initval ) type *name = ( type * ) ( initval )
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// Compute a pointer that is offset given number of bytes from the base pointer
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#define BYTE_OFF_PTR( initval, offval ) ( ( ( byte * ) ( initval ) ) + ( offval ) )
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// Compute difference in bytes between two pointers
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#define BYTE_DIFF_PTR( begin, end ) ( ( ( byte * ) ( end ) ) - ( ( byte * ) ( begin ) ) )
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// "for {" to iterate children of a studio container
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#define ITERATE_CHILDREN( type, name, parent, accessor, count ) \
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for ( int name##_idx = 0; name##_idx < (parent)->count; ++ name##_idx ) { \
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type *name = (parent)->accessor( name##_idx );
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// "for {" to jointly iterate children of 2 studio containers of same size
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#define ITERATE_CHILDREN2( type, type2, name, name2, parent, parent2, accessor, accessor2, count ) \
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for ( int name##_idx = 0; name##_idx < (parent)->count; ++ name##_idx ) { \
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type *name = (parent)->accessor( name##_idx ); \
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type2 *name2 = (parent2)->accessor2( name##_idx );
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// "}" to mark the end of iteration block
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#define ITERATE_END }
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// Get the child of a container by index
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#define CHILD_AT( parent, accessor, idx ) ( (parent)->accessor( idx ) )
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//
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// CLessSimple< T >
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// Comparison policy to use "t1 < t2" comparison rule.
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//
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template < typename T >
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class CLessSimple
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{
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public:
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bool Less( const T& src1, const T& src2, void *pCtx )
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{
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pCtx;
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return ( src1 < src2 );
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}
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};
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//
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// CInsertionTracker
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// Class that is tracking insertions that are scheduled to happen at given points.
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// Use policy:
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// InsertBytes / InsertElements [*] -- schedule insertions
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// Finalize -- finalize insertion information
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// ComputePointer / ComputeOffset [*] -- compute new pointers/offsets that will happen after insertions
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// MemMove -- perform memory moves to apply insertions
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//
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class CInsertionTracker
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{
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public:
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CInsertionTracker() : m_map( DefLessFunc( byte * ) ) {}
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// Schedules a piece of memory for insertion
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public:
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void InsertBytes( void *pos, int length );
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template< typename T >
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void InsertElements( T *ptr, int count = 1 ) { InsertBytes( ( byte * ) ptr, count * sizeof( T ) ); }
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int GetNumBytesInserted() const;
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// Finalizes the insertion information
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public:
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void Finalize();
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// Computes where the pointer would point after memory insertion occurs
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public:
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void * ComputePointer( void *ptrNothingInserted ) const;
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int ComputeOffset( void *ptrBase, int off ) const;
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// Perform memory moves, the buffer should be large enough to accommodate inserted bytes
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public:
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void MemMove( void *ptrBase, int &length ) const;
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protected:
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typedef CUtlMap< byte *, int, unsigned int > Map;
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Map m_map; // pos -> length
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};
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//
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// CRemoveTracker
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// Class that is tracking removals that are scheduled to happen at given points.
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// Use policy:
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// RemoveBytes / RemoveElements [*] -- schedule removals
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// Finalize -- finalize removal information
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// ComputePointer / ComputeOffset [*] -- compute new pointers/offsets that will happen after removals
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// MemMove -- perform memory moves to apply removals
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//
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class CRemoveTracker
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{
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public:
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CRemoveTracker() : m_map( DefLessFunc( byte * ) ) {}
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// Schedules a piece of memory for removal
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public:
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void RemoveBytes( void *pos, int length );
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template< typename T >
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void RemoveElements( T *ptr, int count = 1 ) { RemoveBytes( ( byte * ) ptr, count * sizeof( T ) ); }
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int GetNumBytesRemoved() const;
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// Finalizes the removal information
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public:
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void Finalize();
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// Computes where the pointer would point after memory removal occurs
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public:
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void * ComputePointer( void *ptrNothingRemoved ) const;
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int ComputeOffset( void *ptrBase, int off ) const;
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public:
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void MemMove( void *ptrBase, int &length ) const;
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protected:
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typedef CUtlMap< byte *, int, unsigned int > Map;
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Map m_map; // pos -> length
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struct Item
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{
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Map::IndexType_t idx;
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byte *ptr;
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int len;
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};
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Item m_hint;
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};
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//
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// CGrowableBitVec
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// Serves bit accumulation.
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// Provides "GrowSetBit" method to automatically grow to the required size
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// and set the given bit.
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// Provides safe "IsBitSet" that would return false for missing bits.
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//
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class CGrowableBitVec : public CVarBitVec
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{
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public:
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void GrowSetBit( int iBit )
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{
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if ( iBit >= GetNumBits() )
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Resize( iBit + 1, false );
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Set( iBit );
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}
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bool IsBitSet( int bitNum ) const
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{
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return ( bitNum < GetNumBits() ) && CVarBitVec::IsBitSet( bitNum );
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}
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};
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//
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// CGrowableVector
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// Provides zero-initialization for new elements.
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//
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template < typename T >
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class CGrowableVector : public CUtlVector < T >
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{
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public:
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T & operator[] ( int idx )
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{
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while ( idx >= Count() )
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AddToTail( T() );
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return CUtlVector < T >::operator []( idx );
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}
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};
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#endif // #ifndef MDLLIB_UTILS_H
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