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537 lines
23 KiB
537 lines
23 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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#ifndef ECONITEMDESCRIPTION_H
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#define ECONITEMDESCRIPTION_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "localization_provider.h" // needed for locchar_t type
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#if defined( TF_DLL ) || defined( TF_CLIENT_DLL ) || defined( TF_GC_DLL )
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#define PROJECT_TF
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#endif
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#define TF_ANTI_IDLEBOT_VERIFICATION defined( PROJECT_TF )
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#if TF_ANTI_IDLEBOT_VERIFICATION
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#define TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA ,
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#define TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( arg ) arg
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#else
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#define TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA
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#define TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( arg )
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#endif
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#if TF_ANTI_IDLEBOT_VERIFICATION
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#include "checksum_md5.h"
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#include "tf_gcmessages.pb.h"
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#include "tf_gcmessages.h"
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#ifdef CLIENT_DLL
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#include "gc_clientsystem.h"
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#endif // CLIENT_DLL
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#endif // TF_ANTI_IDLEBOT_VERIFICATION
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#ifdef GC_DLL
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#include "gcsdk/gclogger.h"
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using namespace GCSDK;
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#endif
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class IEconItemInterface;
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namespace GCSDK
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{
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class CSharedObjectTypeCache;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Generate a description block for an IEconItemInterface. What the
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// client does with the description is anyone's guess, but this will
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// generate a block of UTF16 lines of text with meta/color data that
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// can be used for whatever.
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//-----------------------------------------------------------------------------
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enum EDescriptionLineMetaFlags
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{
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kDescLineFlag_Name = 0x001, // the item name (can be renamed by user)
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kDescLineFlag_Type = 0x002, // the item type (ie., "Level 5 Rocket Launcher")
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kDescLineFlag_Desc = 0x004, // base item description (description from the item definition, level, etc.)
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kDescLineFlag_Attribute = 0x008, // some sort of gameplay-affecting attribute
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kDescLineFlag_Misc = 0x010, // not an attribute, not name/level
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kDescLineFlag_Empty = 0x020, // line with no content that needs to be displayed; meant for spacing
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kDescLineFlag_Set = 0x040, // this line is associated with item sets somehow
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kDescLineFlag_LimitedUse= 0x080, // this is a limited use item
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kDescLineFlag_SetName = 0x100, // this line is the title for an item set
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kDescLineFlag_Collection = 0x200, // this line is associated with item collections
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kDescLineFlag_CollectionCurrentItem = 0x400, // this line is the current item being describe
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kDescLineFlag_CollectionName = 0x800, // this line is the collection name
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kDescLineFlagSet_DisplayInAttributeBlock = ~(kDescLineFlag_Name | kDescLineFlag_Type),
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};
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struct econ_item_description_line_t
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{
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attrib_colors_t eColor; // desired color type for this line -- will likely be looked up either in VGUI or in the schema
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uint32 unMetaType; // type information for this line -- "item name"? "item level"?; etc.; can be game-specific
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CUtlConstStringBase<locchar_t> sText; // actual text for this, post-localization
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item_definition_index_t unDefIndex; // item def index for description lines which represent names of other items (used by bundles)
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bool bIsItemForSale; // if this line is an item (eg in the case where a bundle description lists its contained items) - is the given item for sale?
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};
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class IEconItemDescription
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{
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public:
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// This may yield on the GC and should never yield on the client.
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static void YieldingFillOutEconItemDescription( IEconItemDescription *out_pDescription, CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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public:
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IEconItemDescription() { }
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virtual ~IEconItemDescription() { }
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uint32 GetLineCount() const { return m_vecDescLines.Count(); }
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const econ_item_description_line_t& GetLine( int i ) const { return m_vecDescLines[i]; }
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// Finds and returns the first line with *all* of the passed in search flags. Will return NULL if a line
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// will all of the flags cannot be found.
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const econ_item_description_line_t *GetFirstLineWithMetaType( uint32 unMetaTypeSearchFlags ) const;
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private:
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// When generating an item description, this is guaranteed to be called once and only once before GenerateDescription()
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// is called. Any data that may yield but will be needed somewhere deep inside GenerateDescription() should be determined
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// and cached off here.
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virtual void YieldingCacheDescriptionData( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) { }
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// Take the properties off our pEconItem, and anything that we calculated in YieldingCacheDescriptionData() above and
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// fill out all of our description lines.
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virtual void GenerateDescriptionLines( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) = 0;
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protected:
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CUtlVector<econ_item_description_line_t> m_vecDescLines;
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};
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// This will be defined as either 1 or 0 depending on which project we're in. We test its value explicitly
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// rather than just checking defined() because otherwise failing to include this header file will silently
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// result in it appearing to be undefined.
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#define BUILD_ITEM_NAME_AND_DESC (defined( CLIENT_DLL ) || defined( GC_DLL ))
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#if BUILD_ITEM_NAME_AND_DESC
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class IAccountPersonaLocalizer
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{
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public:
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virtual const locchar_t *FindAccountPersonaName( uint32 unAccountID ) const = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CEconItemDescription : public IEconItemDescription, public IAccountPersonaLocalizer
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{
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public:
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// Instances should be filled out via YieldingFillOutEconItemDescription().
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CEconItemDescription()
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#if TF_ANTI_IDLEBOT_VERIFICATION
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: m_pHashContext( NULL )
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, m_bIsVerbose( false )
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#ifdef GC_DLL
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, m_bTextModeEnabled( false )
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#else // if defined( CLIENT_DLL )
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, m_bUnknownPlayer( false )
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#endif // GC_DLL
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#endif // TF_ANTI_IDLEBOT_VERIFICATION
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{
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//
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}
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// External helper interface, also used internally. This should only be used to add lines
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// that are not a part of the properties of the item, but are instead a part of the environment
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// around the item (ie., "this item cannot be equipped in this slot because another item is
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// equipped that has conflicting regions").
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//
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// The final argument is an optional target array to use for the description lines instead of
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// our internal storage. We can use this to queue up and then batch-submit/-discard lines. Passing
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// in NULL means "use the internal array".
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virtual void AddDescLine( const locchar_t *pString, attrib_colors_t eColor, uint32 unMetaType, CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest = NULL, item_definition_index_t unDefIndex = INVALID_ITEM_DEF_INDEX, bool bIsItemForSale = true );
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virtual void AddEmptyDescLine( CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest = NULL );
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virtual void LocalizedAddDescLine( const CLocalizationProvider *pLocalizationProvider, const char *pLocalizationToken, attrib_colors_t eColor, uint32 unMetaType, CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest = NULL, item_definition_index_t unDefIndex = INVALID_ITEM_DEF_INDEX, bool bIsItemForSale = true );
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// A helper class to iterate all attributes that we expect to appear on an item description. This
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// is useable from outside CEconItemDescription. Attributes can be accessed in iteration order or
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// manually sorted to be grouped by positive/negative status, etc.
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class CVisibleAttributeDisplayer : public IEconItemAttributeIterator
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{
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public:
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE;
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float value ) OVERRIDE
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{
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return true;
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}
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const uint64& value ) OVERRIDE
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{
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return true;
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}
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_String& value ) OVERRIDE
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{
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return true;
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}
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_DynamicRecipeComponent& value ) OVERRIDE
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{
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// Don't show these
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return true;
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}
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_ItemSlotCriteria& value ) OVERRIDE
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{
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// Don't show these
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return true;
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}
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_WorldItemPlacement& value ) OVERRIDE
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{
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// Don't show these
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return true;
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}
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void SortAttributes();
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void Finalize( const IEconItemInterface *pEconItem, CEconItemDescription *pEconItemDescription, const CLocalizationProvider *pLocalizationProvider );
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private:
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struct attrib_iterator_value_t
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{
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const CEconItemAttributeDefinition *m_pAttrDef;
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attrib_value_t m_value;
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};
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CUtlVector<attrib_iterator_value_t> m_vecAttributes;
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};
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class CRecipeNameAttributeDisplayer : public CVisibleAttributeDisplayer
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{
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public:
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virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE;
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};
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#if TF_ANTI_IDLEBOT_VERIFICATION
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void SetHashContext( MD5Context_t *pHashContext )
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{
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AssertMsg( pHashContext == NULL || m_pHashContext == NULL, "Only one hash context allowed per item description!" );
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m_pHashContext = pHashContext;
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}
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void SetVerbose( bool bIsVerbose )
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{
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m_bIsVerbose = bIsVerbose;
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}
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#ifdef GC_DLL
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void SetHashGCTextModeEnabled( bool bTextModeEnabled )
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{
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m_bTextModeEnabled = bTextModeEnabled;
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}
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#endif // GC_DLL
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#endif // TF_ANTI_IDLEBOT_VERIFICATION
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#ifdef GC_DLL
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bool HasUnknownPlayer( ) const
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{
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return false;
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}
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#else // if defined( CLIENT_DLL )
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bool HasUnknownPlayer( ) const
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{
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return m_bUnknownPlayer;
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}
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#endif
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private:
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// IEconItemDescription interface.
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virtual void YieldingCacheDescriptionData( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void GenerateDescriptionLines( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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private:
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// Internal.
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virtual void AddAttributeDescription( const CLocalizationProvider *pLocalizationProvider, const CEconItemAttributeDefinition *pAttribDef, attrib_value_t value, attrib_colors_t eOverrideDisplayColor = NUM_ATTRIB_COLORS );
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virtual void Generate_ItemName( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_ItemLevelDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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#if defined( STAGING_ONLY ) && defined( CLIENT_DLL )
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virtual void Generate_DebugInformation( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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#endif // defined( DEBUG ) && defined( CLIENT_DLL )
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virtual void Generate_CraftTag( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_StyleDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_HolidayRestriction( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_QualityDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_ItemRarityDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_WearAmountDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_ItemDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_Bundle( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_GiftedBy( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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#ifdef PROJECT_TF
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virtual void Generate_DuelingMedal( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_MapContributor( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_FriendlyHat( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_SaxxyAwardDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_MvmChallenges( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_SquadSurplusClaimedBy( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_DynamicRecipe( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_Leaderboard( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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#endif // PROJECT_TF
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virtual void Generate_XifierToolTargetItem( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_Painted( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_Uses( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_LootListDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_EventDetail( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_ItemSetDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_CollectionDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_ExpirationDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_MarketInformation( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_FlagsAttributes( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_DropPeriodDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_VisibleAttributes( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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virtual void Generate_DirectX8Warning( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem );
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// Helpers for the above.
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virtual void Generate_ItemLevelDesc_Default( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, const locchar_t *locTypename );
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virtual bool BGenerate_ItemLevelDesc_StrangeNameAndStats( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, const locchar_t *locTypename ); // returns true if generated a level/desc based on strange stats or false if nothing was generated
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const locchar_t *GetLocalizedStringForStrangeRestrictionAttr( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, int iAttrIndex ) const;
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// Internal data.
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void YieldingFillOutAccountPersonaName( const CLocalizationProvider *pLocalizationProvider, uint32 unAccountID );
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const locchar_t *FindAccountPersonaName( uint32 unAccountID ) const;
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void YieldingFillOutAccountTypeCache( uint32 unAccountID, int nClassID );
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GCSDK::CSharedObjectTypeCache *FindAccountTypeCache( uint32 unAccountID, int nClassID ) const;
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// Defined in source file -- not meant for external access.
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template < typename T >
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const T *FindAccountTypeCacheSingleton( uint32 unAccountID, int nClassID ) const;
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// Precache data.
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struct steam_account_persona_name_t
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{
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uint32 unAccountID;
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CUtlConstStringBase<locchar_t> loc_sPersonaName;
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};
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CUtlVector<steam_account_persona_name_t> vecPersonaNames;
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struct steam_account_type_cache_t
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{
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uint32 unAccountID;
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int nClassID;
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GCSDK::CSharedObjectTypeCache *pTypeCache;
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};
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CUtlVector<steam_account_type_cache_t> vecTypeCaches;
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#if TF_ANTI_IDLEBOT_VERIFICATION
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MD5Context_t *m_pHashContext;
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bool m_bIsVerbose;
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#ifdef GC_DLL
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bool m_bTextModeEnabled;
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#else // if defined( CLIENT_DLL )
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bool m_bUnknownPlayer;
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#endif // GC_DLL
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#endif // TF_ANTI_IDLEBOT_VERIFICATION
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CEconAttributeDescription
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{
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private:
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// Internal constructor.
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void InternalConstruct
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(
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const CLocalizationProvider *pLocalizationProvider,
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const CEconItemAttributeDefinition *pAttribDef,
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attrib_value_t value,
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TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( MD5Context_t *pHashContext ) TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA
|
||
|
IAccountPersonaLocalizer *pOptionalAccountPersonaLocalizer
|
||
|
);
|
||
|
|
||
|
public:
|
||
|
// Outward-facing constructor. Pass in whatever you want for "value" and we'll
|
||
|
// use the raw bits for their value interpreted however the attribute says.
|
||
|
template < typename T >
|
||
|
CEconAttributeDescription
|
||
|
(
|
||
|
const CLocalizationProvider *pLocalizationProvider,
|
||
|
const CEconItemAttributeDefinition *pAttribDef,
|
||
|
T value,
|
||
|
TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( MD5Context_t *pHashContext = NULL ) TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA
|
||
|
IAccountPersonaLocalizer *pOptionalAccountPersonaLocalizer = NULL
|
||
|
)
|
||
|
{
|
||
|
COMPILE_TIME_ASSERT( sizeof( T ) == sizeof( attrib_value_t ) );
|
||
|
|
||
|
InternalConstruct( pLocalizationProvider, pAttribDef, *(attrib_value_t *)&value, TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( pHashContext ) TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA pOptionalAccountPersonaLocalizer );
|
||
|
}
|
||
|
|
||
|
const CUtlConstStringBase<locchar_t>& GetDescription() const { return m_loc_sValue; }
|
||
|
const CUtlConstStringBase<locchar_t>& GetShortDescription() const { return m_loc_sShortValue; }
|
||
|
attrib_colors_t GetDefaultColor() const { return m_eDefaultColor; }
|
||
|
|
||
|
private:
|
||
|
CUtlConstStringBase<locchar_t> m_loc_sValue;
|
||
|
CUtlConstStringBase<locchar_t> m_loc_sShortValue;
|
||
|
attrib_colors_t m_eDefaultColor;
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: control how item name is generated
|
||
|
//-----------------------------------------------------------------------------
|
||
|
enum EGenerateLocalizedFullItemNameFlag_t
|
||
|
{
|
||
|
k_EGenerateLocalizedFullItemName_Default = 0,
|
||
|
k_EGenerateLocalizedFullItemName_WithPaintWear = ( 1 << 0 ),
|
||
|
k_EGenerateLocalizedFullItemName_WithoutCustomName = ( 1 << 1 ),
|
||
|
k_EGenerateLocalizedFullItemName_WithoutQuality = ( 1 << 2 ),
|
||
|
k_EGenerateLocalizedFullItemName_WithPaintkitNoItem = ( 1 << 3 ),
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CEconItemLocalizedFullNameGenerator
|
||
|
{
|
||
|
public:
|
||
|
CEconItemLocalizedFullNameGenerator( const CLocalizationProvider *pLocalizationProvider, const CEconItemDefinition *pItemDef, bool bUseingHashContext = true, entityquality_t eQuality = AE_UNIQUE );
|
||
|
|
||
|
const locchar_t *GetFullName() const { return m_loc_LocalizedItemName; }
|
||
|
|
||
|
private:
|
||
|
locchar_t m_loc_LocalizedItemName[ MAX_ITEM_NAME_LENGTH ];
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CEconItemLocalizedMarketNameGenerator
|
||
|
{
|
||
|
public:
|
||
|
CEconItemLocalizedMarketNameGenerator( const CLocalizationProvider *pLocalizationProvider, CEconItem *pItem, bool bUseingHashContext = true );
|
||
|
|
||
|
const locchar_t *GetFullName() const { return m_loc_LocalizedItemName; }
|
||
|
|
||
|
private:
|
||
|
locchar_t m_loc_LocalizedItemName[ MAX_ITEM_NAME_LENGTH ];
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CSteamAccountIDAttributeCollector : public CEconItemSpecificAttributeIterator
|
||
|
{
|
||
|
public:
|
||
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE
|
||
|
{
|
||
|
if ( pAttrDef->GetDescriptionFormat() == ATTDESCFORM_VALUE_IS_ACCOUNT_ID )
|
||
|
{
|
||
|
m_vecSteamAccountIDs.AddToTail( value );
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// Data access.
|
||
|
const CUtlVector<uint32>& GetAccountIDs()
|
||
|
{
|
||
|
return m_vecSteamAccountIDs;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
CUtlVector<uint32> m_vecSteamAccountIDs;
|
||
|
};
|
||
|
|
||
|
// --------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// --------------------------------------------------------------------------
|
||
|
#if TF_ANTI_IDLEBOT_VERIFICATION
|
||
|
|
||
|
#include "checksum_md5.h"
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
kTFDescriptionHash_TextmodeArbitraryKey = 0x19a04480,
|
||
|
kTFDescriptionHash_ValidArbitraryKey = 0xa0939180,
|
||
|
kTFDescriptionHash_MultiRunArbitraryKey = 0x5790a31d,
|
||
|
kTFDescriptionHash_ChallengeXorShenanigans = 0x1870f0d2,
|
||
|
};
|
||
|
|
||
|
// Global function/variable names show up in Mac binaries so we give them names that will stand out less
|
||
|
// here and then #define them back so the code is readable.
|
||
|
#define TF_Description_HashDataMungeContents CompressFragments
|
||
|
inline void TFDescription_HashDataMungeContents( MD5Context_t *out_pContext, const void *pContents, size_t unContentLength, bool bIsVerbose, const char* pszInfo )
|
||
|
{
|
||
|
Assert( out_pContext );
|
||
|
Assert( pContents );
|
||
|
|
||
|
MD5Update( out_pContext, static_cast<const uint8 *>( pContents ), unContentLength );
|
||
|
|
||
|
// if Verbose, report the contents to the GC
|
||
|
if ( bIsVerbose )
|
||
|
{
|
||
|
MD5Context_t md5ContextEx = *out_pContext;
|
||
|
MD5Value_t md5ResultEx;
|
||
|
MD5Final( &md5ResultEx.bits[0], &md5ContextEx );
|
||
|
|
||
|
#ifdef GC_DLL
|
||
|
EmitInfo( SPEW_GC, SPEW_ALWAYS, LOG_ALWAYS, "Verbose Verification GC : [ %s ] - [ %s ] \n", MD5_Print( md5ResultEx.bits, MD5_DIGEST_LENGTH ), pszInfo );
|
||
|
#else
|
||
|
// Client reports this to the GC
|
||
|
GCSDK::CProtoBufMsg<CGCMsgTFSyncEx> msgResponse( k_EMsgGC_ClientVerificationVerboseResponse );
|
||
|
msgResponse.Body().set_version_checksum( pszInfo ); // before
|
||
|
msgResponse.Body().set_version_checksum_ex( &md5ResultEx.bits[0], MD5_DIGEST_LENGTH ); // after
|
||
|
GCClientSystem()->BSendMessage( msgResponse );
|
||
|
#endif
|
||
|
//delete [] pArr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Okay, this one is actually just a helper macro.
|
||
|
#define TFDescription_HashDataMunge( context, field, bIsVerbose, pszInfo ) \
|
||
|
{ \
|
||
|
TFDescription_HashDataMungeContents( context, (void *)&field, sizeof( field ), bIsVerbose, pszInfo ); \
|
||
|
}
|
||
|
|
||
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION
|
||
|
|
||
|
#endif // BUILD_ITEM_NAME_AND_DESC
|
||
|
|
||
|
// --------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// --------------------------------------------------------------------------
|
||
|
struct CLocalizedRTime32
|
||
|
{
|
||
|
RTime32 m_unTime;
|
||
|
bool m_bForceGMTOnClient; // display this time in GMT on the client? by default, clients show local time; the GC will ignore this flag and always display GMT
|
||
|
const CLocalizationProvider *m_pLocalizationProvider;
|
||
|
TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( MD5Context_t *m_pHashContext; )
|
||
|
};
|
||
|
|
||
|
template < >
|
||
|
class CLocalizedStringArg<CLocalizedRTime32>
|
||
|
{
|
||
|
public:
|
||
|
enum { kIsValid = true };
|
||
|
|
||
|
CLocalizedStringArg( const CLocalizedRTime32& cTimeIn );
|
||
|
|
||
|
const locchar_t *GetLocArg() const { return m_Str.Get(); }
|
||
|
|
||
|
private:
|
||
|
CUtlConstStringBase<locchar_t> m_Str;
|
||
|
};
|
||
|
|
||
|
#endif // ECONITEMDESCRIPTION_H
|